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fixing syntax issues
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parent
5ebbdaca05
commit
8b97d2585a
3 changed files with 3 additions and 9 deletions
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@ -15,12 +15,7 @@
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using namespace gpu;
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using namespace gpu;
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Framebuffer::Framebuffer()
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Framebuffer::~Framebuffer() {
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{
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}
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Framebuffer::~Framebuffer()
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{
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}
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}
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Framebuffer* Framebuffer::create() {
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Framebuffer* Framebuffer::create() {
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@ -149,7 +149,7 @@ protected:
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// Non exposed
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// Non exposed
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Framebuffer(const Framebuffer& framebuffer) {}
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Framebuffer(const Framebuffer& framebuffer) {}
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Framebuffer();
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Framebuffer() {}
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// This shouldn't be used by anything else than the Backend class with the proper casting.
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// This shouldn't be used by anything else than the Backend class with the proper casting.
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mutable GPUObject* _gpuObject = NULL;
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mutable GPUObject* _gpuObject = NULL;
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@ -12,8 +12,7 @@
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#include "GLBackendShared.h"
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#include "GLBackendShared.h"
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GLBackend::GLFramebuffer::GLFramebuffer()
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GLBackend::GLFramebuffer::GLFramebuffer() {}
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{}
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GLBackend::GLFramebuffer::~GLFramebuffer() {
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GLBackend::GLFramebuffer::~GLFramebuffer() {
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if (_fbo != 0) {
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if (_fbo != 0) {
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