mirror of
https://github.com/lubosz/overte.git
synced 2025-04-23 17:54:00 +02:00
ParticleEffectEntityItem should not be in physics simulation
This commit is contained in:
parent
81f960a4bd
commit
8e6394c95f
1 changed files with 2 additions and 0 deletions
|
@ -231,6 +231,8 @@ public:
|
|||
EntityPropertyFlags& propertyFlags, bool overwriteLocalData,
|
||||
bool& somethingChanged) override;
|
||||
|
||||
bool shouldBePhysical() const override { return false; }
|
||||
|
||||
void setColor(const glm::u8vec3& value);
|
||||
glm::u8vec3 getColor() const { return _particleProperties.color.gradient.target; }
|
||||
|
||||
|
|
Loading…
Reference in a new issue