Tidy key light property's shadow values JSDoc

This commit is contained in:
David Rowe 2019-07-23 11:28:57 +12:00
parent 6b80a27258
commit 8a6a4041d9

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@ -37,10 +37,10 @@ class ReadBitstreamToTreeParams;
* are cast by avatars, plus {@link Entities.EntityProperties-Model|Model} and
* {@link Entities.EntityProperties-Shape|Shape} entities that have their
* <code>{@link Entities.EntityProperties|canCastShadow}</code> property set to <code>true</code>.
* @property {number} shadowBias=0.5 - The bias of the shadows cast by the light. Use this to fine-tune your shadows to your scene
* to prevent shadow acne and peter panning. In the range <code>0.0</code> &ndash; <code>1.0</code>.
* @property {number} shadowMaxDistance=40.0 - The max distance from your view at which shadows will be computed. Higher values will
* cover more of your scene, but with less precision. In the range <code>1.0</code> &ndash; <code>250.0</code>.
* @property {number} shadowBias=0.5 - The bias of the shadows cast by the light, range <code>0.0</code> &ndash;
* <code>1.0</code>. This fine-tunes shadows cast by the light, to prevent shadow acne and peter panning.
* @property {number} shadowMaxDistance=40.0 - The maximum distance from the camera position at which shadows will be computed,
* range <code>1.0</code> &ndash; <code>250.0</code>. Higher values cover more of the scene but with less precision.
*/
class KeyLightPropertyGroup : public PropertyGroup {
public: