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Update Text3DOverlay::textSize to use new TextRenderer::getExtents
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1 changed files with 6 additions and 17 deletions
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@ -20,6 +20,7 @@ const xColor DEFAULT_BACKGROUND_COLOR = { 0, 0, 0 };
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const float DEFAULT_BACKGROUND_ALPHA = 0.7f;
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const float DEFAULT_MARGIN = 0.1f;
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const int FIXED_FONT_POINT_SIZE = 40;
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const int FIXED_FONT_SCALING_RATIO = FIXED_FONT_POINT_SIZE * 40.0f; // this is a ratio determined through experimentation
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const float LINE_SCALE_RATIO = 1.2f;
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Text3DOverlay::Text3DOverlay() :
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@ -104,8 +105,6 @@ void Text3DOverlay::render(RenderArgs* args) {
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glm::vec3 bottomRight(halfDimensions.x, halfDimensions.y, SLIGHTLY_BEHIND);
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DependencyManager::get<GeometryCache>()->renderQuad(topLeft, bottomRight, quadColor);
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const int FIXED_FONT_SCALING_RATIO = FIXED_FONT_POINT_SIZE * 40.0f; // this is a ratio determined through experimentation
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// Same font properties as textSize()
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TextRenderer* textRenderer = TextRenderer::getInstance(SANS_FONT_FAMILY, FIXED_FONT_POINT_SIZE);
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float maxHeight = (float)textRenderer->computeExtent("Xy").y * LINE_SCALE_RATIO;
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@ -229,22 +228,12 @@ Text3DOverlay* Text3DOverlay::createClone() const {
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}
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QSizeF Text3DOverlay::textSize(const QString& text) const {
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auto textRenderer = TextRenderer::getInstance(SANS_FONT_FAMILY, FIXED_FONT_POINT_SIZE);
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auto extents = textRenderer->computeExtent(text);
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QFont font(SANS_FONT_FAMILY, FIXED_FONT_POINT_SIZE); // Same font properties as render()
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QFontMetrics fontMetrics(font);
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const float TEXT_SCALE_ADJUST = 1.025f; // Experimentally detemined for the specified font
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const int TEXT_HEIGHT_ADJUST = -10;
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float scaleFactor = _lineHeight * TEXT_SCALE_ADJUST * LINE_SCALE_RATIO / (float)FIXED_FONT_POINT_SIZE;
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float maxHeight = (float)textRenderer->computeExtent("Xy").y * LINE_SCALE_RATIO;
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float pointToWorldScale = (maxHeight / FIXED_FONT_SCALING_RATIO) * _lineHeight;
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QStringList lines = text.split(QRegExp("\r\n|\r|\n"));
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float width = 0.0f;
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for (int i = 0; i < lines.count(); i += 1) {
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width = std::max(width, scaleFactor * (float)fontMetrics.width(qPrintable(lines[i])));
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}
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float height = lines.count() * scaleFactor * (float)(fontMetrics.height() + TEXT_HEIGHT_ADJUST);
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return QSizeF(width, height);
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return QSizeF(extents.x, extents.y) * pointToWorldScale;
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}
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