Find Oculus libraries when using Visual Studio 2013

This commit is contained in:
David Rowe 2014-12-01 10:40:37 -08:00
parent 8a86b2d239
commit 7f36a11f35

View file

@ -48,8 +48,13 @@ elseif (UNIX)
select_library_configurations(XINERAMA)
elseif (WIN32)
find_library(LIBOVR_LIBRARY_DEBUG NAMES libovrd PATH_SUFFIXES Lib/Win32/VS2010 HINTS ${LIBOVR_SEARCH_DIRS})
find_library(LIBOVR_LIBRARY_RELEASE NAMES libovr PATH_SUFFIXES Lib/Win32/VS2010 HINTS ${LIBOVR_SEARCH_DIRS})
if (MSVC10)
find_library(LIBOVR_LIBRARY_DEBUG NAMES libovrd PATH_SUFFIXES Lib/Win32/VS2010 HINTS ${LIBOVR_SEARCH_DIRS})
find_library(LIBOVR_LIBRARY_RELEASE NAMES libovr PATH_SUFFIXES Lib/Win32/VS2010 HINTS ${LIBOVR_SEARCH_DIRS})
elseif (MSVC12)
find_library(LIBOVR_LIBRARY_DEBUG NAMES libovrd PATH_SUFFIXES Lib/Win32/VS2013 HINTS ${LIBOVR_SEARCH_DIRS})
find_library(LIBOVR_LIBRARY_RELEASE NAMES libovr PATH_SUFFIXES Lib/Win32/VS2013 HINTS ${LIBOVR_SEARCH_DIRS})
endif ()
find_package(ATL)
endif ()