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Merge pull request #16246 from ctrlaltdavid/BUGZ-711
BUGZ-711: Clarify frustum property values used by Entities.findEntitiesInFrustum()
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@ -728,7 +728,8 @@ public slots:
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* Finds all domain and avatar entities whose axis-aligned boxes intersect a search frustum.
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* Finds all domain and avatar entities whose axis-aligned boxes intersect a search frustum.
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* @function Entities.findEntitiesInFrustum
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* @function Entities.findEntitiesInFrustum
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* @param {ViewFrustum} frustum - The frustum to search in. The <code>position</code>, <code>orientation</code>,
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* @param {ViewFrustum} frustum - The frustum to search in. The <code>position</code>, <code>orientation</code>,
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* <code>projection</code>, and <code>centerRadius</code> properties must be specified.
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* <code>projection</code>, and <code>centerRadius</code> properties must be specified. The <code>fieldOfView</code>
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* and <code>aspectRatio</code> properties are not used; these values are specified by the <code>projection</code>.
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* @returns {Uuid[]} An array of entity IDs whose axis-aligned boxes intersect the search frustum. The array is empty if no
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* @returns {Uuid[]} An array of entity IDs whose axis-aligned boxes intersect the search frustum. The array is empty if no
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* entities could be found.
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* entities could be found.
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* @example <caption>Report the number of entities in view.</caption>
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* @example <caption>Report the number of entities in view.</caption>
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