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Update AvatarData to use the default parent joint index
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@ -133,7 +133,6 @@ AvatarData::AvatarData() :
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setBodyPitch(0.0f);
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setBodyYaw(-90.0f);
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setBodyRoll(0.0f);
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setParentJointIndex(0);
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ASSERT(sizeof(AvatarDataPacket::Header) == AvatarDataPacket::HEADER_SIZE);
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ASSERT(sizeof(AvatarDataPacket::MinimalAvatarInfo) == AvatarDataPacket::MINIMAL_AVATAR_INFO_SIZE);
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