Merge branch 'atp' of https://github.com/birarda/hifi into protocol

This commit is contained in:
Atlante45 2015-07-07 12:29:00 -07:00
commit 9889dcdd64
7 changed files with 126 additions and 163 deletions

View file

@ -94,7 +94,7 @@ void OctreeInboundPacketProcessor::processPacket(const SharedNodePointer& sendin
if (_myServer->getOctree()->handlesEditPacketType(packetType)) {
PerformanceWarning warn(debugProcessPacket, "processPacket KNOWN TYPE",debugProcessPacket);
_receivedPacketCount++;
const unsigned char* packetData = reinterpret_cast<const unsigned char*>(packet.data());
unsigned short int sequence = (*((unsigned short int*)(packetData + numBytesPacketHeader)));
@ -120,16 +120,16 @@ void OctreeInboundPacketProcessor::processPacket(const SharedNodePointer& sendin
qDebug() << " arrivedAt=" << arrivedAt << " usecs";
qDebug() << " transitTime=" << transitTime << " usecs";
qDebug() << " sendingNode->getClockSkewUsec()=" << sendingNode->getClockSkewUsec() << " usecs";
}
if (debugProcessPacket) {
qDebug() << " numBytesPacketHeader=" << numBytesPacketHeader;
qDebug() << " sizeof(sequence)=" << sizeof(sequence);
qDebug() << " sizeof(sentAt)=" << sizeof(sentAt);
}
int atByte = numBytesPacketHeader + sizeof(sequence) + sizeof(sentAt);
if (debugProcessPacket) {
@ -139,11 +139,11 @@ void OctreeInboundPacketProcessor::processPacket(const SharedNodePointer& sendin
qDebug() << " ----- UNEXPECTED ---- got a packet without any edit details!!!! --------";
}
}
unsigned char* editData = (unsigned char*)&packetData[atByte];
while (atByte < packet.size()) {
int maxSize = packet.size() - atByte;
if (debugProcessPacket) {
@ -242,8 +242,8 @@ int OctreeInboundPacketProcessor::sendNackPackets() {
return packetsSent;
}
char packet[MAX_PACKET_SIZE];
auto nackPacket { NLPacket::create(_myServer->getMyEditNackType(); }
NodeToSenderStatsMapIterator i = _singleSenderStats.begin();
while (i != _singleSenderStats.end()) {
@ -268,44 +268,36 @@ int OctreeInboundPacketProcessor::sendNackPackets() {
// retrieve sequence number stats of node, prune its missing set
SequenceNumberStats& sequenceNumberStats = nodeStats.getIncomingEditSequenceNumberStats();
sequenceNumberStats.pruneMissingSet();
// construct nack packet(s) for this node
const QSet<unsigned short int>& missingSequenceNumbers = sequenceNumberStats.getMissingSet();
int numSequenceNumbersAvailable = missingSequenceNumbers.size();
QSet<unsigned short int>::const_iterator missingSequenceNumberIterator = missingSequenceNumbers.constBegin();
while (numSequenceNumbersAvailable > 0) {
char* dataAt = packet;
int bytesRemaining = MAX_PACKET_SIZE;
auto nodeList = DependencyManager::get<NodeList>();
// pack header
int numBytesPacketHeader = nodeList->populatePacketHeader(packet, _myServer->getMyEditNackType());
dataAt += numBytesPacketHeader;
bytesRemaining -= numBytesPacketHeader;
nackPacket->reset();
// calculate and pack the number of sequence numbers to nack
int numSequenceNumbersRoomFor = (bytesRemaining - sizeof(uint16_t)) / sizeof(unsigned short int);
int numSequenceNumbersRoomFor = (nackPacket->getCapacity() - sizeof(uint16_t)) / sizeof(unsigned short int);
uint16_t numSequenceNumbers = std::min(numSequenceNumbersAvailable, numSequenceNumbersRoomFor);
uint16_t* numSequenceNumbersAt = (uint16_t*)dataAt;
*numSequenceNumbersAt = numSequenceNumbers;
dataAt += sizeof(uint16_t);
nackPacket->write(&numSequenceNumbers, sizeof(numSequenceNumbers));
// pack sequence numbers to nack
for (uint16_t i = 0; i < numSequenceNumbers; i++) {
unsigned short int* sequenceNumberAt = (unsigned short int*)dataAt;
*sequenceNumberAt = *missingSequenceNumberIterator;
dataAt += sizeof(unsigned short int);
unsigned short int sequenceNumber = *missingSequenceNumberIterator;
nackPacket->write(&sequenceNumber, sizeof(sequenceNumber));
missingSequenceNumberIterator++;
}
numSequenceNumbersAvailable -= numSequenceNumbers;
// send it
nodeList->writeUnverifiedDatagram(packet, dataAt - packet, destinationNode);
nodeList->sendUnreliablePacket(nackPacket, destinationNode);
packetsSent++;
qDebug() << "NACK Sent back to editor/client... destinationNode=" << nodeUUID;
}
i++;

View file

@ -127,18 +127,13 @@ SharedNetworkPeer IceServer::addOrUpdateHeartbeatingPeer(const QByteArray& incom
}
void IceServer::sendPeerInformationPacket(const NetworkPeer& peer, const HifiSockAddr* destinationSockAddr) {
QByteArray outgoingPacket(MAX_PACKET_SIZE, 0);
int currentPacketSize = populatePacketHeaderWithUUID(outgoingPacket, PacketTypeIceServerPeerInformation, _id);
int numHeaderBytes = currentPacketSize;
auto peerPacket { NLPacket::create(PacketType::IceServerPeerInformation); }
// get the byte array for this peer
QByteArray peerBytes = peer.toByteArray();
outgoingPacket.replace(numHeaderBytes, peerBytes.size(), peerBytes);
currentPacketSize += peerBytes.size();
peerPacket->write(peer.toByteArray());
// write the current packet
_serverSocket.writeDatagram(outgoingPacket.data(), outgoingPacket.size(),
_serverSocket.writeDatagram(peerPacket.constData(), peerPacket.sizeUsed(),
destinationSockAddr->getAddress(), destinationSockAddr->getPort());
}

View file

@ -378,7 +378,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
_runningScriptsWidget = new RunningScriptsWidget(_window);
_renderEngine->addTask(render::TaskPointer(new RenderDeferredTask()));
_renderEngine->registerScene(_main3DScene);
// start the nodeThread so its event loop is running
QThread* nodeThread = new QThread(this);
nodeThread->setObjectName("Datagram Processor Thread");
@ -537,7 +537,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
// the GL surface
_glWidget->setCursor(Qt::BlankCursor);
#endif
// enable mouse tracking; otherwise, we only get drag events
_glWidget->setMouseTracking(true);
@ -606,7 +606,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
_settingsTimer.setSingleShot(false);
_settingsTimer.setInterval(SAVE_SETTINGS_INTERVAL);
_settingsThread.start();
if (Menu::getInstance()->isOptionChecked(MenuOption::IndependentMode)) {
Menu::getInstance()->setIsOptionChecked(MenuOption::ThirdPerson, true);
cameraMenuChanged();
@ -637,7 +637,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
ddeTracker->init();
connect(ddeTracker.data(), &FaceTracker::muteToggled, this, &Application::faceTrackerMuteToggled);
#endif
auto applicationUpdater = DependencyManager::get<AutoUpdater>();
connect(applicationUpdater.data(), &AutoUpdater::newVersionIsAvailable, dialogsManager.data(), &DialogsManager::showUpdateDialog);
applicationUpdater->checkForUpdate();
@ -879,7 +879,7 @@ void Application::paintGL() {
OculusManager::beginFrameTiming();
}
PerformanceWarning::setSuppressShortTimings(Menu::getInstance()->isOptionChecked(MenuOption::SuppressShortTimings));
bool showWarnings = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings);
PerformanceWarning warn(showWarnings, "Application::paintGL()");
@ -897,7 +897,7 @@ void Application::paintGL() {
}
glEnable(GL_LINE_SMOOTH);
if (_myCamera.getMode() == CAMERA_MODE_FIRST_PERSON || _myCamera.getMode() == CAMERA_MODE_THIRD_PERSON) {
Menu::getInstance()->setIsOptionChecked(MenuOption::FirstPerson, _myAvatar->getBoomLength() <= MyAvatar::ZOOM_MIN);
Menu::getInstance()->setIsOptionChecked(MenuOption::ThirdPerson, !(_myAvatar->getBoomLength() <= MyAvatar::ZOOM_MIN));
@ -982,7 +982,7 @@ void Application::paintGL() {
renderArgs._renderMode = RenderArgs::MIRROR_RENDER_MODE;
if (Menu::getInstance()->isOptionChecked(MenuOption::Mirror)) {
renderRearViewMirror(&renderArgs, _mirrorViewRect);
renderRearViewMirror(&renderArgs, _mirrorViewRect);
}
renderArgs._renderMode = RenderArgs::NORMAL_RENDER_MODE;
@ -1756,9 +1756,9 @@ bool Application::acceptSnapshot(const QString& urlString) {
}
void Application::sendPingPackets() {
auto nodeList = DependencyManager::get<NodeList>();
nodeList->eachMatchingNode([](const SharedNodePointer& node)->bool {
switch (node->getType()) {
case NodeType::AvatarMixer:
@ -1855,7 +1855,7 @@ void Application::idle() {
// After finishing all of the above work, ensure the idle timer is set to the proper interval,
// depending on whether we're throttling or not
idleTimer->start(_glWidget->isThrottleRendering() ? THROTTLED_IDLE_TIMER_DELAY : 0);
}
}
// check for any requested background downloads.
emit checkBackgroundDownloads();
@ -2661,7 +2661,8 @@ int Application::sendNackPackets() {
}
int packetsSent = 0;
char packet[MAX_PACKET_SIZE];
auto nackPacket { NLPacket::create(PacketType::OctreeDataNack); }
// iterates thru all nodes in NodeList
auto nodeList = DependencyManager::get<NodeList>();
@ -2698,33 +2699,26 @@ int Application::sendNackPackets() {
QSet<OCTREE_PACKET_SEQUENCE>::const_iterator missingSequenceNumbersIterator = missingSequenceNumbers.constBegin();
while (numSequenceNumbersAvailable > 0) {
char* dataAt = packet;
int bytesRemaining = MAX_PACKET_SIZE;
// pack header
int numBytesPacketHeader = nodeList->populatePacketHeader(packet, PacketTypeOctreeDataNack);
dataAt += numBytesPacketHeader;
bytesRemaining -= numBytesPacketHeader;
// reset the position we are writing at and the size we have used
nackPacket->seek(0);
nackPacket->setSizeUsed(0);
// calculate and pack the number of sequence numbers
int numSequenceNumbersRoomFor = (bytesRemaining - sizeof(uint16_t)) / sizeof(OCTREE_PACKET_SEQUENCE);
int numSequenceNumbersRoomFor = (nackPacket->size() - sizeof(uint16_t)) / sizeof(OCTREE_PACKET_SEQUENCE);
uint16_t numSequenceNumbers = min(numSequenceNumbersAvailable, numSequenceNumbersRoomFor);
uint16_t* numSequenceNumbersAt = (uint16_t*)dataAt;
*numSequenceNumbersAt = numSequenceNumbers;
dataAt += sizeof(uint16_t);
nackPacket->write(&numSequenceNumbers, sizeof(numSequenceNumbers));
// pack sequence numbers
for (int i = 0; i < numSequenceNumbers; i++) {
OCTREE_PACKET_SEQUENCE* sequenceNumberAt = (OCTREE_PACKET_SEQUENCE*)dataAt;
*sequenceNumberAt = *missingSequenceNumbersIterator;
dataAt += sizeof(OCTREE_PACKET_SEQUENCE);
OCTREE_PACKET_SEQUENCE missingNumber = *missingSequenceNumbersIterator;
nackPacket->write(&missingNumber, sizeof(OCTREE_PACKET_SEQUENCE));
missingSequenceNumbersIterator++;
}
numSequenceNumbersAvailable -= numSequenceNumbers;
// send it
nodeList->writeUnverifiedDatagram(packet, dataAt - packet, node);
// send the packet
nodeList->sendUnreliablePacket(packet, node);
packetsSent++;
}
}
@ -2756,9 +2750,7 @@ void Application::queryOctree(NodeType_t serverType, PacketType::Value packetTyp
_octreeQuery.setOctreeSizeScale(lodManager->getOctreeSizeScale());
_octreeQuery.setBoundaryLevelAdjust(lodManager->getBoundaryLevelAdjust());
unsigned char queryPacket[MAX_PACKET_SIZE];
// Iterate all of the nodes, and get a count of how many voxel servers we have...
// Iterate all of the nodes, and get a count of how many octree servers we have...
int totalServers = 0;
int inViewServers = 0;
int unknownJurisdictionServers = 0;
@ -2825,6 +2817,8 @@ void Application::queryOctree(NodeType_t serverType, PacketType::Value packetTyp
qCDebug(interfaceapp, "perServerPPS: %d perUnknownServer: %d", perServerPPS, perUnknownServer);
}
auto queryPacket { NLPacket::create(packetType); }
nodeList->eachNode([&](const SharedNodePointer& node){
// only send to the NodeTypes that are serverType
if (node->getActiveSocket() && node->getType() == serverType) {
@ -2899,19 +2893,13 @@ void Application::queryOctree(NodeType_t serverType, PacketType::Value packetTyp
} else {
_octreeQuery.setMaxQueryPacketsPerSecond(0);
}
// set up the packet for sending...
unsigned char* endOfQueryPacket = queryPacket;
// insert packet type/version and node UUID
endOfQueryPacket += nodeList->populatePacketHeader(reinterpret_cast<char*>(endOfQueryPacket), packetType);
// encode the query data...
endOfQueryPacket += _octreeQuery.getBroadcastData(endOfQueryPacket);
int packetLength = endOfQueryPacket - queryPacket;
// encode the query data
int packetSize = _octreeQuery.getBroadcastData(queryPacket.payload());
queryPacket.setSizeUsed(packetSize);
// make sure we still have an active socket
nodeList->writeUnverifiedDatagram(reinterpret_cast<const char*>(queryPacket), packetLength, node);
nodeList->sendUnreliablePacket(queryPacket, node);
}
});
}
@ -3310,7 +3298,7 @@ namespace render {
const float APPROXIMATE_DISTANCE_FROM_HORIZON = 0.1f;
const float DOUBLE_APPROXIMATE_DISTANCE_FROM_HORIZON = 0.2f;
glm::vec3 sunDirection = (args->_viewFrustum->getPosition()/*getAvatarPosition()*/ - closestData.getSunLocation())
glm::vec3 sunDirection = (args->_viewFrustum->getPosition()/*getAvatarPosition()*/ - closestData.getSunLocation())
/ closestData.getAtmosphereOuterRadius();
float height = glm::distance(args->_viewFrustum->getPosition()/*theCamera.getPosition()*/, closestData.getAtmosphereCenter());
if (height < closestData.getAtmosphereInnerRadius()) {
@ -3318,20 +3306,20 @@ namespace render {
alpha = 0.0f;
if (sunDirection.y > -APPROXIMATE_DISTANCE_FROM_HORIZON) {
float directionY = glm::clamp(sunDirection.y,
-APPROXIMATE_DISTANCE_FROM_HORIZON, APPROXIMATE_DISTANCE_FROM_HORIZON)
float directionY = glm::clamp(sunDirection.y,
-APPROXIMATE_DISTANCE_FROM_HORIZON, APPROXIMATE_DISTANCE_FROM_HORIZON)
+ APPROXIMATE_DISTANCE_FROM_HORIZON;
alpha = (directionY / DOUBLE_APPROXIMATE_DISTANCE_FROM_HORIZON);
}
} else if (height < closestData.getAtmosphereOuterRadius()) {
alpha = (height - closestData.getAtmosphereInnerRadius()) /
(closestData.getAtmosphereOuterRadius() - closestData.getAtmosphereInnerRadius());
if (sunDirection.y > -APPROXIMATE_DISTANCE_FROM_HORIZON) {
float directionY = glm::clamp(sunDirection.y,
-APPROXIMATE_DISTANCE_FROM_HORIZON, APPROXIMATE_DISTANCE_FROM_HORIZON)
float directionY = glm::clamp(sunDirection.y,
-APPROXIMATE_DISTANCE_FROM_HORIZON, APPROXIMATE_DISTANCE_FROM_HORIZON)
+ APPROXIMATE_DISTANCE_FROM_HORIZON;
alpha = (directionY / DOUBLE_APPROXIMATE_DISTANCE_FROM_HORIZON);
}
@ -3358,7 +3346,7 @@ namespace render {
}
} else if (skyStage->getBackgroundMode() == model::SunSkyStage::SKY_BOX) {
PerformanceTimer perfTimer("skybox");
skybox = skyStage->getSkybox();
if (skybox) {
model::Skybox::render(batch, *(Application::getInstance()->getDisplayViewFrustum()), *skybox);
@ -3465,7 +3453,7 @@ void Application::displaySide(RenderArgs* renderArgs, Camera& theCamera, bool se
glEnable(GL_LIGHTING);
glEnable(GL_DEPTH_TEST);
// Assuming nothing get's rendered through that
if (!selfAvatarOnly) {
@ -3508,8 +3496,8 @@ void Application::displaySide(RenderArgs* renderArgs, Camera& theCamera, bool se
pendingChanges.resetItem(WorldBoxRenderData::_item, worldBoxRenderPayload);
} else {
pendingChanges.updateItem<WorldBoxRenderData>(WorldBoxRenderData::_item,
[](WorldBoxRenderData& payload) {
pendingChanges.updateItem<WorldBoxRenderData>(WorldBoxRenderData::_item,
[](WorldBoxRenderData& payload) {
payload._val++;
});
}
@ -3528,7 +3516,7 @@ void Application::displaySide(RenderArgs* renderArgs, Camera& theCamera, bool se
}
{
PerformanceTimer perfTimer("SceneProcessPendingChanges");
PerformanceTimer perfTimer("SceneProcessPendingChanges");
_main3DScene->enqueuePendingChanges(pendingChanges);
_main3DScene->processPendingChangesQueue();
@ -3560,7 +3548,7 @@ void Application::displaySide(RenderArgs* renderArgs, Camera& theCamera, bool se
// Before the deferred pass, let's try to use the render engine
_renderEngine->run();
auto engineRC = _renderEngine->getRenderContext();
sceneInterface->setEngineFeedOpaqueItems(engineRC->_numFeedOpaqueItems);
sceneInterface->setEngineDrawnOpaqueItems(engineRC->_numDrawnOpaqueItems);
@ -4835,8 +4823,8 @@ qreal Application::getDevicePixelRatio() {
mat4 Application::getEyeProjection(int eye) const {
if (isHMDMode()) {
return OculusManager::getEyeProjection(eye);
}
}
return _viewFrustum.getProjection();
}

View file

@ -724,20 +724,18 @@ void AudioClient::handleLocalEchoAndReverb(QByteArray& inputByteArray) {
}
void AudioClient::handleAudioInput() {
static char audioDataPacket[MAX_PACKET_SIZE];
static int numBytesPacketHeader = numBytesForPacketHeaderGivenPacketType(PacketTypeMicrophoneAudioNoEcho);
// NOTE: we assume PacketTypeMicrophoneAudioWithEcho has same size headers as
// PacketTypeMicrophoneAudioNoEcho. If not, then networkAudioSamples will be pointing to the wrong place for writing
// audio samples with echo.
static int leadingBytes = numBytesPacketHeader + sizeof(quint16) + sizeof(glm::vec3) + sizeof(glm::quat) + sizeof(quint8);
static int16_t* networkAudioSamples = (int16_t*)(audioDataPacket + leadingBytes);
if (!_audioPacket) {
// we don't have an audioPacket yet - set that up now
_audioPacket = NLPacket::create(PacketType::MicrophoneAudioNoEcho);
}
float inputToNetworkInputRatio = calculateDeviceToNetworkInputRatio();
int inputSamplesRequired = (int)((float)AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL * inputToNetworkInputRatio);
static int leadingBytes = sizeof(quint16) + sizeof(glm::vec3) + sizeof(glm::quat) + sizeof(quint8);
int16_t* networkAudioSamples = (int16_t*)(_audioPacket->payload() + leadingBytes);
QByteArray inputByteArray = _inputDevice->readAll();
// Add audio source injection if enabled
@ -769,7 +767,7 @@ void AudioClient::handleAudioInput() {
while (_inputRingBuffer.samplesAvailable() >= inputSamplesRequired) {
const int numNetworkBytes = _isStereoInput
? AudioConstants::NETWORK_FRAME_BYTES_STEREO
? AudioConstants::NETWORK_FRAME_BYTES_STEREO`
: AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL;
const int numNetworkSamples = _isStereoInput
? AudioConstants::NETWORK_FRAME_SAMPLES_STEREO
@ -846,57 +844,49 @@ void AudioClient::handleAudioInput() {
PacketType::Value packetType;
if (_lastInputLoudness == 0) {
packetType = PacketTypeSilentAudioFrame;
_audioPacket->setType(PacketType::SilentAudioFrame);
} else {
if (_shouldEchoToServer) {
packetType = PacketTypeMicrophoneAudioWithEcho;
_audioPacket->setType(PacketType::MicrophoneAudioWithEcho);
} else {
packetType = PacketTypeMicrophoneAudioNoEcho;
_audioPacket->setType(PacketType::MicrophoneAudioNoEcho);
}
}
char* currentPacketPtr = audioDataPacket + nodeList->populatePacketHeader(audioDataPacket, packetType);
// seek to the beginning of the audio packet payload
_audioPacket->seek(0);
// pack sequence number
memcpy(currentPacketPtr, &_outgoingAvatarAudioSequenceNumber, sizeof(quint16));
currentPacketPtr += sizeof(quint16);
// reset the size used in this packet so it will be correct once we are done writing
_audioPacket->setSizeUsed(0);
if (packetType == PacketTypeSilentAudioFrame) {
// write sequence number
_audioPacket->write(&_outgoingAvatarAudioSequenceNumber, sizeof(quint16));
if (packetType == PacketType::SilentAudioFrame) {
// pack num silent samples
quint16 numSilentSamples = numNetworkSamples;
memcpy(currentPacketPtr, &numSilentSamples, sizeof(quint16));
currentPacketPtr += sizeof(quint16);
// memcpy the three float positions
memcpy(currentPacketPtr, &headPosition, sizeof(headPosition));
currentPacketPtr += (sizeof(headPosition));
// memcpy our orientation
memcpy(currentPacketPtr, &headOrientation, sizeof(headOrientation));
currentPacketPtr += sizeof(headOrientation);
_audioPacket->write(&numSilentSamples, sizeof(quint16));
} else {
// set the mono/stereo byte
*currentPacketPtr++ = isStereo;
_audioPacket->write(&isStereo, sizeof(isStereo));
}
// memcpy the three float positions
memcpy(currentPacketPtr, &headPosition, sizeof(headPosition));
currentPacketPtr += (sizeof(headPosition));
// pack the three float positions
_audioPacket->write(&headPosition, sizeof(headPosition));
// memcpy our orientation
memcpy(currentPacketPtr, &headOrientation, sizeof(headOrientation));
currentPacketPtr += sizeof(headOrientation);
// pack the orientation
_audioPacket->write(&headOrientation, sizeof(headOrientation));
if (packetType != PacketType::SilentAudioFrame) {
// audio samples have already been packed (written to networkAudioSamples)
currentPacketPtr += numNetworkBytes;
_audioPacket->setSizeUsed(_audioPacket->getSizeUsed() + numNetworkBytes);
}
_stats.sentPacket();
nodeList->flagTimeForConnectionStep(LimitedNodeList::ConnectionStep::SendAudioPacket);
int packetBytes = currentPacketPtr - audioDataPacket;
nodeList->writeDatagram(audioDataPacket, packetBytes, audioMixer);
nodeList->sendUnreliablePacket(_audioPacket, audioMixer);
_outgoingAvatarAudioSequenceNumber++;
}
}

View file

@ -308,6 +308,8 @@ private:
void checkDevices();
bool _hasReceivedFirstPacket = false;
std::unique_ptr<NLPacket> _audioPacket;
};

View file

@ -31,7 +31,7 @@ AudioIOStats::AudioIOStats(MixedProcessedAudioStream* receivedAudioStream) :
_lastSentAudioPacket(0),
_packetSentTimeGaps(1, APPROXIMATELY_30_SECONDS_OF_AUDIO_PACKETS)
{
}
AudioStreamStats AudioIOStats::getMixerDownstreamStats() const {
@ -40,13 +40,13 @@ AudioStreamStats AudioIOStats::getMixerDownstreamStats() const {
void AudioIOStats::reset() {
_receivedAudioStream->resetStats();
_mixerAvatarStreamStats = AudioStreamStats();
_mixerInjectedStreamStatsMap.clear();
_audioInputMsecsReadStats.reset();
_inputRingBufferMsecsAvailableStats.reset();
_audioOutputMsecsUnplayedStats.reset();
_packetSentTimeGaps.reset();
}
@ -59,32 +59,32 @@ void AudioIOStats::sentPacket() {
quint64 now = usecTimestampNow();
quint64 gap = now - _lastSentAudioPacket;
_packetSentTimeGaps.update(gap);
_lastSentAudioPacket = now;
}
}
void AudioIOStats::parseAudioStreamStatsPacket(const QByteArray& packet) {
int numBytesPacketHeader = numBytesForPacketHeader(packet);
const char* dataAt = packet.constData() + numBytesPacketHeader;
// parse the appendFlag, clear injected audio stream stats if 0
quint8 appendFlag = *(reinterpret_cast<const quint16*>(dataAt));
dataAt += sizeof(quint8);
if (!appendFlag) {
_mixerInjectedStreamStatsMap.clear();
}
// parse the number of stream stats structs to follow
quint16 numStreamStats = *(reinterpret_cast<const quint16*>(dataAt));
dataAt += sizeof(quint16);
// parse the stream stats
AudioStreamStats streamStats;
for (quint16 i = 0; i < numStreamStats; i++) {
memcpy(&streamStats, dataAt, sizeof(AudioStreamStats));
dataAt += sizeof(AudioStreamStats);
if (streamStats._streamType == PositionalAudioStream::Microphone) {
_mixerAvatarStreamStats = streamStats;
} else {
@ -94,40 +94,35 @@ void AudioIOStats::parseAudioStreamStatsPacket(const QByteArray& packet) {
}
void AudioIOStats::sendDownstreamAudioStatsPacket() {
auto audioIO = DependencyManager::get<AudioClient>();
// since this function is called every second, we'll sample for some of our stats here
_inputRingBufferMsecsAvailableStats.update(audioIO->getInputRingBufferMsecsAvailable());
_audioOutputMsecsUnplayedStats.update(audioIO->getAudioOutputMsecsUnplayed());
// also, call _receivedAudioStream's per-second callback
_receivedAudioStream->perSecondCallbackForUpdatingStats();
auto nodeList = DependencyManager::get<NodeList>();
char packet[MAX_PACKET_SIZE];
// pack header
int numBytesPacketHeader = nodeList->populatePacketHeader(packet, PacketTypeAudioStreamStats);
char* dataAt = packet + numBytesPacketHeader;
// pack append flag
quint8 appendFlag = 0;
memcpy(dataAt, &appendFlag, sizeof(quint8));
dataAt += sizeof(quint8);
// pack number of stats packed
quint16 numStreamStatsToPack = 1;
memcpy(dataAt, &numStreamStatsToPack, sizeof(quint16));
dataAt += sizeof(quint16);
// pack downstream audio stream stats
AudioStreamStats stats = _receivedAudioStream->getAudioStreamStats();
memcpy(dataAt, &stats, sizeof(AudioStreamStats));
dataAt += sizeof(AudioStreamStats);
int statsPacketSize = sizeof(appendFlag) + sizeof(numStreamStatsToPack) + sizeof(stats);
auto statsPacket { NLPacket::create(PacketType::AudioStreamStats, statsPacketSize); }
// pack append flag
statsPacket->write(&appendFlag, sizeof(appendFlag));
// pack number of stats packed
statsPacket->write(&numStreamStatsToPack, sizeof(numStreamStatsToPack));
// pack downstream audio stream stats
statsPacket->write(&stats, sizeof(stats));
// send packet
SharedNodePointer audioMixer = nodeList->soloNodeOfType(NodeType::AudioMixer);
nodeList->writeDatagram(packet, dataAt - packet, audioMixer);
nodeList->sendPacket(packet, audioMixer);
}

View file

@ -552,6 +552,7 @@ int NodeList::processDomainServerList(const QByteArray& packet) {
packetStream >> newUUID;
setSessionUUID(newUUID);
// TODO: when fixing this read these are actually chars now, not bools
bool thisNodeCanAdjustLocks;
packetStream >> thisNodeCanAdjustLocks;
setThisNodeCanAdjustLocks(thisNodeCanAdjustLocks);