From bda87aa13ff93826050161e55f6f3193bb9472c2 Mon Sep 17 00:00:00 2001 From: SamGondelman Date: Thu, 11 Jul 2019 16:32:35 -0700 Subject: [PATCH] trying to fix android --- cmake/macros/AutoScribeShader.cmake | 17 +++++++++-------- libraries/entities-renderer/src/paintStroke.slv | 3 --- 2 files changed, 9 insertions(+), 11 deletions(-) diff --git a/cmake/macros/AutoScribeShader.cmake b/cmake/macros/AutoScribeShader.cmake index f0f1fe1d05..20aa334134 100755 --- a/cmake/macros/AutoScribeShader.cmake +++ b/cmake/macros/AutoScribeShader.cmake @@ -316,10 +316,11 @@ macro(AUTOSCRIBE_SHADER_LIB) if (HAS_FRAGMENT EQUAL -1) set(DEFINES "${VERTEX_DEFINES}") set(SHADER_LIST "") - unset(SHADER_FILE) - unset(SHADER_FILE CACHE) - find_file(SHADER_FILE "${VERTEX_NAME}.slv" PATHS "${PROGRAM_FOLDER}" PATH_SUFFIXES "..") - message("boop ${SHADER_FILE} ${VERTEX_NAME} ${PROGRAM_FOLDER}") + set(SHADER_FILE "${PROGRAM_FOLDER}/${VERTEX_NAME}.slv") + if (NOT EXISTS "${SHADER_FILE}") + set(SHADER_FILE "${PROGRAM_FOLDER}/../${VERTEX_NAME}.slv") + endif() + find_file(SHADER_FILE "" PATHS "${PROGRAM_FOLDER}" PATH_SUFFIXES ".." NO_DEFAULT_PATH) AUTOSCRIBE_SHADER(${ALL_SHADER_HEADERS}) string(CONCAT VERTEX_ENUMS "${VERTEX_ENUMS}" "${SHADER_LIST}") else() @@ -335,10 +336,10 @@ macro(AUTOSCRIBE_SHADER_LIB) if (HAS_VERTEX EQUAL -1) set(DEFINES "${FRAGMENT_DEFINES}") set(SHADER_LIST "") - unset(SHADER_FILE) - unset(SHADER_FILE CACHE) - find_file(SHADER_FILE "${FRAGMENT_NAME}.slf" PATHS "${PROGRAM_FOLDER}" PATH_SUFFIXES "..") - message("boop2 ${SHADER_FILE} ${FRAGMENT_NAME} ${PROGRAM_FOLDER}") + set(SHADER_FILE "${PROGRAM_FOLDER}/${FRAGMENT_NAME}.slf") + if (NOT EXISTS "${SHADER_FILE}") + set(SHADER_FILE "${PROGRAM_FOLDER}/../${FRAGMENT_NAME}.slf") + endif() AUTOSCRIBE_SHADER(${ALL_SHADER_HEADERS}) string(CONCAT FRAGMENT_ENUMS "${FRAGMENT_ENUMS}" "${SHADER_LIST}") else() diff --git a/libraries/entities-renderer/src/paintStroke.slv b/libraries/entities-renderer/src/paintStroke.slv index 2a2025e59f..9a44223dd4 100644 --- a/libraries/entities-renderer/src/paintStroke.slv +++ b/libraries/entities-renderer/src/paintStroke.slv @@ -3,9 +3,6 @@ // <$_SCRIBE_FILENAME$> // Generated on <$_SCRIBE_DATE$> // -// paintStroke.vert -// vertex shader -// // Created by Eric Levin on 7/20/15. // Copyright 2014 High Fidelity, Inc. //