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working teleporter
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parent
4b4e38a57c
commit
82e074de0f
1 changed files with 300 additions and 59 deletions
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@ -6,86 +6,295 @@
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//release trigger to teleport then exit teleport mode
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//if thumb is release, exit teleport mode
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//v2: show room boundaries when choosing a place to teleport
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//v2: smooth fade screen in/out?
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//v2: haptic feedback
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//v2: particles for parabolic arc to landing spot
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//v2: haptic feedbackasd
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//parabola: point count, point spacing, graphic thickness
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var inTeleportMode = false;
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//Standard.LeftPrimaryThumb
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//Standard.LT
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function ThumbPad(hand) {
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this.hand = hand;
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var _this = this;
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this.buttonPress = function(value) {
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print('jbp pad press: ' + value + " on: " + _this.hand)
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_this.buttonValue = value;
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};
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//create a controller mapping and make sure to disable it when the script is stopped
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var teleportMapping = Controller.newMapping('Hifi-Teleporter-Dev-' + Math.random());
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Script.scriptEnding.connect(teleportMapping.disable);
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// peek at the trigger and thumbs to store their values
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teleportMapping.from(Controller.Standard.RT).peek().to(rightTrigger.buttonPress);
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teleportMapping.from(Controller.Standard.LT).peek().to(leftTrigger.buttonPress);
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teleportMapping.from(Controller.Standard.RightPrimaryThumb).peek().to(rightPad.buttonPress);
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teleportMapping.from(Controller.Standard.LeftPrimaryThumb).peek().to(leftPad.buttonPress);
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function ThumbPad() {
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this.down = function() {
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return _this.buttonValue === 1 ? 1.0 : 0.0;
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};
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}
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ThumbPad.prototype = {
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buttonPress: function(value) {
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print('pad press: ' + value)
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this.buttonValue = value;
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},
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down: function() {
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return this.buttonValue === 0 ? true : false;
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}
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function Trigger(hand) {
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this.hand = hand;
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var _this = this;
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this.buttonPress = function(value) {
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print('jbp trigger press: ' + value + " on: " + _this.hand)
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_this.buttonValue = value;
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};
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this.down = function() {
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return _this.buttonValue === 1 ? 1.0 : 0.0;
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};
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}
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function Trigger() {
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}
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Trigger.prototype = {
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buttonPress: function(value) {
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print('trigger press: ' + value)
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this.buttonValue = value;
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},
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down: function() {
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return this.buttonValue === 0 ? true : false;
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}
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}
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teleportMapping.from(leftPad.down).when(leftTrigger.down).to(teleporter.enterTeleportMode);
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teleportMapping.from(rightPad.down).when(rightTrigger.down).to(teleporter.enterTeleportMode);
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function Teleporter() {
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var _this = this;
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this.targetProps = null;
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this.rightOverlayLine = null;
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this.leftOverlayLine = null;
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this.initialize = function() {
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print('jbp initialize')
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this.createMappings();
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this.disableGrab();
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_this.targetEntity = Entities.addEntity({
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name: 'Hifi-Teleporter-Target-Entity',
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position: MyAvatar.position,
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type: 'Sphere',
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dimensions: {
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x: 0.2,
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y: 0.2,
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z: 0.2
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},
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color: {
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red: 255,
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green: 255,
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blue: 255
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},
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collisionless: true,
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collidesWith: '',
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visible: true
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});
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};
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}
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Teleporter.prototype = {
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enterTeleportMode: function(value) {
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print('value on enter: ' + value);
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},
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exitTeleportMode: function(value) {
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print('value on exit: ' + value);
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},
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teleport: function(value) {
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this.createMappings = function() {
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print('jbp create mappings internal');
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// peek at the trigger and thumbs to store their values
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teleporter.telporterMappingInternalName='Hifi-Teleporter-Internal-Dev-' + Math.random();
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teleporter.teleportMappingInternal = Controller.newMapping(teleporter.telporterMappingInternalName);
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Controller.enableMapping(teleporter.telporterMappingInternalName);
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};
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this.disableMappings = function() {
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print('jbp disable mappings internal')
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Controller.disableMapping(teleporter.telporterMappingInternalName);
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};
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this.enterTeleportMode = function(hand) {
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if (inTeleportMode === true) {
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return
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}
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print('jbp hand on entering teleport mode: ' + hand);
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inTeleportMode = true;
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this.teleportHand = hand;
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this.initialize();
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this.updateConnected = true;
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Script.update.connect(this.update);
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};
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this.exitTeleportMode = function(value) {
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print('jbp value on exit: ' + value);
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this.disableMappings();
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this.rightOverlayOff();
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this.leftOverlayOff();
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Entities.deleteEntity(_this.targetEntity);
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this.enableGrab();
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Script.update.disconnect(this.update);
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this.updateConnected = false;
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inTeleportMode = false;
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};
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this.update = function() {
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//print('in teleporter update')
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if (rightPad.buttonValue === 0 || leftPad.buttonValue === 0) {
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print('JBP THUMB RELEASED SHOULD EXIT')
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_this.exitTeleportMode();
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return;
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}
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if (teleporter.teleportHand === 'left') {
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teleporter.leftRay();
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if (leftTrigger.buttonValue === 0) {
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_this.teleport();
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}
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} else {
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teleporter.rightRay();
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if (rightTrigger.buttonValue === 0) {
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_this.teleport();
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}
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}
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};
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this.rightRay = function() {
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var rightPosition = Vec3.sum(Vec3.multiplyQbyV(MyAvatar.orientation, Controller.getPoseValue(Controller.Standard.RightHand).translation), MyAvatar.position);
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var rightRotation = Quat.multiply(MyAvatar.orientation, Controller.getPoseValue(Controller.Standard.RightHand).rotation)
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var rightPickRay = {
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origin: rightPosition,
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direction: Quat.getUp(rightRotation),
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};
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this.rightPickRay = rightPickRay;
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var location = Vec3.sum(rightPickRay.origin, Vec3.multiply(rightPickRay.direction, 500));
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this.rightLineOn(rightPickRay.origin, location, {
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red: 255,
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green: 0,
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blue: 0
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});
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var rightIntersection = Entities.findRayIntersection(teleporter.rightPickRay, true, [], [this.targetEntity]);
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if (rightIntersection.intersects) {
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this.updateTargetEntity(rightIntersection);
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};
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};
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this.leftRay = function() {
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var leftPosition = Vec3.sum(Vec3.multiplyQbyV(MyAvatar.orientation, Controller.getPoseValue(Controller.Standard.LeftHand).translation), MyAvatar.position);
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var leftRotation = Quat.multiply(MyAvatar.orientation, Controller.getPoseValue(Controller.Standard.LeftHand).rotation)
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var leftPickRay = {
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origin: leftPosition,
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direction: Quat.getUp(leftRotation),
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};
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this.leftPickRay = leftPickRay;
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var location = Vec3.sum(leftPickRay.origin, Vec3.multiply(leftPickRay.direction, 500));
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this.leftLineOn(leftPickRay.origin, location, {
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red: 0,
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green: 255,
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blue: 0
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});
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var leftIntersection = Entities.findRayIntersection(teleporter.leftPickRay, true, [], [this.targetEntity]);
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if (leftIntersection.intersects) {
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this.updateTargetEntity(leftIntersection);
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};
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};
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this.rightLineOn = function(closePoint, farPoint, color) {
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// draw a line
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if (this.rightOverlayLine === null) {
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var lineProperties = {
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lineWidth: 5,
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start: closePoint,
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end: farPoint,
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color: color,
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ignoreRayIntersection: true, // always ignore this
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visible: true,
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alpha: 1
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};
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this.rightOverlayLine = Overlays.addOverlay("line3d", lineProperties);
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} else {
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var success = Overlays.editOverlay(this.rightOverlayLine, {
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lineWidth: 5,
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start: closePoint,
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end: farPoint,
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color: color,
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visible: true,
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ignoreRayIntersection: true, // always ignore this
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alpha: 1
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});
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}
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};
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this.leftLineOn = function(closePoint, farPoint, color) {
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// draw a line
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if (this.leftOverlayLine === null) {
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var lineProperties = {
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lineWidth: 5,
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start: closePoint,
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end: farPoint,
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color: color,
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ignoreRayIntersection: true, // always ignore this
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visible: true,
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alpha: 1
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};
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this.leftOverlayLine = Overlays.addOverlay("line3d", lineProperties);
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} else {
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var success = Overlays.editOverlay(this.leftOverlayLine, {
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lineWidth: 5,
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start: closePoint,
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end: farPoint,
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color: color,
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visible: true,
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ignoreRayIntersection: true, // always ignore this
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alpha: 1
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});
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}
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};
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this.rightOverlayOff = function() {
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if (this.rightOverlayLine !== null) {
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Overlays.deleteOverlay(this.rightOverlayLine);
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this.rightOverlayLine=null;
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}
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};
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this.leftOverlayOff = function() {
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if (this.leftOverlayLine !== null) {
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Overlays.deleteOverlay(this.leftOverlayLine);
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this.leftOverlayLine=null;
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}
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};
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this.updateTargetEntity = function(intersection) {
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var targetProps = Entities.getEntityProperties(this.targetEntity);
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var position = {
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x: intersection.intersection.x,
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y: intersection.intersection.y + targetProps.dimensions.y / 2,
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z: intersection.intersection.z
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}
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Entities.editEntity(this.targetEntity, {
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position: position
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});
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};
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this.disableGrab = function() {
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Messages.sendLocalMessage('Hifi-Hand-Disabler', 'both');
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};
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this.enableGrab = function() {
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Messages.sendLocalMessage('Hifi-Hand-Disabler', 'none');
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};
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this.teleport = function(value) {
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//todo
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//get the y position of the teleport landing spot
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print('value on teleport: ' + value)
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var properties = Entities.getEntityProperties(_this.entityID);
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var properties = Entities.getEntityProperties(teleporter.targetEntity);
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var offset = getAvatarFootOffset();
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properties.position.y += offset;
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print('OFFSET IS::: ' + JSON.stringify(offset))
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print('TELEPORT POSITION IS:: ' + JSON.stringify(properties.position));
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MyAvatar.position = properties.position;
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}
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this.exitTeleportMode();
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};
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}
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//related to repositioning the avatar after you teleport
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function getAvatarFootOffset() {
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var data = getJointData();
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var upperLeg, lowerLeg, foot, toe, toeTop;
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@ -133,8 +342,40 @@ function getJointData() {
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}
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var leftPad = new ThumbPad();
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var rightPad = new ThumbPad();
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var leftTrigger = new Trigger();
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var rightTrigger = new Trigger();
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var teleporter = new Teleporter();
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var leftPad = new ThumbPad('left');
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var rightPad = new ThumbPad('right');
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var leftTrigger = new Trigger('left');
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var rightTrigger = new Trigger('right');
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//create a controller mapping and make sure to disable it when the script is stopped
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var mappingName = 'Hifi-Teleporter-Dev-' + Math.random();
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var teleportMapping = Controller.newMapping(mappingName);
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teleportMapping.from(Controller.Standard.RT).peek().to(rightTrigger.buttonPress);
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teleportMapping.from(Controller.Standard.LT).peek().to(leftTrigger.buttonPress);
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teleportMapping.from(Controller.Standard.RightPrimaryThumb).peek().to(rightPad.buttonPress);
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teleportMapping.from(Controller.Standard.LeftPrimaryThumb).peek().to(leftPad.buttonPress);
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teleportMapping.from(leftPad.down).when(leftTrigger.down).to(function() {
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teleporter.enterTeleportMode('left')
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});
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teleportMapping.from(rightPad.down).when(rightTrigger.down).to(function() {
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teleporter.enterTeleportMode('right')
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});
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var teleporter = new Teleporter();
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Controller.enableMapping(mappingName);
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Script.scriptEnding.connect(cleanup);
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function cleanup() {
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teleportMapping.disable();
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teleporter.disableMappings();
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teleporter.rightOverlayOff();
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teleporter.leftOverlayOff();
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Entities.deleteEntity(teleporter.targetEntity);
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if (teleporter.updateConnected !== null) {
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Script.update.disconnect(teleporter.update);
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}
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}
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