had to take out call to myAvatar.getBonePosition - unclear why it now isn't working.

This commit is contained in:
Philip Rosedale 2013-04-12 21:11:03 -07:00
parent d5d746ff9e
commit 98c8228161

View file

@ -742,6 +742,8 @@ void display(void)
glEnable(GL_LIGHTING);
glEnable(GL_DEPTH_TEST);
/*
// Test - Draw a blue sphere around a body part of mine!
glPushMatrix();
@ -750,8 +752,8 @@ void display(void)
myAvatar.getBonePosition(AVATAR_BONE_RIGHT_HAND).y,
myAvatar.getBonePosition(AVATAR_BONE_RIGHT_HAND).z);
glutSolidSphere(0.03, 10, 10);
glPopMatrix();
*/
// draw a red sphere
float sphereRadius = 0.25f;