diff --git a/libraries/entities/src/EntityItem.cpp b/libraries/entities/src/EntityItem.cpp index 3a2b8c64b1..a744d39f05 100644 --- a/libraries/entities/src/EntityItem.cpp +++ b/libraries/entities/src/EntityItem.cpp @@ -1019,7 +1019,6 @@ void EntityItem::recalculateCollisionShape() { } const float MIN_POSITION_DELTA = 0.0001f; -const float MIN_DIMENSION_DELTA = 0.0001f; const float MIN_ALIGNMENT_DOT = 0.9999f; const float MIN_MASS_DELTA = 0.001f; const float MIN_VELOCITY_DELTA = 0.025f; @@ -1045,17 +1044,17 @@ void EntityItem::updatePositionInMeters(const glm::vec3& value) { } void EntityItem::updateDimensions(const glm::vec3& value) { - if (glm::distance(_dimensions, value) * (float)TREE_SCALE > MIN_DIMENSION_DELTA) { - _dimensions = value; + if (_dimensions != value) { + _dimensions = glm::abs(value); recalculateCollisionShape(); _dirtyFlags |= (EntityItem::DIRTY_SHAPE | EntityItem::DIRTY_MASS); } } void EntityItem::updateDimensionsInMeters(const glm::vec3& value) { - glm::vec3 dimensions = value / (float) TREE_SCALE; - if (glm::distance(_dimensions, dimensions) * (float)TREE_SCALE > MIN_DIMENSION_DELTA) { - _dimensions = dimensions; + glm::vec3 dimensions = glm::abs(value) / (float) TREE_SCALE; + if (_dimensions != dimensions) { + _dimensions = dimensions; recalculateCollisionShape(); _dirtyFlags |= (EntityItem::DIRTY_SHAPE | EntityItem::DIRTY_MASS); }