Variable rename.

This commit is contained in:
Nissim 2017-10-17 09:18:29 -07:00
parent 072ac13120
commit a641d6de66
12 changed files with 50 additions and 49 deletions

View file

@ -346,7 +346,7 @@ void ZoneEntityRenderer::updateHazeFromEntity(const TypedEntityPointer& entity)
xColor hazeGlareColor = _hazeProperties.getHazeGlareColor();
haze->setDirectionalLightColor(glm::vec3(hazeGlareColor.red / 255.0, hazeGlareColor.green / 255.0, hazeGlareColor.blue / 255.0));
haze->setHazeEnableGlare(_hazeProperties.getHazeEnableGlare());
haze->setDirectionalLightBlend(model::convertDirectionalLightAngleToPower(_hazeProperties.getHazeLightBlendAngle()));
haze->setDirectionalLightBlend(model::convertDirectionalLightAngleToPower(_hazeProperties.getHazeGlareAngle()));
float hazeAltitude = _hazeProperties.getHazeCeiling() - _hazeProperties.getHazeBaseRef();
haze->setHazeAltitudeFactor(model::convertHazeAltitudeToHazeAltitudeFactor(hazeAltitude));

View file

@ -1159,7 +1159,7 @@ void EntityItemProperties::entityPropertyFlagsFromScriptValue(const QScriptValue
ADD_GROUP_PROPERTY_TO_MAP(PROP_HAZE_COLOR, Haze, haze, HazeColor, hazeColor);
ADD_GROUP_PROPERTY_TO_MAP(PROP_HAZE_GLARE_COLOR, Haze, haze, HazeGlareColor, hazeGlareColor);
ADD_GROUP_PROPERTY_TO_MAP(PROP_HAZE_ENABLE_GLARE, Haze, haze, HazeEnableGlare, hazeEnableGlare);
ADD_GROUP_PROPERTY_TO_MAP(PROP_HAZE_LIGHT_BLEND_ANGLE, Haze, haze, HazeLightBlendAngle, hazeLightBlendAngle);
ADD_GROUP_PROPERTY_TO_MAP(PROP_HAZE_GLARE_ANGLE, Haze, haze, HazeGlareAngle, hazeGlareAngle);
ADD_GROUP_PROPERTY_TO_MAP(PROP_HAZE_ALTITUDE_EFFECT, Haze, haze, HazeAltitudeEffect, hazeAltitudeEfect);
ADD_GROUP_PROPERTY_TO_MAP(PROP_HAZE_CEILING, Haze, haze, HazeCeiling, hazeCeiling);

View file

@ -238,7 +238,7 @@ enum EntityPropertyList {
PROP_HAZE_COLOR = PROP_CUTOFF,
PROP_HAZE_GLARE_COLOR = PROP_EXPONENT,
PROP_HAZE_ENABLE_GLARE = PROP_IS_SPOTLIGHT,
PROP_HAZE_LIGHT_BLEND_ANGLE = PROP_DIFFUSE_COLOR,
PROP_HAZE_GLARE_ANGLE = PROP_DIFFUSE_COLOR,
PROP_HAZE_ALTITUDE_EFFECT = PROP_AMBIENT_COLOR_UNUSED,
PROP_HAZE_CEILING = PROP_SPECULAR_COLOR_UNUSED,

View file

@ -18,7 +18,7 @@
const float HazePropertyGroup::DEFAULT_HAZE_RANGE{ 1000.0f };
const xColor HazePropertyGroup::DEFAULT_HAZE_COLOR{ 128, 154, 179 }; // Bluish
const xColor HazePropertyGroup::DEFAULT_HAZE_GLARE_COLOR{ 255, 229, 179 }; // Yellowish
const float HazePropertyGroup::DEFAULT_HAZE_LIGHT_BLEND_ANGLE{ 20.0 };
const float HazePropertyGroup::DEFAULT_HAZE_GLARE_ANGLE{ 20.0 };
const float HazePropertyGroup::DEFAULT_HAZE_CEILING{ 200.0f };
const float HazePropertyGroup::DEFAULT_HAZE_BASE_REF{ 0.0f };
@ -33,7 +33,7 @@ void HazePropertyGroup::copyToScriptValue(const EntityPropertyFlags& desiredProp
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(PROP_HAZE_COLOR, Haze, haze, HazeColor, hazeColor);
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(PROP_HAZE_GLARE_COLOR, Haze, haze, HazeGlareColor, hazeGlareColor);
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(PROP_HAZE_ENABLE_GLARE, Haze, haze, HazeEnableGlare, hazeEnableGlare);
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(PROP_HAZE_LIGHT_BLEND_ANGLE, Haze, haze, HazeLightBlendAngle, hazeLightBlendAngle);
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(PROP_HAZE_GLARE_ANGLE, Haze, haze, HazeGlareAngle, hazeGlareAngle);
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(PROP_HAZE_ALTITUDE_EFFECT, Haze, haze, HazeAltitudeEffect, hazeAltitudeEffect);
COPY_GROUP_PROPERTY_TO_QSCRIPTVALUE(PROP_HAZE_CEILING, Haze, haze, HazeCeiling, hazeCeiling);
@ -51,7 +51,7 @@ void HazePropertyGroup::copyFromScriptValue(const QScriptValue& object, bool& _d
COPY_GROUP_PROPERTY_FROM_QSCRIPTVALUE(haze, hazeColor, xColor, setHazeColor);
COPY_GROUP_PROPERTY_FROM_QSCRIPTVALUE(haze, hazeGlareColor, xColor, setHazeGlareColor);
COPY_GROUP_PROPERTY_FROM_QSCRIPTVALUE(haze, hazeEnableGlare, bool, setHazeEnableGlare);
COPY_GROUP_PROPERTY_FROM_QSCRIPTVALUE(haze, hazeLightBlendAngle, float, setHazeLightBlendAngle);
COPY_GROUP_PROPERTY_FROM_QSCRIPTVALUE(haze, hazeGlareAngle, float, setHazeGlareAngle);
COPY_GROUP_PROPERTY_FROM_QSCRIPTVALUE(haze, hazeAltitudeEffect, bool, setHazeAltitudeEffect);
COPY_GROUP_PROPERTY_FROM_QSCRIPTVALUE(haze, hazeCeiling, float, setHazeCeiling);
@ -69,7 +69,7 @@ void HazePropertyGroup::merge(const HazePropertyGroup& other) {
COPY_PROPERTY_IF_CHANGED(hazeColor);
COPY_PROPERTY_IF_CHANGED(hazeGlareColor);
COPY_PROPERTY_IF_CHANGED(hazeEnableGlare);
COPY_PROPERTY_IF_CHANGED(hazeLightBlendAngle);
COPY_PROPERTY_IF_CHANGED(hazeGlareAngle);
COPY_PROPERTY_IF_CHANGED(hazeAltitudeEffect);
COPY_PROPERTY_IF_CHANGED(hazeCeiling);
@ -89,7 +89,7 @@ void HazePropertyGroup::debugDump() const {
qCDebug(entities) << " _hazeColor:" << _hazeColor;
qCDebug(entities) << " _hazeGlareColor:" << _hazeGlareColor;
qCDebug(entities) << " _hazeEnableGlare:" << _hazeEnableGlare;
qCDebug(entities) << " _hazeLightBlendAngle:" << _hazeLightBlendAngle;
qCDebug(entities) << " _hazeGlareAngle:" << _hazeGlareAngle;
qCDebug(entities) << " _hazeAltitudeEffect:" << _hazeAltitudeEffect;
qCDebug(entities) << " _hazeCeiling:" << _hazeCeiling;
@ -115,8 +115,8 @@ void HazePropertyGroup::listChangedProperties(QList<QString>& out) {
if (hazeEnableGlareChanged()) {
out << "haze-hazeEnableGlare";
}
if (hazeLightBlendAngleChanged()) {
out << "haze-hazeLightBlendAngle";
if (hazeGlareAngleChanged()) {
out << "haze-hazeGlareAngle";
}
if (hazeAltitudeEffectChanged()) {
@ -157,7 +157,7 @@ bool HazePropertyGroup::appendToEditPacket(OctreePacketData* packetData,
APPEND_ENTITY_PROPERTY(PROP_HAZE_COLOR, getHazeColor());
APPEND_ENTITY_PROPERTY(PROP_HAZE_GLARE_COLOR, getHazeGlareColor());
APPEND_ENTITY_PROPERTY(PROP_HAZE_ENABLE_GLARE, getHazeEnableGlare());
APPEND_ENTITY_PROPERTY(PROP_HAZE_LIGHT_BLEND_ANGLE, getHazeLightBlendAngle());
APPEND_ENTITY_PROPERTY(PROP_HAZE_GLARE_ANGLE, getHazeGlareAngle());
APPEND_ENTITY_PROPERTY(PROP_HAZE_ALTITUDE_EFFECT, getHazeAltitudeEffect());
APPEND_ENTITY_PROPERTY(PROP_HAZE_CEILING, getHazeCeiling());
@ -182,7 +182,7 @@ bool HazePropertyGroup::decodeFromEditPacket(EntityPropertyFlags& propertyFlags,
READ_ENTITY_PROPERTY(PROP_HAZE_COLOR, xColor, setHazeColor);
READ_ENTITY_PROPERTY(PROP_HAZE_GLARE_COLOR, xColor, setHazeGlareColor);
READ_ENTITY_PROPERTY(PROP_HAZE_ENABLE_GLARE, bool, setHazeEnableGlare);
READ_ENTITY_PROPERTY(PROP_HAZE_LIGHT_BLEND_ANGLE, float, setHazeLightBlendAngle);
READ_ENTITY_PROPERTY(PROP_HAZE_GLARE_ANGLE, float, setHazeGlareAngle);
READ_ENTITY_PROPERTY(PROP_HAZE_ALTITUDE_EFFECT, bool, setHazeAltitudeEffect);
READ_ENTITY_PROPERTY(PROP_HAZE_CEILING, float, setHazeCeiling);
@ -198,7 +198,7 @@ bool HazePropertyGroup::decodeFromEditPacket(EntityPropertyFlags& propertyFlags,
DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_HAZE_COLOR, HazeColor);
DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_HAZE_GLARE_COLOR, HazeGlareColor);
DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_HAZE_ENABLE_GLARE, HazeEnableGlare);
DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_HAZE_LIGHT_BLEND_ANGLE, HazeLightBlendAngle);
DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_HAZE_GLARE_ANGLE, HazeGlareAngle);
DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_HAZE_ALTITUDE_EFFECT, HazeAltitudeEffect);
DECODE_GROUP_PROPERTY_HAS_CHANGED(PROP_HAZE_CEILING, HazeCeiling);
@ -222,7 +222,7 @@ void HazePropertyGroup::markAllChanged() {
_hazeColorChanged = true;
_hazeGlareColorChanged = true;
_hazeEnableGlareChanged = true;
_hazeLightBlendAngleChanged = true;
_hazeGlareAngleChanged = true;
_hazeAltitudeEffectChanged = true;
_hazeCeilingChanged = true;
@ -242,7 +242,7 @@ EntityPropertyFlags HazePropertyGroup::getChangedProperties() const {
CHECK_PROPERTY_CHANGE(PROP_HAZE_COLOR, hazeColor);
CHECK_PROPERTY_CHANGE(PROP_HAZE_GLARE_COLOR, hazeGlareColor);
CHECK_PROPERTY_CHANGE(PROP_HAZE_ENABLE_GLARE, hazeEnableGlare);
CHECK_PROPERTY_CHANGE(PROP_HAZE_LIGHT_BLEND_ANGLE, hazeLightBlendAngle);
CHECK_PROPERTY_CHANGE(PROP_HAZE_GLARE_ANGLE, hazeGlareAngle);
CHECK_PROPERTY_CHANGE(PROP_HAZE_ALTITUDE_EFFECT, hazeAltitudeEffect);
CHECK_PROPERTY_CHANGE(PROP_HAZE_CEILING, hazeCeiling);
@ -262,7 +262,7 @@ void HazePropertyGroup::getProperties(EntityItemProperties& properties) const {
COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Haze, HazeColor, getHazeColor);
COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Haze, HazeGlareColor, getHazeGlareColor);
COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Haze, HazeEnableGlare, getHazeEnableGlare);
COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Haze, HazeLightBlendAngle, getHazeLightBlendAngle);
COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Haze, HazeGlareAngle, getHazeGlareAngle);
COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Haze, HazeAltitudeEffect, getHazeAltitudeEffect);
COPY_ENTITY_GROUP_PROPERTY_TO_PROPERTIES(Haze, HazeCeiling, getHazeCeiling);
@ -282,7 +282,7 @@ bool HazePropertyGroup::setProperties(const EntityItemProperties& properties) {
SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Haze, HazeColor, hazeColor, setHazeColor);
SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Haze, HazeGlareColor, hazeGlareColor, setHazeGlareColor);
SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Haze, HazeEnableGlare, hazeEnableGlare, setHazeEnableGlare);
SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Haze, HazeLightBlendAngle, hazeLightBlendAngle, setHazeLightBlendAngle);
SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Haze, HazeGlareAngle, hazeGlareAngle, setHazeGlareAngle);
SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Haze, HazeAltitudeEffect, hazeAltitudeEffect, setHazeAltitudeEffect);
SET_ENTITY_GROUP_PROPERTY_FROM_PROPERTIES(Haze, HazeCeiling, hazeCeiling, setHazeCeiling);
@ -304,7 +304,7 @@ EntityPropertyFlags HazePropertyGroup::getEntityProperties(EncodeBitstreamParams
requestedProperties += PROP_HAZE_COLOR;
requestedProperties += PROP_HAZE_GLARE_COLOR;
requestedProperties += PROP_HAZE_ENABLE_GLARE;
requestedProperties += PROP_HAZE_LIGHT_BLEND_ANGLE;
requestedProperties += PROP_HAZE_GLARE_ANGLE;
requestedProperties += PROP_HAZE_CEILING;
requestedProperties += PROP_HAZE_BASE_REF;
@ -332,7 +332,7 @@ void HazePropertyGroup::appendSubclassData(OctreePacketData* packetData, EncodeB
APPEND_ENTITY_PROPERTY(PROP_HAZE_COLOR, getHazeColor());
APPEND_ENTITY_PROPERTY(PROP_HAZE_GLARE_COLOR, getHazeGlareColor());
APPEND_ENTITY_PROPERTY(PROP_HAZE_ENABLE_GLARE, getHazeEnableGlare());
APPEND_ENTITY_PROPERTY(PROP_HAZE_LIGHT_BLEND_ANGLE, getHazeLightBlendAngle());
APPEND_ENTITY_PROPERTY(PROP_HAZE_GLARE_ANGLE, getHazeGlareAngle());
APPEND_ENTITY_PROPERTY(PROP_HAZE_ALTITUDE_EFFECT, getHazeAltitudeEffect());
APPEND_ENTITY_PROPERTY(PROP_HAZE_CEILING, getHazeCeiling());
@ -357,7 +357,7 @@ int HazePropertyGroup::readEntitySubclassDataFromBuffer(const unsigned char* dat
READ_ENTITY_PROPERTY(PROP_HAZE_COLOR, xColor, setHazeColor);
READ_ENTITY_PROPERTY(PROP_HAZE_GLARE_COLOR, xColor, setHazeGlareColor);
READ_ENTITY_PROPERTY(PROP_HAZE_ENABLE_GLARE, bool, setHazeEnableGlare);
READ_ENTITY_PROPERTY(PROP_HAZE_LIGHT_BLEND_ANGLE, float, setHazeLightBlendAngle);
READ_ENTITY_PROPERTY(PROP_HAZE_GLARE_ANGLE, float, setHazeGlareAngle);
READ_ENTITY_PROPERTY(PROP_HAZE_ALTITUDE_EFFECT, bool, setHazeAltitudeEffect);
READ_ENTITY_PROPERTY(PROP_HAZE_CEILING, float, setHazeCeiling);

View file

@ -77,7 +77,7 @@ public:
static const float DEFAULT_HAZE_RANGE;
static const xColor DEFAULT_HAZE_COLOR;
static const xColor DEFAULT_HAZE_GLARE_COLOR;
static const float DEFAULT_HAZE_LIGHT_BLEND_ANGLE;
static const float DEFAULT_HAZE_GLARE_ANGLE;
static const float DEFAULT_HAZE_CEILING;
static const float DEFAULT_HAZE_BASE_REF;
@ -92,7 +92,7 @@ public:
DEFINE_PROPERTY_REF(PROP_HAZE_COLOR, HazeColor, hazeColor, xColor, DEFAULT_HAZE_COLOR);
DEFINE_PROPERTY_REF(PROP_HAZE_GLARE_COLOR, HazeGlareColor, hazeGlareColor, xColor, DEFAULT_HAZE_GLARE_COLOR);
DEFINE_PROPERTY(PROP_HAZE_ENABLE_GLARE, HazeEnableGlare, hazeEnableGlare, bool, false);
DEFINE_PROPERTY_REF(PROP_HAZE_LIGHT_BLEND_ANGLE, HazeLightBlendAngle, hazeLightBlendAngle, float, DEFAULT_HAZE_LIGHT_BLEND_ANGLE);
DEFINE_PROPERTY_REF(PROP_HAZE_GLARE_ANGLE, HazeGlareAngle, hazeGlareAngle, float, DEFAULT_HAZE_GLARE_ANGLE);
// Altitude parameters
DEFINE_PROPERTY(PROP_HAZE_ALTITUDE_EFFECT, HazeAltitudeEffect, hazeAltitudeEffect, bool, false);

View file

@ -365,13 +365,13 @@ bool ZoneEntityItem::getHazeEnableGlare()const {
return _hazeEnableGlare;
}
void ZoneEntityItem::setHazeLightBlendAngle(const float hazeLightBlendAngle) {
_hazeLightBlendAngle = hazeLightBlendAngle;
void ZoneEntityItem::setHazeGlareAngle(const float hazeGlareAngle) {
_hazeGlareAngle = hazeGlareAngle;
_hazePropertiesChanged = true;
}
float ZoneEntityItem::getHazeLightBlendAngle() const {
return _hazeLightBlendAngle;
float ZoneEntityItem::getHazeGlareAngle() const {
return _hazeGlareAngle;
}
void ZoneEntityItem::setHazeCeiling(const float hazeCeiling) {

View file

@ -81,8 +81,8 @@ public:
xColor getHazeGlareColor() const;
void setHazeEnableGlare(const bool hazeEnableGlare);
bool getHazeEnableGlare() const;
void setHazeLightBlendAngle(const float hazeLightBlendAngle);
float getHazeLightBlendAngle() const;
void setHazeGlareAngle(const float hazeGlareAngle);
float getHazeGlareAngle() const;
void setHazeCeiling(const float hazeCeiling);
float getHazeCeiling() const;
@ -152,7 +152,7 @@ protected:
xColor _hazeColor{ HazePropertyGroup::DEFAULT_HAZE_COLOR };
xColor _hazeGlareColor{ HazePropertyGroup::DEFAULT_HAZE_GLARE_COLOR };
bool _hazeEnableGlare{ false };
float _hazeLightBlendAngle{ HazePropertyGroup::DEFAULT_HAZE_LIGHT_BLEND_ANGLE };
float _hazeGlareAngle{ HazePropertyGroup::DEFAULT_HAZE_GLARE_ANGLE };
float _hazeCeiling{ HazePropertyGroup::DEFAULT_HAZE_CEILING };
float _hazeBaseRef{ HazePropertyGroup::DEFAULT_HAZE_BASE_REF };

View file

@ -16,7 +16,8 @@
#include "NumericalConstants.h"
namespace model {
const double p_005 = 0.05;
const float LOG_P_005 = (float)log(0.05);
const float LOG_P_05 = (float)log(0.5);
// Derivation (d is distance, b is haze coefficient, f is attenuation, solve for f = 0.05
// f = exp(-d * b)
@ -24,15 +25,15 @@ namespace model {
// b = -ln(f)/d
inline glm::vec3 convertHazeRangeToHazeRangeFactor(const glm::vec3 hazeRange_m) {
return glm::vec3(
-(float)log(p_005) / hazeRange_m.x,
-(float)log(p_005) / hazeRange_m.y,
-(float)log(p_005) / hazeRange_m.z);
-LOG_P_005 / hazeRange_m.x,
-LOG_P_005 / hazeRange_m.y,
-LOG_P_005 / hazeRange_m.z);
}
inline float convertHazeRangeToHazeRangeFactor(const float hazeRange_m) { return (-(float)log(p_005) / hazeRange_m); }
inline float convertHazeRangeToHazeRangeFactor(const float hazeRange_m) { return (-LOG_P_005 / hazeRange_m); }
inline float convertHazeAltitudeToHazeAltitudeFactor(const float hazeAltitude_m) {
return (-(float)log(p_005) / hazeAltitude_m);
return -LOG_P_005 / hazeAltitude_m;
}
// Derivation (s is the proportion of sun blend, a is the angle at which the blend is 50%, solve for m = 0.5
@ -41,7 +42,7 @@ namespace model {
// log(m) = p * log(s)
// p = log(m) / log(s)
inline float convertDirectionalLightAngleToPower(const float directionalLightAngle) {
return (float)(log(0.5) / log(cos(RADIANS_PER_DEGREE * directionalLightAngle)));
return (float)(LOG_P_05 / log(cos(RADIANS_PER_DEGREE * directionalLightAngle)));
}
const glm::vec3 initialHazeColor{ 0.5f, 0.6f, 0.7f };

View file

@ -194,8 +194,8 @@ public:
xColor getHazeGlareColor() const { return _hazeGlareColor; }
void setHazeEnableGlare(bool hazeEnableGlare) { _hazeEnableGlare = hazeEnableGlare; }
bool getHazeEnableGlare() const { return _hazeEnableGlare; }
void setHazeLightBlendAngle(float hazeLightBlendAngle) { _hazeLightBlendAngle = hazeLightBlendAngle; }
float getHazeLightBlendAngle() const { return _hazeLightBlendAngle; }
void setHazeGlareAngle(float hazeGlareAngle) { _hazeGlareAngle = hazeGlareAngle; }
float getHazeGlareAngle() const { return _hazeGlareAngle; }
void setHazeAltitudeEffect(bool hazeAltitudeEffect) { _hazeAltitudeEffect = hazeAltitudeEffect; }
bool getHazeAltitudeEffect() const { return _hazeAltitudeEffect; }
@ -223,7 +223,7 @@ protected:
xColor _hazeColor;
xColor _hazeGlareColor;
bool _hazeEnableGlare;
float _hazeLightBlendAngle;
float _hazeGlareAngle;
bool _hazeAltitudeEffect;
float _hazeCeiling;

View file

@ -173,11 +173,11 @@ void SceneScripting::Stage::setHazeEnableGlare(const bool hazeEnableGlare) {
bool SceneScripting::Stage::getHazeEnableGlare() const {
return _skyStage->getHazeEnableGlare();
}
void SceneScripting::Stage::setHazeLightBlendAngle(const float hazeLightBlendAngle) {
_skyStage->setHazeLightBlendAngle(hazeLightBlendAngle);
void SceneScripting::Stage::setHazeGlareAngle(const float hazeGlareAngle) {
_skyStage->setHazeGlareAngle(hazeGlareAngle);
}
float SceneScripting::Stage::getHazeLightBlendAngle() const {
return _skyStage->getHazeLightBlendAngle();
float SceneScripting::Stage::getHazeGlareAngle() const {
return _skyStage->getHazeGlareAngle();
}
void SceneScripting::Stage::setHazeAltitudeEffect(const bool hazeAltitudeEffect) {

View file

@ -141,9 +141,9 @@ namespace SceneScripting {
void setHazeEnableGlare(bool value);
bool getHazeEnableGlare() const;
Q_PROPERTY(float hazeLightBlendAngle READ getHazeLightBlendAngle WRITE setHazeLightBlendAngle)
void setHazeLightBlendAngle(float value);
float getHazeLightBlendAngle() const;
Q_PROPERTY(float hazeGlareAngle READ getHazeGlareAngle WRITE setHazeGlareAngle)
void setHazeGlareAngle(float value);
float getHazeGlareAngle() const;
Q_PROPERTY(bool hazeAltitudeEffect READ getHazeAltitudeEffect WRITE setHazeAltitudeEffect)
void setHazeAltitudeEffect(bool value);

View file

@ -692,7 +692,7 @@ function loaded() {
var elZoneHazeGlareColorGreen = document.getElementById("property-zone-haze-blend-out-color-green");
var elZoneHazeGlareColorBlue = document.getElementById("property-zone-haze-blend-out-color-blue");
var elZoneHazeEnableGlare = document.getElementById("property-zone-haze-enable-light-blend");
var elZoneHazeLightBlendAngle = document.getElementById("property-zone-haze-blend-angle");
var elZonehazeGlareAngle = document.getElementById("property-zone-haze-blend-angle");
var elZoneHazeAltitudeEffect = document.getElementById("property-zone-haze-altitude-effect");
var elZoneHazeBaseRef = document.getElementById("property-zone-haze-base");
@ -1071,7 +1071,7 @@ function loaded() {
elZoneHazeGlareColorBlue.value = properties.haze.hazeGlareColor.blue;
elZoneHazeEnableGlare.checked = properties.haze.hazeEnableGlare;
elZoneHazeLightBlendAngle.value = properties.haze.hazeLightBlendAngle.toFixed(0);
elZonehazeGlareAngle.value = properties.haze.hazeGlareAngle.toFixed(0);
elZoneHazeAltitudeEffect.checked = properties.haze.hazeAltitudeEffect;
elZoneHazeBaseRef.value = properties.haze.hazeBaseRef.toFixed(0);
@ -1540,7 +1540,7 @@ function loaded() {
elZoneHazeGlareColorBlue.addEventListener('change', zoneHazeGlareColorChangeFunction);
elZoneHazeEnableGlare.addEventListener('change', createEmitGroupCheckedPropertyUpdateFunction('haze', 'hazeEnableGlare'));
elZoneHazeLightBlendAngle.addEventListener('change', createEmitGroupNumberPropertyUpdateFunction('haze', 'hazeLightBlendAngle'));
elZonehazeGlareAngle.addEventListener('change', createEmitGroupNumberPropertyUpdateFunction('haze', 'hazeGlareAngle'));
elZoneHazeAltitudeEffect.addEventListener('change', createEmitGroupCheckedPropertyUpdateFunction('haze', 'hazeAltitudeEffect'));
elZoneHazeCeiling.addEventListener('change', createEmitGroupNumberPropertyUpdateFunction('haze', 'hazeCeiling'));