Don't extend glow line length

This commit is contained in:
Brad Davis 2016-07-15 16:19:19 -07:00
parent 0d811c489a
commit b31300406a

View file

@ -71,28 +71,24 @@ void main() {
lineOrthogonal *= 0.02;
gl_Position = gl_PositionIn[0];
gl_Position.xy -= lineNormal;
gl_Position.xy -= lineOrthogonal;
outColor = inColor[0];
outLineDistance = vec3(-1.02, -1, gl_Position.z);
EmitVertex();
gl_Position = gl_PositionIn[0];
gl_Position.xy -= lineNormal;
gl_Position.xy += lineOrthogonal;
outColor = inColor[0];
outLineDistance = vec3(-1.02, 1, gl_Position.z);
EmitVertex();
gl_Position = gl_PositionIn[1];
gl_Position.xy += lineNormal;
gl_Position.xy -= lineOrthogonal;
outColor = inColor[1];
outLineDistance = vec3(1.02, -1, gl_Position.z);
EmitVertex();
gl_Position = gl_PositionIn[1];
gl_Position.xy += lineNormal;
gl_Position.xy += lineOrthogonal;
outColor = inColor[1];
outLineDistance = vec3(1.02, 1, gl_Position.z);