Incorporate ctrlaltdavid's changes.

This commit is contained in:
Howard Stearns 2015-06-17 11:59:15 -07:00
parent 6d99d50f72
commit b4dfaba55e
5 changed files with 18 additions and 20 deletions

View file

@ -1011,7 +1011,10 @@ bool AudioClient::outputLocalInjector(bool isStereo, AudioInjector* injector) {
localOutput->moveToThread(injector->getLocalBuffer()->thread());
// have it be stopped when that local buffer is about to close
connect(injector->getLocalBuffer(), &AudioInjectorLocalBuffer::bufferEmpty, localOutput, &QAudioOutput::stop);
connect(localOutput, &QAudioOutput::stateChanged, this, &AudioClient::audioStateChanged);
connect(this, &AudioClient::audioFinished, localOutput, &QAudioOutput::stop);
connect(this, &AudioClient::audioFinished, injector, &AudioInjector::stop);
connect(injector->getLocalBuffer(), &QIODevice::aboutToClose, localOutput, &QAudioOutput::stop);
qCDebug(audioclient) << "Starting QAudioOutput for local injector" << localOutput;
@ -1329,3 +1332,9 @@ void AudioClient::saveSettings() {
windowSecondsForDesiredReduction.set(_receivedAudioStream.getWindowSecondsForDesiredReduction());
repetitionWithFade.set(_receivedAudioStream.getRepetitionWithFade());
}
void AudioClient::audioStateChanged(QAudio::State state) {
if (state == QAudio::IdleState) {
emit audioFinished();
}
}

View file

@ -188,6 +188,8 @@ signals:
void receivedFirstPacket();
void disconnected();
void audioFinished();
protected:
AudioClient();
~AudioClient();
@ -196,6 +198,9 @@ protected:
deleteLater();
}
private slots:
void audioStateChanged(QAudio::State state);
private:
void outputFormatChanged();

View file

@ -51,7 +51,7 @@ void AudioInjector::setIsFinished(bool isFinished) {
emit finished();
if (_localBuffer) {
// delete will stop (and nosily if we do so ourselves here first).
_localBuffer->stop();
_localBuffer->deleteLater();
_localBuffer = NULL;
}
@ -121,9 +121,6 @@ void AudioInjector::injectLocally() {
success = _localAudioInterface->outputLocalInjector(_options.stereo, this);
// if we're not looping and the buffer tells us it is empty then emit finished
connect(_localBuffer, &AudioInjectorLocalBuffer::bufferEmpty, this, &AudioInjector::stop);
if (!success) {
qCDebug(audio) << "AudioInjector::injectLocally could not output locally via _localAudioInterface";
}

View file

@ -17,8 +17,7 @@ AudioInjectorLocalBuffer::AudioInjectorLocalBuffer(const QByteArray& rawAudioArr
_shouldLoop(false),
_isStopped(false),
_currentOffset(0),
_volume(1.0f),
_isFinished(false)
_volume(1.0f)
{
}
@ -52,11 +51,6 @@ void copy(char* to, char* from, int size, qreal factor) {
qint64 AudioInjectorLocalBuffer::readData(char* data, qint64 maxSize) {
if (!_isStopped) {
if (_isFinished) {
emit bufferEmpty();
return -1; // qt docs say -1 is appropriate when subsequent calls will not write data
}
// first copy to the end of the raw audio
int bytesToEnd = _rawAudioArray.size() - _currentOffset;
@ -75,10 +69,7 @@ qint64 AudioInjectorLocalBuffer::readData(char* data, qint64 maxSize) {
_currentOffset += bytesRead;
}
if (!_shouldLoop && bytesRead == bytesToEnd) {
// If we emit bufferEmpty now, we'll clip the end of the sound. Wait until the next call.
_isFinished = true;
} else if (_shouldLoop && _currentOffset == _rawAudioArray.size()) {
if (_shouldLoop && _currentOffset == _rawAudioArray.size()) {
_currentOffset = 0;
}

View file

@ -32,9 +32,6 @@ public:
void setCurrentOffset(int currentOffset) { _currentOffset = currentOffset; }
void setVolume(float volume) { _volume = glm::clamp(volume, 0.0f, 1.0f); }
signals:
void bufferEmpty();
private:
qint64 recursiveReadFromFront(char* data, qint64 maxSize);
@ -44,7 +41,6 @@ private:
int _currentOffset;
float _volume;
bool _isFinished;
};
#endif // hifi_AudioInjectorLocalBuffer_h