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FIxing the bordering enble default value
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2 changed files with 2 additions and 1 deletions
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@ -104,7 +104,7 @@ private:
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// radius info is { R, R^2, 1 / R^6, ObscuranceScale}
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glm::vec4 radiusInfo{ 0.5f, 0.5f * 0.5f, 1.0f / (0.25f * 0.25f * 0.25f), 1.0f };
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// Dithering info
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glm::vec4 ditheringInfo { 0.0f, 0.0f, 0.01f, 0.0f };
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glm::vec4 ditheringInfo { 0.0f, 0.0f, 0.01f, 1.0f };
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// Sampling info
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glm::vec4 sampleInfo { 11.0f, 1.0/11.0f, 7.0f, 1.0f };
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// Blurring info
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@ -134,6 +134,7 @@ float getBlurEdgeSharpness() {
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return params._blurInfo.x;
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}
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// KEEP this dead code for eventual performance improvment
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#ifdef CONSTANT_GAUSSIAN
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const int BLUR_RADIUS = 4;
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const float gaussian[BLUR_RADIUS + 1] =
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