out-of-line inline's for performance critical member functions

This commit is contained in:
Craig Hansen-Sturm 2014-09-15 18:38:36 -07:00
parent d8a4d71b08
commit 8de32f1170

View file

@ -23,67 +23,41 @@ class AudioSourceTone
float32_t _yq1;
float32_t _y1;
void updateCoefficients() {
_omega = _frequency / _sampleRate * TWO_PI;
_epsilon = 2.0f * sinf(_omega / 2.0f);
_yq1 = cosf(-1.0f * _omega);
_y1 = sinf(+1.0f * _omega);
}
void updateCoefficients();
public:
AudioSourceTone() {
initialize();
}
AudioSourceTone();
~AudioSourceTone();
~AudioSourceTone() {
finalize();
}
void initialize() {
const float32_t FREQUENCY_220_HZ = 220.0f;
const float32_t GAIN_MINUS_3DB = 0.708f;
setParameters(SAMPLE_RATE, FREQUENCY_220_HZ, GAIN_MINUS_3DB);
}
void finalize() {
}
void reset() {
}
void initialize();
void finalize();
void reset();
void setParameters(const float32_t sampleRate, const float32_t frequency, const float32_t amplitude) {
_sampleRate = std::max(sampleRate, 1.0f);
_frequency = std::max(frequency, 1.0f);
_amplitude = std::max(amplitude, 1.0f);
updateCoefficients();
}
void setParameters(const float32_t sampleRate, const float32_t frequency, const float32_t amplitude);
void getParameters(float32_t& sampleRate, float32_t& frequency, float32_t& amplitude);
void getParameters(float32_t& sampleRate, float32_t& frequency, float32_t& amplitude) {
sampleRate = _sampleRate;
frequency = _frequency;
amplitude = _amplitude;
}
void render(AudioBufferFloat32& frameBuffer);
};
void render(AudioBufferFloat32& frameBuffer) {
inline void AudioSourceTone::render(AudioBufferFloat32& frameBuffer) {
float32_t** samples = frameBuffer.getFrameData();
float32_t yq;
float32_t y;
for (uint16_t i = 0; i < frameBuffer.getFrameCount(); ++i) {
float32_t** samples = frameBuffer.getFrameData();
float32_t yq;
float32_t y;
for (uint16_t i = 0; i < frameBuffer.getFrameCount(); ++i) {
yq = _yq1 - (_epsilon * _y1);
y = _y1 + (_epsilon * yq);
// update delays
_yq1 = yq;
_y1 = y;
for (uint16_t j = 0; j < frameBuffer.getChannelCount(); ++j) {
samples[j][i] = _amplitude * y;
}
yq = _yq1 - (_epsilon * _y1);
y = _y1 + (_epsilon * yq);
// update delays
_yq1 = yq;
_y1 = y;
for (uint16_t j = 0; j < frameBuffer.getChannelCount(); ++j) {
samples[j][i] = _amplitude * y;
}
}
};
}
#endif