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Removed unused variable, fixed shader comments.

This commit is contained in:
Andrzej Kapolka 2013-07-18 18:16:45 -07:00
parent b5a8c2710c
commit b15724665b
3 changed files with 5 additions and 4 deletions
interface
resources/shaders
src/avatar

View file

@ -1,10 +1,10 @@
#version 120
//
// iris.frag
// face.frag
// fragment shader
//
// Created by Andrzej Kapolka on 6/13/13.
// Created by Andrzej Kapolka on 7/12/13.
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
//
@ -12,6 +12,6 @@
uniform sampler2D colorTexture;
void main(void) {
// modulate texture by diffuse color and add specular contribution
// for now, just modulate color
gl_FragColor = gl_Color * texture2D(colorTexture, gl_TexCoord[0].st);
}

View file

@ -24,6 +24,7 @@ void main(void) {
gl_TexCoord[0] = vec4(texCoordCorner + gl_Vertex.x * texCoordRight + gl_Vertex.y * texCoordUp, 0.0, 1.0);
float depth = texture2D(depthTexture, gl_TexCoord[0].st).r;
// set alpha to zero for invalid depth values
const float MIN_VISIBLE_DEPTH = 1.0 / 255.0;
const float MAX_VISIBLE_DEPTH = 254.0 / 255.0;
gl_FrontColor = vec4(1.0, 1.0, 1.0, step(MIN_VISIBLE_DEPTH, depth) * (1.0 - step(MAX_VISIBLE_DEPTH, depth)));

View file

@ -84,7 +84,7 @@ int Face::processVideoMessage(unsigned char* packetData, size_t dataBytes) {
if ((_frameBytesRemaining -= payloadSize) <= 0) {
float aspectRatio = *(const float*)_arrivingFrame.constData();
int result = vpx_codec_decode(&_codec, (const uint8_t*)_arrivingFrame.constData() + sizeof(float),
vpx_codec_decode(&_codec, (const uint8_t*)_arrivingFrame.constData() + sizeof(float),
_arrivingFrame.size() - sizeof(float), 0, 0);
vpx_codec_iter_t iterator = 0;
vpx_image_t* image;