Merge pull request #3422 from chansensturm/audio-temp

Implement Gordon-Smith 2-pole quadrature oscillator
This commit is contained in:
Brad Hefta-Gaub 2014-09-15 18:24:11 -07:00
commit a9206e0e85
3 changed files with 49 additions and 48 deletions

View file

@ -506,30 +506,34 @@ void Audio::handleAudioInput() {
QByteArray inputByteArray = _inputDevice->readAll();
int16_t* inputFrameData = (int16_t*)inputByteArray.data();
const int inputFrameCount = inputByteArray.size() / sizeof(int16_t);
if (!_muted && (_audioSourceInjectEnabled || _peqEnabled)) {
int16_t* inputFrameData = (int16_t*)inputByteArray.data();
const int inputFrameCount = inputByteArray.size() / sizeof(int16_t);
_inputFrameBuffer.copyFrames(1, inputFrameCount, inputFrameData, false /*copy in*/);
_inputFrameBuffer.copyFrames(1, inputFrameCount, inputFrameData, false /*copy in*/);
// _inputGain.render(_inputFrameBuffer); // input/mic gain+mute
// Add audio source injection if enabled
if (_audioSourceInjectEnabled && !_muted) {
if (_toneSourceEnabled) { // sine generator
_toneSource.render(_inputFrameBuffer);
#if ENABLE_INPUT_GAIN
_inputGain.render(_inputFrameBuffer); // input/mic gain+mute
#endif
// Add audio source injection if enabled
if (_audioSourceInjectEnabled) {
if (_toneSourceEnabled) { // sine generator
_toneSource.render(_inputFrameBuffer);
}
else if(_noiseSourceEnabled) { // pink noise generator
_noiseSource.render(_inputFrameBuffer);
}
_sourceGain.render(_inputFrameBuffer); // post gain
}
else if(_noiseSourceEnabled) { // pink noise generator
_noiseSource.render(_inputFrameBuffer);
if (_peqEnabled) {
_peq.render(_inputFrameBuffer); // 3-band parametric eq
}
_sourceGain.render(_inputFrameBuffer); // post gain
}
if (_peqEnabled && !_muted) {
_peq.render(_inputFrameBuffer); // 3-band parametric eq
}
_inputFrameBuffer.copyFrames(1, inputFrameCount, inputFrameData, true /*copy out*/);
_inputFrameBuffer.copyFrames(1, inputFrameCount, inputFrameData, true /*copy out*/);
}
if (Menu::getInstance()->isOptionChecked(MenuOption::EchoLocalAudio) && !_muted && _audioOutput) {
// if this person wants local loopback add that to the locally injected audio

View file

@ -1,20 +0,0 @@
//
// AudioSourceTone.cpp
// hifi
//
// Created by Craig Hansen-Sturm on 8/10/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <assert.h>
#include <math.h>
#include <SharedUtil.h>
#include "AudioRingBuffer.h"
#include "AudioFormat.h"
#include "AudioBuffer.h"
#include "AudioSourceTone.h"
uint32_t AudioSourceTone::_frameOffset = 0;

View file

@ -12,13 +12,23 @@
#ifndef hifi_AudioSourceTone_h
#define hifi_AudioSourceTone_h
// Implements a two-pole Gordon-Smith oscillator
class AudioSourceTone
{
static uint32_t _frameOffset;
float32_t _frequency;
float32_t _amplitude;
float32_t _sampleRate;
float32_t _omega;
float32_t _epsilon;
float32_t _yq1;
float32_t _y1;
void updateCoefficients() {
_omega = _frequency / _sampleRate * TWO_PI;
_epsilon = 2.0f * sinf(_omega / 2.0f);
_yq1 = cosf(-1.0f * _omega);
_y1 = sinf(+1.0f * _omega);
}
public:
AudioSourceTone() {
@ -30,22 +40,22 @@ public:
}
void initialize() {
_frameOffset = 0;
setParameters(SAMPLE_RATE, 220.0f, 0.9f);
const float32_t FREQUENCY_220_HZ = 220.0f;
const float32_t GAIN_MINUS_3DB = 0.708f;
setParameters(SAMPLE_RATE, FREQUENCY_220_HZ, GAIN_MINUS_3DB);
}
void finalize() {
}
void reset() {
_frameOffset = 0;
}
void setParameters(const float32_t sampleRate, const float32_t frequency, const float32_t amplitude) {
_sampleRate = std::max(sampleRate, 1.0f);
_frequency = std::max(frequency, 1.0f);
_amplitude = std::max(amplitude, 1.0f);
_omega = _frequency / _sampleRate * TWO_PI;
updateCoefficients();
}
void getParameters(float32_t& sampleRate, float32_t& frequency, float32_t& amplitude) {
@ -56,15 +66,22 @@ public:
void render(AudioBufferFloat32& frameBuffer) {
// note: this is a placeholder implementation. final version will not include any transcendental ops in our render loop
float32_t** samples = frameBuffer.getFrameData();
float32_t yq;
float32_t y;
for (uint16_t i = 0; i < frameBuffer.getFrameCount(); ++i) {
yq = _yq1 - (_epsilon * _y1);
y = _y1 + (_epsilon * yq);
// update delays
_yq1 = yq;
_y1 = y;
for (uint16_t j = 0; j < frameBuffer.getChannelCount(); ++j) {
samples[j][i] = sinf((i + _frameOffset) * _omega);
samples[j][i] = _amplitude * y;
}
}
_frameOffset += frameBuffer.getFrameCount();
}
};