mirror of
https://github.com/lubosz/overte.git
synced 2025-04-13 10:20:09 +02:00
move interface/entities to libraries/entities-renderer
This commit is contained in:
parent
2be3b73e8c
commit
9f9b8bcb68
15 changed files with 40 additions and 2 deletions
|
@ -107,7 +107,8 @@ endif()
|
|||
add_executable(${TARGET_NAME} MACOSX_BUNDLE ${INTERFACE_SRCS} ${QM})
|
||||
|
||||
# link required hifi libraries
|
||||
link_hifi_libraries(shared octree voxels gpu fbx metavoxels networking entities avatars audio animation script-engine physics render-utils)
|
||||
link_hifi_libraries(shared octree voxels gpu fbx metavoxels networking entities avatars audio animation script-engine physics
|
||||
render-utils entities-renderer)
|
||||
|
||||
# find any optional and required libraries
|
||||
find_package(ZLIB REQUIRED)
|
||||
|
|
|
@ -36,6 +36,7 @@
|
|||
#include <AbstractViewStateInterface.h>
|
||||
#include <EntityCollisionSystem.h>
|
||||
#include <EntityEditPacketSender.h>
|
||||
#include <EntityTreeRenderer.h>
|
||||
#include <GeometryCache.h>
|
||||
#include <NetworkPacket.h>
|
||||
#include <NodeList.h>
|
||||
|
@ -62,7 +63,6 @@
|
|||
#include "avatar/MyAvatar.h"
|
||||
#include "devices/PrioVR.h"
|
||||
#include "devices/SixenseManager.h"
|
||||
#include "entities/EntityTreeRenderer.h"
|
||||
#include "scripting/ControllerScriptingInterface.h"
|
||||
#include "ui/BandwidthDialog.h"
|
||||
#include "ui/BandwidthMeter.h"
|
||||
|
|
37
libraries/entities-renderer/CMakeLists.txt
Normal file
37
libraries/entities-renderer/CMakeLists.txt
Normal file
|
@ -0,0 +1,37 @@
|
|||
set(TARGET_NAME entities-renderer)
|
||||
|
||||
# use setup_hifi_library macro to setup our project and link appropriate Qt modules
|
||||
setup_hifi_library(Widgets OpenGL Network Script)
|
||||
|
||||
include_glm()
|
||||
|
||||
link_hifi_libraries(shared gpu)
|
||||
if (APPLE)
|
||||
# link in required OS X frameworks and include the right GL headers
|
||||
find_library(OpenGL OpenGL)
|
||||
|
||||
#target_link_libraries(${TARGET_NAME} ${OpenGL})
|
||||
|
||||
else (APPLE)
|
||||
find_package(OpenGL REQUIRED)
|
||||
|
||||
if (${OPENGL_INCLUDE_DIR})
|
||||
include_directories(SYSTEM "${OPENGL_INCLUDE_DIR}")
|
||||
endif ()
|
||||
|
||||
# link target to external libraries
|
||||
if (WIN32)
|
||||
find_package(GLEW REQUIRED)
|
||||
include_directories(${GLEW_INCLUDE_DIRS})
|
||||
|
||||
find_package(GLUT REQUIRED)
|
||||
include_directories(SYSTEM "${GLUT_INCLUDE_DIRS}")
|
||||
|
||||
# we're using static GLEW, so define GLEW_STATIC
|
||||
add_definitions(-DGLEW_STATIC)
|
||||
target_link_libraries(${TARGET_NAME} "${GLEW_LIBRARIES}")
|
||||
endif()
|
||||
endif (APPLE)
|
||||
|
||||
# call macro to link our dependencies and bubble them up via a property on our target
|
||||
link_shared_dependencies()
|
Loading…
Reference in a new issue