Miscellaneous fixes and typos

This commit is contained in:
David Rowe 2019-09-20 10:19:45 +12:00
parent 34883990b4
commit 9d9317c50d
4 changed files with 15 additions and 12 deletions

View file

@ -78,7 +78,7 @@ PickFilter getPickFilter(unsigned int filter) {
* @property {boolean} [enabled=false] - <code>true</code> if this pick should start enabled, <code>false</code> if it should
* start disabled. Disabled picks do not update their pick results.
* @property {FilterFlags} [filter=0] - The filter for this pick to use. Construct using {@link Picks} FilterFlags property
* values (e.g., <code>Picks.PICK_DOMAIN_ENTTITIES</code>) combined with <code>|</code> (bitwise OR) operators.
* values (e.g., <code>Picks.PICK_DOMAIN_ENTITIES</code>) combined with <code>|</code> (bitwise OR) operators.
* @property {number} [maxDistance=0.0] - The maximum distance at which this pick will intersect. A value of <code>0.0</code>
* means no maximum.
* @property {Uuid} [parentID] - The ID of the parent: an avatar, an entity, or another pick.
@ -164,7 +164,7 @@ std::shared_ptr<PickQuery> PickScriptingInterface::buildRayPick(const QVariantMa
* @property {boolean} [enabled=false] - <code>true</code> if this pick should start enabled, <code>false</code> if it should
* start disabled. Disabled picks do not update their pick results.
* @property {number} [filter=0] - The filter for this pick to use. Construct using {@link Picks} FilterFlags property
* values (e.g., <code>Picks.PICK_DOMAIN_ENTTITIES</code>) combined with <code>|</code> (bitwise OR) operators.
* values (e.g., <code>Picks.PICK_DOMAIN_ENTITIES</code>) combined with <code>|</code> (bitwise OR) operators.
* <p><strong>Note:</strong> Stylus picks do not intersect avatars or the HUD.</p>
* @property {number} [maxDistance=0.0] - The maximum distance at which this pick will intersect. A value of <code>0.0</code>
* means no maximum.
@ -212,7 +212,7 @@ std::shared_ptr<PickQuery> PickScriptingInterface::buildStylusPick(const QVarian
* @property {boolean} [enabled=false] - <code>true</code> if this pick should start enabled, <code>false</code> if it should
* start disabled. Disabled picks do not update their pick results.
* @property {number} [filter=0] - The filter for this pick to use. Construct using {@link Picks} FilterFlags property
* values (e.g., <code>Picks.PICK_DOMAIN_ENTTITIES</code>) combined with <code>|</code> (bitwise OR) operators.
* values (e.g., <code>Picks.PICK_DOMAIN_ENTITIES</code>) combined with <code>|</code> (bitwise OR) operators.
* @property {number} [maxDistance=0.0] - The maximum distance at which this pick will intersect. A value of <code>0.0</code>
* means no maximum.
* @property {Uuid} [parentID] - The ID of the parent: an avatar, an entity, or another pick.
@ -321,7 +321,7 @@ std::shared_ptr<PickQuery> PickScriptingInterface::buildParabolaPick(const QVari
* @property {boolean} [enabled=false] - <code>true</code> if this pick should start enabled, <code>false</code> if it should
* start disabled. Disabled picks do not update their pick results.
* @property {FilterFlags} [filter=0] - The filter for this pick to use. Construct using {@link Picks} FilterFlags property
* values (e.g., <code>Picks.PICK_DOMAIN_ENTTITIES</code>) combined with <code>|</code> (bitwise OR) operators.
* values (e.g., <code>Picks.PICK_DOMAIN_ENTITIES</code>) combined with <code>|</code> (bitwise OR) operators.
* <p><strong>Note:</strong> Collision picks do not intersect the HUD.</p>
* @property {number} [maxDistance=0.0] - The maximum distance at which this pick will intersect. A value of <code>0.0</code>
* means no maximum.
@ -344,9 +344,11 @@ std::shared_ptr<PickQuery> PickScriptingInterface::buildParabolaPick(const QVari
* the collision region. The depth is in world coordinates but scales with the parent if defined.
* @property {CollisionMask} [collisionGroup=8] - The type of objects the collision region collides as. Objects whose collision
* masks overlap with the region's collision group are considered to be colliding with the region.
* @property {PickType} pickType - The type of pick when getting these properties from {@link Picks.getPickProperties} or {@link Picks.getPickScriptParameters}. A collision pick's type is {@link PickType.Collision}.
* @property {Vec3} baseScale - Returned from {@link Picks.getPickProperties} when the pick has a parent with varying scale (usually an avatar or an entity).
* Its value is the original scale of the parent at the moment the pick was created, and is used to rescale the pick, and/or the pointer which owns this pick, if any.
* @property {PickType} pickType - The type of pick when getting these properties from {@link Picks.getPickProperties} or
* {@link Picks.getPickScriptParameters}. A collision pick's type is {@link PickType.Collision}.
* @property {Vec3} baseScale - Returned from {@link Picks.getPickProperties} when the pick has a parent with varying scale
* (usually an avatar or an entity). Its value is the original scale of the parent at the moment the pick was created, and
* is used to rescale the pick, and/or the pointer which owns this pick, if any.
*/
std::shared_ptr<PickQuery> PickScriptingInterface::buildCollisionPick(const QVariantMap& propMap) {
bool enabled = false;

View file

@ -623,8 +623,8 @@ private slots:
signals:
/**jsdoc
* Triggered when you change the domain you're visiting. <strong>Warning:</strong> Is not emitted if you go to a domain
* that isn't running.
* Triggered when you change the domain you're visiting.
* <p><strong>Warning:</strong> Is not emitted if you go to a domain that isn't running.</p>
* @function Window.domainChanged
* @param {string} domainURL - The domain's URL.
* @returns {Signal}

View file

@ -468,7 +468,7 @@ public:
/**jsdoc
* Sets the joint of the entity or avatar that the avatar is parented to.
* @function MyAvatar.setParentJointIndex
* @param {number} parentJointIndex - he joint of the entity or avatar that the avatar should be parented to. Use
* @param {number} parentJointIndex - The joint of the entity or avatar that the avatar should be parented to. Use
* <code>65535</code> or <code>-1</code> to parent to the entity or avatar's position and orientation rather than a
* joint.
*/

View file

@ -405,8 +405,9 @@ public slots:
void print(const QString& label, const glm::quat& q, bool asDegrees = false);
/**jsdoc
* Tests whether two quaternions are equal. <strong>Note:</strong> The quaternions must be exactly equal in order for
* <code>true</code> to be returned; it is often better to use {@link Quat(0).dot|Quat.dot} and test for closeness to +/-1.
* Tests whether two quaternions are equal.
* <p><strong>Note:</strong> The quaternions must be exactly equal in order for <code>true</code> to be returned; it is
* often better to use {@link Quat(0).dot|Quat.dot} and test for closeness to +/-1.</p>
* @function Quat(0).equal
* @param {Quat} q1 - The first quaternion.
* @param {Quat} q2 - The second quaternion.