remove debugging code

This commit is contained in:
ZappoMan 2017-04-26 18:36:44 -07:00
parent a26dca73b1
commit 834a447d62
8 changed files with 1 additions and 51 deletions

View file

@ -583,7 +583,6 @@ void Agent::setIsAvatar(bool isAvatar) {
void Agent::sendAvatarIdentityPacket() {
if (_isAvatar) {
auto scriptedAvatar = DependencyManager::get<ScriptableAvatar>();
qDebug() << __FUNCTION__ << "about to call sendIdentityPacket()";
scriptedAvatar->sendIdentityPacket();
}
}

View file

@ -70,15 +70,11 @@ AvatarMixer::~AvatarMixer() {
}
void AvatarMixer::sendIdentityPacket(AvatarMixerClientData* nodeData, const SharedNodePointer& destinationNode) {
qDebug() << __FUNCTION__ << "about to call nodeData->getAvatar().identityByteArray()... for node:" << nodeData->getNodeID() << "destinationNode:" << destinationNode->getUUID();
QByteArray individualData = nodeData->getAvatar().identityByteArray();
individualData.replace(0, NUM_BYTES_RFC4122_UUID, nodeData->getNodeID().toRfc4122());
qDebug() << __FUNCTION__ << "REPLACED " << NUM_BYTES_RFC4122_UUID << "bytes in identityByteArray with:" << nodeData->getNodeID() << ".toRfc4122()...";
auto identityPackets = NLPacketList::create(PacketType::AvatarIdentity, QByteArray(), true, true);
identityPackets->write(individualData);
DependencyManager::get<NodeList>()->sendPacketList(std::move(identityPackets), *destinationNode);
++_sumIdentityPackets;
}
@ -394,7 +390,6 @@ void AvatarMixer::handleRequestsDomainListDataPacket(QSharedPointer<ReceivedMess
}
void AvatarMixer::handleAvatarIdentityPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode) {
qDebug() << __FUNCTION__;
auto start = usecTimestampNow();
auto nodeList = DependencyManager::get<NodeList>();
getOrCreateClientData(senderNode);
@ -406,14 +401,9 @@ void AvatarMixer::handleAvatarIdentityPacket(QSharedPointer<ReceivedMessage> mes
// parse the identity packet and update the change timestamp if appropriate
AvatarData::Identity identity;
qCDebug(avatars) << __FUNCTION__ << "about to call parseAvatarIdentityPacket() for packet from node:" << nodeData->getNodeID();
AvatarData::parseAvatarIdentityPacket(message->getMessage(), identity);
bool identityChanged = false;
bool displayNameChanged = false;
qCDebug(avatars) << __FUNCTION__ << "about to call processAvatarIdentity() node:" << nodeData->getNodeID();
avatar.processAvatarIdentity(identity, identityChanged, displayNameChanged);
if (identityChanged) {
QMutexLocker nodeDataLocker(&nodeData->getMutex());

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@ -67,15 +67,11 @@ void AvatarMixerSlave::processIncomingPackets(const SharedNodePointer& node) {
int AvatarMixerSlave::sendIdentityPacket(const AvatarMixerClientData* nodeData, const SharedNodePointer& destinationNode) {
qDebug() << __FUNCTION__ << "about to call nodeData->getConstAvatarData().identityByteArray()... for node:" << nodeData->getNodeID() << "destinationNode:" << destinationNode->getUUID();
QByteArray individualData = nodeData->getConstAvatarData()->identityByteArray();
individualData.replace(0, NUM_BYTES_RFC4122_UUID, nodeData->getNodeID().toRfc4122()); // FIXME, this looks suspicious
qDebug() << __FUNCTION__ << "REPLACED " << NUM_BYTES_RFC4122_UUID << "bytes in identityByteArray with:" << nodeData->getNodeID() << ".toRfc4122()...";
auto identityPackets = NLPacketList::create(PacketType::AvatarIdentity, QByteArray(), true, true);
identityPackets->write(individualData);
DependencyManager::get<NodeList>()->sendPacketList(std::move(identityPackets), *destinationNode);
_stats.numIdentityPackets++;
return individualData.size();
}
@ -306,11 +302,6 @@ void AvatarMixerSlave::broadcastAvatarData(const SharedNodePointer& node) {
// If the time that the mixer sent AVATAR DATA about Avatar B to Avatar A is BEFORE OR EQUAL TO
// the time that Avatar B flagged an IDENTITY DATA change, send IDENTITY DATA about Avatar B to Avatar A.
if (nodeData->getLastBroadcastTime(otherNode->getUUID()) <= otherNodeData->getIdentityChangeTimestamp()) {
qCDebug(avatars) << __FUNCTION__ << "about to call sendIdentityPacket()"
<< "other node:" << otherNode->getUUID()
<< "destination node:" << nodeData->getNodeID()
<< "nodeData->getLastBroadcastTime(otherNode->getUUID()):" << nodeData->getLastBroadcastTime(otherNode->getUUID())
<< "otherNodeData->getIdentityChangeTimestamp():" << otherNodeData->getIdentityChangeTimestamp();
identityBytesSent += sendIdentityPacket(otherNodeData, node);
}

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@ -5244,7 +5244,6 @@ void Application::nodeActivated(SharedNodePointer node) {
if (node->getType() == NodeType::AvatarMixer) {
// new avatar mixer, send off our identity packet right away
qDebug() << __FUNCTION__ << "about to call... getMyAvatar()->sendIdentityPacket();";
getMyAvatar()->markIdentityDataChanged();
getMyAvatar()->sendIdentityPacket();
getMyAvatar()->resetLastSent();

View file

@ -413,7 +413,6 @@ void MyAvatar::update(float deltaTime) {
Q_ARG(glm::vec3, (halfBoundingBoxDimensions*2.0f)));
if (getIdentityDataChanged()) {
qDebug() << __FUNCTION__ << "about to call... sendIdentityPacket();";
sendIdentityPacket();
}

View file

@ -1489,9 +1489,6 @@ void AvatarData::processAvatarIdentity(const Identity& identity, bool& identityC
return;
}
qCDebug(avatars) << __FUNCTION__ << "got identity packet for avatar " << getSessionUUID()
<< "identity.updatedAt:" << identity.updatedAt << "_identityUpdatedAt:" << _identityUpdatedAt;
if (_firstSkeletonCheck || (identity.skeletonModelURL != cannonicalSkeletonModelURL(emptyURL))) {
setSkeletonModelURL(identity.skeletonModelURL);
identityChanged = true;
@ -1525,7 +1522,6 @@ void AvatarData::processAvatarIdentity(const Identity& identity, bool& identityC
// use the timestamp from this identity, since we want to honor the updated times in "server clock"
// this will overwrite any changes we made locally to this AvatarData's _identityUpdatedAt
_identityUpdatedAt = identity.updatedAt;
qDebug() << __FUNCTION__ << "_identityUpdatedAt:" << _identityUpdatedAt;
}
QByteArray AvatarData::identityByteArray() const {
@ -1534,15 +1530,6 @@ QByteArray AvatarData::identityByteArray() const {
const QUrl& urlToSend = cannonicalSkeletonModelURL(emptyURL); // depends on _skeletonModelURL
_avatarEntitiesLock.withReadLock([&] {
qDebug() << "AvatarData::identityByteArray() ... "
<< "session:" << getSessionUUID()
<< "url:" << urlToSend
<< "displayName:" << _displayName
<< "sessionDisplayName:" << getSessionDisplayNameForTransport()
<< "identityUpdatedAt:" << _identityUpdatedAt;
identityStream << getSessionUUID()
<< urlToSend
<< _attachmentData
@ -1726,29 +1713,16 @@ void AvatarData::sendAvatarDataPacket() {
}
void AvatarData::sendIdentityPacket() {
qDebug() << __FUNCTION__;
auto nodeList = DependencyManager::get<NodeList>();
qDebug() << __FUNCTION__ << "about to call identityByteArray()... for getSessionUUID:" << getSessionUUID();
QByteArray identityData = identityByteArray();
auto packetList = NLPacketList::create(PacketType::AvatarIdentity, QByteArray(), true, true);
packetList->write(identityData);
nodeList->eachMatchingNode(
[&](const SharedNodePointer& node)->bool {
if (node->getType() == NodeType::AvatarMixer) {
qDebug() << "AvatarData::sendIdentityPacket()... found mixer node, node->getActiveSocket():" << node->getActiveSocket()
<< "getPublicSocket()" << node->getPublicSocket()
<< "getLocalSocket()" << node->getLocalSocket()
<< "getSymmetricSocket()" << node->getSymmetricSocket()
<< "getActiveSocket()" << *node->getActiveSocket();
}
return node->getType() == NodeType::AvatarMixer && node->getActiveSocket();
},
[&](const SharedNodePointer& node) {
qDebug() << "AvatarData::sendIdentityPacket()... about to call.... nodeList->sendPacketList(std::move(packetList), *node);";
nodeList->sendPacketList(std::move(packetList), *node);
});

View file

@ -437,8 +437,6 @@ qint64 LimitedNodeList::sendPacketList(std::unique_ptr<NLPacketList> packetList,
qint64 LimitedNodeList::sendPacketList(std::unique_ptr<NLPacketList> packetList, const Node& destinationNode) {
auto activeSocket = destinationNode.getActiveSocket();
if (activeSocket) {
qDebug() << __FUNCTION__ << "activeSocket:" << *activeSocket;
// close the last packet in the list
packetList->closeCurrentPacket();

View file

@ -26,7 +26,7 @@
#include "TCPVegasCC.h"
#include "Connection.h"
#define UDT_CONNECTION_DEBUG
//#define UDT_CONNECTION_DEBUG
class UDTTest;