mirror of
https://github.com/lubosz/overte.git
synced 2025-04-25 01:03:59 +02:00
out-of-line inline's for performance critical member functions
This commit is contained in:
parent
d8a4d71b08
commit
8de32f1170
1 changed files with 26 additions and 52 deletions
|
@ -23,67 +23,41 @@ class AudioSourceTone
|
|||
float32_t _yq1;
|
||||
float32_t _y1;
|
||||
|
||||
void updateCoefficients() {
|
||||
_omega = _frequency / _sampleRate * TWO_PI;
|
||||
_epsilon = 2.0f * sinf(_omega / 2.0f);
|
||||
_yq1 = cosf(-1.0f * _omega);
|
||||
_y1 = sinf(+1.0f * _omega);
|
||||
}
|
||||
void updateCoefficients();
|
||||
|
||||
public:
|
||||
AudioSourceTone() {
|
||||
initialize();
|
||||
}
|
||||
AudioSourceTone();
|
||||
~AudioSourceTone();
|
||||
|
||||
~AudioSourceTone() {
|
||||
finalize();
|
||||
}
|
||||
|
||||
void initialize() {
|
||||
const float32_t FREQUENCY_220_HZ = 220.0f;
|
||||
const float32_t GAIN_MINUS_3DB = 0.708f;
|
||||
setParameters(SAMPLE_RATE, FREQUENCY_220_HZ, GAIN_MINUS_3DB);
|
||||
}
|
||||
|
||||
void finalize() {
|
||||
}
|
||||
|
||||
void reset() {
|
||||
}
|
||||
void initialize();
|
||||
void finalize();
|
||||
void reset();
|
||||
|
||||
void setParameters(const float32_t sampleRate, const float32_t frequency, const float32_t amplitude) {
|
||||
_sampleRate = std::max(sampleRate, 1.0f);
|
||||
_frequency = std::max(frequency, 1.0f);
|
||||
_amplitude = std::max(amplitude, 1.0f);
|
||||
updateCoefficients();
|
||||
}
|
||||
void setParameters(const float32_t sampleRate, const float32_t frequency, const float32_t amplitude);
|
||||
void getParameters(float32_t& sampleRate, float32_t& frequency, float32_t& amplitude);
|
||||
|
||||
void getParameters(float32_t& sampleRate, float32_t& frequency, float32_t& amplitude) {
|
||||
sampleRate = _sampleRate;
|
||||
frequency = _frequency;
|
||||
amplitude = _amplitude;
|
||||
}
|
||||
void render(AudioBufferFloat32& frameBuffer);
|
||||
};
|
||||
|
||||
void render(AudioBufferFloat32& frameBuffer) {
|
||||
|
||||
inline void AudioSourceTone::render(AudioBufferFloat32& frameBuffer) {
|
||||
float32_t** samples = frameBuffer.getFrameData();
|
||||
float32_t yq;
|
||||
float32_t y;
|
||||
for (uint16_t i = 0; i < frameBuffer.getFrameCount(); ++i) {
|
||||
|
||||
float32_t** samples = frameBuffer.getFrameData();
|
||||
float32_t yq;
|
||||
float32_t y;
|
||||
for (uint16_t i = 0; i < frameBuffer.getFrameCount(); ++i) {
|
||||
|
||||
yq = _yq1 - (_epsilon * _y1);
|
||||
y = _y1 + (_epsilon * yq);
|
||||
|
||||
// update delays
|
||||
_yq1 = yq;
|
||||
_y1 = y;
|
||||
|
||||
for (uint16_t j = 0; j < frameBuffer.getChannelCount(); ++j) {
|
||||
samples[j][i] = _amplitude * y;
|
||||
}
|
||||
yq = _yq1 - (_epsilon * _y1);
|
||||
y = _y1 + (_epsilon * yq);
|
||||
|
||||
// update delays
|
||||
_yq1 = yq;
|
||||
_y1 = y;
|
||||
|
||||
for (uint16_t j = 0; j < frameBuffer.getChannelCount(); ++j) {
|
||||
samples[j][i] = _amplitude * y;
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
|
Loading…
Reference in a new issue