merge upstream/master into andrew/isentropic

This commit is contained in:
Andrew Meadows 2015-03-07 18:03:49 -08:00
commit ba6e66f169
12 changed files with 118 additions and 465 deletions

View file

@ -22,9 +22,7 @@ Script.include([
"libraries/progressDialog.js",
"libraries/entitySelectionTool.js",
"libraries/ModelImporter.js",
"libraries/ExportMenu.js",
"libraries/ToolTip.js",
"libraries/entityPropertyDialogBox.js",
@ -35,7 +33,6 @@ Script.include([
var selectionDisplay = SelectionDisplay;
var selectionManager = SelectionManager;
var modelImporter = new ModelImporter();
var entityPropertyDialogBox = EntityPropertyDialogBox;
var cameraManager = new CameraManager();
@ -420,8 +417,6 @@ var toolBar = (function () {
}());
var exportMenu = null;
function isLocked(properties) {
// special case to lock the ground plane model in hq.
if (location.hostname == "hq.highfidelity.io" &&
@ -694,17 +689,16 @@ function setupModelMenus() {
}
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Entity List...", shortcutKey: "CTRL+META+L", afterItem: "Models" });
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Paste Models", shortcutKey: "CTRL+META+V", afterItem: "Entity List..." });
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Allow Selecting of Large Models", shortcutKey: "CTRL+META+L",
afterItem: "Paste Models", isCheckable: true, isChecked: true });
afterItem: "Entity List...", isCheckable: true, isChecked: true });
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Allow Selecting of Small Models", shortcutKey: "CTRL+META+S",
afterItem: "Allow Selecting of Large Models", isCheckable: true, isChecked: true });
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Allow Selecting of Lights", shortcutKey: "CTRL+SHIFT+META+L",
afterItem: "Allow Selecting of Small Models", isCheckable: true });
Menu.addMenuItem({ menuName: "File", menuItemName: "Models", isSeparator: true, beforeItem: "Settings" });
Menu.addMenuItem({ menuName: "File", menuItemName: "Export Models", shortcutKey: "CTRL+META+E", afterItem: "Models" });
Menu.addMenuItem({ menuName: "File", menuItemName: "Import Models", shortcutKey: "CTRL+META+I", afterItem: "Export Models" });
Menu.addMenuItem({ menuName: "File", menuItemName: "Export Entities", shortcutKey: "CTRL+META+E", afterItem: "Models" });
Menu.addMenuItem({ menuName: "File", menuItemName: "Import Entities", shortcutKey: "CTRL+META+I", afterItem: "Export Entities" });
Menu.addMenuItem({ menuName: "View", menuItemName: MENU_AUTO_FOCUS_ON_SELECT, afterItem: MENU_INSPECT_TOOL_ENABLED,
@ -725,14 +719,13 @@ function cleanupModelMenus() {
}
Menu.removeMenuItem("Edit", "Entity List...");
Menu.removeMenuItem("Edit", "Paste Models");
Menu.removeMenuItem("Edit", "Allow Selecting of Large Models");
Menu.removeMenuItem("Edit", "Allow Selecting of Small Models");
Menu.removeMenuItem("Edit", "Allow Selecting of Lights");
Menu.removeSeparator("File", "Models");
Menu.removeMenuItem("File", "Export Models");
Menu.removeMenuItem("File", "Import Models");
Menu.removeMenuItem("File", "Export Entities");
Menu.removeMenuItem("File", "Import Entities");
Menu.removeMenuItem("View", MENU_INSPECT_TOOL_ENABLED);
Menu.removeMenuItem("View", MENU_AUTO_FOCUS_ON_SELECT);
@ -747,11 +740,7 @@ Script.scriptEnding.connect(function() {
toolBar.cleanup();
cleanupModelMenus();
tooltip.cleanup();
modelImporter.cleanup();
selectionDisplay.cleanup();
if (exportMenu) {
exportMenu.close();
}
Entities.setLightsArePickable(originalLightsArePickable);
});
@ -793,18 +782,41 @@ function handeMenuEvent(menuItem) {
Entities.setLightsArePickable(Menu.isOptionChecked("Allow Selecting of Lights"));
} else if (menuItem == "Delete") {
deleteSelectedEntities();
} else if (menuItem == "Paste Models") {
modelImporter.paste();
} else if (menuItem == "Export Models") {
if (!exportMenu) {
exportMenu = new ExportMenu({
onClose: function () {
exportMenu = null;
} else if (menuItem == "Export Entities") {
if (!selectionManager.hasSelection()) {
Window.alert("No entities have been selected.");
} else {
var filename = "models__" + Window.location.hostname + "__.svo";
filename = Window.save("Select where to save", filename, "*.svo")
if (filename) {
var success = Clipboard.exportEntities(filename, selectionManager.selections);
if (!success) {
Window.alert("Export failed.");
}
});
}
}
} else if (menuItem == "Import Entities") {
var filename = Window.browse("Select models to import", "", "*.svo")
if (filename) {
var success = Clipboard.importEntities(filename);
if (success) {
var distance = cameraManager.enabled ? cameraManager.zoomDistance : DEFAULT_ENTITY_DRAG_DROP_DISTANCE;
var direction = Quat.getFront(Camera.orientation);
var offset = Vec3.multiply(distance, direction);
var position = Vec3.sum(Camera.position, offset);
position.x = Math.max(0, position.x);
position.y = Math.max(0, position.y);
position.z = Math.max(0, position.z);
var pastedEntityIDs = Clipboard.pasteEntities(position);
selectionManager.setSelections(pastedEntityIDs);
} else {
Window.alert("There was an error importing the entity file.");
}
}
} else if (menuItem == "Import Models") {
modelImporter.doImport();
} else if (menuItem == "Entity List...") {
entityListTool.toggleVisible();
}

View file

@ -1,224 +0,0 @@
//
// ExportMenu.js
// examples/libraries
//
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
ExportMenu = function (opts) {
var self = this;
var windowDimensions = Controller.getViewportDimensions();
var pos = { x: windowDimensions.x / 2, y: windowDimensions.y - 100 };
this._onClose = opts.onClose || function () { };
this._position = { x: 0.0, y: 0.0, z: 0.0 };
this._scale = 1.0;
var minScale = 1;
var maxScale = 32768;
var titleWidth = 120;
var locationWidth = 100;
var scaleWidth = 144;
var exportWidth = 100;
var cancelWidth = 100;
var margin = 4;
var height = 30;
var outerHeight = height + (2 * margin);
var buttonColor = { red: 128, green: 128, blue: 128 };
var SCALE_MINUS = scaleWidth * 40.0 / 100.0;
var SCALE_PLUS = scaleWidth * 63.0 / 100.0;
var fullWidth = locationWidth + scaleWidth + exportWidth + cancelWidth + (2 * margin);
var offset = fullWidth / 2;
pos.x -= offset;
var background = Overlays.addOverlay("text", {
x: pos.x,
y: pos.y,
opacity: 1,
width: fullWidth,
height: outerHeight,
backgroundColor: { red: 200, green: 200, blue: 200 },
text: "",
});
var titleText = Overlays.addOverlay("text", {
x: pos.x,
y: pos.y - height,
font: { size: 14 },
width: titleWidth,
height: height,
backgroundColor: { red: 255, green: 255, blue: 255 },
color: { red: 255, green: 255, blue: 255 },
text: "Export Models"
});
var locationButton = Overlays.addOverlay("text", {
x: pos.x + margin,
y: pos.y + margin,
width: locationWidth,
height: height,
color: { red: 255, green: 255, blue: 255 },
text: "0, 0, 0",
});
var scaleOverlay = Overlays.addOverlay("image", {
x: pos.x + margin + locationWidth,
y: pos.y + margin,
width: scaleWidth,
height: height,
subImage: { x: 0, y: 3, width: 144, height: height },
imageURL: toolIconUrl + "voxel-size-selector.svg",
alpha: 0.9,
});
var scaleViewWidth = 40;
var scaleView = Overlays.addOverlay("text", {
x: pos.x + margin + locationWidth + SCALE_MINUS,
y: pos.y + margin,
width: scaleViewWidth,
height: height,
backgroundAlpha: 0.0,
color: { red: 255, green: 255, blue: 255 },
text: "1"
});
var exportButton = Overlays.addOverlay("text", {
x: pos.x + margin + locationWidth + scaleWidth,
y: pos.y + margin,
width: exportWidth,
height: height,
color: { red: 0, green: 255, blue: 255 },
text: "Export"
});
var cancelButton = Overlays.addOverlay("text", {
x: pos.x + margin + locationWidth + scaleWidth + exportWidth,
y: pos.y + margin,
width: cancelWidth,
height: height,
color: { red: 255, green: 255, blue: 255 },
text: "Cancel"
});
var voxelPreview = Overlays.addOverlay("cube", {
position: { x: 0, y: 0, z: 0 },
size: this._scale,
color: { red: 255, green: 255, blue: 0 },
alpha: 1,
solid: false,
visible: true,
lineWidth: 4
});
this.parsePosition = function (str) {
var parts = str.split(',');
if (parts.length == 3) {
var x = parseFloat(parts[0]);
var y = parseFloat(parts[1]);
var z = parseFloat(parts[2]);
if (isFinite(x) && isFinite(y) && isFinite(z)) {
return { x: x, y: y, z: z };
}
}
return null;
};
this.showPositionPrompt = function () {
var positionStr = self._position.x + ", " + self._position.y + ", " + self._position.z;
while (1) {
positionStr = Window.prompt("Position to export form:", positionStr);
if (positionStr == null) {
break;
}
var position = self.parsePosition(positionStr);
if (position != null) {
self.setPosition(position.x, position.y, position.z);
break;
}
Window.alert("The position you entered was invalid.");
}
};
this.setScale = function (scale) {
self._scale = Math.min(maxScale, Math.max(minScale, scale));
Overlays.editOverlay(scaleView, { text: self._scale });
Overlays.editOverlay(voxelPreview, { size: self._scale });
}
this.decreaseScale = function () {
self.setScale(self._scale /= 2);
}
this.increaseScale = function () {
self.setScale(self._scale *= 2);
}
this.exportEntities = function() {
var x = self._position.x;
var y = self._position.y;
var z = self._position.z;
var s = self._scale;
var filename = "models__" + Window.location.hostname + "__" + x + "_" + y + "_" + z + "_" + s + "__.svo";
filename = Window.save("Select where to save", filename, "*.svo")
if (filename) {
var success = Clipboard.exportEntities(filename, x, y, z, s);
if (!success) {
Window.alert("Export failed: no models found in selected area.");
}
}
self.close();
};
this.getPosition = function () {
return self._position;
};
this.setPosition = function (x, y, z) {
self._position = { x: x, y: y, z: z };
var positionStr = x + ", " + y + ", " + z;
Overlays.editOverlay(locationButton, { text: positionStr });
Overlays.editOverlay(voxelPreview, { position: self._position });
};
this.mouseReleaseEvent = function (event) {
var clickedOverlay = Overlays.getOverlayAtPoint({ x: event.x, y: event.y });
if (clickedOverlay == locationButton) {
self.showPositionPrompt();
} else if (clickedOverlay == exportButton) {
self.exportEntities();
} else if (clickedOverlay == cancelButton) {
self.close();
} else if (clickedOverlay == scaleOverlay) {
var x = event.x - pos.x - margin - locationWidth;
print(x);
if (x < SCALE_MINUS) {
self.decreaseScale();
} else if (x > SCALE_PLUS) {
self.increaseScale();
}
}
};
this.close = function () {
this.cleanup();
this._onClose();
};
this.cleanup = function () {
Overlays.deleteOverlay(background);
Overlays.deleteOverlay(titleText);
Overlays.deleteOverlay(locationButton);
Overlays.deleteOverlay(exportButton);
Overlays.deleteOverlay(cancelButton);
Overlays.deleteOverlay(voxelPreview);
Overlays.deleteOverlay(scaleOverlay);
Overlays.deleteOverlay(scaleView);
};
print("CONNECTING!");
Controller.mouseReleaseEvent.connect(this.mouseReleaseEvent);
};

View file

@ -1,200 +0,0 @@
//
// ModelImporter.js
// examples/libraries
//
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
ModelImporter = function (opts) {
var self = this;
var windowDimensions = Controller.getViewportDimensions();
var height = 30;
var margin = 4;
var outerHeight = height + (2 * margin);
var titleWidth = 120;
var cancelWidth = 100;
var fullWidth = titleWidth + cancelWidth + (2 * margin);
var localModels = Overlays.addOverlay("localmodels", {
position: { x: 1, y: 1, z: 1 },
scale: 1,
visible: false
});
var importScale = 1;
var importBoundaries = Overlays.addOverlay("cube", {
position: { x: 0, y: 0, z: 0 },
size: 1,
color: { red: 128, blue: 128, green: 128 },
lineWidth: 4,
solid: false,
visible: false
});
var pos = { x: windowDimensions.x / 2 - (fullWidth / 2), y: windowDimensions.y - 100 };
var background = Overlays.addOverlay("text", {
x: pos.x,
y: pos.y,
opacity: 1,
width: fullWidth,
height: outerHeight,
backgroundColor: { red: 200, green: 200, blue: 200 },
visible: false,
text: "",
});
var titleText = Overlays.addOverlay("text", {
x: pos.x + margin,
y: pos.y + margin,
font: { size: 14 },
width: titleWidth,
height: height,
backgroundColor: { red: 255, green: 255, blue: 255 },
color: { red: 255, green: 255, blue: 255 },
visible: false,
text: "Import Models"
});
var cancelButton = Overlays.addOverlay("text", {
x: pos.x + margin + titleWidth,
y: pos.y + margin,
width: cancelWidth,
height: height,
color: { red: 255, green: 255, blue: 255 },
visible: false,
text: "Close"
});
this._importing = false;
this.setImportVisible = function (visible) {
Overlays.editOverlay(importBoundaries, { visible: visible });
Overlays.editOverlay(localModels, { visible: visible });
Overlays.editOverlay(cancelButton, { visible: visible });
Overlays.editOverlay(titleText, { visible: visible });
Overlays.editOverlay(background, { visible: visible });
};
var importPosition = { x: 0, y: 0, z: 0 };
this.moveImport = function (position) {
importPosition = position;
Overlays.editOverlay(localModels, {
position: { x: importPosition.x, y: importPosition.y, z: importPosition.z }
});
Overlays.editOverlay(importBoundaries, {
position: { x: importPosition.x, y: importPosition.y, z: importPosition.z }
});
}
this.mouseMoveEvent = function (event) {
if (self._importing) {
var pickRay = Camera.computePickRay(event.x, event.y);
var intersection = Entities.findRayIntersection(pickRay);
var distance = 2;// * self._scale;
if (false) {//intersection.intersects) {
var intersectionDistance = Vec3.length(Vec3.subtract(pickRay.origin, intersection.intersection));
if (intersectionDistance < distance) {
distance = intersectionDistance * 0.99;
}
}
var targetPosition = {
x: pickRay.origin.x + (pickRay.direction.x * distance),
y: pickRay.origin.y + (pickRay.direction.y * distance),
z: pickRay.origin.z + (pickRay.direction.z * distance)
};
if (targetPosition.x < 0) targetPosition.x = 0;
if (targetPosition.y < 0) targetPosition.y = 0;
if (targetPosition.z < 0) targetPosition.z = 0;
var nudgeFactor = 1;
var newPosition = {
x: Math.floor(targetPosition.x / nudgeFactor) * nudgeFactor,
y: Math.floor(targetPosition.y / nudgeFactor) * nudgeFactor,
z: Math.floor(targetPosition.z / nudgeFactor) * nudgeFactor
}
self.moveImport(newPosition);
}
}
this.mouseReleaseEvent = function (event) {
var clickedOverlay = Overlays.getOverlayAtPoint({ x: event.x, y: event.y });
if (clickedOverlay == cancelButton) {
self._importing = false;
self.setImportVisible(false);
}
};
// Would prefer to use {4} for the coords, but it would only capture the last digit.
var fileRegex = /__(.+)__(\d+(?:\.\d+)?)_(\d+(?:\.\d+)?)_(\d+(?:\.\d+)?)_(\d+(?:\.\d+)?)__/;
this.doImport = function () {
if (!self._importing) {
var filename = Window.browse("Select models to import", "", "*.svo")
if (filename) {
parts = fileRegex.exec(filename);
if (parts == null) {
Window.alert("The file you selected does not contain source domain or location information");
} else {
var hostname = parts[1];
var x = parts[2];
var y = parts[3];
var z = parts[4];
var s = parts[5];
importScale = s;
if (hostname != location.hostname) {
if (!Window.confirm(("These models were not originally exported from this domain. Continue?"))) {
return;
}
} else {
if (Window.confirm(("Would you like to import back to the source location?"))) {
var success = Clipboard.importEntities(filename);
if (success) {
Clipboard.pasteEntities(x, y, z, 1);
} else {
Window.alert("There was an error importing the entity file.");
}
return;
}
}
}
var success = Clipboard.importEntities(filename);
if (success) {
self._importing = true;
self.setImportVisible(true);
Overlays.editOverlay(importBoundaries, { size: s });
} else {
Window.alert("There was an error importing the entity file.");
}
}
}
}
this.paste = function () {
if (self._importing) {
// self._importing = false;
// self.setImportVisible(false);
Clipboard.pasteEntities(importPosition.x, importPosition.y, importPosition.z, 1);
}
}
this.cleanup = function () {
Overlays.deleteOverlay(localModels);
Overlays.deleteOverlay(importBoundaries);
Overlays.deleteOverlay(cancelButton);
Overlays.deleteOverlay(titleText);
Overlays.deleteOverlay(background);
}
Controller.mouseReleaseEvent.connect(this.mouseReleaseEvent);
Controller.mouseMoveEvent.connect(this.mouseMoveEvent);
};

View file

@ -772,13 +772,10 @@ void Application::paintGL() {
DependencyManager::get<GlowEffect>()->render();
{
if (Menu::getInstance()->isOptionChecked(MenuOption::UserInterface)) {
PerformanceTimer perfTimer("renderOverlay");
// PrioVR will only work if renderOverlay is called, calibration is connected to Application::renderingOverlay()
_applicationOverlay.renderOverlay(true);
if (Menu::getInstance()->isOptionChecked(MenuOption::UserInterface)) {
_applicationOverlay.displayOverlayTexture();
}
_applicationOverlay.displayOverlayTexture();
}
}
@ -1633,6 +1630,47 @@ void Application::setActiveFaceTracker() {
#endif
}
bool Application::exportEntities(const QString& filename, const QVector<EntityItemID>& entityIDs) {
QVector<EntityItem*> entities;
auto entityTree = _entities.getTree();
EntityTree exportTree;
glm::vec3 root(TREE_SCALE, TREE_SCALE, TREE_SCALE);
for (auto entityID : entityIDs) {
auto entityItem = entityTree->findEntityByEntityItemID(entityID);
if (!entityItem) {
continue;
}
auto properties = entityItem->getProperties();
auto position = properties.getPosition();
root.x = glm::min(root.x, position.x);
root.y = glm::min(root.y, position.y);
root.z = glm::min(root.z, position.z);
entities << entityItem;
}
if (entities.size() == 0) {
return false;
}
for (auto entityItem : entities) {
auto properties = entityItem->getProperties();
properties.setPosition(properties.getPosition() - root);
exportTree.addEntity(entityItem->getEntityItemID(), properties);
}
exportTree.writeToSVOFile(filename.toLocal8Bit().constData());
// restore the main window's active state
_window->activateWindow();
return true;
}
bool Application::exportEntities(const QString& filename, float x, float y, float z, float scale) {
QVector<EntityItem*> entities;
_entities.getTree()->findEntities(AACube(glm::vec3(x, y, z), scale), entities);
@ -1682,8 +1720,8 @@ bool Application::importEntities(const QString& filename) {
return success;
}
void Application::pasteEntities(float x, float y, float z) {
_entityClipboard.sendEntities(&_entityEditSender, _entities.getTree(), x, y, z);
QVector<EntityItemID> Application::pasteEntities(float x, float y, float z) {
return _entityClipboard.sendEntities(&_entityEditSender, _entities.getTree(), x, y, z);
}
void Application::initDisplay() {

View file

@ -323,7 +323,8 @@ public slots:
void nodeKilled(SharedNodePointer node);
void packetSent(quint64 length);
void pasteEntities(float x, float y, float z);
QVector<EntityItemID> pasteEntities(float x, float y, float z);
bool exportEntities(const QString& filename, const QVector<EntityItemID>& entityIDs);
bool exportEntities(const QString& filename, float x, float y, float z, float scale);
bool importEntities(const QString& filename);

View file

@ -311,8 +311,18 @@ void ModelUploader::populateBasicMapping(QVariantHash& mapping, QString filename
mapping.insertMulti(FREE_JOINT_FIELD, "RightForeArm");
}
// mixamo blendshapes
if (!mapping.contains(BLENDSHAPE_FIELD) && geometry.applicationName == "mixamo.com") {
// mixamo blendshapes - in the event that a mixamo file was edited by some other tool, it's likely the applicationName will
// be rewritten, so we detect the existence of several different blendshapes which indicate we're likely a mixamo file
bool likelyMixamoFile = geometry.applicationName == "mixamo.com" ||
(geometry.blendshapeChannelNames.contains("BrowsDown_Left") &&
geometry.blendshapeChannelNames.contains("BrowsDown_Right") &&
geometry.blendshapeChannelNames.contains("MouthOpen") &&
geometry.blendshapeChannelNames.contains("TongueUp") &&
geometry.blendshapeChannelNames.contains("MouthWhistle_NarrowAdjust_Left") &&
geometry.blendshapeChannelNames.contains("NoseScrunch_Left") &&
geometry.blendshapeChannelNames.contains("Squint_Right"));
if (!mapping.contains(BLENDSHAPE_FIELD) && likelyMixamoFile) {
QVariantHash blendshapes;
blendshapes.insertMulti("BrowsD_L", QVariantList() << "BrowsDown_Left" << 1.0);
blendshapes.insertMulti("BrowsD_R", QVariantList() << "BrowsDown_Right" << 1.0);

View file

@ -14,6 +14,10 @@
ClipboardScriptingInterface::ClipboardScriptingInterface() {
}
bool ClipboardScriptingInterface::exportEntities(const QString& filename, const QVector<EntityItemID>& entityIDs) {
return Application::getInstance()->exportEntities(filename, entityIDs);
}
bool ClipboardScriptingInterface::exportEntities(const QString& filename, float x, float y, float z, float s) {
return Application::getInstance()->exportEntities(filename, x, y, z, s);
}
@ -22,6 +26,6 @@ bool ClipboardScriptingInterface::importEntities(const QString& filename) {
return Application::getInstance()->importEntities(filename);
}
void ClipboardScriptingInterface::pasteEntities(float x, float y, float z, float s) {
Application::getInstance()->pasteEntities(x, y, z);
QVector<EntityItemID> ClipboardScriptingInterface::pasteEntities(glm::vec3 position) {
return Application::getInstance()->pasteEntities(position.x, position.y, position.z);
}

View file

@ -23,8 +23,9 @@ signals:
public slots:
bool importEntities(const QString& filename);
bool exportEntities(const QString& filename, const QVector<EntityItemID>& entityIDs);
bool exportEntities(const QString& filename, float x, float y, float z, float s);
void pasteEntities(float x, float y, float z, float s);
QVector<EntityItemID> pasteEntities(glm::vec3 position);
};
#endif // hifi_ClipboardScriptingInterface_h

View file

@ -997,13 +997,17 @@ void EntityTree::pruneTree() {
recurseTreeWithOperator(&theOperator);
}
void EntityTree::sendEntities(EntityEditPacketSender* packetSender, EntityTree* localTree, float x, float y, float z) {
QVector<EntityItemID> EntityTree::sendEntities(EntityEditPacketSender* packetSender, EntityTree* localTree, float x, float y, float z) {
SendEntitiesOperationArgs args;
args.packetSender = packetSender;
args.localTree = localTree;
args.root = glm::vec3(x, y, z);
QVector<EntityItemID> newEntityIDs;
args.newEntityIDs = &newEntityIDs;
recurseTreeWithOperation(sendEntitiesOperation, &args);
packetSender->releaseQueuedMessages();
return newEntityIDs;
}
bool EntityTree::sendEntitiesOperation(OctreeElement* element, void* extraData) {
@ -1013,6 +1017,7 @@ bool EntityTree::sendEntitiesOperation(OctreeElement* element, void* extraData)
const QList<EntityItem*>& entities = entityTreeElement->getEntities();
for (int i = 0; i < entities.size(); i++) {
EntityItemID newID(NEW_ENTITY, EntityItemID::getNextCreatorTokenID(), false);
args->newEntityIDs->append(newID);
EntityItemProperties properties = entities[i]->getProperties();
properties.setPosition(properties.getPosition() + args->root);
properties.markAllChanged(); // so the entire property set is considered new, since we're making a new entity

View file

@ -39,6 +39,7 @@ public:
glm::vec3 root;
EntityTree* localTree;
EntityEditPacketSender* packetSender;
QVector<EntityItemID>* newEntityIDs;
};
@ -146,7 +147,7 @@ public:
virtual void dumpTree();
virtual void pruneTree();
void sendEntities(EntityEditPacketSender* packetSender, EntityTree* localTree, float x, float y, float z);
QVector<EntityItemID> sendEntities(EntityEditPacketSender* packetSender, EntityTree* localTree, float x, float y, float z);
void entityChanged(EntityItem* entity);

View file

@ -1266,6 +1266,7 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping,
QVector<QString> humanIKJointIDs(humanIKJointNames.size());
QVariantHash blendshapeMappings = mapping.value("bs").toHash();
QMultiHash<QByteArray, WeightedIndex> blendshapeIndices;
for (int i = 0;; i++) {
QByteArray blendshapeName = FACESHIFT_BLENDSHAPES[i];
@ -1720,12 +1721,14 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping,
} else if (object.properties.last() == "BlendShapeChannel") {
QByteArray name = object.properties.at(1).toByteArray();
name = name.left(name.indexOf('\0'));
if (!blendshapeIndices.contains(name)) {
// try everything after the dot
name = name.mid(name.lastIndexOf('.') + 1);
}
QString id = getID(object.properties);
geometry.blendshapeChannelNames << name;
foreach (const WeightedIndex& index, blendshapeIndices.values(name)) {
blendshapeChannelIndices.insert(id, index);
}

View file

@ -257,6 +257,8 @@ public:
/// given a meshIndex this will return the name of the model that mesh belongs to if known
QString getModelNameOfMesh(int meshIndex) const;
QList<QString> blendshapeChannelNames;
};
Q_DECLARE_METATYPE(FBXGeometry)