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https://github.com/lubosz/overte.git
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beginning of hook of AudioInjector into JS
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parent
e9a21e284a
commit
a07b673f69
4 changed files with 62 additions and 6 deletions
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@ -8,8 +8,6 @@
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#include <curl/curl.h>
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#include <QtScript/QScriptEngine>
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#include <AvatarData.h>
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#include <NodeList.h>
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#include <VoxelConstants.h>
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@ -17,11 +15,13 @@
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#include "Agent.h"
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#include "voxels/VoxelScriptingInterface.h"
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Agent* Agent::_staticInstance = NULL;
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Agent::Agent(const unsigned char* dataBuffer, int numBytes) :
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Assignment(dataBuffer, numBytes),
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_shouldStop(false)
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{
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setStaticInstance(this);
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}
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void Agent::stop() {
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@ -40,10 +40,40 @@ static size_t writeScriptDataToString(void *contents, size_t size, size_t nmemb,
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return realSize;
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}
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void Agent::setStaticInstance(Agent* staticInstance) {
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_staticInstance = staticInstance;
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}
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QScriptValue Agent::AudioInjectorConstructor(QScriptContext *context, QScriptEngine *engine) {
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AudioInjector* injector = new AudioInjector(BUFFER_LENGTH_SAMPLES_PER_CHANNEL);
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// add this injector to the vector of audio injectors so we know we have to tell it to send its audio during loop
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_staticInstance->_audioInjectors.push_back(injector);
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return engine->newQObject(injector, QScriptEngine::ScriptOwnership);
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}
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QScriptValue vec3toScriptValue(QScriptEngine *engine, const glm::vec3 &vec3) {
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QScriptValue obj = engine->newObject();
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obj.setProperty("x", vec3.x);
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obj.setProperty("y", vec3.y);
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obj.setProperty("z", vec3.z);
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return obj;
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}
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void vec3FromScriptValue(const QScriptValue &object, glm::vec3 &vec3) {
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vec3.x = object.property("x").toVariant().toFloat();
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vec3.y = object.property("y").toVariant().toFloat();
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vec3.z = object.property("z").toVariant().toFloat();
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}
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void Agent::run() {
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NodeList* nodeList = NodeList::getInstance();
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nodeList->setOwnerType(NODE_TYPE_AGENT);
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nodeList->setNodeTypesOfInterest(&NODE_TYPE_VOXEL_SERVER, 1);
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const char AGENT_NODE_TYPES_OF_INTEREST[2] = { NODE_TYPE_VOXEL_SERVER, NODE_TYPE_AUDIO_MIXER };
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nodeList->setNodeTypesOfInterest(AGENT_NODE_TYPES_OF_INTEREST, sizeof(AGENT_NODE_TYPES_OF_INTEREST));
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nodeList->getNodeSocket()->setBlocking(false);
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@ -83,6 +113,9 @@ void Agent::run() {
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QScriptEngine engine;
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// register meta-type for glm::vec3 conversions
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qScriptRegisterMetaType(&engine, vec3toScriptValue, vec3FromScriptValue);
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QScriptValue agentValue = engine.newQObject(this);
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engine.globalObject().setProperty("Agent", agentValue);
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@ -101,6 +134,11 @@ void Agent::run() {
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QScriptValue visualSendIntervalValue = engine.newVariant((QVariant(VISUAL_DATA_SEND_INTERVAL_USECS / 1000)));
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engine.globalObject().setProperty("VISUAL_DATA_SEND_INTERVAL_MS", visualSendIntervalValue);
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// hook in a constructor for audio injectorss
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QScriptValue audioInjectorConstructor = engine.newFunction(AudioInjectorConstructor);
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QScriptValue audioMetaObject = engine.newQMetaObject(&AudioInjector::staticMetaObject, audioInjectorConstructor);
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engine.globalObject().setProperty("AudioInjector", audioMetaObject);
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qDebug() << "Downloaded script:" << scriptContents << "\n";
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QScriptValue result = engine.evaluate(scriptContents);
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qDebug() << "Evaluated script.\n";
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@ -9,9 +9,13 @@
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#ifndef __hifi__Agent__
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#define __hifi__Agent__
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#include <vector>
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#include <QtScript/QScriptEngine>
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#include <QtCore/QObject>
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#include <QtCore/QUrl>
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#include <AudioInjector.h>
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#include <Assignment.h>
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class Agent : public Assignment {
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@ -25,7 +29,12 @@ public slots:
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signals:
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void willSendVisualDataCallback();
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private:
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static void setStaticInstance(Agent* staticInstance);
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static Agent* _staticInstance;
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static QScriptValue AudioInjectorConstructor(QScriptContext *context, QScriptEngine *engine);
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bool volatile _shouldStop;
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std::vector<AudioInjector*> _audioInjectors;
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};
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#endif /* defined(__hifi__Operative__) */
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@ -66,11 +66,13 @@ void childClient() {
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// create a request assignment, accept assignments defined by the overidden type
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Assignment requestAssignment(Assignment::RequestCommand, ::overiddenAssignmentType);
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qDebug() << "Waiting for assignment -" << requestAssignment << "\n";
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while (true) {
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if (usecTimestampNow() - usecTimestamp(&lastRequest) >= ASSIGNMENT_REQUEST_INTERVAL_USECS) {
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gettimeofday(&lastRequest, NULL);
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// if we're here we have no assignment, so send a request
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qDebug() << "Sending an assignment request -" << requestAssignment << "\n";
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nodeList->sendAssignment(requestAssignment);
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}
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@ -12,6 +12,8 @@
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#include <glm/gtc/quaternion.hpp>
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#include <glm/gtx/component_wise.hpp>
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#include <QtCore/QObject>
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#include <UDPSocket.h>
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#include "AudioRingBuffer.h"
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@ -22,7 +24,12 @@ const int MAX_INJECTOR_VOLUME = 0xFF;
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const int INJECT_INTERVAL_USECS = floorf((BUFFER_LENGTH_SAMPLES_PER_CHANNEL / SAMPLE_RATE) * 1000000);
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class AudioInjector {
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Q_DECLARE_METATYPE(glm::vec3)
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class AudioInjector : public QObject {
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Q_OBJECT
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Q_PROPERTY(glm::vec3 position READ getPosition WRITE setPosition)
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public:
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AudioInjector(const char* filename);
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AudioInjector(int maxNumSamples);
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