define roundf for use on Win from ScriptEngine

This commit is contained in:
Stephen Birarda 2014-03-12 17:32:52 -07:00
parent 060d8be9f4
commit bd6c42a685

View file

@ -20,14 +20,20 @@
#include <AvatarData.h>
class ParticlesScriptingInterface;
#include "AbstractControllerScriptingInterface.h"
#include "Quat.h"
#include "Vec3.h"
class ParticlesScriptingInterface;
const QString NO_SCRIPT("");
#ifdef Q_OS_WIN32
inline double roundf(double value) {
return (value > 0.0) ? floor(value + 0.5) : ceil(value - 0.5);
}
#endif
const unsigned int SCRIPT_DATA_CALLBACK_USECS = roundf((1.0 / 60.0) * 1000 * 1000);
class ScriptEngine : public QObject {