cleanup debug and Avatar destructor

This commit is contained in:
Stephen Birarda 2014-01-23 16:47:18 -08:00
parent da26f43499
commit 820132cb45
2 changed files with 0 additions and 8 deletions

View file

@ -85,13 +85,6 @@ Avatar::Avatar(Node* owningNode) :
_handData = &_hand;
}
Avatar::~Avatar() {
qDebug() << "Avatar" << this << "going away";
_headData = NULL;
_handData = NULL;
}
void Avatar::init() {
_head.init();
_hand.init();

View file

@ -106,7 +106,6 @@ void AvatarManager::simulateAvatarFades(float deltaTime) {
const float MIN_FADE_SCALE = 0.001f;
if (fadingAvatar->data()->getTargetScale() < MIN_FADE_SCALE) {
qDebug() << "Fade for" << fadingAvatar->data() << "over";
fadingAvatar = _avatarFades.erase(fadingAvatar);
} else {
fadingAvatar->data()->simulate(deltaTime, NULL);