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make oculus plugin use static glew

This commit is contained in:
Brad Hefta-Gaub 2015-11-01 15:48:01 -08:00
parent b9d60e803b
commit 92bcd9ca9e

View file

@ -8,6 +8,9 @@
if (WIN32)
# we're using static GLEW, so define GLEW_STATIC
add_definitions(-DGLEW_STATIC)
set(TARGET_NAME oculus)
setup_hifi_plugin()
link_hifi_libraries(shared gl plugins display-plugins)