Fix rendering of overlay spheres with alpha

This commit is contained in:
Brad Davis 2016-07-07 14:04:59 -07:00
parent 348c7491b8
commit 828be94089

View file

@ -58,7 +58,7 @@ void Sphere3DOverlay::render(RenderArgs* args) {
}
const render::ShapeKey Sphere3DOverlay::getShapeKey() {
auto builder = render::ShapeKey::Builder().withOwnPipeline();
auto builder = render::ShapeKey::Builder();
if (getAlpha() != 1.0f) {
builder.withTranslucent();
}