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Merge pull request #15988 from ctrlaltdavid/DOC-98
DOC-98, DOC-114: PlatformInfo API changes JSDoc
This commit is contained in:
commit
93d5d9bd3f
3 changed files with 249 additions and 96 deletions
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@ -15,7 +15,7 @@
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class QScriptValue;
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/**jsdoc
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* The <code>PlatformInfo</code> API provides information about the computer and controllers being used.
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* The <code>PlatformInfo</code> API provides information about the hardware platform being used.
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*
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* @namespace PlatformInfo
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*
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@ -31,6 +31,21 @@ public:
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PlatformInfoScriptingInterface();
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virtual ~PlatformInfoScriptingInterface();
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/**jsdoc
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* <p>The platform tier of a computer is an indication of its rendering capability.</p>
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* <table>
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* <thead>
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* <tr><th>Value</th><th>Name</th><th>Description</th></tr>
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* </thead>
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* <tbody>
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* <tr><td><code>0</code></td><td>UNKNOWN</td><td>Unknown rendering capability.</td></tr>
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* <tr><td><code>1</code></td><td>LOW</td><td>Low-end PC, capable of rendering low-quality graphics.</td></tr>
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* <tr><td><code>2</code></td><td>MID</td><td>Business-class PC, capable of rendering medium-quality graphics.</td></tr>
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* <tr><td><code>3</code></td><td>HIGH</td><td>High-end PC, capable of rendering high-quality graphics.</td></tr>
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* </tbody>
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* </table>
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* @typedef {number} PlatformInfo.PlatformTier
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*/
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// Platform tier enum type
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enum PlatformTier {
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UNKNOWN = platform::Profiler::Tier::UNKNOWN,
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@ -50,23 +65,18 @@ public slots:
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/**jsdoc
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* Gets the operating system type.
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* @function PlatformInfo.getOperatingSystemType
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* @returns {string} <code>"WINDOWS"</code>, <code>"MACOS"</code>, or <code>"UNKNOWN"</code>.
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* @returns {string} The operating system type: <code>"WINDOWS"</code>, <code>"MACOS"</code>, or <code>"UNKNOWN"</code>.
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* @deprecated This function is deprecated and will be removed.
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* use getComputer()["OS"] instead
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* Use <code>JSON.parse({@link PlatformInfo.getComputer|PlatformInfo.getComputer()}).OS</code> instead.
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*/
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QString getOperatingSystemType();
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/**jsdoc
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* Gets information on the CPU.
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* Gets information on the CPU model.
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* @function PlatformInfo.getCPUBrand
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* @returns {string} Information on the CPU.
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* @example <caption>Report the CPU being used.</caption>
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* print("CPU: " + PlatformInfo.getCPUBrand());
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* // Example: Intel(R) Core(TM) i7-7820HK CPU @ 2.90GHz
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* @deprecated This function is deprecated and will be removed.
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* use getNumCPUs() to know the number of CPUs in the hardware, at least one is expected
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* use getCPU(0)["vendor"] to get the brand of the vendor
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* use getCPU(0)["model"] to get the model name of the cpu
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* Use <code>JSON.parse({@link PlatformInfo.getCPU|PlatformInfo.getCPU(0)}).model</code> instead.
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*/
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QString getCPUBrand();
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@ -75,27 +85,27 @@ public slots:
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* @function PlatformInfo.getNumLogicalCores
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* @returns {number} The number of logical CPU cores.
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* @deprecated This function is deprecated and will be removed.
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* use getCPU(0)["numCores"] instead
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* Use <code>JSON.parse({@link PlatformInfo.getCPU|PlatformInfo.getCPU(0)}).numCores</code> instead.
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*/
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unsigned int getNumLogicalCores();
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/**jsdoc
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* Returns the total system memory in megabytes.
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* Gets the total amount of usable physical memory, in MB.
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* @function PlatformInfo.getTotalSystemMemoryMB
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* @returns {number} The total system memory in megabytes.
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* @deprecated This function is deprecated and will be removed.
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* use getMemory()["memTotal"] instead
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* Use <code>JSON.parse({@link PlatformInfo.getMemory|PlatformInfo.getMemory()}).memTotal</code> instead.
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*/
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int getTotalSystemMemoryMB();
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/**jsdoc
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* Gets the graphics card type.
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* Gets the model of the graphics card currently being used.
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* @function PlatformInfo.getGraphicsCardType
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* @returns {string} The graphics card type.
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* @returns {string} The model of the graphics card currently being used.
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* @deprecated This function is deprecated and will be removed.
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* use getNumGPUs() to know the number of GPUs in the hardware, at least one is expected
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* use getGPU(getMasterGPU())["vendor"] to get the brand of the vendor
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* use getGPU(getMasterGPU())["model"] to get the model name of the gpu
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* Use <code>JSON.parse({@link PlatformInfo.getGPU|PlatformInfo.getGPU(}
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* {@link PlatformInfo.getMasterGPU|PlatformInfo.getMasterGPU() )}).model</code>
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* instead.
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*/
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QString getGraphicsCardType();
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@ -117,139 +127,150 @@ public slots:
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* Checks whether HTML on 3D surfaces (e.g., Web entities) is supported.
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* @function PlatformInfo.has3DHTML
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* @returns {boolean} <code>true</code> if the current display supports HTML on 3D surfaces, <code>false</code> if it
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* doesn't.
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* doesn't.
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*/
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bool has3DHTML();
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/**jsdoc
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* Checks whether Interface is running on a stand-alone HMD device (CPU incorporated into the HMD display).
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* @function PlatformInfo.isStandalone
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* @returns {boolean} <code>true</code> if Interface is running on a stand-alone device, <code>false</code> if it isn't.
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* @returns {boolean} <code>true</code> if Interface is running on a stand-alone HMD device, <code>false</code> if it isn't.
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*/
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bool isStandalone();
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/**jsdoc
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* Get the number of CPUs.
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* @function PlatformInfo.getNumCPUs
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* @returns {number} The number of CPUs detected on the hardware platform.
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*/
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* Gets the number of CPUs.
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* @function PlatformInfo.getNumCPUs
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* @returns {number} The number of CPUs.
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*/
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int getNumCPUs();
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/**jsdoc
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* Get the index of the master CPU.
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* @function PlatformInfo.getMasterCPU
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* @returns {number} The index of the master CPU detected on the hardware platform.
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*/
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* Gets the index number of the master CPU.
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* @function PlatformInfo.getMasterCPU
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* @returns {number} The index of the master CPU.
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*/
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int getMasterCPU();
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/**jsdoc
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* Get the description of the CPU at the index parameter
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* expected fields are:
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* - cpuVendor...
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* @param index The index of the CPU of the platform
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* @function PlatformInfo.getCPU
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* @returns {string} The CPU description json field
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*/
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* Gets the platform description of a CPU.
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* @function PlatformInfo.getCPU
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* @param {number} index - The index number of the CPU.
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* @returns {string} The CPU's {@link PlatformInfo.CPUDescription|CPUDescription} information as a JSON string.
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* @example <caption>Report details of the computer's CPUs.</caption>
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* var numCPUs = PlatformInfo.getNumCPUs();
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* print("Number of CPUs: " + numCPUs);
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* for (var i = 0; i < numCPUs; i++) {
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* var cpuDescription = PlatformInfo.getCPU(i);
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* print("CPU " + i + ": " + cpuDescription);
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* }
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*/
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QString getCPU(int index);
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/**jsdoc
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* Get the number of GPUs.
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* Gets the number of GPUs.
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* @function PlatformInfo.getNumGPUs
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* @returns {number} The number of GPUs detected on the hardware platform.
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* @returns {number} The number of GPUs.
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*/
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int getNumGPUs();
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/**jsdoc
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* Get the index of the master GPU.
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* @function PlatformInfo.getMasterGPU
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* @returns {number} The index of the master GPU detected on the hardware platform.
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*/
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* Gets the index number of the master GPU.
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* @function PlatformInfo.getMasterGPU
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* @returns {number} The index of the master GPU.
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*/
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int getMasterGPU();
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/**jsdoc
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* Get the description of the GPU at the index parameter
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* expected fields are:
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* - vendor, model...
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* @param index The index of the GPU of the platform
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* Gets the platform description of a GPU.
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* @param {number} index - The index number of the GPU.
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* @function PlatformInfo.getGPU
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* @returns {string} The GPU description json field
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* @returns {string} The GPU's {@link PlatformInfo.GPUDescription|GPUDescription} information as a JSON string.
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* @example <caption>Report details of the computer's GPUs.</caption>
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* var numGPUs = PlatformInfo.getNumGPUs();
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* print("Number of GPUs: " + numGPUs);
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* for (var i = 0; i < numGPUs; i++) {
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* var gpuDescription = PlatformInfo.getGPU(i);
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* print("GPU " + i + ": " + gpuDescription);
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* }
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*/
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QString getGPU(int index);
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/**jsdoc
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* Get the number of Displays.
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* @function PlatformInfo.getNumDisplays
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* @returns {number} The number of Displays detected on the hardware platform.
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*/
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* Gets the number of displays.
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* @function PlatformInfo.getNumDisplays
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* @returns {number} The number of displays.
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*/
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int getNumDisplays();
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/**jsdoc
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* Get the index of the master Display.
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* @function PlatformInfo.getMasterDisplay
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* @returns {number} The index of the master Display detected on the hardware platform.
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*/
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* Gets the index number of the master display.
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* @function PlatformInfo.getMasterDisplay
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* @returns {number} The index of the master display.
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*/
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int getMasterDisplay();
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/**jsdoc
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* Get the description of the Display at the index parameter
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* expected fields are:
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* - DisplayVendor...
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* @param index The index of the Display of the platform
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* @function PlatformInfo.getDisplay
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* @returns {string} The Display description json field
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*/
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* Gets the platform description of a display.
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* @param {number} index - The index number of the display.
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* @function PlatformInfo.getDisplay
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* @returns {string} The display's {@link PlatformInfo.DisplayDescription|DisplayDescription} information as a JSON string.
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* @example <caption>Report details of the systems's displays.</caption>
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* var numDisplays = PlatformInfo.getNumDisplays();
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* print("Number of displays: " + numDisplays);
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* for (var i = 0; i < numDisplays; i++) {
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* var displayDescription = PlatformInfo.getDisplay(i);
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* print("Display " + i + ": " + displayDescription);
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* }
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*/
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QString getDisplay(int index);
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/**jsdoc
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* Get the description of the Memory
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* expected fields are:
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* - MemoryVendor...
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* @function PlatformInfo.getMemory
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* @returns {string} The Memory description json field
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*/
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* Gets the platform description of computer memory.
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* @function PlatformInfo.getMemory
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* @returns {string} The computer's {@link PlatformInfo.MemoryDescription|MemoryDescription} information as a JSON string.
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* @example <caption>Report details of the computer's memory.</caption>
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* print("Memory: " + PlatformInfo.getMemory());
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*/
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QString getMemory();
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/**jsdoc
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* Get the description of the Computer
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* expected fields are:
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* - ComputerVendor...
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* @function PlatformInfo.getComputer
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* @returns {string} The Computer description json field
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*/
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* Gets the platform description of the computer.
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* @function PlatformInfo.getComputer
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* @returns {string} The {@link PlatformInfo.ComputerDescription|ComputerDescription} information as a JSON string.
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*/
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QString getComputer();
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/**jsdoc
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* Get the complete description of the Platform as an aggregated Json
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* The expected object description is:
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* { "computer": {...}, "memory": {...}, "cpus": [{...}, ...], "gpus": [{...}, ...], "displays": [{...}, ...] }
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* @function PlatformInfo.getPlatform
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* @returns {string} The Platform description json field
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*/
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* Gets the complete description of the computer as a whole.
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* @function PlatformInfo.getPlatform
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* @returns {string} The {@link PlatformInfo.PlatformDescription|PlatformDescription} information as a JSON string.
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*/
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QString getPlatform();
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/**jsdoc
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* Get the Platform TIer profiled on startup of the Computer
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* Platform Tier is an integer/enum value:
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* UNKNOWN = 0, LOW = 1, MID = 2, HIGH = 3
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* @function PlatformInfo.getTierProfiled
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* @returns {number} The Platform Tier profiled on startup.
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*/
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* Gets the platform tier of the computer, profiled at Interface start-up.
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* @function PlatformInfo.getTierProfiled
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* @returns {PlatformInfo.PlatformTier} The platform tier of the computer.
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* @example <caption>Report the platform tier of the computer.</caption>
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* var platformTier = PlatformInfo.getTierProfiled();
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* var platformTierName = PlatformInfo.getPlatformTierNames()[platformTier];
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* print("Platform tier: " + platformTier + ", " + platformTierName);
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*/
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PlatformTier getTierProfiled();
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/**jsdoc
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* Get the Platform Tier possible Names as an array of strings
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* Platform Tier names are:
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* [ "UNKNOWN", "LOW", "MID", "HIGH" ]
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* @function PlatformInfo.getPlatformTierNames
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* @returns {string} The array of names matching the number returned from PlatformInfo.getTierProfiled
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*/
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* Gets the names of the possible platform tiers, per {@link PlatformInfo.PlatformTier}.
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* @function PlatformInfo.getPlatformTierNames
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* @returns {string[]} The names of the possible platform tiers.
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*/
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QStringList getPlatformTierNames();
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/**jsdoc
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* Gets whether the current hardware can render using the Deferred method.
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* @function PlatformInfo.isRenderMethodDeferredCapable
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* @returns {bool} <code>true</code> if the current hardware can render using the Deferred method; <code>false</code> otherwise.
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*/
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* Gets whether the current hardware can use deferred rendering.
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* @function PlatformInfo.isRenderMethodDeferredCapable
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* @returns {boolean} <code>true</code> if the current hardware can use deferred rendering, <code>false</code> if it can't.
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*/
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bool isRenderMethodDeferredCapable();
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};
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@ -10,19 +10,52 @@
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#include "../Platform.h"
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#include "../PlatformKeys.h"
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/**jsdoc
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* Information on the computer platform as a whole.
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* @typedef {object} PlatformInfo.PlatformDescription
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* @property {PlatformInfo.ComputerDescription} computer - Information on the computer.
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* @property {PlatformInfo.CPUDescription[]} cpus - Information on the computer's CPUs.
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* @property {PlatformInfo.DisplayDescription[]} displays - Information on the computer's displays.
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* @property {PlatformInfo.GPUDescription[]} gpus - Information on the computer's GPUs.
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* @property {PlatformInfo.GraphicsAPIDescription[]} graphicsAPIs - Information on the computer's graphics APIs.
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* @property {PlatformInfo.MemoryDescription} memory - Information on the computer's memory.
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* @property {PlatformInfo.NICDescription} nics - Information on the computer's network cards.
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*/
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namespace platform { namespace keys {
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const char* UNKNOWN = "UNKNOWN";
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/**jsdoc
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* Information on a CPU.
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* @typedef {object} PlatformInfo.CPUDescription
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* @property {string} vendor - The CPU vendor (e.g., <code>"Intel"</code> or <code>"AMD"</code>).
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* @property {string} model - The CPU model.
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* @property {number} numCores - The number of logical cores.
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* @property {boolean} isMaster - <code>true</code> if the CPU is the "master" or primary CPU, <code>false</code> or
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* <code>undefined</code> if it isn't.
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*/
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namespace cpu {
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const char* vendor = "vendor";
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const char* vendor_Intel = "Intel";
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const char* vendor_AMD = "AMD";
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const char* model = "model";
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const char* clockSpeed = "clockSpeed";
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const char* clockSpeed = "clockSpeed"; // FIXME: Not used.
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const char* numCores = "numCores";
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const char* isMaster = "isMaster";
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}
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/**jsdoc
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* Information on a GPU.
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* @typedef {object} PlatformInfo.GPUDescription
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* @property {string} vendor - The GPU vendor (e.g., <code>"NVIDIA"</code>, <code>"AMD"</code>, or <code>"Intel"</code>).
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* @property {string} model - The GPU model.
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* @property {string} driver - The GPU driver version.
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* @property {number} videoMemory - The size of the GPU's video memory, in MB.
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* @property {number[]} displays - The index numbers of the displays currently being driven by the GPU. An empty array if
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* the GPU is currently not driving any displays.
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* @property {boolean} isMaster - <code>true</code> if the GPU is the "master" or primary GPU, <code>false</code> or
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* <code>undefined</code> if it isn't.
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*/
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namespace gpu {
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const char* vendor = "vendor";
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const char* vendor_NVIDIA = "NVIDIA";
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@ -35,6 +68,45 @@ namespace platform { namespace keys {
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const char* displays = "displays";
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const char* isMaster = "isMaster";
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}
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/**jsdoc
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* Information on a graphics API.
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* @typedef {object} PlatformInfo.GraphicsAPIDescription
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* @property {string} name - The name of the graphics API.
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* @property {string} version - The version of the graphics API.
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*
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* @property {string} [renderer] - If an OpenGL API, then the graphics card that performs the rendering.
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* @property {string} [vendor] - If an OpenGL API, then the OpenGL vendor.
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* @property {string} [shadingLanguageVersion] - If an OpenGL API, then the shading language version.
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* @property {string[]} [extensions] - If an OpenGL API, then the list of OpenGL extensions supported.
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*
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* @property {PlatformInfo.VulkanAPIDescription[]} [devices] - If a Vulkan API, then the devices provided in the API.
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*/
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/**jsdoc
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* Information on a Vulkan graphics API.
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* @typedef {object} PlatformInfo.VulkanAPIDescription
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* @property {string}
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* @property {string} driverVersion - The driver version.
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* @property {string} apiVersion - The API version.
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* @property {string} deviceType - The device type.
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* @property {string} vendor - The device vendor.
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* @property {string} name - The device name.
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* @property {string[]} extensions - The list of Vulkan extensions supported.
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* @property {PlatformInfo.VulkanQueueDescription[]} queues - The Vulkan queues available.
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* @property {PlatformInfo.VulkanHeapDescription[]} heaps - The Vulkan heaps available.
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*/
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/**jsdoc
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* Information on a Vulkan queue.
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* @typedef {object} PlatformInfo.VulkanQueueDescription
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||||
* @property {string} flags - The Vulkan queue flags.
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* @property {number} count - The queue count.
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*/
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/**jsdoc
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||||
* Information on a Vulkan heap.
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||||
* @typedef {object} PlatformInfo.VulkanHeapDescription
|
||||
* @property {string} flags - The Vulkan heap flags.
|
||||
* @property {number} size - The heap size.
|
||||
*/
|
||||
namespace graphicsAPI {
|
||||
const char* name = "name";
|
||||
const char* version = "version";
|
||||
|
@ -74,10 +146,38 @@ namespace platform { namespace keys {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**jsdoc
|
||||
* Information on a network card.
|
||||
* @typedef {object} PlatformInfo.NICDescription
|
||||
* @property {string} name - The name of the network card.
|
||||
* @property {string} mac - The MAC address of the network card.
|
||||
*/
|
||||
namespace nic {
|
||||
const char* mac = "mac";
|
||||
const char* name = "name";
|
||||
}
|
||||
|
||||
/**jsdoc
|
||||
* Information on a display.
|
||||
* @typedef {object} PlatformInfo.DisplayDescription
|
||||
* @property {string} description - The display's description.
|
||||
* @property {string} deviceName - The display's device name.
|
||||
* @property {number} boundsLeft - The pixel coordinate of the left edge of the display (e.g., <code>0</code>).
|
||||
* @property {number} boundsRight - The pixel coordinate of the right edge of the display (e.g., <code>1920</code>).
|
||||
* @property {number} boundsTop - The pixel coordinate of the top edge of the display (e.g., <code>0</code>).
|
||||
* @property {number} boundsBottom - The pixel coordinate of the bottom edge of the display (e.g., <code>1080</code>).
|
||||
* @property {number} gpu - The index number of the GPU that's driving the display.
|
||||
* @property {number} ppi - The physical dots per inch of the display.
|
||||
* @property {number} ppiDesktop - The logical dots per inch of the desktop as used by the operating system.
|
||||
* @property {number} physicalWidth - The physical width of the display, in inches.
|
||||
* @property {number} physicalHeight - The physical height of the display, in inches.
|
||||
* @property {number} modeRefreshrate - The refresh rate of the current display mode, in Hz.
|
||||
* @property {number} modeWidth - The width of the current display mode, in pixels.
|
||||
* @property {number} modeHeight - The height of the current display mode, in pixels.
|
||||
* @property {boolean} isMaster - <code>true</code> if the GPU is the "master" or primary display, <code>false</code> or
|
||||
* <code>undefined</code> if it isn't.
|
||||
*/
|
||||
namespace display {
|
||||
const char* description = "description";
|
||||
const char* name = "deviceName";
|
||||
|
@ -95,9 +195,40 @@ namespace platform { namespace keys {
|
|||
const char* modeHeight = "modeHeight";
|
||||
const char* isMaster = "isMaster";
|
||||
}
|
||||
|
||||
/**jsdoc
|
||||
* Information on the computer's memory.
|
||||
* @typedef {object} PlatformInfo.MemoryDescription
|
||||
* @property {number} memTotal - The total amount of usable physical memory, in MB.
|
||||
*/
|
||||
namespace memory {
|
||||
const char* memTotal = "memTotal";
|
||||
}
|
||||
|
||||
/**jsdoc
|
||||
* Information on the computer.
|
||||
* @typedef {object} PlatformInfo.ComputerDescription
|
||||
* @property {PlatformInfo.ComputerOS} OS - The operating system.
|
||||
* @property {string} OSversion - The operating system version.
|
||||
* @property {string} vendor - The computer vendor.
|
||||
* @property {string} model - The computer model.
|
||||
* @property {PlatformInfo.PlatformTier} profileTier - The platform tier of the computer, profiled at Interface start-up.
|
||||
*/
|
||||
/**jsdoc
|
||||
* <p>The computer operating system.</p>
|
||||
* <table>
|
||||
* <thead>
|
||||
* <tr><th>Value</th><th>Description</th></tr>
|
||||
* </thead>
|
||||
* <tbody>
|
||||
* <tr><td><code>"WINDOWS"</code></td><td>Windows.</td></tr>
|
||||
* <tr><td><code>"MACOS"</code></td><td>Mac OS.</td></tr>
|
||||
* <tr><td><code>"LINUX"</code></td><td>Linux.</td></tr>
|
||||
* <tr><td><code>"ANDROID"</code></td><td>Android.</td></tr>
|
||||
* </tbody>
|
||||
* </table>
|
||||
* @typedef {string} PlatformInfo.ComputerOS
|
||||
*/
|
||||
namespace computer {
|
||||
const char* OS = "OS";
|
||||
const char* OS_WINDOWS = "WINDOWS";
|
||||
|
|
|
@ -56,6 +56,7 @@ exports.handlers = {
|
|||
'../../libraries/networking/src',
|
||||
'../../libraries/octree/src',
|
||||
'../../libraries/physics/src',
|
||||
'../../libraries/platform/src/platform/backend',
|
||||
'../../libraries/plugins/src/plugins',
|
||||
'../../libraries/pointers/src',
|
||||
'../../libraries/render-utils/src',
|
||||
|
|
Loading…
Reference in a new issue