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sensibly initialize _shouldStop to false
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1 changed files with 4 additions and 1 deletions
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@ -16,7 +16,10 @@
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#include "Agent.h"
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#include "voxels/VoxelScriptingInterface.h"
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Agent::Agent(const unsigned char* dataBuffer, int numBytes) : Assignment(dataBuffer, numBytes) {
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Agent::Agent(const unsigned char* dataBuffer, int numBytes) :
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Assignment(dataBuffer, numBytes),
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_shouldStop(false)
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{
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}
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