diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index 9052f082dc..c6741ee7e4 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -4094,7 +4094,10 @@ void Application::init() { EntityTreePointer tree = getEntities()->getTree(); if (auto entity = tree->findEntityByEntityItemID(id)) { auto sound = DependencyManager::get()->getSound(newURL); - entity->setCollisionSound(sound); + auto renderable = entity->getRenderableInterface(); + if (renderable) { + renderable->setCollisionSound(sound); + } } }, Qt::QueuedConnection); connect(getMyAvatar().get(), &MyAvatar::newCollisionSoundURL, this, [this](QUrl newURL) { diff --git a/libraries/animation/src/AnimationCache.cpp b/libraries/animation/src/AnimationCache.cpp index 6594482085..7d4c0f4e92 100644 --- a/libraries/animation/src/AnimationCache.cpp +++ b/libraries/animation/src/AnimationCache.cpp @@ -144,38 +144,3 @@ void Animation::animationParseError(int error, QString str) { finishedLoading(false); } -AnimationDetails::AnimationDetails() : - role(), url(), fps(0.0f), priority(0.0f), loop(false), hold(false), - startAutomatically(false), firstFrame(0.0f), lastFrame(0.0f), running(false), currentFrame(0.0f) -{ -} - -AnimationDetails::AnimationDetails(QString role, QUrl url, float fps, float priority, bool loop, - bool hold, bool startAutomatically, float firstFrame, float lastFrame, bool running, float currentFrame) : - role(role), url(url), fps(fps), priority(priority), loop(loop), hold(hold), - startAutomatically(startAutomatically), firstFrame(firstFrame), lastFrame(lastFrame), - running(running), currentFrame(currentFrame) -{ -} - - -QScriptValue animationDetailsToScriptValue(QScriptEngine* engine, const AnimationDetails& details) { - QScriptValue obj = engine->newObject(); - obj.setProperty("role", details.role); - obj.setProperty("url", details.url.toString()); - obj.setProperty("fps", details.fps); - obj.setProperty("priority", details.priority); - obj.setProperty("loop", details.loop); - obj.setProperty("hold", details.hold); - obj.setProperty("startAutomatically", details.startAutomatically); - obj.setProperty("firstFrame", details.firstFrame); - obj.setProperty("lastFrame", details.lastFrame); - obj.setProperty("running", details.running); - obj.setProperty("currentFrame", details.currentFrame); - return obj; -} - -void animationDetailsFromScriptValue(const QScriptValue& object, AnimationDetails& details) { - // nothing for now... -} - diff --git a/libraries/animation/src/AnimationCache.h b/libraries/animation/src/AnimationCache.h index 0e6a94c1b8..490bb7dcd8 100644 --- a/libraries/animation/src/AnimationCache.h +++ b/libraries/animation/src/AnimationCache.h @@ -107,26 +107,5 @@ private: QByteArray _data; }; -class AnimationDetails { -public: - AnimationDetails(); - AnimationDetails(QString role, QUrl url, float fps, float priority, bool loop, - bool hold, bool startAutomatically, float firstFrame, float lastFrame, bool running, float currentFrame); - - QString role; - QUrl url; - float fps; - float priority; - bool loop; - bool hold; - bool startAutomatically; - float firstFrame; - float lastFrame; - bool running; - float currentFrame; -}; -Q_DECLARE_METATYPE(AnimationDetails); -QScriptValue animationDetailsToScriptValue(QScriptEngine* engine, const AnimationDetails& event); -void animationDetailsFromScriptValue(const QScriptValue& object, AnimationDetails& event); #endif // hifi_AnimationCache_h diff --git a/libraries/entities-renderer/src/EntityTreeRenderer.cpp b/libraries/entities-renderer/src/EntityTreeRenderer.cpp index ffaac3bf3e..c02bde2244 100644 --- a/libraries/entities-renderer/src/EntityTreeRenderer.cpp +++ b/libraries/entities-renderer/src/EntityTreeRenderer.cpp @@ -163,7 +163,6 @@ void EntityTreeRenderer::reloadEntityScripts() { void EntityTreeRenderer::init() { OctreeProcessor::init(); EntityTreePointer entityTree = std::static_pointer_cast(_tree); - entityTree->setFBXService(this); if (_wantScripts) { resetEntitiesScriptEngine(); @@ -188,7 +187,6 @@ void EntityTreeRenderer::shutdown() { void EntityTreeRenderer::setTree(OctreePointer newTree) { OctreeProcessor::setTree(newTree); - std::static_pointer_cast(_tree)->setFBXService(this); } void EntityTreeRenderer::update() { @@ -373,31 +371,6 @@ bool EntityTreeRenderer::applyLayeredZones() { return true; } -const FBXGeometry* EntityTreeRenderer::getGeometryForEntity(EntityItemPointer entityItem) { - const FBXGeometry* result = NULL; - - if (entityItem->getType() == EntityTypes::Model) { - std::shared_ptr modelEntityItem = - std::dynamic_pointer_cast(entityItem); - assert(modelEntityItem); // we need this!!! - ModelPointer model = modelEntityItem->getModel(getSharedFromThis()); - if (model && model->isLoaded()) { - result = &model->getFBXGeometry(); - } - } - return result; -} - -ModelPointer EntityTreeRenderer::getModelForEntityItem(EntityItemPointer entityItem) { - ModelPointer result = nullptr; - if (entityItem->getType() == EntityTypes::Model) { - std::shared_ptr modelEntityItem = - std::dynamic_pointer_cast(entityItem); - result = modelEntityItem->getModel(getSharedFromThis()); - } - return result; -} - void EntityTreeRenderer::processEraseMessage(ReceivedMessage& message, const SharedNodePointer& sourceNode) { std::static_pointer_cast(_tree)->processEraseMessage(message, sourceNode); } @@ -889,7 +862,12 @@ void EntityTreeRenderer::checkAndCallPreload(const EntityItemID& entityID, bool void EntityTreeRenderer::playEntityCollisionSound(EntityItemPointer entity, const Collision& collision) { assert((bool)entity); - SharedSoundPointer collisionSound = entity->getCollisionSound(); + auto renderable = entity->getRenderableInterface(); + if (!renderable) { + return; + } + + SharedSoundPointer collisionSound = renderable->getCollisionSound(); if (!collisionSound) { return; } diff --git a/libraries/entities-renderer/src/EntityTreeRenderer.h b/libraries/entities-renderer/src/EntityTreeRenderer.h index 5dcbd1aeb9..f4909a2036 100644 --- a/libraries/entities-renderer/src/EntityTreeRenderer.h +++ b/libraries/entities-renderer/src/EntityTreeRenderer.h @@ -39,7 +39,7 @@ using ModelWeakPointer = std::weak_ptr; using CalculateEntityLoadingPriority = std::function; // Generic client side Octree renderer class. -class EntityTreeRenderer : public OctreeProcessor, public EntityItemFBXService, public Dependency { +class EntityTreeRenderer : public OctreeProcessor, public Dependency { Q_OBJECT public: EntityTreeRenderer(bool wantScripts, AbstractViewStateInterface* viewState, @@ -68,9 +68,6 @@ public: virtual void init() override; - virtual const FBXGeometry* getGeometryForEntity(EntityItemPointer entityItem) override; - virtual ModelPointer getModelForEntityItem(EntityItemPointer entityItem) override; - /// clears the tree virtual void clear() override; diff --git a/libraries/entities-renderer/src/RenderableEntityItem.h b/libraries/entities-renderer/src/RenderableEntityItem.h index 244a850d67..c848b10f6a 100644 --- a/libraries/entities-renderer/src/RenderableEntityItem.h +++ b/libraries/entities-renderer/src/RenderableEntityItem.h @@ -14,6 +14,7 @@ #include #include +#include #include "AbstractViewStateInterface.h" #include "EntitiesRendererLogging.h" @@ -40,7 +41,11 @@ public: virtual void render(RenderArgs* args) {}; virtual bool addToScene(const EntityItemPointer& self, const render::ScenePointer& scene, render::Transaction& transaction) = 0; virtual void removeFromScene(const EntityItemPointer& self, const render::ScenePointer& scene, render::Transaction& transaction) = 0; + const SharedSoundPointer& getCollisionSound() { return _collisionSound; } + void setCollisionSound(const SharedSoundPointer& sound) { _collisionSound = sound; } virtual RenderableEntityInterface* getRenderableInterface() { return nullptr; } +private: + SharedSoundPointer _collisionSound; }; class RenderableEntityItemProxy { diff --git a/libraries/entities-renderer/src/RenderableModelEntityItem.cpp b/libraries/entities-renderer/src/RenderableModelEntityItem.cpp index f343fdb155..b8e869e4d9 100644 --- a/libraries/entities-renderer/src/RenderableModelEntityItem.cpp +++ b/libraries/entities-renderer/src/RenderableModelEntityItem.cpp @@ -69,11 +69,9 @@ void RenderableModelEntityItem::setModelURL(const QString& url) { void RenderableModelEntityItem::loader() { _needsModelReload = true; - auto renderer = DependencyManager::get(); - assert(renderer); { PerformanceTimer perfTimer("getModel"); - getModel(renderer); + getModel(); } } @@ -390,8 +388,7 @@ void RenderableModelEntityItem::render(RenderArgs* args) { if (!_model || _needsModelReload) { // TODO: this getModel() appears to be about 3% of model render time. We should optimize PerformanceTimer perfTimer("getModel"); - auto renderer = qSharedPointerCast(args->_renderData); - getModel(renderer); + getModel(); // Remap textures immediately after loading to avoid flicker remapTextures(); @@ -483,7 +480,7 @@ void RenderableModelEntityItem::render(RenderArgs* args) { auto& currentURL = getParsedModelURL(); if (currentURL != _model->getURL()) { // Defer setting the url to the render thread - getModel(_myRenderer); + getModel(); } } } @@ -492,16 +489,11 @@ ModelPointer RenderableModelEntityItem::getModelNotSafe() { return _model; } -ModelPointer RenderableModelEntityItem::getModel(QSharedPointer renderer) { - if (!renderer) { - return nullptr; - } - +ModelPointer RenderableModelEntityItem::getModel() { // make sure our renderer is setup if (!_myRenderer) { - _myRenderer = renderer; + _myRenderer = DependencyManager::get(); } - assert(_myRenderer == renderer); // you should only ever render on one renderer if (!_myRenderer || QThread::currentThread() != _myRenderer->thread()) { return _model; @@ -513,7 +505,7 @@ ModelPointer RenderableModelEntityItem::getModel(QSharedPointerallocateModel(getModelURL(), renderer->getEntityLoadingPriority(*this), this); + _model = _myRenderer->allocateModel(getModelURL(), _myRenderer->getEntityLoadingPriority(*this), this); _needsInitialSimulation = true; // If we need to change URLs, update it *after rendering* (to avoid access violations) } else if (QUrl(getModelURL()) != _model->getURL()) { @@ -587,6 +579,22 @@ EntityItemProperties RenderableModelEntityItem::getProperties(EntityPropertyFlag properties.setRenderInfoHasTransparent(_model->getRenderInfoHasTransparent()); } + + const FBXGeometry* geometry = NULL; + const_cast(this)->getModel(); + if (_model && _model->isLoaded()) { + geometry = &_model->getFBXGeometry(); + } + + // TODO: improve naturalDimensions in the future, + // for now we've added this hack for setting natural dimensions of models + if (geometry) { + Extents meshExtents = geometry->getUnscaledMeshExtents(); + properties.setNaturalDimensions(meshExtents.maximum - meshExtents.minimum); + properties.calculateNaturalPosition(meshExtents.minimum, meshExtents.maximum); + } + + return properties; } @@ -1255,3 +1263,27 @@ QStringList RenderableModelEntityItem::getJointNames() const { } return result; } + +void RenderableModelEntityItem::mapJoints(const QStringList& modelJointNames) { + // if we don't have animation, or we're already joint mapped then bail early + if (!hasAnimation() || jointsMapped()) { + return; + } + + if (!_animation || _animation->getURL().toString() != getAnimationURL()) { + _animation = DependencyManager::get()->getAnimation(getAnimationURL()); + } + + if (_animation && _animation->isLoaded()) { + QStringList animationJointNames = _animation->getJointNames(); + + if (modelJointNames.size() > 0 && animationJointNames.size() > 0) { + _jointMapping.resize(modelJointNames.size()); + for (int i = 0; i < modelJointNames.size(); i++) { + _jointMapping[i] = animationJointNames.indexOf(modelJointNames[i]); + } + _jointMappingCompleted = true; + _jointMappingURL = _animationProperties.getURL(); + } + } +} diff --git a/libraries/entities-renderer/src/RenderableModelEntityItem.h b/libraries/entities-renderer/src/RenderableModelEntityItem.h index 2bbb51b3f0..2d240c01a6 100644 --- a/libraries/entities-renderer/src/RenderableModelEntityItem.h +++ b/libraries/entities-renderer/src/RenderableModelEntityItem.h @@ -16,6 +16,7 @@ #include #include +#include class Model; class EntityTreeRenderer; @@ -53,7 +54,7 @@ public: bool& keepSearching, OctreeElementPointer& element, float& distance, BoxFace& face, glm::vec3& surfaceNormal, void** intersectedObject, bool precisionPicking) const override; - ModelPointer getModel(QSharedPointer renderer); + ModelPointer getModel(); ModelPointer getModelNotSafe(); virtual bool needsToCallUpdate() const override; @@ -106,6 +107,15 @@ public: // Transparency is handled in ModelMeshPartPayload bool isTransparent() override { return false; } + void mapJoints(const QStringList& modelJointNames); + bool jointsMapped() const { + return _jointMappingURL == getAnimationURL() && _jointMappingCompleted; + } + + AnimationPointer getAnimation() const { + return _animation; + } + private: QVariantMap parseTexturesToMap(QString textures); void remapTextures(); @@ -131,6 +141,12 @@ private: bool _needsJointSimulation { false }; bool _showCollisionGeometry { false }; const void* _collisionMeshKey { nullptr }; + + // used on client side + bool _jointMappingCompleted { false }; + QVector _jointMapping; // domain is index into model-joints, range is index into animation-joints + QString _jointMappingURL; + AnimationPointer _animation; }; #endif // hifi_RenderableModelEntityItem_h diff --git a/libraries/entities-renderer/src/RenderablePolyVoxEntityItem.cpp b/libraries/entities-renderer/src/RenderablePolyVoxEntityItem.cpp index 6cda472d96..88a5d2b873 100644 --- a/libraries/entities-renderer/src/RenderablePolyVoxEntityItem.cpp +++ b/libraries/entities-renderer/src/RenderablePolyVoxEntityItem.cpp @@ -9,11 +9,15 @@ // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // + +#include "RenderablePolyVoxEntityItem.h" + #include #include #include #include #include +#include #include "ModelScriptingInterface.h" #if defined(__GNUC__) && !defined(__clang__) @@ -52,7 +56,6 @@ #include "EntityTreeRenderer.h" #include "polyvox_vert.h" #include "polyvox_frag.h" -#include "RenderablePolyVoxEntityItem.h" #include "EntityEditPacketSender.h" #include "PhysicalEntitySimulation.h" @@ -1626,6 +1629,7 @@ void RenderablePolyVoxEntityItem::locationChanged(bool tellPhysics) { scene->enqueueTransaction(transaction); } + bool RenderablePolyVoxEntityItem::getMeshes(MeshProxyList& result) { if (!updateDependents()) { return false; @@ -1645,7 +1649,7 @@ bool RenderablePolyVoxEntityItem::getMeshes(MeshProxyList& result) { } else { success = true; // the mesh will be in voxel-space. transform it into object-space - meshProxy = new MeshProxy( + meshProxy = new SimpleMeshProxy( _mesh->map([=](glm::vec3 position){ return glm::vec3(transform * glm::vec4(position, 1.0f)); }, [=](glm::vec3 normal){ return glm::normalize(glm::vec3(transform * glm::vec4(normal, 0.0f))); }, [&](uint32_t index){ return index; })); diff --git a/libraries/entities-renderer/src/RenderablePolyVoxEntityItem.h b/libraries/entities-renderer/src/RenderablePolyVoxEntityItem.h index 174d6338d3..45625ada6d 100644 --- a/libraries/entities-renderer/src/RenderablePolyVoxEntityItem.h +++ b/libraries/entities-renderer/src/RenderablePolyVoxEntityItem.h @@ -12,17 +12,19 @@ #ifndef hifi_RenderablePolyVoxEntityItem_h #define hifi_RenderablePolyVoxEntityItem_h -#include #include +#include + #include #include +#include +#include #include +#include -#include "PolyVoxEntityItem.h" #include "RenderableEntityItem.h" -#include "gpu/Context.h" class PolyVoxPayload { public: diff --git a/libraries/entities/CMakeLists.txt b/libraries/entities/CMakeLists.txt index ddb5fbaf73..19341ec3e2 100644 --- a/libraries/entities/CMakeLists.txt +++ b/libraries/entities/CMakeLists.txt @@ -1,9 +1,3 @@ set(TARGET_NAME entities) setup_hifi_library(Network Script) -link_hifi_libraries(avatars shared audio octree model model-networking fbx networking animation) -include_hifi_library_headers(networking) -include_hifi_library_headers(gpu) - -target_bullet() - -include_hifi_library_headers(render) +link_hifi_libraries(shared networking octree avatars) diff --git a/libraries/entities/src/AnimationPropertyGroup.cpp b/libraries/entities/src/AnimationPropertyGroup.cpp index f6d08ad8b9..848d4352a7 100644 --- a/libraries/entities/src/AnimationPropertyGroup.cpp +++ b/libraries/entities/src/AnimationPropertyGroup.cpp @@ -9,12 +9,12 @@ // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // +#include "AnimationPropertyGroup.h" + #include #include -#include -#include "AnimationPropertyGroup.h" #include "EntityItemProperties.h" #include "EntityItemPropertiesMacros.h" diff --git a/libraries/entities/src/AnimationPropertyGroup.h b/libraries/entities/src/AnimationPropertyGroup.h index c6d386d2ef..c0086b41b3 100644 --- a/libraries/entities/src/AnimationPropertyGroup.h +++ b/libraries/entities/src/AnimationPropertyGroup.h @@ -19,7 +19,7 @@ #include -#include "AnimationLoop.h" +#include // for Animation, AnimationCache, and AnimationPointer classes #include "EntityItemPropertiesMacros.h" #include "PropertyGroup.h" diff --git a/libraries/entities/src/EntityItem.cpp b/libraries/entities/src/EntityItem.cpp index 17de15e32b..23ce097cc2 100644 --- a/libraries/entities/src/EntityItem.cpp +++ b/libraries/entities/src/EntityItem.cpp @@ -23,8 +23,8 @@ #include #include #include // usecTimestampNow() -#include #include +#include #include "EntityScriptingInterface.h" #include "EntitiesLogging.h" @@ -988,21 +988,6 @@ void EntityItem::setCollisionSoundURL(const QString& value) { } } -SharedSoundPointer EntityItem::getCollisionSound() { - SharedSoundPointer result; - withReadLock([&] { - result = _collisionSound; - }); - - if (!result) { - result = DependencyManager::get()->getSound(_collisionSoundURL); - withWriteLock([&] { - _collisionSound = result; - }); - } - return result; -} - void EntityItem::simulate(const quint64& now) { if (getLastSimulated() == 0) { setLastSimulated(now); @@ -2650,12 +2635,6 @@ QString EntityItem::getCollisionSoundURL() const { return result; } -void EntityItem::setCollisionSound(SharedSoundPointer sound) { - withWriteLock([&] { - _collisionSound = sound; - }); -} - glm::vec3 EntityItem::getRegistrationPoint() const { glm::vec3 result; withReadLock([&] { diff --git a/libraries/entities/src/EntityItem.h b/libraries/entities/src/EntityItem.h index 0318c72991..92c83651aa 100644 --- a/libraries/entities/src/EntityItem.h +++ b/libraries/entities/src/EntityItem.h @@ -19,14 +19,13 @@ #include -#include // for Animation, AnimationCache, and AnimationPointer classes +#include // for Animation, AnimationCache, and AnimationPointer classes #include // for EncodeBitstreamParams class #include // for OctreeElement::AppendState #include #include #include #include -#include #include #include @@ -260,9 +259,6 @@ public: QString getCollisionSoundURL() const; void setCollisionSoundURL(const QString& value); - SharedSoundPointer getCollisionSound(); - void setCollisionSound(SharedSoundPointer sound); - glm::vec3 getRegistrationPoint() const; /// registration point as ratio of entity /// registration point as ratio of entity @@ -526,7 +522,6 @@ protected: quint64 _loadedScriptTimestamp { ENTITY_ITEM_DEFAULT_SCRIPT_TIMESTAMP + 1 }; QString _collisionSoundURL; - SharedSoundPointer _collisionSound; glm::vec3 _registrationPoint; float _angularDamping; bool _visible; diff --git a/libraries/entities/src/EntityItemID.cpp b/libraries/entities/src/EntityItemID.cpp index 5f07019db4..3b4ca1cea0 100644 --- a/libraries/entities/src/EntityItemID.cpp +++ b/libraries/entities/src/EntityItemID.cpp @@ -9,6 +9,7 @@ // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // +#include "EntityItemID.h" #include #include @@ -17,7 +18,6 @@ #include #include "RegisteredMetaTypes.h" -#include "EntityItemID.h" int entityItemIDTypeID = qRegisterMetaType(); diff --git a/libraries/entities/src/EntityItemProperties.cpp b/libraries/entities/src/EntityItemProperties.cpp index 1ed020e592..a207902789 100644 --- a/libraries/entities/src/EntityItemProperties.cpp +++ b/libraries/entities/src/EntityItemProperties.cpp @@ -17,6 +17,7 @@ #include #include #include +#include #include "EntitiesLogging.h" #include "EntityItem.h" diff --git a/libraries/entities/src/EntityItemProperties.h b/libraries/entities/src/EntityItemProperties.h index 590298e102..b526ac663c 100644 --- a/libraries/entities/src/EntityItemProperties.h +++ b/libraries/entities/src/EntityItemProperties.h @@ -15,6 +15,7 @@ #include #include +#include #include #include diff --git a/libraries/entities/src/EntityScriptingInterface.cpp b/libraries/entities/src/EntityScriptingInterface.cpp index 90dc6893b4..7351d49dff 100644 --- a/libraries/entities/src/EntityScriptingInterface.cpp +++ b/libraries/entities/src/EntityScriptingInterface.cpp @@ -21,7 +21,6 @@ #include #include #include -#include #include "EntitiesLogging.h" #include "EntityDynamicFactoryInterface.h" @@ -298,18 +297,6 @@ EntityItemProperties EntityScriptingInterface::getEntityProperties(QUuid identit } results = entity->getProperties(desiredProperties); - - // TODO: improve naturalDimensions in the future, - // for now we've added this hack for setting natural dimensions of models - if (entity->getType() == EntityTypes::Model) { - const FBXGeometry* geometry = _entityTree->getGeometryForEntity(entity); - if (geometry) { - Extents meshExtents = geometry->getUnscaledMeshExtents(); - results.setNaturalDimensions(meshExtents.maximum - meshExtents.minimum); - results.calculateNaturalPosition(meshExtents.minimum, meshExtents.maximum); - } - } - } }); } diff --git a/libraries/entities/src/EntityTree.cpp b/libraries/entities/src/EntityTree.cpp index 11694c4cea..4773f45af7 100644 --- a/libraries/entities/src/EntityTree.cpp +++ b/libraries/entities/src/EntityTree.cpp @@ -9,11 +9,15 @@ // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // -#include -#include +#include "EntityTree.h" +#include +#include + #include -#include "EntityTree.h" +#include +#include + #include "EntitySimulation.h" #include "VariantMapToScriptValue.h" @@ -55,9 +59,7 @@ public: EntityTree::EntityTree(bool shouldReaverage) : - Octree(shouldReaverage), - _fbxService(NULL), - _simulation(NULL) + Octree(shouldReaverage) { resetClientEditStats(); } diff --git a/libraries/entities/src/EntityTree.h b/libraries/entities/src/EntityTree.h index 8e3c9f5412..24e6c364b1 100644 --- a/libraries/entities/src/EntityTree.h +++ b/libraries/entities/src/EntityTree.h @@ -41,13 +41,6 @@ public: virtual void entityCreated(const EntityItem& newEntity, const SharedNodePointer& senderNode) = 0; }; -class EntityItemFBXService { -public: - virtual const FBXGeometry* getGeometryForEntity(EntityItemPointer entityItem) = 0; - virtual ModelPointer getModelForEntityItem(EntityItemPointer entityItem) = 0; -}; - - class SendEntitiesOperationArgs { public: glm::vec3 root; @@ -189,15 +182,6 @@ public: int processEraseMessage(ReceivedMessage& message, const SharedNodePointer& sourceNode); int processEraseMessageDetails(const QByteArray& buffer, const SharedNodePointer& sourceNode); - EntityItemFBXService* getFBXService() const { return _fbxService; } - void setFBXService(EntityItemFBXService* service) { _fbxService = service; } - const FBXGeometry* getGeometryForEntity(EntityItemPointer entityItem) { - return _fbxService ? _fbxService->getGeometryForEntity(entityItem) : NULL; - } - ModelPointer getModelForEntityItem(EntityItemPointer entityItem) { - return _fbxService ? _fbxService->getModelForEntityItem(entityItem) : NULL; - } - EntityTreeElementPointer getContainingElement(const EntityItemID& entityItemID) /*const*/; void setContainingElement(const EntityItemID& entityItemID, EntityTreeElementPointer element); void debugDumpMap(); @@ -325,8 +309,6 @@ protected: _deletedEntityItemIDs << id; } - EntityItemFBXService* _fbxService; - mutable QReadWriteLock _entityToElementLock; QHash _entityToElementMap; diff --git a/libraries/entities/src/EntityTreeElement.cpp b/libraries/entities/src/EntityTreeElement.cpp index 0dc42717f5..cce7ee006f 100644 --- a/libraries/entities/src/EntityTreeElement.cpp +++ b/libraries/entities/src/EntityTreeElement.cpp @@ -9,17 +9,18 @@ // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // +#include "EntityTreeElement.h" + #include -#include #include #include +#include #include "EntitiesLogging.h" #include "EntityNodeData.h" #include "EntityItemProperties.h" #include "EntityTree.h" -#include "EntityTreeElement.h" #include "EntityTypes.h" EntityTreeElement::EntityTreeElement(unsigned char* octalCode) : OctreeElement() { diff --git a/libraries/entities/src/KeyLightPropertyGroup.cpp b/libraries/entities/src/KeyLightPropertyGroup.cpp index 1011094266..f0d059af67 100644 --- a/libraries/entities/src/KeyLightPropertyGroup.cpp +++ b/libraries/entities/src/KeyLightPropertyGroup.cpp @@ -9,12 +9,11 @@ // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // +#include "KeyLightPropertyGroup.h" + #include #include -#include - -#include "KeyLightPropertyGroup.h" #include "EntityItemProperties.h" #include "EntityItemPropertiesMacros.h" diff --git a/libraries/entities/src/ModelEntityItem.cpp b/libraries/entities/src/ModelEntityItem.cpp index 89213459fa..b5e759d2d8 100644 --- a/libraries/entities/src/ModelEntityItem.cpp +++ b/libraries/entities/src/ModelEntityItem.cpp @@ -37,7 +37,6 @@ ModelEntityItem::ModelEntityItem(const EntityItemID& entityItemID) : EntityItem( _animationLoop.setResetOnRunning(false); _type = EntityTypes::Model; - _jointMappingCompleted = false; _lastKnownCurrentFrame = -1; _color[0] = _color[1] = _color[2] = 0; } @@ -204,30 +203,6 @@ void ModelEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBit } -void ModelEntityItem::mapJoints(const QStringList& modelJointNames) { - // if we don't have animation, or we're already joint mapped then bail early - if (!hasAnimation() || jointsMapped()) { - return; - } - - if (!_animation || _animation->getURL().toString() != getAnimationURL()) { - _animation = DependencyManager::get()->getAnimation(getAnimationURL()); - } - - if (_animation && _animation->isLoaded()) { - QStringList animationJointNames = _animation->getJointNames(); - - if (modelJointNames.size() > 0 && animationJointNames.size() > 0) { - _jointMapping.resize(modelJointNames.size()); - for (int i = 0; i < modelJointNames.size(); i++) { - _jointMapping[i] = animationJointNames.indexOf(modelJointNames[i]); - } - _jointMappingCompleted = true; - _jointMappingURL = _animationProperties.getURL(); - } - } -} - bool ModelEntityItem::isAnimatingSomething() const { return getAnimationIsPlaying() && getAnimationFPS() != 0.0f && diff --git a/libraries/entities/src/ModelEntityItem.h b/libraries/entities/src/ModelEntityItem.h index 5076a43892..0c6132e211 100644 --- a/libraries/entities/src/ModelEntityItem.h +++ b/libraries/entities/src/ModelEntityItem.h @@ -12,8 +12,6 @@ #ifndef hifi_ModelEntityItem_h #define hifi_ModelEntityItem_h -#include - #include "EntityItem.h" #include "AnimationPropertyGroup.h" @@ -103,10 +101,7 @@ public: void setAnimationLastFrame(float lastFrame) { _animationLoop.setLastFrame(lastFrame); } float getAnimationLastFrame() const { return _animationLoop.getLastFrame(); } - void mapJoints(const QStringList& modelJointNames); - bool jointsMapped() const { return _jointMappingURL == getAnimationURL() && _jointMappingCompleted; } - AnimationPointer getAnimation() const { return _animation; } bool getAnimationIsPlaying() const { return _animationLoop.getRunning(); } float getAnimationCurrentFrame() const { return _animationLoop.getCurrentFrame(); } float getAnimationFPS() const { return _animationLoop.getFPS(); } @@ -158,7 +153,6 @@ protected: QUrl _parsedModelURL; QString _compoundShapeURL; - AnimationPointer _animation; AnimationPropertyGroup _animationProperties; AnimationLoop _animationLoop; @@ -166,11 +160,6 @@ protected: QString _textures; ShapeType _shapeType = SHAPE_TYPE_NONE; - - // used on client side - bool _jointMappingCompleted; - QVector _jointMapping; // domain is index into model-joints, range is index into animation-joints - QString _jointMappingURL; }; #endif // hifi_ModelEntityItem_h diff --git a/libraries/model-networking/src/model-networking/MeshFace.cpp b/libraries/model-networking/src/model-networking/MeshFace.cpp deleted file mode 100644 index 8092d36aa3..0000000000 --- a/libraries/model-networking/src/model-networking/MeshFace.cpp +++ /dev/null @@ -1,44 +0,0 @@ -// -// MeshFace.cpp -// libraries/model/src/model/ -// -// Created by Seth Alves on 2017-3-23 -// Copyright 2017 High Fidelity, Inc. -// -// Distributed under the Apache License, Version 2.0. -// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html -// - -#include - -#include "MeshFace.h" - - -QScriptValue meshFaceToScriptValue(QScriptEngine* engine, const MeshFace &meshFace) { - QScriptValue obj = engine->newObject(); - obj.setProperty("vertices", qVectorIntToScriptValue(engine, meshFace.vertexIndices)); - return obj; -} - -void meshFaceFromScriptValue(const QScriptValue &object, MeshFace& meshFaceResult) { - qVectorIntFromScriptValue(object.property("vertices"), meshFaceResult.vertexIndices); -} - -QScriptValue qVectorMeshFaceToScriptValue(QScriptEngine* engine, const QVector& vector) { - QScriptValue array = engine->newArray(); - for (int i = 0; i < vector.size(); i++) { - array.setProperty(i, meshFaceToScriptValue(engine, vector.at(i))); - } - return array; -} - -void qVectorMeshFaceFromScriptValue(const QScriptValue& array, QVector& result) { - int length = array.property("length").toInteger(); - result.clear(); - - for (int i = 0; i < length; i++) { - MeshFace meshFace = MeshFace(); - meshFaceFromScriptValue(array.property(i), meshFace); - result << meshFace; - } -} diff --git a/libraries/model-networking/src/model-networking/MeshFace.h b/libraries/model-networking/src/model-networking/MeshFace.h deleted file mode 100644 index 3b81b372c3..0000000000 --- a/libraries/model-networking/src/model-networking/MeshFace.h +++ /dev/null @@ -1,43 +0,0 @@ -// -// MeshFace.h -// libraries/model/src/model/ -// -// Created by Seth Alves on 2017-3-23 -// Copyright 2017 High Fidelity, Inc. -// -// Distributed under the Apache License, Version 2.0. -// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html -// - -#ifndef hifi_MeshFace_h -#define hifi_MeshFace_h - -#include -#include -#include - -#include - -using MeshPointer = std::shared_ptr; - -class MeshFace { - -public: - MeshFace() {} - ~MeshFace() {} - - QVector vertexIndices; - // TODO -- material... -}; - -Q_DECLARE_METATYPE(MeshFace) -Q_DECLARE_METATYPE(QVector) - -QScriptValue meshFaceToScriptValue(QScriptEngine* engine, const MeshFace &meshFace); -void meshFaceFromScriptValue(const QScriptValue &object, MeshFace& meshFaceResult); -QScriptValue qVectorMeshFaceToScriptValue(QScriptEngine* engine, const QVector& vector); -void qVectorMeshFaceFromScriptValue(const QScriptValue& array, QVector& result); - - - -#endif // hifi_MeshFace_h diff --git a/libraries/model-networking/src/model-networking/MeshProxy.cpp b/libraries/model-networking/src/model-networking/MeshProxy.cpp deleted file mode 100644 index 1b6fa43c82..0000000000 --- a/libraries/model-networking/src/model-networking/MeshProxy.cpp +++ /dev/null @@ -1,48 +0,0 @@ -// -// MeshProxy.cpp -// libraries/model/src/model/ -// -// Created by Seth Alves on 2017-3-22. -// Copyright 2017 High Fidelity, Inc. -// -// Distributed under the Apache License, Version 2.0. -// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html -// - -#include "MeshProxy.h" - - -QScriptValue meshToScriptValue(QScriptEngine* engine, MeshProxy* const &in) { - return engine->newQObject(in, QScriptEngine::QtOwnership, - QScriptEngine::ExcludeDeleteLater | QScriptEngine::ExcludeChildObjects); -} - -void meshFromScriptValue(const QScriptValue& value, MeshProxy* &out) { - out = qobject_cast(value.toQObject()); -} - -QScriptValue meshesToScriptValue(QScriptEngine* engine, const MeshProxyList &in) { - // QScriptValueList result; - QScriptValue result = engine->newArray(); - int i = 0; - foreach (MeshProxy* const meshProxy, in) { - result.setProperty(i++, meshToScriptValue(engine, meshProxy)); - } - return result; -} - -void meshesFromScriptValue(const QScriptValue& value, MeshProxyList &out) { - QScriptValueIterator itr(value); - - qDebug() << "in meshesFromScriptValue, value.length =" << value.property("length").toInt32(); - - while(itr.hasNext()) { - itr.next(); - MeshProxy* meshProxy = qscriptvalue_cast(itr.value()); - if (meshProxy) { - out.append(meshProxy); - } else { - qDebug() << "null meshProxy"; - } - } -} diff --git a/libraries/model-networking/src/model-networking/MeshProxy.h b/libraries/model-networking/src/model-networking/MeshProxy.h deleted file mode 100644 index c5b25b7895..0000000000 --- a/libraries/model-networking/src/model-networking/MeshProxy.h +++ /dev/null @@ -1,52 +0,0 @@ -// -// MeshProxy.h -// libraries/model/src/model/ -// -// Created by Seth Alves on 2017-1-27. -// Copyright 2017 High Fidelity, Inc. -// -// Distributed under the Apache License, Version 2.0. -// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html -// - -#ifndef hifi_MeshProxy_h -#define hifi_MeshProxy_h - -#include -#include -#include - -#include - -using MeshPointer = std::shared_ptr; - -class MeshProxy : public QObject { - Q_OBJECT - -public: - MeshProxy(MeshPointer mesh) : _mesh(mesh) {} - ~MeshProxy() {} - - MeshPointer getMeshPointer() const { return _mesh; } - - Q_INVOKABLE int getNumVertices() const { return (int)_mesh->getNumVertices(); } - Q_INVOKABLE glm::vec3 getPos3(int index) const { return _mesh->getPos3(index); } - - -protected: - MeshPointer _mesh; -}; - -Q_DECLARE_METATYPE(MeshProxy*); - -class MeshProxyList : public QList {}; // typedef and using fight with the Qt macros/templates, do this instead -Q_DECLARE_METATYPE(MeshProxyList); - - -QScriptValue meshToScriptValue(QScriptEngine* engine, MeshProxy* const &in); -void meshFromScriptValue(const QScriptValue& value, MeshProxy* &out); - -QScriptValue meshesToScriptValue(QScriptEngine* engine, const MeshProxyList &in); -void meshesFromScriptValue(const QScriptValue& value, MeshProxyList &out); - -#endif // hifi_MeshProxy_h diff --git a/libraries/model-networking/src/model-networking/SimpleMeshProxy.cpp b/libraries/model-networking/src/model-networking/SimpleMeshProxy.cpp new file mode 100644 index 0000000000..40b30154bf --- /dev/null +++ b/libraries/model-networking/src/model-networking/SimpleMeshProxy.cpp @@ -0,0 +1,27 @@ +// +// MeshProxy.cpp +// libraries/model/src/model/ +// +// Created by Seth Alves on 2017-3-22. +// Copyright 2017 High Fidelity, Inc. +// +// Distributed under the Apache License, Version 2.0. +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html +// + +#include "SimpleMeshProxy.h" + +#include + +MeshPointer SimpleMeshProxy::getMeshPointer() const { + return _mesh; +} + +int SimpleMeshProxy::getNumVertices() const { + return (int)_mesh->getNumVertices(); +} + +glm::vec3 SimpleMeshProxy::getPos3(int index) const { + return _mesh->getPos3(index); +} + diff --git a/libraries/model-networking/src/model-networking/SimpleMeshProxy.h b/libraries/model-networking/src/model-networking/SimpleMeshProxy.h new file mode 100644 index 0000000000..b82e501673 --- /dev/null +++ b/libraries/model-networking/src/model-networking/SimpleMeshProxy.h @@ -0,0 +1,36 @@ +// +// MeshProxy.h +// libraries/model/src/model/ +// +// Created by Seth Alves on 2017-1-27. +// Copyright 2017 High Fidelity, Inc. +// +// Distributed under the Apache License, Version 2.0. +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html +// + +#ifndef hifi_SimpleMeshProxy_h +#define hifi_SimpleMeshProxy_h + +#include +#include +#include + +#include + +class SimpleMeshProxy : public MeshProxy { +public: + SimpleMeshProxy(const MeshPointer& mesh) : _mesh(mesh) { } + + MeshPointer getMeshPointer() const override; + + int getNumVertices() const override; + + glm::vec3 getPos3(int index) const override; + + +protected: + const MeshPointer _mesh; +}; + +#endif // hifi_SimpleMeshProxy_h diff --git a/libraries/model/src/model/Forward.h b/libraries/model/src/model/Forward.h new file mode 100644 index 0000000000..362eabb454 --- /dev/null +++ b/libraries/model/src/model/Forward.h @@ -0,0 +1,19 @@ +// +// Geometry.h +// libraries/model/src/model +// +// Created by Sam Gateau on 12/5/2014. +// Copyright 2014 High Fidelity, Inc. +// +// Distributed under the Apache License, Version 2.0. +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html +// +#ifndef hifi_model_Forward_h +#define hifi_model_Forward_h + +namespace model { + class Mesh; + using MeshPointer = std::shared_ptr; +} + +#endif diff --git a/libraries/script-engine/src/ModelScriptingInterface.cpp b/libraries/script-engine/src/ModelScriptingInterface.cpp index f56312568e..762d9ffb29 100644 --- a/libraries/script-engine/src/ModelScriptingInterface.cpp +++ b/libraries/script-engine/src/ModelScriptingInterface.cpp @@ -9,17 +9,17 @@ // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // +#include "ModelScriptingInterface.h" #include #include #include -#include +#include #include "ScriptEngine.h" #include "ScriptEngineLogging.h" -#include "ModelScriptingInterface.h" #include "OBJWriter.h" ModelScriptingInterface::ModelScriptingInterface(QObject* parent) : QObject(parent) { - _modelScriptEngine = qobject_cast(parent); + _modelScriptEngine = qobject_cast(parent); qScriptRegisterSequenceMetaType>(_modelScriptEngine); qScriptRegisterMetaType(_modelScriptEngine, meshFaceToScriptValue, meshFaceFromScriptValue); @@ -118,7 +118,7 @@ QScriptValue ModelScriptingInterface::appendMeshes(MeshProxyList in) { (gpu::Byte*) parts.data()), gpu::Element::PART_DRAWCALL)); - MeshProxy* resultProxy = new MeshProxy(result); + MeshProxy* resultProxy = new SimpleMeshProxy(result); return meshToScriptValue(_modelScriptEngine, resultProxy); } @@ -134,7 +134,7 @@ QScriptValue ModelScriptingInterface::transformMesh(glm::mat4 transform, MeshPro model::MeshPointer result = mesh->map([&](glm::vec3 position){ return glm::vec3(transform * glm::vec4(position, 1.0f)); }, [&](glm::vec3 normal){ return glm::vec3(transform * glm::vec4(normal, 0.0f)); }, [&](uint32_t index){ return index; }); - MeshProxy* resultProxy = new MeshProxy(result); + MeshProxy* resultProxy = new SimpleMeshProxy(result); return meshToScriptValue(_modelScriptEngine, resultProxy); } @@ -188,6 +188,6 @@ QScriptValue ModelScriptingInterface::newMesh(const QVector& vertices - MeshProxy* meshProxy = new MeshProxy(mesh); + MeshProxy* meshProxy = new SimpleMeshProxy(mesh); return meshToScriptValue(_modelScriptEngine, meshProxy); } diff --git a/libraries/script-engine/src/ModelScriptingInterface.h b/libraries/script-engine/src/ModelScriptingInterface.h index d899f532d8..ba23623acf 100644 --- a/libraries/script-engine/src/ModelScriptingInterface.h +++ b/libraries/script-engine/src/ModelScriptingInterface.h @@ -9,19 +9,13 @@ // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // - #ifndef hifi_ModelScriptingInterface_h #define hifi_ModelScriptingInterface_h #include -#include -#include -#include -#include -#include -using MeshPointer = std::shared_ptr; -class ScriptEngine; +#include +class QScriptEngine; class ModelScriptingInterface : public QObject { Q_OBJECT @@ -37,7 +31,7 @@ public: const QVector& faces); private: - ScriptEngine* _modelScriptEngine { nullptr }; + QScriptEngine* _modelScriptEngine { nullptr }; }; #endif // hifi_ModelScriptingInterface_h diff --git a/libraries/shared/src/GLMHelpers.h b/libraries/shared/src/GLMHelpers.h index ef92552d1f..3386ea2c22 100644 --- a/libraries/shared/src/GLMHelpers.h +++ b/libraries/shared/src/GLMHelpers.h @@ -17,6 +17,7 @@ #include #include #include +#include // Bring the most commonly used GLM types into the default namespace using glm::ivec2; diff --git a/libraries/shared/src/RegisteredMetaTypes.cpp b/libraries/shared/src/RegisteredMetaTypes.cpp index 70067b93f3..1e5fe23458 100644 --- a/libraries/shared/src/RegisteredMetaTypes.cpp +++ b/libraries/shared/src/RegisteredMetaTypes.cpp @@ -9,6 +9,10 @@ // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // +#include "RegisteredMetaTypes.h" + +#include + #include #include #include @@ -17,10 +21,9 @@ #include #include #include -#include -#include - -#include "RegisteredMetaTypes.h" +#include +#include +#include int vec4MetaTypeId = qRegisterMetaType(); int vec3MetaTypeId = qRegisterMetaType(); @@ -796,3 +799,101 @@ void qSizeFFromScriptValue(const QScriptValue& object, QSizeF& qSizeF) { qSizeF.setWidth(object.property("width").toVariant().toFloat()); qSizeF.setHeight(object.property("height").toVariant().toFloat()); } + +AnimationDetails::AnimationDetails() : + role(), url(), fps(0.0f), priority(0.0f), loop(false), hold(false), + startAutomatically(false), firstFrame(0.0f), lastFrame(0.0f), running(false), currentFrame(0.0f) { +} + +AnimationDetails::AnimationDetails(QString role, QUrl url, float fps, float priority, bool loop, + bool hold, bool startAutomatically, float firstFrame, float lastFrame, bool running, float currentFrame) : + role(role), url(url), fps(fps), priority(priority), loop(loop), hold(hold), + startAutomatically(startAutomatically), firstFrame(firstFrame), lastFrame(lastFrame), + running(running), currentFrame(currentFrame) { +} + + +QScriptValue animationDetailsToScriptValue(QScriptEngine* engine, const AnimationDetails& details) { + QScriptValue obj = engine->newObject(); + obj.setProperty("role", details.role); + obj.setProperty("url", details.url.toString()); + obj.setProperty("fps", details.fps); + obj.setProperty("priority", details.priority); + obj.setProperty("loop", details.loop); + obj.setProperty("hold", details.hold); + obj.setProperty("startAutomatically", details.startAutomatically); + obj.setProperty("firstFrame", details.firstFrame); + obj.setProperty("lastFrame", details.lastFrame); + obj.setProperty("running", details.running); + obj.setProperty("currentFrame", details.currentFrame); + return obj; +} + +void animationDetailsFromScriptValue(const QScriptValue& object, AnimationDetails& details) { + // nothing for now... +} + +QScriptValue meshToScriptValue(QScriptEngine* engine, MeshProxy* const &in) { + return engine->newQObject(in, QScriptEngine::QtOwnership, + QScriptEngine::ExcludeDeleteLater | QScriptEngine::ExcludeChildObjects); +} + +void meshFromScriptValue(const QScriptValue& value, MeshProxy* &out) { + out = qobject_cast(value.toQObject()); +} + +QScriptValue meshesToScriptValue(QScriptEngine* engine, const MeshProxyList &in) { + // QScriptValueList result; + QScriptValue result = engine->newArray(); + int i = 0; + foreach(MeshProxy* const meshProxy, in) { + result.setProperty(i++, meshToScriptValue(engine, meshProxy)); + } + return result; +} + +void meshesFromScriptValue(const QScriptValue& value, MeshProxyList &out) { + QScriptValueIterator itr(value); + + qDebug() << "in meshesFromScriptValue, value.length =" << value.property("length").toInt32(); + + while (itr.hasNext()) { + itr.next(); + MeshProxy* meshProxy = qscriptvalue_cast(itr.value()); + if (meshProxy) { + out.append(meshProxy); + } else { + qDebug() << "null meshProxy"; + } + } +} + + +QScriptValue meshFaceToScriptValue(QScriptEngine* engine, const MeshFace &meshFace) { + QScriptValue obj = engine->newObject(); + obj.setProperty("vertices", qVectorIntToScriptValue(engine, meshFace.vertexIndices)); + return obj; +} + +void meshFaceFromScriptValue(const QScriptValue &object, MeshFace& meshFaceResult) { + qVectorIntFromScriptValue(object.property("vertices"), meshFaceResult.vertexIndices); +} + +QScriptValue qVectorMeshFaceToScriptValue(QScriptEngine* engine, const QVector& vector) { + QScriptValue array = engine->newArray(); + for (int i = 0; i < vector.size(); i++) { + array.setProperty(i, meshFaceToScriptValue(engine, vector.at(i))); + } + return array; +} + +void qVectorMeshFaceFromScriptValue(const QScriptValue& array, QVector& result) { + int length = array.property("length").toInteger(); + result.clear(); + + for (int i = 0; i < length; i++) { + MeshFace meshFace = MeshFace(); + meshFaceFromScriptValue(array.property(i), meshFace); + result << meshFace; + } +} diff --git a/libraries/shared/src/RegisteredMetaTypes.h b/libraries/shared/src/RegisteredMetaTypes.h index 8a15f62eed..dd37cb3410 100644 --- a/libraries/shared/src/RegisteredMetaTypes.h +++ b/libraries/shared/src/RegisteredMetaTypes.h @@ -14,6 +14,7 @@ #include #include +#include #include #include @@ -167,4 +168,73 @@ void quuidFromScriptValue(const QScriptValue& object, QUuid& uuid); QScriptValue qSizeFToScriptValue(QScriptEngine* engine, const QSizeF& qSizeF); void qSizeFFromScriptValue(const QScriptValue& object, QSizeF& qSizeF); +class AnimationDetails { +public: + AnimationDetails(); + AnimationDetails(QString role, QUrl url, float fps, float priority, bool loop, + bool hold, bool startAutomatically, float firstFrame, float lastFrame, bool running, float currentFrame); + + QString role; + QUrl url; + float fps; + float priority; + bool loop; + bool hold; + bool startAutomatically; + float firstFrame; + float lastFrame; + bool running; + float currentFrame; +}; +Q_DECLARE_METATYPE(AnimationDetails); +QScriptValue animationDetailsToScriptValue(QScriptEngine* engine, const AnimationDetails& event); +void animationDetailsFromScriptValue(const QScriptValue& object, AnimationDetails& event); + +namespace model { + class Mesh; +} + +using MeshPointer = std::shared_ptr; + + +class MeshProxy : public QObject { + Q_OBJECT + +public: + virtual MeshPointer getMeshPointer() const = 0; + Q_INVOKABLE virtual int getNumVertices() const = 0; + Q_INVOKABLE virtual glm::vec3 getPos3(int index) const = 0; +}; + +Q_DECLARE_METATYPE(MeshProxy*); + +class MeshProxyList : public QList {}; // typedef and using fight with the Qt macros/templates, do this instead +Q_DECLARE_METATYPE(MeshProxyList); + + +QScriptValue meshToScriptValue(QScriptEngine* engine, MeshProxy* const &in); +void meshFromScriptValue(const QScriptValue& value, MeshProxy* &out); + +QScriptValue meshesToScriptValue(QScriptEngine* engine, const MeshProxyList &in); +void meshesFromScriptValue(const QScriptValue& value, MeshProxyList &out); + +class MeshFace { + +public: + MeshFace() {} + ~MeshFace() {} + + QVector vertexIndices; + // TODO -- material... +}; + +Q_DECLARE_METATYPE(MeshFace) +Q_DECLARE_METATYPE(QVector) + +QScriptValue meshFaceToScriptValue(QScriptEngine* engine, const MeshFace &meshFace); +void meshFaceFromScriptValue(const QScriptValue &object, MeshFace& meshFaceResult); +QScriptValue qVectorMeshFaceToScriptValue(QScriptEngine* engine, const QVector& vector); +void qVectorMeshFaceFromScriptValue(const QScriptValue& array, QVector& result); + + #endif // hifi_RegisteredMetaTypes_h diff --git a/libraries/animation/src/AnimationLoop.cpp b/libraries/shared/src/shared/types/AnimationLoop.cpp similarity index 95% rename from libraries/animation/src/AnimationLoop.cpp rename to libraries/shared/src/shared/types/AnimationLoop.cpp index 3d7bca863f..f77bd8bb2a 100644 --- a/libraries/animation/src/AnimationLoop.cpp +++ b/libraries/shared/src/shared/types/AnimationLoop.cpp @@ -9,11 +9,13 @@ // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // -#include - -#include "AnimationCache.h" #include "AnimationLoop.h" +#include "../../NumericalConstants.h" +#include "../../SharedUtil.h" +#include "../../GLMHelpers.h" +#include "../../RegisteredMetaTypes.h" + const float AnimationLoop::MAXIMUM_POSSIBLE_FRAME = 100000.0f; AnimationLoop::AnimationLoop() : @@ -62,7 +64,7 @@ AnimationLoop::AnimationLoop(float fps, bool loop, bool hold, bool startAutomati { } -void AnimationLoop::simulateAtTime(quint64 now) { +void AnimationLoop::simulateAtTime(uint64_t now) { float deltaTime = (float)(now - _lastSimulated) / (float)USECS_PER_SECOND; _lastSimulated = now; simulate(deltaTime); diff --git a/libraries/animation/src/AnimationLoop.h b/libraries/shared/src/shared/types/AnimationLoop.h similarity index 93% rename from libraries/animation/src/AnimationLoop.h rename to libraries/shared/src/shared/types/AnimationLoop.h index 6adfbf35e2..33434209e7 100644 --- a/libraries/animation/src/AnimationLoop.h +++ b/libraries/shared/src/shared/types/AnimationLoop.h @@ -14,6 +14,9 @@ class AnimationDetails; +#include +#include + class AnimationLoop { public: static const float MAXIMUM_POSSIBLE_FRAME; @@ -58,7 +61,7 @@ public: void stop() { setRunning(false); } void simulate(float deltaTime); /// call this with deltaTime if you as the caller are managing the delta time between calls - void simulateAtTime(quint64 now); /// call this with "now" if you want the animationLoop to handle delta times + void simulateAtTime(uint64_t now); /// call this with "now" if you want the animationLoop to handle delta times private: float _fps; @@ -71,7 +74,7 @@ private: float _currentFrame; float _maxFrameIndexHint; bool _resetOnRunning; - quint64 _lastSimulated; + uint64_t _lastSimulated; }; #endif // hifi_AnimationLoop_h diff --git a/tests/render-perf/src/main.cpp b/tests/render-perf/src/main.cpp index 52592cd202..552dc3d270 100644 --- a/tests/render-perf/src/main.cpp +++ b/tests/render-perf/src/main.cpp @@ -47,6 +47,7 @@ #include #include +#include #include #include #include