Removed comment

This commit is contained in:
barnold1953 2014-07-02 17:18:12 -07:00
parent edcf4d04f8
commit b6a626c928

View file

@ -335,7 +335,6 @@ void ApplicationOverlay::displayOverlayTexture3DTV(Camera& whichCamera, float as
glColor4f(1.0f, 1.0f, 1.0f, _alpha);
//Render
// fov -= RADIANS_PER_DEGREE * 2.5f; //reduce by 5 degrees so it fits in the view
const GLfloat distance = 1.0f;
const GLfloat halfQuadHeight = distance * tan(fov);