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synced 2025-04-18 04:18:17 +02:00
redo scale handles to fix scaling into avatar collision causing chaos
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commit
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1 changed files with 34 additions and 32 deletions
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@ -458,12 +458,12 @@ SelectionDisplay = (function() {
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borderSize: 1.4
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};
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var handleScaleLBNCube = Overlays.addOverlay("cube", handlePropertiesScaleCubes); // (-x, -y, -z)
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var handleScaleRBNCube = Overlays.addOverlay("cube", handlePropertiesScaleCubes); // (-x, -y, z)
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var handleScaleLBFCube = Overlays.addOverlay("cube", handlePropertiesScaleCubes); // ( x, -y, -z)
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var handleScaleRBNCube = Overlays.addOverlay("cube", handlePropertiesScaleCubes); // ( x, -y, -z)
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var handleScaleLBFCube = Overlays.addOverlay("cube", handlePropertiesScaleCubes); // (-x, -y, z)
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var handleScaleRBFCube = Overlays.addOverlay("cube", handlePropertiesScaleCubes); // ( x, -y, z)
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var handleScaleLTNCube = Overlays.addOverlay("cube", handlePropertiesScaleCubes); // (-x, y, -z)
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var handleScaleRTNCube = Overlays.addOverlay("cube", handlePropertiesScaleCubes); // (-x, y, z)
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var handleScaleLTFCube = Overlays.addOverlay("cube", handlePropertiesScaleCubes); // ( x, y, -z)
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var handleScaleRTNCube = Overlays.addOverlay("cube", handlePropertiesScaleCubes); // ( x, y, -z)
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var handleScaleLTFCube = Overlays.addOverlay("cube", handlePropertiesScaleCubes); // (-x, y, z)
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var handleScaleRTFCube = Overlays.addOverlay("cube", handlePropertiesScaleCubes); // ( x, y, z)
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var handlePropertiesScaleEdge = {
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@ -1021,7 +1021,6 @@ SelectionDisplay = (function() {
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return;
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}
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if (SelectionManager.hasSelection()) {
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var position = SelectionManager.worldPosition;
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var rotation = spaceMode === SPACE_LOCAL ? SelectionManager.localRotation : SelectionManager.worldRotation;
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@ -1147,14 +1146,14 @@ SelectionDisplay = (function() {
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rotation: scaleCubeRotation,
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dimensions: scaleCubeDimensions
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});
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var scaleRBNCubePosition = { x:-scaleCubeOffsetX, y:-scaleCubeOffsetY, z:scaleCubeOffsetZ };
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var scaleRBNCubePosition = { x:scaleCubeOffsetX, y:-scaleCubeOffsetY, z:-scaleCubeOffsetZ };
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scaleRBNCubePosition = Vec3.sum(position, Vec3.multiplyQbyV(rotation, scaleRBNCubePosition));
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Overlays.editOverlay(handleScaleRBNCube, {
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position: scaleRBNCubePosition,
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rotation: scaleCubeRotation,
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dimensions: scaleCubeDimensions
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});
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var scaleLBFCubePosition = { x:scaleCubeOffsetX, y:-scaleCubeOffsetY, z:-scaleCubeOffsetZ };
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var scaleLBFCubePosition = { x:-scaleCubeOffsetX, y:-scaleCubeOffsetY, z:scaleCubeOffsetZ };
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scaleLBFCubePosition = Vec3.sum(position, Vec3.multiplyQbyV(rotation, scaleLBFCubePosition));
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Overlays.editOverlay(handleScaleLBFCube, {
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position: scaleLBFCubePosition,
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@ -1175,14 +1174,14 @@ SelectionDisplay = (function() {
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rotation: scaleCubeRotation,
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dimensions: scaleCubeDimensions
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});
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var scaleRTNCubePosition = { x:-scaleCubeOffsetX, y:scaleCubeOffsetY, z:scaleCubeOffsetZ };
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var scaleRTNCubePosition = { x:scaleCubeOffsetX, y:scaleCubeOffsetY, z:-scaleCubeOffsetZ };
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scaleRTNCubePosition = Vec3.sum(position, Vec3.multiplyQbyV(rotation, scaleRTNCubePosition));
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Overlays.editOverlay(handleScaleRTNCube, {
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position: scaleRTNCubePosition,
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rotation: scaleCubeRotation,
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dimensions: scaleCubeDimensions
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});
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var scaleLTFCubePosition = { x:scaleCubeOffsetX, y:scaleCubeOffsetY, z:-scaleCubeOffsetZ };
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var scaleLTFCubePosition = { x:-scaleCubeOffsetX, y:scaleCubeOffsetY, z:scaleCubeOffsetZ };
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scaleLTFCubePosition = Vec3.sum(position, Vec3.multiplyQbyV(rotation, scaleLTFCubePosition));
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Overlays.editOverlay(handleScaleLTFCube, {
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position: scaleLTFCubePosition,
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@ -1236,9 +1235,11 @@ SelectionDisplay = (function() {
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});
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// UPDATE STRETCH HIGHLIGHT PANELS
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var scaleLTFCubePositionRotated = Vec3.multiplyQbyV(rotationInverse, scaleLTFCubePosition);
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var scaleRBFCubePositionRotated = Vec3.multiplyQbyV(rotationInverse, scaleRBFCubePosition);
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var stretchPanelXDimensions = Vec3.subtract(scaleLTFCubePositionRotated, scaleRBFCubePositionRotated);
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var scaleRTFCubePositionRotated = Vec3.multiplyQbyV(rotationInverse, scaleRTFCubePosition);
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var scaleLTNCubePositionRotated = Vec3.multiplyQbyV(rotationInverse, scaleLTNCubePosition);
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var scaleRTNCubePositionRotated = Vec3.multiplyQbyV(rotationInverse, scaleRTNCubePosition);
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var stretchPanelXDimensions = Vec3.subtract(scaleRTNCubePositionRotated, scaleRBFCubePositionRotated);
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var tempY = Math.abs(stretchPanelXDimensions.y);
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stretchPanelXDimensions.x = STRETCH_PANEL_WIDTH;
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stretchPanelXDimensions.y = Math.abs(stretchPanelXDimensions.z);
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@ -1249,8 +1250,6 @@ SelectionDisplay = (function() {
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rotation: rotationZ,
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dimensions: stretchPanelXDimensions
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});
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var scaleLTNCubePositionRotated = Vec3.multiplyQbyV(rotationInverse, scaleLTNCubePosition);
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var scaleRTFCubePositionRotated = Vec3.multiplyQbyV(rotationInverse, scaleRTFCubePosition);
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var stretchPanelYDimensions = Vec3.subtract(scaleLTNCubePositionRotated, scaleRTFCubePositionRotated);
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var tempX = Math.abs(stretchPanelYDimensions.x);
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stretchPanelYDimensions.x = Math.abs(stretchPanelYDimensions.z);
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@ -1262,9 +1261,7 @@ SelectionDisplay = (function() {
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rotation: rotationY,
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dimensions: stretchPanelYDimensions
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});
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var scaleRTFCubePositionRotated = Vec3.multiplyQbyV(rotationInverse, scaleRTFCubePosition);
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var scaleRBNCubePositionRotated = Vec3.multiplyQbyV(rotationInverse, scaleRBNCubePosition);
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var stretchPanelZDimensions = Vec3.subtract(scaleRTFCubePositionRotated, scaleRBNCubePositionRotated);
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var stretchPanelZDimensions = Vec3.subtract(scaleLTNCubePositionRotated, scaleRBFCubePositionRotated);
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var tempX = Math.abs(stretchPanelZDimensions.x);
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stretchPanelZDimensions.x = Math.abs(stretchPanelZDimensions.y);
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stretchPanelZDimensions.y = tempX;
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@ -1957,7 +1954,11 @@ SelectionDisplay = (function() {
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};
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var onMove = function(event) {
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var proportional = (spaceMode === SPACE_WORLD) || event.isShifted || directionEnum === STRETCH_DIRECTION.ALL;
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if (event.x === undefined || event.y === undefined) {
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return;
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}
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var proportional = (spaceMode === SPACE_WORLD) || directionEnum === STRETCH_DIRECTION.ALL;
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var position, dimensions, rotation;
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if (spaceMode === SPACE_LOCAL) {
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@ -1998,12 +1999,6 @@ SelectionDisplay = (function() {
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vector = grid.snapToSpacing(vector);
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var changeInDimensions = Vec3.multiply(NEGATE_VECTOR, vec3Mult(localSigns, vector));
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if (directionEnum === STRETCH_DIRECTION.ALL) {
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var toCameraDistance = getDistanceToCamera(position);
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var dimensionsMultiple = toCameraDistance * STRETCH_DIRECTION_ALL_CAMERA_DISTANCE_MULTIPLE;
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changeInDimensions = Vec3.multiply(changeInDimensions, dimensionsMultiple);
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}
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var newDimensions;
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if (proportional) {
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var absoluteX = Math.abs(changeInDimensions.x);
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@ -2085,31 +2080,38 @@ SelectionDisplay = (function() {
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function addHandleScaleTool(overlay, mode, directionEnum) {
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var directionVector, offset, selectedHandle;
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if (directionEnum === SCALE_DIRECTION.LBN) {
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directionVector = { x:1, y:1, z:1 };
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directionVector = { x:1, y:0, z:1 };
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offset = { x:-1, y:-1, z:-1 };
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selectedHandle = handleScaleLBNCube;
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} else if (directionEnum === SCALE_DIRECTION.RBN) {
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directionVector = { x:1, y:1, z:-1 };
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directionVector = { x:-1, y:0, z:1 };
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offset = { x:1, y:-1, z:-1 };
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selectedHandle = handleScaleRBNCube;
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} else if (directionEnum === SCALE_DIRECTION.LBF) {
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directionVector = { x:-1, y:1, z:1 };
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directionVector = { x:1, y:0, z:-1 };
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offset = { x:-1, y:-1, z:1 };
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selectedHandle = handleScaleLBFCube;
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} else if (directionEnum === SCALE_DIRECTION.RBF) {
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directionVector = { x:-1, y:1, z:-1 };
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directionVector = { x:-1, y:0, z:-1 };
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offset = { x:1, y:-1, z:1 };
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selectedHandle = handleScaleRBFCube;
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} else if (directionEnum === SCALE_DIRECTION.LTN) {
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directionVector = { x:1, y:-1, z:1 };
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directionVector = { x:1, y:0, z:1 };
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offset = { x:-1, y:1, z:-1 };
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selectedHandle = handleScaleLTNCube;
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} else if (directionEnum === SCALE_DIRECTION.RTN) {
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directionVector = { x:1, y:-1, z:-1 };
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directionVector = { x:-1, y:0, z:1 };
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offset = { x:1, y:1, z:-1 };
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selectedHandle = handleScaleRTNCube;
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} else if (directionEnum === SCALE_DIRECTION.LTF) {
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directionVector = { x:-1, y:-1, z:1 };
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directionVector = { x:1, y:0, z:-1 };
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offset = { x:-1, y:1, z:1 };
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selectedHandle = handleScaleLTFCube;
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} else if (directionEnum === SCALE_DIRECTION.RTF) {
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directionVector = { x:-1, y:-1, z:-1 };
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directionVector = { x:-1, y:0, z:-1 };
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offset = { x:1, y:1, z:1 };
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selectedHandle = handleScaleRTFCube;
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}
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offset = Vec3.multiply(directionVector, NEGATE_VECTOR);
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var tool = makeStretchTool(mode, STRETCH_DIRECTION.ALL, directionVector,
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directionVector, offset, null, selectedHandle);
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return addHandleTool(overlay, tool);
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