Merge pull request #10365 from sethalves/fix-dont-send-non-entity-edits-over-wire

Fix -- dont send non-entity edits to entity-server
This commit is contained in:
Chris Collins 2017-05-05 16:37:27 -07:00 committed by GitHub
commit 820ed5049b
13 changed files with 118 additions and 16 deletions

View file

@ -81,6 +81,10 @@ QVariantMap convertOverlayLocationFromScriptSemantics(const QVariantMap& propert
void Base3DOverlay::setProperties(const QVariantMap& originalProperties) {
QVariantMap properties = originalProperties;
if (properties["name"].isValid()) {
setName(properties["name"].toString());
}
// carry over some legacy keys
if (!properties["position"].isValid() && !properties["localPosition"].isValid()) {
if (properties["p1"].isValid()) {
@ -207,6 +211,9 @@ void Base3DOverlay::setProperties(const QVariantMap& originalProperties) {
}
QVariant Base3DOverlay::getProperty(const QString& property) {
if (property == "name") {
return _name;
}
if (property == "position" || property == "start" || property == "p1" || property == "point") {
return vec3toVariant(getPosition());
}

View file

@ -26,6 +26,9 @@ public:
virtual OverlayID getOverlayID() const override { return OverlayID(getID().toString()); }
void setOverlayID(OverlayID overlayID) override { setID(overlayID); }
virtual QString getName() const override { return QString("Overlay:") + _name; }
void setName(QString name) { _name = name; }
// getters
virtual bool is3D() const override { return true; }
@ -74,6 +77,8 @@ protected:
bool _drawInFront;
bool _isAA;
bool _isGrabbable { false };
QString _name;
};
#endif // hifi_Base3DOverlay_h

View file

@ -288,3 +288,10 @@ void ModelOverlay::locationChanged(bool tellPhysics) {
_model->setTranslation(getPosition());
}
}
QString ModelOverlay::getName() const {
if (_name != "") {
return QString("Overlay:") + getType() + ":" + _name;
}
return QString("Overlay:") + getType() + ":" + _url.toString();
}

View file

@ -22,6 +22,8 @@ public:
static QString const TYPE;
virtual QString getType() const override { return TYPE; }
virtual QString getName() const override;
ModelOverlay();
ModelOverlay(const ModelOverlay* modelOverlay);

View file

@ -357,6 +357,8 @@ class AvatarData : public QObject, public SpatiallyNestable {
public:
virtual QString getName() const override { return QString("Avatar:") + _displayName; }
static const QString FRAME_NAME;
static void fromFrame(const QByteArray& frameData, AvatarData& avatar, bool useFrameSkeleton = true);

View file

@ -281,7 +281,7 @@ public:
float getAngularDamping() const;
void setAngularDamping(float value);
QString getName() const;
virtual QString getName() const override;
void setName(const QString& value);
QString getDebugName();

View file

@ -407,9 +407,11 @@ QUuid EntityScriptingInterface::editEntity(QUuid id, const EntityItemProperties&
// return QUuid();
// }
bool entityFound { false };
_entityTree->withReadLock([&] {
EntityItemPointer entity = _entityTree->findEntityByEntityItemID(entityID);
if (entity) {
entityFound = true;
// make sure the properties has a type, so that the encode can know which properties to include
properties.setType(entity->getType());
bool hasTerseUpdateChanges = properties.hasTerseUpdateChanges();
@ -464,6 +466,27 @@ QUuid EntityScriptingInterface::editEntity(QUuid id, const EntityItemProperties&
});
}
});
if (!entityFound) {
// we've made an edit to an entity we don't know about, or to a non-entity. If it's a known non-entity,
// print a warning and don't send an edit packet to the entity-server.
QSharedPointer<SpatialParentFinder> parentFinder = DependencyManager::get<SpatialParentFinder>();
if (parentFinder) {
bool success;
auto nestableWP = parentFinder->find(id, success, static_cast<SpatialParentTree*>(_entityTree.get()));
if (success) {
auto nestable = nestableWP.lock();
if (nestable) {
NestableType nestableType = nestable->getNestableType();
if (nestableType == NestableType::Overlay || nestableType == NestableType::Avatar) {
qCWarning(entities) << "attempted edit on non-entity: " << id << nestable->getName();
return QUuid(); // null UUID to indicate failure
}
}
}
}
}
// we queue edit packets even if we don't know about the entity. This is to allow AC agents
// to edit entities they know only by ID.
queueEntityMessage(PacketType::EntityEdit, entityID, properties);
return id;
}
@ -1515,6 +1538,24 @@ bool EntityScriptingInterface::isChildOfParent(QUuid childID, QUuid parentID) {
return isChild;
}
QString EntityScriptingInterface::getNestableType(QUuid id) {
QSharedPointer<SpatialParentFinder> parentFinder = DependencyManager::get<SpatialParentFinder>();
if (!parentFinder) {
return "unknown";
}
bool success;
SpatiallyNestableWeakPointer objectWP = parentFinder->find(id, success);
if (!success) {
return "unknown";
}
SpatiallyNestablePointer object = objectWP.lock();
if (!object) {
return "unknown";
}
NestableType nestableType = object->getNestableType();
return SpatiallyNestable::nestableTypeToString(nestableType);
}
QVector<QUuid> EntityScriptingInterface::getChildrenIDsOfJoint(const QUuid& parentID, int jointIndex) {
QVector<QUuid> result;
if (!_entityTree) {

View file

@ -304,6 +304,8 @@ public slots:
Q_INVOKABLE QVector<QUuid> getChildrenIDsOfJoint(const QUuid& parentID, int jointIndex);
Q_INVOKABLE bool isChildOfParent(QUuid childID, QUuid parentID);
Q_INVOKABLE QString getNestableType(QUuid id);
Q_INVOKABLE QUuid getKeyboardFocusEntity() const;
Q_INVOKABLE void setKeyboardFocusEntity(QUuid id);

View file

@ -990,6 +990,17 @@ int EntityTree::processEditPacketData(ReceivedMessage& message, const unsigned c
entityItemID, properties);
endDecode = usecTimestampNow();
EntityItemPointer existingEntity;
if (!isAdd) {
// search for the entity by EntityItemID
startLookup = usecTimestampNow();
existingEntity = findEntityByEntityItemID(entityItemID);
endLookup = usecTimestampNow();
if (!existingEntity) {
// this is not an add-entity operation, and we don't know about the identified entity.
validEditPacket = false;
}
}
if (validEditPacket && !_entityScriptSourceWhitelist.isEmpty() && !properties.getScript().isEmpty()) {
bool passedWhiteList = false;
@ -1036,12 +1047,6 @@ int EntityTree::processEditPacketData(ReceivedMessage& message, const unsigned c
// If we got a valid edit packet, then it could be a new entity or it could be an update to
// an existing entity... handle appropriately
if (validEditPacket) {
// search for the entity by EntityItemID
startLookup = usecTimestampNow();
EntityItemPointer existingEntity = findEntityByEntityItemID(entityItemID);
endLookup = usecTimestampNow();
startFilter = usecTimestampNow();
bool wasChanged = false;
// Having (un)lock rights bypasses the filter, unless it's a physics result.

View file

@ -1138,3 +1138,17 @@ SpatiallyNestablePointer SpatiallyNestable::findByID(QUuid id, bool& success) {
}
return parentWP.lock();
}
QString SpatiallyNestable::nestableTypeToString(NestableType nestableType) {
switch(nestableType) {
case NestableType::Entity:
return "entity";
case NestableType::Avatar:
return "avatar";
case NestableType::Overlay:
return "overlay";
default:
return "unknown";
}
}

View file

@ -42,6 +42,8 @@ public:
virtual const QUuid getID() const;
virtual void setID(const QUuid& id);
virtual QString getName() const { return "SpatiallyNestable"; }
virtual const QUuid getParentID() const;
virtual void setParentID(const QUuid& parentID);
@ -62,6 +64,8 @@ public:
static glm::vec3 localToWorldAngularVelocity(const glm::vec3& angularVelocity,
const QUuid& parentID, int parentJointIndex, bool& success);
static QString nestableTypeToString(NestableType nestableType);
// world frame
virtual const Transform getTransform(bool& success, int depth = 0) const;
virtual const Transform getTransform() const;

View file

@ -3881,6 +3881,7 @@ function MyController(hand) {
// we appear to be holding something and this script isn't in a state that would be holding something.
// unhook it. if we previously took note of this entity's parent, put it back where it was. This
// works around some problems that happen when more than one hand or avatar is passing something around.
var childType = Entities.getNestableType(childID);
if (_this.previousParentID[childID]) {
var previousParentID = _this.previousParentID[childID];
var previousParentJointIndex = _this.previousParentJointIndex[childID];
@ -3898,7 +3899,7 @@ function MyController(hand) {
}
_this.previouslyUnhooked[childID] = now;
if (Overlays.getProperty(childID, "grabbable")) {
if (childType == "overlay" && Overlays.getProperty(childID, "grabbable")) {
// only auto-unhook overlays that were flagged as grabbable. this avoids unhooking overlays
// used in tutorial.
Overlays.editOverlay(childID, {
@ -3906,12 +3907,20 @@ function MyController(hand) {
parentJointIndex: previousParentJointIndex
});
}
Entities.editEntity(childID, { parentID: previousParentID, parentJointIndex: previousParentJointIndex });
if (childType == "entity") {
Entities.editEntity(childID, {
parentID: previousParentID,
parentJointIndex: previousParentJointIndex
});
}
} else {
Entities.editEntity(childID, { parentID: NULL_UUID });
if (Overlays.getProperty(childID, "grabbable")) {
Overlays.editOverlay(childID, { parentID: NULL_UUID });
if (childType == "entity") {
Entities.editEntity(childID, { parentID: NULL_UUID });
} else if (childType == "overlay") {
if (Overlays.getProperty(childID, "grabbable")) {
Overlays.editOverlay(childID, { parentID: NULL_UUID });
}
}
}
}

View file

@ -275,7 +275,8 @@ WebTablet.prototype.getLocation = function() {
};
WebTablet.prototype.setHomeButtonTexture = function() {
Entities.editEntity(this.tabletEntityID, {textures: JSON.stringify({"tex.close": HOME_BUTTON_TEXTURE})});
// TODO - is this still needed?
// Entities.editEntity(this.tabletEntityID, {textures: JSON.stringify({"tex.close": HOME_BUTTON_TEXTURE})});
};
WebTablet.prototype.setURL = function (url) {
@ -338,7 +339,8 @@ WebTablet.prototype.geometryChanged = function (geometry) {
// compute position, rotation & parentJointIndex of the tablet
this.calculateTabletAttachmentProperties(NO_HANDS, false, tabletProperties);
Entities.editEntity(this.tabletEntityID, tabletProperties);
// TODO -- is this still needed?
// Entities.editEntity(this.tabletEntityID, tabletProperties);
}
};
@ -439,7 +441,8 @@ WebTablet.prototype.onHmdChanged = function () {
var tabletProperties = {};
// compute position, rotation & parentJointIndex of the tablet
this.calculateTabletAttachmentProperties(NO_HANDS, false, tabletProperties);
Entities.editEntity(this.tabletEntityID, tabletProperties);
// TODO -- is this still needed?
// Entities.editEntity(this.tabletEntityID, tabletProperties);
// Full scene FXAA should be disabled on the overlay when the tablet in desktop mode.
// This should make the text more readable.
@ -530,7 +533,8 @@ WebTablet.prototype.cameraModeChanged = function (newMode) {
var tabletProperties = {};
// compute position, rotation & parentJointIndex of the tablet
self.calculateTabletAttachmentProperties(NO_HANDS, false, tabletProperties);
Entities.editEntity(self.tabletEntityID, tabletProperties);
// TODO -- is this still needed?
// Entities.editEntity(self.tabletEntityID, tabletProperties);
}
};