diff --git a/.github/stale.yml b/.github/stale.yml new file mode 100644 index 0000000000..d5c79b8504 --- /dev/null +++ b/.github/stale.yml @@ -0,0 +1,17 @@ +# Number of days of inactivity before an issue becomes stale +daysUntilStale: 120 +# Number of days of inactivity before a stale issue is closed +daysUntilClose: 60 +# Issues with these labels will never be considered stale +exemptLabels: + - pinned + - security +# Label to use when marking an issue as stale +staleLabel: stale +# Comment to post when marking an issue as stale. Set to `false` to disable +markComment: > + This issue has been automatically marked as stale because it has not had recent activity. + It will be closed if no further activity occurs. + Thank you for your contributions. +# Comment to post when closing a stale issue. Set to `false` to disable +closeComment: false diff --git a/BUILD.md b/BUILD.md index 02d528d03a..c3bebb749b 100644 --- a/BUILD.md +++ b/BUILD.md @@ -1,6 +1,6 @@ # General Build Information -*Last Updated on August 26, 2020* +*Last Updated on December 21, 2020* ### OS Specific Build Guides @@ -11,7 +11,7 @@ ### Dependencies - [git](https://git-scm.com/downloads): >= 1.6 -- [cmake](https://cmake.org/download/): 3.9 +- [CMake](https://cmake.org/download/): 3.9 - [Python](https://www.python.org/downloads/): 3.6 or higher - [Node.JS](https://nodejs.org/en/): >= 12.13.1 LTS - Used to build the Screen Sharing executable. @@ -41,15 +41,18 @@ These are not placed in your normal build tree when doing an out of source build Vircadia uses CMake to generate build files and project files for your platform. #### Qt -CMake will download Qt 5.12.3 using vcpkg. -To override this (i.e. use an installed Qt configuration - you will need to set a QT_CMAKE_PREFIX_PATH environment variable pointing to your Qt **lib/cmake** folder. +CMake will download Qt 5.12.3 using vcpkg. + +To override this (i.e. use an installed Qt configuration - you will need to set a QT_CMAKE_PREFIX_PATH environment variable pointing to your Qt **lib/cmake** folder. This can either be entered directly into your shell session before you build or in your shell profile (e.g.: ~/.bash_profile, ~/.bashrc, ~/.zshrc - this depends on your shell and environment). The path it needs to be set to will depend on where and how Qt5 was installed. e.g. - export QT_CMAKE_PREFIX_PATH=/usr/local/Qt5.12.3/gcc_64/lib/cmake - export QT_CMAKE_PREFIX_PATH=/usr/local/qt/5.12.3/clang_64/lib/cmake/ - export QT_CMAKE_PREFIX_PATH=/usr/local/Cellar/qt5/5.12.3/lib/cmake - export QT_CMAKE_PREFIX_PATH=/usr/local/opt/qt5/lib/cmake +```bash +export QT_CMAKE_PREFIX_PATH=/usr/local/Qt5.12.3/gcc_64/lib/cmake +export QT_CMAKE_PREFIX_PATH=/usr/local/qt/5.12.3/clang_64/lib/cmake/ +export QT_CMAKE_PREFIX_PATH=/usr/local/Cellar/qt5/5.12.3/lib/cmake +export QT_CMAKE_PREFIX_PATH=/usr/local/opt/qt5/lib/cmake +``` #### VCPKG @@ -59,7 +62,9 @@ You do not need to install vcpkg. Building the dependencies can be lengthy and the resulting files will be stored in your OS temp directory. However, those files can potentially get cleaned up by the OS, so in order to avoid this and having to redo the lengthy build step, you can set the following environment variable: - export HIFI_VCPKG_BASE=/path/to/directory +```bash +export HIFI_VCPKG_BASE=/path/to/directory +``` Where `/path/to/directory` is the path to a directory where you wish the build files to get stored. @@ -67,50 +72,58 @@ Where `/path/to/directory` is the path to a directory where you wish the build f ##### Possible Environment Variables - // The URL to post the dump to. - CMAKE_BACKTRACE_URL - // The identifying tag of the release. - CMAKE_BACKTRACE_TOKEN - - // The release version, e.g., 2021.3.2. - RELEASE_NUMBER - // The release name, e.g., Eos. - RELEASE_NAME - // The build commit, e.g., use a Git hash for the most recent commit in the branch - fd6973b. - BUILD_NUMBER +```text +// The URL to post the dump to. +CMAKE_BACKTRACE_URL +// The identifying tag of the release. +CMAKE_BACKTRACE_TOKEN + +// The release version, e.g., 2021.3.2. +RELEASE_NUMBER +// The release name, e.g., Eos. +RELEASE_NAME +// The build commit, e.g., use a Git hash for the most recent commit in the branch - fd6973b. + +BUILD_NUMBER + +// The type of release. +RELEASE_TYPE=PRODUCTION|PR|DEV + +// The Interface will have a custom default home and startup location. +PRELOADED_STARTUP_LOCATION=Location/IP/URL +// The Interface will have a custom default script whitelist, comma separated, no spaces. +// This will also activate the whitelist on Interface's first run. +PRELOADED_SCRIPT_WHITELIST=ListOfEntries + +// Code-signing environment variables must be set during runtime of CMake AND globally when the signing takes place. +HF_PFX_FILE=Path to certificate +HF_PFX_PASSPHRASE=Passphrase for certificate + +// Determine the build type +PRODUCTION_BUILD=0|1 +PR_BUILD=0|1 +STABLE_BUILD=0|1 + +// Determine if to utilize testing or stable Metaverse URLs +USE_STABLE_GLOBAL_SERVICES=1 +BUILD_GLOBAL_SERVICES=STABLE +``` - // The type of release. - RELEASE_TYPE=PRODUCTION|PR|DEV - - // The Interface will have a custom default home and startup location. - INITIAL_STARTUP_LOCATION=Location/IP/URL - - // Code-signing environment variables must be set during runtime of CMake AND globally when the signing takes place. - HF_PFX_FILE=Path to certificate - HF_PFX_PASSPHRASE=Passphrase for certificate - - // Determine the build type - PRODUCTION_BUILD=0|1 - PR_BUILD=0|1 - STABLE_BUILD=0|1 - - // Determine if to utilize testing or stable Metaverse URLs - USE_STABLE_GLOBAL_SERVICES=1 - BUILD_GLOBAL_SERVICES=STABLE - ##### Generate Files Create a build directory in the root of your checkout and then run the CMake build from there. This will keep the rest of the directory clean. - mkdir build - cd build - cmake .. +```bash +mkdir build +cd build +cmake .. +``` If CMake gives you the same error message repeatedly after the build fails, try removing `CMakeCache.txt`. ##### Generating a release/debug only vcpkg build -In order to generate a release or debug only vcpkg package, you could use the use the `VCPKG_BUILD_TYPE` define in your cmake generate command. Building a release only vcpkg can drastically decrease the total build time. +In order to generate a release or debug only vcpkg package, you could use the use the `VCPKG_BUILD_TYPE` define in your CMake generate command. Building a release only vcpkg can drastically decrease the total build time. For release only vcpkg: @@ -126,7 +139,9 @@ Any variables that need to be set for CMake to find dependencies can be set as E For example, to pass the QT_CMAKE_PREFIX_PATH variable (if not using the vcpkg'ed version) during build file generation: - cmake .. -DQT_CMAKE_PREFIX_PATH=/usr/local/qt/5.12.3/lib/cmake +```bash +cmake .. -DQT_CMAKE_PREFIX_PATH=/usr/local/qt/5.12.3/lib/cmake +``` #### Finding Dependencies diff --git a/BUILD_ANDROID.md b/BUILD_ANDROID.md index c52f6a1d8f..0556e175d6 100644 --- a/BUILD_ANDROID.md +++ b/BUILD_ANDROID.md @@ -42,11 +42,13 @@ Follow the directions [here](https://developer.android.com/studio/publish/app-si Create a `gradle.properties` file in the `.gradle` folder (`$HOME/.gradle` on Unix, `Users//.gradle` on Windows). Edit the file to contain the following - HIFI_ANDROID_PRECOMPILED=/Android/hifi_externals - HIFI_ANDROID_KEYSTORE=/.jks - HIFI_ANDROID_KEYSTORE_PASSWORD= - HIFI_ANDROID_KEY_ALIAS= - HIFI_ANDROID_KEY_PASSWORD= +```properties +HIFI_ANDROID_PRECOMPILED=/Android/hifi_externals +HIFI_ANDROID_KEYSTORE=/.jks +HIFI_ANDROID_KEYSTORE_PASSWORD= +HIFI_ANDROID_KEY_ALIAS= +HIFI_ANDROID_KEY_PASSWORD= +``` Note, do not use $HOME for the path. It must be a fully qualified path name. Also, be sure to use forward slashes in your path. @@ -54,21 +56,26 @@ Note, do not use $HOME for the path. It must be a fully qualified path name. Als Add these lines to `gradle.properties` - SUPPRESS_QUEST_INTERFACE - SUPPRESS_QUEST_FRAME_PLAYER +```properties +SUPPRESS_QUEST_INTERFACE +SUPPRESS_QUEST_FRAME_PLAYER +``` #### If you are building for an Oculus Quest Add these lines to `gradle.properties` - SUPPRESS_INTERFACE - SUPPRESS_FRAME_PLAYER - +```properties +SUPPRESS_INTERFACE +SUPPRESS_FRAME_PLAYER +``` #### The Frame Player for both Android Phone and Oculus Quest is optional, so if you encounter problems with these during your build, you can skip them by adding these lines to `gradle.properties` - SUPPRESS_FRAME_PLAYER - SUPPRESS_QUEST_FRAME_PLAYER +```properties +SUPPRESS_FRAME_PLAYER +SUPPRESS_QUEST_FRAME_PLAYER +``` ### Clone the repository diff --git a/BUILD_LINUX.md b/BUILD_LINUX.md index 90782e90b4..e9c5047e38 100644 --- a/BUILD_LINUX.md +++ b/BUILD_LINUX.md @@ -168,39 +168,3 @@ If your goal is to set up a development environment, it is desirable to set the directory that vcpkg builds into with the `HIFI_VCPKG_BASE` environment variable. For example, you might set `HIFI_VCPKG_BASE` to `/home/$USER/vcpkg`. By default, vcpkg will build in the system `/tmp` directory. - -##### Ubuntu 18.04 only - -In Ubuntu 18.04 there is a problem related with NVidia driver library version. - -It can be worked around following these steps: - -1. Uninstall incompatible nvtt libraries: -`sudo apt-get remove libnvtt2 libnvtt-dev` - -1. Install libssl1.0-dev: -`sudo apt-get -y install libssl1.0-dev` - -1. Clone castano nvidia-texture-tools: -`git clone https://github.com/castano/nvidia-texture-tools` -`cd nvidia-texture-tools/` - -1. Make these changes in repo: -* In file **VERSION** set `2.2.1` -* In file **configure**: - * set `build="release"` - * set `-DNVTT_SHARED=1` - -1. Configure, build and install: -`./configure` -`make` -`sudo make install` - -1. Link compiled files: -`sudo ln -s /usr/local/lib/libnvcore.so /usr/lib/libnvcore.so` -`sudo ln -s /usr/local/lib/libnvimage.so /usr/lib/libnvimage.so` -`sudo ln -s /usr/local/lib/libnvmath.so /usr/lib/libnvmath.so` -`sudo ln -s /usr/local/lib/libnvtt.so /usr/lib/libnvtt.so` - -1. After running these steps you can run interface: -`interface/interface` diff --git a/BUILD_OSX.md b/BUILD_OSX.md index 525a7a5965..9bf1985409 100644 --- a/BUILD_OSX.md +++ b/BUILD_OSX.md @@ -8,22 +8,26 @@ Please read the [general build guide](BUILD.md) for information on dependencies [Homebrew](https://brew.sh/) is an excellent package manager for macOS. It makes install of some Vircadia dependencies very simple. - brew install cmake openssl npm +```bash +brew install cmake openssl npm +``` ### Python 3 -Download an install Python 3.6.6 or higher from [here](https://www.python.org/downloads/). +Download an install Python 3.6.6 or higher from [here](https://www.python.org/downloads/). Execute the `Update Shell Profile.command` script that is provided with the installer. ### OSX SDK You will need version `10.12` of the OSX SDK for building, otherwise you may have crashing or other unintended issues due to the deprecation of OpenGL on OSX. You can get that SDK from [here](https://github.com/phracker/MacOSX-SDKs). You must copy it in to your Xcode SDK directory, e.g. - cp -rp ~/Downloads/MacOSX10.12.sdk /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/ +```bash +cp -rp ~/Downloads/MacOSX10.12.sdk /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/ +``` ### OpenSSL -Assuming you've installed OpenSSL using the homebrew instructions above, you'll need to set OPENSSL_ROOT_DIR so CMake can find your installations. +Assuming you've installed OpenSSL using the homebrew instructions above, you'll need to set OPENSSL_ROOT_DIR so CMake can find your installations. For OpenSSL installed via homebrew, set OPENSSL_ROOT_DIR via `export OPENSSL_ROOT_DIR=/usr/local/opt/openssl` or by appending `-DOPENSSL_ROOT_DIR=/usr/local/opt/openssl` to `cmake` @@ -31,12 +35,14 @@ For OpenSSL installed via homebrew, set OPENSSL_ROOT_DIR via ### Xcode You can ask CMake to generate Xcode project files instead of Unix Makefiles using the `-G Xcode` parameter after CMake. You will need to select the Xcode installation in the terminal first if you have not done so already. - - sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer - - cmake ../ -DCMAKE_OSX_SYSROOT="/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.12.sdk" -DCMAKE_OSX_DEPLOYMENT_TARGET=10.12 -DOPENSSL_ROOT_DIR=/usr/local/opt/openssl -DOSX_SDK=10.12 .. -If `cmake` complains about Python 3 being missing, you may need to update your CMake binary with command `brew upgrade cmake`, or by downloading and running the latest CMake installer, depending on how you originally instaled CMake +```bash +sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer + +cmake ../ -DCMAKE_OSX_SYSROOT="/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.12.sdk" -DCMAKE_OSX_DEPLOYMENT_TARGET=10.12 -DOPENSSL_ROOT_DIR=/usr/local/opt/openssl -DOSX_SDK=10.12 .. +``` + +If `cmake` complains about Python 3 being missing, you may need to update your CMake binary with command `brew upgrade cmake`, or by downloading and running the latest CMake installer, depending on how you originally installed CMake. After running CMake, you will have the make files or Xcode project file necessary to build all of the components. Open the hifi.xcodeproj file, choose ALL_BUILD from the Product > Scheme menu (or target drop down), and click Run. diff --git a/INSTALLER.md b/INSTALLER.md index 84ee14eaaa..4132ef7298 100644 --- a/INSTALLER.md +++ b/INSTALLER.md @@ -1,6 +1,6 @@ # Creating an Installer -*Last Updated on August 24, 2020* +*Last Updated on March 4, 2021* Follow the [build guide](BUILD.md) to figure out how to build Vircadia for your platform. @@ -9,13 +9,13 @@ During generation, CMake should produce an `install` target and a `package` targ The `install` target will copy the Vircadia targets and their dependencies to your `CMAKE_INSTALL_PREFIX`. This variable is set by the `project(hifi)` command in `CMakeLists.txt` to `C:/Program Files/hifi` and stored in `build/CMakeCache.txt` -### Packaging +## Packaging To produce an installer, run the `package` target. However you will want to follow the steps specific to your platform below. -#### Windows +### Windows -##### Prerequisites +#### Prerequisites To produce an executable installer on Windows, the following are required: @@ -63,11 +63,11 @@ To produce an executable installer on Windows, the following are required: 1. [Node.JS and NPM]() 1. Install version 10.15.0 LTS (or greater) -##### Code Signing (optional) +#### Code Signing (optional) For code signing to work, you will need to set the `HF_PFX_FILE` and `HF_PFX_PASSPHRASE` environment variables to be present during CMake runtime and globally as we proceed to package the installer. -##### Creating the Installer +#### Creating the Installer 1. Perform a clean cmake from a new terminal. 1. Open the `vircadia.sln` solution with elevated (administrator) permissions on Visual Studio and select the **Release** configuration. @@ -79,7 +79,14 @@ For code signing to work, you will need to set the `HF_PFX_FILE` and `HF_PFX_PAS 1. Build CMakeTargets->PACKAGE The installer is now available in `build\_CPack_Packages\win64\NSIS` -#### OS X +#### FAQ + +1. **Problem:** Failure to open a file. ```File: failed opening file "\FOLDERSHARE\XYZSRelease\...\Credits.rtf" Error in script "C:\TFS\XYZProject\Releases\NullsoftInstaller\XYZWin7Installer.nsi" on line 77 -- aborting creation process``` + 1. **Cause:** The complete path (current directory + relative path) has to be < 260 characters to any of the relevant files. + 1. **Solution:** Move your build and packaging folder as high up in the drive as possible to prevent an overage. + +### OS X + 1. [npm]() Install version 12.16.3 LTS @@ -91,8 +98,156 @@ For code signing to work, you will need to set the `HF_PFX_FILE` and `HF_PFX_PAS 1. Perform a Release build of `package` Installer is now available in `build/_CPack_Packages/Darwin/DragNDrop -### FAQ +### Linux -1. **Problem:** Failure to open a file. ```File: failed opening file "\FOLDERSHARE\XYZSRelease\...\Credits.rtf" Error in script "C:\TFS\XYZProject\Releases\NullsoftInstaller\XYZWin7Installer.nsi" on line 77 -- aborting creation process``` - 1. **Cause:** The complete path (current directory + relative path) has to be < 260 characters to any of the relevant files. - 1. **Solution:** Move your build and packaging folder as high up in the drive as possible to prevent an overage. +#### Server + +##### Ubuntu 18.04 | .deb + +1. Ensure you are using an Ubuntu 18.04 system. There is no required minimum to the amount of CPU cores needed, however it's recommended that you use as many as you have available in order to have an efficient experience. + ```text + Recommended CPU Cores: 16 + Minimum Disk Space: 40GB + ``` +3. Get and bootstrap Vircadia Builder. + ```bash + git clone https://github.com/vircadia/vircadia-builder.git + cd vircadia-builder + ``` +3. Run Vircadia Builder. + ```bash + ./vircadia-builder --build server + ``` +4. If Vircadia Builder needed to install dependencies and asks you to run it again then do so. Otherwise, skip to the next step. + ```bash + ./vircadia-builder --build server + ``` +5. Vircadia Builder will ask you to configure it to build the server. The values will be prefilled with defaults, the following steps will explain what they are and what you might want to put. *Advanced users: See [here](BUILD.md#possible-environment-variables) for possible environment variables and settings.* +6. This value is the Git repository of Vircadia. You can set this URL to your fork of the Vircadia repository if you need to. + ```text + Git repository: https://github.com/vircadia/vircadia/ + # OR, for example + Git repository: https://github.com/digisomni/vircadia/ + ``` +7. This value is the tag on the repository. If you would like to use a specific version of Vircadia, typically tags will be named like this: "v2021.1.0-rc" + ```text + Git tag: master + # OR, for example + Git tag: v2021.1.0-rc + ``` +8. This value is the release type. For example, the options are `production`, `pr`, or `dev`. If you are making a build for yourself and others to use then use `production`. + ```text + Release type: DEV + # OR, for example we recommend you use + Release type: PRODUCTION + ``` +9. This value is the release version. Release numbers should be in a format of `YEAR-MAJORVERSION-MINORVERSION` which might look like this: `2021.1.0`. + ```text + Release number: 2021.1.0 + ``` +10. This value is the build number. We typically use the hash of the most recent commit on that Git tag which might look like this: `fd6973b`. + ```text + Build number: fd6973b + ``` +11. This value is the directory that Vircadia will get installed to. You should leave this as the default value unless you are an advanced user. + ```text + Installation dir: /home/ubuntu/Vircadia + ``` +12. This value is the number of CPU cores that the Vircadia Builder will use to compile the Vircadia server. By default it will use all cores available on your build server. You should leave this as the default value it gives you for your build server. + ```text + CPU cores to use for Vircadia: 16 + ``` +13. This value is the number of CPU cores that the Vircadia Builder will use to compile Qt5 (a required component for Vircadia). By default it will use all cores available on your build server. You should leave this as the default value it gives you for your build server. + ```text + CPU cores to use for Qt5: 16 + ``` +14. It will ask you if you would like to proceed with the specified values. If you're happy with the configuration, type `yes`, otherwise enter `no` and press enter to start over. You can press `Ctrl` + `C` simultaneously on your keyboard to exit. +15. Vircadia Builder will now run, it may take a while. See this [table](https://github.com/vircadia/vircadia-builder#how-long-does-it-take) for estimated times. +16. Navigate to the `pkg-scripts` directory. + ```bash + cd ../Vircadia/source/pkg-scripts/ + ``` +17. Generate the .rpm package. Set `RPMVERSION` to the same version you entered for the `Release number` on Vircadia Builder. *Advanced users: the version cannot begin with a letter and cannot include underscores or dashes in it.* + ```bash + DEBVERSION="2021.1.0" DEBEMAIL="your-email@somewhere.com" DEBFULLNAME="Your Full Name" ./make-deb-server + ``` +18. If successful, the generated .deb package will be in the `pkg-scripts` folder. + +##### Amazon Linux 2 | .rpm + +1. Ensure you are using an Amazon Linux 2 system. You will need many CPU cores to complete this process within a reasonable time. As an alternative to AWS EC2, you may use a [virtual machine](https://docs.aws.amazon.com/AWSEC2/latest/UserGuide/amazon-linux-2-virtual-machine.html). Here are the recommended specs: + ```text + AWS EC2 Instance Type: C5a.4xlarge + Recommended CPU Cores: 16 + Minimum Disk Space: 40GB + ``` +2. Update the system and install dependencies. + ```bash + sudo yum update -y + sudo yum install git -y + sudo yum install rpm-build + ``` +3. Get and bootstrap Vircadia Builder. + ```bash + git clone https://github.com/vircadia/vircadia-builder.git + cd vircadia-builder + sudo ./install_amazon_linux_deps.sh + ``` +4. Run Vircadia Builder. + ```bash + ./vircadia-builder --build server + ``` +5. If Vircadia Builder needed to install dependencies and asks you to run it again then do so. Otherwise, skip to the next step. + ```bash + ./vircadia-builder --build server + ``` +6. Vircadia Builder will ask you to configure it to build the server. The values will be prefilled with defaults, the following steps will explain what they are and what you might want to put. *Advanced users: See [here](BUILD.md#possible-environment-variables) for possible environment variables and settings.* +7. This value is the Git repository of Vircadia. You can set this URL to your fork of the Vircadia repository if you need to. + ```text + Git repository: https://github.com/vircadia/vircadia/ + # OR, for example + Git repository: https://github.com/digisomni/vircadia/ + ``` +8. This value is the tag on the repository. If you would like to use a specific version of Vircadia, typically tags will be named like this: "v2021.1.0-rc". + ```text + Git tag: master + # OR, for example + Git tag: v2021.1.0-rc + ``` +9. This value is the release type. For example, the options are `production`, `pr`, or `dev`. If you are making a build for yourself and others to use then use `production`. + ```text + Release type: DEV + # OR, for example we recommend you use + Release type: PRODUCTION + ``` +10. This value is the release version. Release numbers typically should be in a format of `YEAR-MAJORVERSION-MINORVERSION` which might look like this: `2021.1.0`. + ```text + Release number: 2021.1.0 + ``` +11. This value is the build number. We typically use the hash of the most recent commit on that Git tag which might look like this: `fd6973b`. + ```text + Build number: fd6973b + ``` +12. This value is the directory that Vircadia will get installed to. You should leave this as the default value unless you are an advanced user. + ```text + Installation dir: /root/Vircadia + ``` +13. This value is the number of CPU cores that the Vircadia Builder will use to compile the Vircadia server. By default it will use all cores available on your build server given you have enough memory. You should leave this as the default value it gives you for your build server. + ```text + CPU cores to use for Vircadia: 16 + ``` +14. This value is the number of CPU cores that the Vircadia Builder will use to compile Qt5 (a required component for Vircadia). By default it will use all cores available on your build server given you have enough memory. You should leave this as the default value it gives you for your build server. + ```text + CPU cores to use for Qt5: 16 + ``` +15. It will ask you if you would like to proceed with the specified values. If you're happy with the configuration, type `yes`, otherwise enter `no` and press enter to start over. You can press `Ctrl` + `C` simultaneously on your keyboard to exit. +16. Vircadia Builder will now run, it may take a while. See this [table](https://github.com/vircadia/vircadia-builder#how-long-does-it-take) for estimated times. +17. Navigate to the `pkg-scripts` directory. + ```bash + cd ../Vircadia/source/pkg-scripts/ + ``` +18. Generate the .rpm package. Set `RPMVERSION` to the same version you entered for the `Release number` on Vircadia Builder. *Advanced users: the version cannot begin with a letter and cannot include underscores or dashes in it.* + ```bash + RPMVERSION="2021.1.0" ./make-rpm-server + ``` +19. If successful, the generated .rpm package will be in the `pkg-scripts` folder of the Vircadia source files. diff --git a/README.md b/README.md index d260c76d0d..830236f458 100644 --- a/README.md +++ b/README.md @@ -29,9 +29,11 @@ Vircadia™ is a 3D social software project seeking to incrementally bring about ### How to generate an Installer -- [For Windows](https://github.com/vircadia/vircadia/blob/master/INSTALLER.md) -- [For Mac](https://github.com/vircadia/vircadia/blob/master/INSTALLER.md#os-x) -- [For Linux - AppImage - Vircadia Builder](https://github.com/vircadia/vircadia-builder/blob/master/README.md#building-appimages) +- [For Windows - Interface & Server](https://github.com/vircadia/vircadia/blob/master/INSTALLER.md) +- [For Mac - Interface](https://github.com/vircadia/vircadia/blob/master/INSTALLER.md#os-x) +- [For Linux - Server .deb - Vircadia Builder](INSTALLER.md#ubuntu-1804--deb) +- [For Linux - Server .rpm - Vircadia Builder](INSTALLER.md#amazon-linux-2--rpm) +- [For Linux - Interface AppImage - Vircadia Builder](https://github.com/vircadia/vircadia-builder/blob/master/README.md#building-appimages) ### Boot to Metaverse: [The Goal](https://vircadia.com/vision/) diff --git a/assignment-client/src/messages/MessagesMixer.cpp b/assignment-client/src/messages/MessagesMixer.cpp index bcf4881fcf..017d3a80b7 100644 --- a/assignment-client/src/messages/MessagesMixer.cpp +++ b/assignment-client/src/messages/MessagesMixer.cpp @@ -20,6 +20,7 @@ #include const QString MESSAGES_MIXER_LOGGING_NAME = "messages-mixer"; +const int MESSAGES_MIXER_RATE_LIMITER_INTERVAL = 1000; // 1 second MessagesMixer::MessagesMixer(ReceivedMessage& message) : ThreadedAssignment(message) { @@ -44,10 +45,20 @@ void MessagesMixer::handleMessages(QSharedPointer receivedMessa QByteArray data; QUuid senderID; bool isText; + auto senderUUID = senderNode->getUUID(); MessagesClient::decodeMessagesPacket(receivedMessage, channel, isText, message, data, senderID); auto nodeList = DependencyManager::get(); + auto itr = _allSubscribers.find(senderUUID); + if (itr == _allSubscribers.end()) { + _allSubscribers[senderUUID] = 1; + } else if (*itr >= _maxMessagesPerSecond) { + return; + } else { + *itr += 1; + } + nodeList->eachMatchingNode( [&](const SharedNodePointer& node)->bool { return node->getActiveSocket() && _channelSubscribers[channel].contains(node->getUUID()); @@ -60,14 +71,18 @@ void MessagesMixer::handleMessages(QSharedPointer receivedMessa } void MessagesMixer::handleMessagesSubscribe(QSharedPointer message, SharedNodePointer senderNode) { + auto senderUUID = senderNode->getUUID(); QString channel = QString::fromUtf8(message->getMessage()); - _channelSubscribers[channel] << senderNode->getUUID(); + + _channelSubscribers[channel] << senderUUID; } void MessagesMixer::handleMessagesUnsubscribe(QSharedPointer message, SharedNodePointer senderNode) { + auto senderUUID = senderNode->getUUID(); QString channel = QString::fromUtf8(message->getMessage()); + if (_channelSubscribers.contains(channel)) { - _channelSubscribers[channel].remove(senderNode->getUUID()); + _channelSubscribers[channel].remove(senderUUID); } } @@ -88,7 +103,48 @@ void MessagesMixer::sendStatsPacket() { } void MessagesMixer::run() { - ThreadedAssignment::commonInit(MESSAGES_MIXER_LOGGING_NAME, NodeType::MessagesMixer); auto nodeList = DependencyManager::get(); nodeList->addSetOfNodeTypesToNodeInterestSet({ NodeType::Agent, NodeType::EntityScriptServer }); + DomainHandler& domainHandler = nodeList->getDomainHandler(); + connect(&domainHandler, &DomainHandler::settingsReceived, this, &MessagesMixer::domainSettingsRequestComplete); + + ThreadedAssignment::commonInit(MESSAGES_MIXER_LOGGING_NAME, NodeType::MessagesMixer); + + startMaxMessagesProcessor(); +} + +void MessagesMixer::domainSettingsRequestComplete() { + auto nodeList = DependencyManager::get(); + + // parse the settings to pull out the values we need + parseDomainServerSettings(nodeList->getDomainHandler().getSettingsObject()); +} + +void MessagesMixer::parseDomainServerSettings(const QJsonObject& domainSettings) { + const QString MESSAGES_MIXER_SETTINGS_KEY = "messages_mixer"; + QJsonObject messagesMixerGroupObject = domainSettings[MESSAGES_MIXER_SETTINGS_KEY].toObject(); + + const QString NODE_MESSAGES_PER_SECOND_KEY = "max_node_messages_per_second"; + QJsonValue maxMessagesPerSecondValue = messagesMixerGroupObject.value(NODE_MESSAGES_PER_SECOND_KEY); + _maxMessagesPerSecond = maxMessagesPerSecondValue.toInt(DEFAULT_NODE_MESSAGES_PER_SECOND); +} + +void MessagesMixer::processMaxMessagesContainer() { + _allSubscribers.clear(); +} + +void MessagesMixer::startMaxMessagesProcessor() { + if (_maxMessagesTimer) { + stopMaxMessagesProcessor(); + } + + _maxMessagesTimer = new QTimer(); + connect(_maxMessagesTimer, &QTimer::timeout, this, &MessagesMixer::processMaxMessagesContainer); + _maxMessagesTimer->start(MESSAGES_MIXER_RATE_LIMITER_INTERVAL); // Clear the container every second. +} + +void MessagesMixer::stopMaxMessagesProcessor() { + _maxMessagesTimer->stop(); + _maxMessagesTimer->deleteLater(); + _maxMessagesTimer = nullptr; } diff --git a/assignment-client/src/messages/MessagesMixer.h b/assignment-client/src/messages/MessagesMixer.h index 800d42199b..9a43aca347 100644 --- a/assignment-client/src/messages/MessagesMixer.h +++ b/assignment-client/src/messages/MessagesMixer.h @@ -32,9 +32,21 @@ private slots: void handleMessages(QSharedPointer message, SharedNodePointer senderNode); void handleMessagesSubscribe(QSharedPointer message, SharedNodePointer senderNode); void handleMessagesUnsubscribe(QSharedPointer message, SharedNodePointer senderNode); + void parseDomainServerSettings(const QJsonObject& domainSettings); + void domainSettingsRequestComplete(); + + void startMaxMessagesProcessor(); + void stopMaxMessagesProcessor(); + void processMaxMessagesContainer(); private: - QHash> _channelSubscribers; + QHash> _channelSubscribers; + QHash _allSubscribers; + + const int DEFAULT_NODE_MESSAGES_PER_SECOND = 1000; + int _maxMessagesPerSecond { 0 }; + + QTimer* _maxMessagesTimer { nullptr }; }; #endif // hifi_MessagesMixer_h diff --git a/cmake/macros/GenerateInstallers.cmake b/cmake/macros/GenerateInstallers.cmake index 89eeecfbbb..e09a7dc322 100644 --- a/cmake/macros/GenerateInstallers.cmake +++ b/cmake/macros/GenerateInstallers.cmake @@ -21,9 +21,9 @@ macro(GENERATE_INSTALLERS) set(INSTALLER_TYPE "client_only") string(REGEX REPLACE "Vircadia" "Vircadia Interface" _DISPLAY_NAME ${BUILD_ORGANIZATION}) elseif (SERVER_ONLY) - set(_PACKAGE_NAME_EXTRA "-Sandbox") + set(_PACKAGE_NAME_EXTRA "-Server") set(INSTALLER_TYPE "server_only") - string(REGEX REPLACE "Vircadia" "Vircadia Sandbox" _DISPLAY_NAME ${BUILD_ORGANIZATION}) + string(REGEX REPLACE "Vircadia" "Vircadia Server" _DISPLAY_NAME ${BUILD_ORGANIZATION}) else () set(_DISPLAY_NAME ${BUILD_ORGANIZATION}) set(INSTALLER_TYPE "full") @@ -123,7 +123,7 @@ macro(GENERATE_INSTALLERS) endif () if (BUILD_SERVER) - cpack_add_component(${SERVER_COMPONENT} DISPLAY_NAME "Vircadia Sandbox") + cpack_add_component(${SERVER_COMPONENT} DISPLAY_NAME "Vircadia Server") endif () include(CPack) diff --git a/cmake/macros/SetPackagingParameters.cmake b/cmake/macros/SetPackagingParameters.cmake index 9311594938..d7f1aa2786 100644 --- a/cmake/macros/SetPackagingParameters.cmake +++ b/cmake/macros/SetPackagingParameters.cmake @@ -25,7 +25,10 @@ macro(SET_PACKAGING_PARAMETERS) set_from_env(RELEASE_NUMBER RELEASE_NUMBER "") set_from_env(RELEASE_NAME RELEASE_NAME "") set_from_env(STABLE_BUILD STABLE_BUILD 0) - set_from_env(INITIAL_STARTUP_LOCATION INITIAL_STARTUP_LOCATION "") + + set_from_env(PRELOADED_STARTUP_LOCATION PRELOADED_STARTUP_LOCATION "") + set_from_env(PRELOADED_SCRIPT_WHITELIST PRELOADED_SCRIPT_WHITELIST "") + set_from_env(BYPASS_SIGNING BYPASS_SIGNING 0) message(STATUS "The RELEASE_TYPE variable is: ${RELEASE_TYPE}") @@ -177,12 +180,12 @@ macro(SET_PACKAGING_PARAMETERS) if (PRODUCTION_BUILD) set(INTERFACE_SHORTCUT_NAME "Vircadia") set(CONSOLE_SHORTCUT_NAME "Console") - set(SANDBOX_SHORTCUT_NAME "Sandbox") + set(SANDBOX_SHORTCUT_NAME "Server") set(APP_USER_MODEL_ID "com.vircadia.console") else () set(INTERFACE_SHORTCUT_NAME "Vircadia - ${BUILD_VERSION_NO_SHA}") set(CONSOLE_SHORTCUT_NAME "Console - ${BUILD_VERSION_NO_SHA}") - set(SANDBOX_SHORTCUT_NAME "Sandbox - ${BUILD_VERSION_NO_SHA}") + set(SANDBOX_SHORTCUT_NAME "Server - ${BUILD_VERSION_NO_SHA}") endif () set(INTERFACE_HF_SHORTCUT_NAME "${INTERFACE_SHORTCUT_NAME}") diff --git a/cmake/templates/BuildInfo.h.in b/cmake/templates/BuildInfo.h.in index 7f3a63d4b4..99726d270f 100644 --- a/cmake/templates/BuildInfo.h.in +++ b/cmake/templates/BuildInfo.h.in @@ -29,7 +29,8 @@ namespace BuildInfo { const QString BUILD_NUMBER = "@BUILD_NUMBER@"; const QString BUILD_GLOBAL_SERVICES = "@BUILD_GLOBAL_SERVICES@"; const QString BUILD_TIME = "@BUILD_TIME@"; - const QString INITIAL_STARTUP_LOCATION = "@INITIAL_STARTUP_LOCATION@"; + const QString PRELOADED_STARTUP_LOCATION = "@PRELOADED_STARTUP_LOCATION@"; + const QString PRELOADED_SCRIPT_WHITELIST = "@PRELOADED_SCRIPT_WHITELIST@"; enum BuildType { Dev, diff --git a/cmake/templates/NSIS.template.in b/cmake/templates/NSIS.template.in index 4c44ed1fbd..33587f3e5a 100644 --- a/cmake/templates/NSIS.template.in +++ b/cmake/templates/NSIS.template.in @@ -251,8 +251,8 @@ Var substringResult !macro InitSection SecName ; This macro reads component installed flag from the registry and - ;changes checked state of the section on the components page. - ;Input: section index constant name specified in Section command. + ; changes checked state of the section on the components page. + ; Input: section index constant name specified in Section command. ClearErrors ;Reading component status from registry @@ -718,7 +718,7 @@ Function InstallTypesPage StrCpy $OffsetUnits u StrCpy $Express "0" - ${NSD_CreateRadioButton} 30% $CurrentOffset$OffsetUnits 100% 10u "Express Install (Recommended)"; $\nInstalls Vircadia Interface and Vircadia Sandbox" + ${NSD_CreateRadioButton} 30% $CurrentOffset$OffsetUnits 100% 10u "Express Install (Recommended)"; $\nInstalls Vircadia Interface" pop $ExpressInstallRadioButton ${NSD_OnClick} $ExpressInstallRadioButton ChangeExpressLabel IntOp $CurrentOffset $CurrentOffset + 15 @@ -1346,6 +1346,7 @@ Section "-Core installation" ${EndIf} ${If} @SERVER_COMPONENT_CONDITIONAL@ + ${AndIf} $Express != "1" ; handling for server console shortcut Delete "$SMPROGRAMS\$STARTMENU_FOLDER\@CONSOLE_SHORTCUT_NAME@.lnk" CreateShortCut "$SMPROGRAMS\$STARTMENU_FOLDER\@SANDBOX_HF_SHORTCUT_NAME@.lnk" \ diff --git a/domain-server/resources/describe-settings.json b/domain-server/resources/describe-settings.json index bb7acf344c..32868c9b80 100644 --- a/domain-server/resources/describe-settings.json +++ b/domain-server/resources/describe-settings.json @@ -1488,6 +1488,24 @@ } ] }, + { + "name": "messages_mixer", + "label": "Messages Mixer", + "assignment-types": [ + 4 + ], + "settings": [ + { + "name": "max_node_messages_per_second", + "type": "int", + "label": "Maximum Message Rate", + "help": "Maximum message send rate (messages per second) per node", + "placeholder": 1000, + "default": 1000, + "advanced": true + } + ] + }, { "name": "entity_server_settings", "label": "Entities", diff --git a/domain-server/src/DomainServerSettingsManager.cpp b/domain-server/src/DomainServerSettingsManager.cpp index 08cf56b188..b113c28318 100644 --- a/domain-server/src/DomainServerSettingsManager.cpp +++ b/domain-server/src/DomainServerSettingsManager.cpp @@ -37,6 +37,7 @@ #include #include #include +#include #include "DomainServerNodeData.h" @@ -863,6 +864,20 @@ void DomainServerSettingsManager::processNodeKickRequestPacket(QSharedPointerreadWithoutCopy(NUM_BYTES_RFC4122_UUID)); + bool hasOptionalBanParameters = false; + int banParameters; + bool banByUsername; + bool banByFingerprint; + bool banByIP; + // pull optional ban parameters from the packet + if (message.data()->getSize() == (NUM_BYTES_RFC4122_UUID + sizeof(int))) { + hasOptionalBanParameters = true; + message->readPrimitive(&banParameters); + banByUsername = banParameters & ModerationFlags::BanFlags::BAN_BY_USERNAME; + banByFingerprint = banParameters & ModerationFlags::BanFlags::BAN_BY_FINGERPRINT; + banByIP = banParameters & ModerationFlags::BanFlags::BAN_BY_IP; + } + if (!nodeUUID.isNull() && nodeUUID != sendingNode->getUUID()) { // make sure we actually have a node with this UUID auto limitedNodeList = DependencyManager::get(); @@ -881,16 +896,20 @@ void DomainServerSettingsManager::processNodeKickRequestPacket(QSharedPointergetPermissions().getKey()]; + // grab or create permissions for the given username + auto userPermissions = _agentPermissions[matchingNode->getPermissions().getKey()]; - newPermissions = !hadPermissions || userPermissions->can(NodePermissions::Permission::canConnectToDomain); + newPermissions = + !hadPermissions || userPermissions->can(NodePermissions::Permission::canConnectToDomain); - // ensure that the connect permission is clear - userPermissions->clear(NodePermissions::Permission::canConnectToDomain); + // ensure that the connect permission is clear + userPermissions->clear(NodePermissions::Permission::canConnectToDomain); + } } // if we didn't have a username, or this domain-server uses the "multi-kick" setting to @@ -898,7 +917,7 @@ void DomainServerSettingsManager::processNodeKickRequestPacket(QSharedPointer(matchingNode->getLinkedData()); if (nodeData) { @@ -923,36 +942,39 @@ void DomainServerSettingsManager::processNodeKickRequestPacket(QSharedPointerclear(NodePermissions::Permission::canConnectToDomain); } } else { - // if no node data, all we can do is IP address - auto& kickAddress = matchingNode->getActiveSocket() - ? matchingNode->getActiveSocket()->getAddress() - : matchingNode->getPublicSocket().getAddress(); + // if no node data, all we can do is ban by IP address + banByIP = true; + } + } + + if (banByIP) { + auto& kickAddress = matchingNode->getActiveSocket() + ? matchingNode->getActiveSocket()->getAddress() + : matchingNode->getPublicSocket().getAddress(); - // probably isLoopback covers it, as whenever I try to ban an agent on same machine as the domain-server - // it is always 127.0.0.1, but looking at the public and local addresses just to be sure - // TODO: soon we will have feedback (in the form of a message to the client) after we kick. When we - // do, we will have a success flag, and perhaps a reason for failure. For now, just don't do it. - if (kickAddress == limitedNodeList->getPublicSockAddr().getAddress() || - kickAddress == limitedNodeList->getLocalSockAddr().getAddress() || - kickAddress.isLoopback() ) { - qWarning() << "attempt to kick node running on same machine as domain server, ignoring KickRequest"; - return; - } + // probably isLoopback covers it, as whenever I try to ban an agent on same machine as the domain-server + // it is always 127.0.0.1, but looking at the public and local addresses just to be sure + // TODO: soon we will have feedback (in the form of a message to the client) after we kick. When we + // do, we will have a success flag, and perhaps a reason for failure. For now, just don't do it. + if (kickAddress == limitedNodeList->getPublicSockAddr().getAddress() || + kickAddress == limitedNodeList->getLocalSockAddr().getAddress() || + kickAddress.isLoopback() ) { + qWarning() << "attempt to kick node running on same machine as domain server, ignoring KickRequest"; + return; + } + NodePermissionsKey ipAddressKey(kickAddress.toString(), QUuid()); - NodePermissionsKey ipAddressKey(kickAddress.toString(), QUuid()); + // check if there were already permissions for the IP + bool hadIPPermissions = hasPermissionsForIP(kickAddress); - // check if there were already permissions for the IP - bool hadIPPermissions = hasPermissionsForIP(kickAddress); + // grab or create permissions for the given IP address + auto ipPermissions = _ipPermissions[ipAddressKey]; - // grab or create permissions for the given IP address - auto ipPermissions = _ipPermissions[ipAddressKey]; + if (!hadIPPermissions || ipPermissions->can(NodePermissions::Permission::canConnectToDomain)) { + newPermissions = true; - if (!hadIPPermissions || ipPermissions->can(NodePermissions::Permission::canConnectToDomain)) { - newPermissions = true; - - ipPermissions->clear(NodePermissions::Permission::canConnectToDomain); - } + ipPermissions->clear(NodePermissions::Permission::canConnectToDomain); } } diff --git a/interface/resources/qml/hifi/Pal.qml b/interface/resources/qml/hifi/Pal.qml index 55f2bb80b1..15425ec15c 100644 --- a/interface/resources/qml/hifi/Pal.qml +++ b/interface/resources/qml/hifi/Pal.qml @@ -506,6 +506,7 @@ Rectangle { id: itemCell; property bool isCheckBox: styleData.role === "personalMute" || styleData.role === "ignore"; property bool isButton: styleData.role === "mute" || styleData.role === "kick"; + property bool isBan: styleData.role === "kick"; property bool isAvgAudio: styleData.role === "avgAudioLevel"; opacity: !isButton ? (model && model.isPresent ? 1.0 : 0.4) : 1.0; // Admin actions shouldn't turn gray @@ -605,7 +606,9 @@ Rectangle { color: 2; // Red visible: isButton; enabled: !nameCard.isReplicated; - anchors.centerIn: parent; + anchors.verticalCenter: itemCell.verticalCenter; + anchors.left: parent.left; + anchors.leftMargin: styleData.role === "kick" ? 4 : 18; width: 32; height: 32; onClicked: { @@ -620,7 +623,39 @@ Rectangle { HiFiGlyphs { text: (styleData.role === "kick") ? hifi.glyphs.error : hifi.glyphs.muted; // Size - size: parent.height*1.3; + size: parent.height * 1.3; + // Anchors + anchors.fill: parent; + // Style + horizontalAlignment: Text.AlignHCenter; + color: enabled ? hifi.buttons.textColor[actionButton.color] + : hifi.buttons.disabledTextColor[actionButton.colorScheme]; + } + } + + HifiControlsUit.Button { + id: hardBanButton; + color: 2; // Red + visible: isBan; + enabled: !nameCard.isReplicated; + anchors.verticalCenter: itemCell.verticalCenter; + anchors.left: parent.left; + anchors.leftMargin: actionButton.width + 14; + width: 32; + height: 32; + onClicked: { + Users[styleData.role](model.sessionId, Users.BAN_BY_USERNAME | Users.BAN_BY_FINGERPRINT | Users.BAN_BY_IP); + UserActivityLogger["palAction"](styleData.role, model.sessionId); + if (styleData.role === "kick") { + nearbyUserModelData.splice(model.userIndex, 1); + nearbyUserModel.remove(model.userIndex); // after changing nearbyUserModelData, b/c ListModel can frob the data + } + } + // muted/error glyphs + HiFiGlyphs { + text: hifi.glyphs.alert; + // Size + size: parent.height * 1.3; // Anchors anchors.fill: parent; // Style diff --git a/interface/resources/qml/hifi/audio/Audio.qml b/interface/resources/qml/hifi/audio/Audio.qml index 31f3ee44df..0f7d521653 100644 --- a/interface/resources/qml/hifi/audio/Audio.qml +++ b/interface/resources/qml/hifi/audio/Audio.qml @@ -15,6 +15,7 @@ import QtQuick 2.10 import QtQuick.Controls 2.2 import QtQuick.Layouts 1.3 +import QtGraphicalEffects 1.0 import stylesUit 1.0 import controlsUit 1.0 as HifiControlsUit @@ -104,6 +105,11 @@ Rectangle { AudioScriptingInterface.setSystemInjectorGain(sliderValue); } } + function updateNoiseReductionThresholdFromQML(sliderValue) { + if (AudioScriptingInterface.getNoiseReductionThreshold() !== sliderValue) { + AudioScriptingInterface.setNoiseReductionThreshold(sliderValue); + } + } Component.onCompleted: { enablePeakValues(); @@ -164,7 +170,7 @@ Rectangle { x: 2 * margins.paddings; width: parent.width; // switch heights + 2 * top margins - height: (root.switchHeight) * 6 + 48; + height: (bar.currentIndex === 0) ? (root.switchHeight) * 2 + 48 : (root.switchHeight) * 4 + 48; anchors.top: firstSeparator.bottom; anchors.topMargin: 10; @@ -175,6 +181,7 @@ Rectangle { height: parent.height; anchors.top: parent.top anchors.left: parent.left; + HifiControlsUit.Switch { id: muteMic; height: root.switchHeight; @@ -193,45 +200,11 @@ Rectangle { } } - HifiControlsUit.Switch { - id: noiseReductionSwitch; - height: root.switchHeight; - switchWidth: root.switchWidth; - anchors.top: muteMic.bottom; - anchors.topMargin: 24 - anchors.left: parent.left - labelTextOn: "Noise Reduction"; - labelTextSize: 16; - backgroundOnColor: "#E3E3E3"; - checked: AudioScriptingInterface.noiseReduction; - onCheckedChanged: { - AudioScriptingInterface.noiseReduction = checked; - checked = Qt.binding(function() { return AudioScriptingInterface.noiseReduction; }); // restore binding - } - } - - HifiControlsUit.Switch { - id: acousticEchoCancellationSwitch; - height: root.switchHeight; - switchWidth: root.switchWidth; - anchors.top: noiseReductionSwitch.bottom - anchors.topMargin: 24 - anchors.left: parent.left - labelTextOn: "Echo Cancellation"; - labelTextSize: 16; - backgroundOnColor: "#E3E3E3"; - checked: AudioScriptingInterface.acousticEchoCancellation; - onCheckedChanged: { - AudioScriptingInterface.acousticEchoCancellation = checked; - checked = Qt.binding(function() { return AudioScriptingInterface.acousticEchoCancellation; }); - } - } - HifiControlsUit.Switch { id: pttSwitch height: root.switchHeight; switchWidth: root.switchWidth; - anchors.top: acousticEchoCancellationSwitch.bottom; + anchors.top: muteMic.bottom; anchors.topMargin: 24 anchors.left: parent.left labelTextOn: (bar.currentIndex === 0) ? qsTr("Push To Talk (T)") : qsTr("Push To Talk"); @@ -254,6 +227,7 @@ Rectangle { height: parent.height; anchors.top: parent.top anchors.left: switchContainer.right; + HifiControlsUit.Switch { id: warnMutedSwitch height: root.switchHeight; @@ -271,7 +245,6 @@ Rectangle { } } - HifiControlsUit.Switch { id: audioLevelSwitch height: root.switchHeight; @@ -519,13 +492,282 @@ Rectangle { anchors.top: systemInjectorGainContainer.bottom; anchors.topMargin: 10; } + + Item { + id: noiseReductionHeader + x: margins.paddings; + width: parent.width - margins.paddings * 2; + height: 36; + anchors.top: secondSeparator.bottom; + anchors.topMargin: 10; + + HiFiGlyphs { + width: margins.sizeCheckBox; + text: hifi.glyphs.mic; + color: hifi.colors.white; + anchors.left: parent.left; + anchors.leftMargin: -size / 4; // The glyph has empty space at left about 25% + anchors.verticalCenter: parent.verticalCenter; + size: 30; + } + + RalewayRegular { + anchors.verticalCenter: parent.verticalCenter; + width: margins.sizeText + margins.sizeLevel; + anchors.left: parent.left; + anchors.leftMargin: margins.sizeCheckBox; + size: 22; + color: hifi.colors.white; + text: qsTr("Noise Reduction"); + } + } + + Item { + id: noiseReductionSwitches; + x: 2 * margins.paddings; + width: parent.width; + // switch heights + 2 * top margins + height: (root.switchHeight) * 5 + 48; + anchors.top: noiseReductionHeader.bottom; + anchors.topMargin: 0; + + Item { + id: noiseReductionSwitchContainer; + x: margins.paddings; + width: parent.width / 2; + height: parent.height; + anchors.top: parent.top; + anchors.left: parent.left; + + HifiControlsUit.Switch { + id: acousticEchoCancellationSwitch; + height: root.switchHeight; + switchWidth: root.switchWidth; + anchors.top: noiseReductionSwitchContainer.top + anchors.topMargin: 24 + anchors.left: parent.left + labelTextOn: "Echo Cancellation"; + labelTextSize: 16; + backgroundOnColor: "#E3E3E3"; + checked: AudioScriptingInterface.acousticEchoCancellation; + onCheckedChanged: { + AudioScriptingInterface.acousticEchoCancellation = checked; + checked = Qt.binding(function () { return AudioScriptingInterface.acousticEchoCancellation; }); + } + } + + HifiControlsUit.Switch { + id: noiseReductionSwitch; + height: root.switchHeight; + switchWidth: root.switchWidth; + anchors.top: acousticEchoCancellationSwitch.bottom; + anchors.topMargin: 24 + anchors.left: parent.left + labelTextOn: "Noise Reduction"; + labelTextSize: 16; + backgroundOnColor: "#E3E3E3"; + checked: AudioScriptingInterface.noiseReduction; + onCheckedChanged: { + AudioScriptingInterface.noiseReduction = checked; + checked = Qt.binding(function () { return AudioScriptingInterface.noiseReduction; }); // restore binding + } + } + + HifiControlsUit.Switch { + id: noiseReductionAutomaticSwitch; + height: root.switchHeight; + switchWidth: root.switchWidth; + anchors.top: noiseReductionSwitch.bottom; + anchors.topMargin: 24; + anchors.left: parent.left; + labelTextOn: "Manual Noise Reduction"; + labelTextSize: 16; + backgroundOnColor: "#E3E3E3"; + checked: !AudioScriptingInterface.noiseReductionAutomatic; + visible: AudioScriptingInterface.noiseReduction; + onCheckedChanged: { + AudioScriptingInterface.noiseReductionAutomatic = !checked; + checked = Qt.binding(function () { return !AudioScriptingInterface.noiseReductionAutomatic; }); // restore binding + } + } + } + } + + Item { + id: noiseReductionThresholdContainer + x: margins.paddings; + anchors.top: noiseReductionSwitches.bottom; + anchors.topMargin: 16; + width: parent.width - margins.paddings * 2; + height: avatarGainSliderTextMetrics.height + 10; + visible: AudioScriptingInterface.noiseReduction && !AudioScriptingInterface.noiseReductionAutomatic; + + HifiControlsUit.Slider { + id: noiseReductionThresholdSlider + anchors.right: parent.right + height: noiseReductionThresholdSliderTextMetrics.height + width: 200 + minimumValue: 0.0 + maximumValue: 1.0 + stepSize: 0.05 + value: AudioScriptingInterface.getNoiseReductionThreshold() + onValueChanged: { + updateNoiseReductionThresholdFromQML(value); + } + onPressedChanged: { + if (!pressed) { + updateNoiseReductionThresholdFromQML(value); + } + } + + MouseArea { + anchors.fill: parent + onWheel: { + // Do nothing. + } + onDoubleClicked: { + noiseReductionThresholdSlider.value = 0.0; + } + onPressed: { + // Pass through to Slider + mouse.accepted = false; + } + onReleased: { + // the above mouse.accepted seems to make this + // never get called, nonetheless... + mouse.accepted = false; + } + } + } + TextMetrics { + id: noiseReductionThresholdSliderTextMetrics + text: noiseReductionThresholdSliderText.text + font: noiseReductionThresholdSliderText.font + } + RalewayRegular { + // The slider for my card is special, it controls the master gain + id: noiseReductionThresholdSliderText; + text: "Audio input threshold"; + size: 16; + anchors.left: parent.left; + color: hifi.colors.white; + horizontalAlignment: Text.AlignLeft; + verticalAlignment: Text.AlignTop; + } + + Item { + id: noisePeak + anchors.right: parent.right + anchors.rightMargin: 5; + anchors.top: noiseReductionThresholdSlider.bottom; + + width: noiseReductionThresholdSlider.width - 10; + height: 8; + + Text { + id: status; + + anchors { + horizontalCenter: parent.horizontalCenter; + verticalCenter: parent.verticalCenter; + } + + visible: AudioScriptingInterface.muted; + color: "#E2334D"; + + text: "MUTED"; + font.pointSize: 10; + } + + Item { + id: noiseBar; + + property bool gated: false; + property var level: AudioScriptingInterface.inputLevel; + + width: parent.width; + height: parent.height; + + anchors { fill: parent } + + visible: !status.visible; + + function onNoiseGateOpened() { + noiseBar.gated = false; + } + + function onNoiseGateClosed() { + noiseBar.gated = true; + } + + function onInputLevelChanged(level) { + noiseBar.level = level; + } + + Component.onCompleted: { + AudioScriptingInterface.noiseGateOpened.connect(onNoiseGateOpened); + AudioScriptingInterface.noiseGateClosed.connect(onNoiseGateClosed); + AudioScriptingInterface.inputLevelChanged.connect(onInputLevelChanged); + } + + Component.onDestruction: { + AudioScriptingInterface.noiseGateOpened.disconnect(onNoiseGateOpened); + AudioScriptingInterface.noiseGateClosed.disconnect(onNoiseGateClosed); + AudioScriptingInterface.inputLevelChanged.disconnect(onInputLevelChanged); + } + + Rectangle { // base + radius: 4; + anchors { fill: parent } + color: colors.gutter; + } + + Rectangle { // noiseMask + id: noiseMask; + width: parent.width * noiseBar.level; + radius: 5; + anchors { + bottom: parent.bottom; + bottomMargin: 0; + top: parent.top; + topMargin: 0; + left: parent.left; + leftMargin: 0; + } + } + + LinearGradient { + anchors { fill: noiseMask } + source: noiseMask + start: Qt.point(0, 0); + end: Qt.point(noiseBar.width, 0); + gradient: Gradient { + GradientStop { + position: 0; + color: noiseBar.gated ? "#E2334D" : "#39A38F"; + } + GradientStop { + position: 1; + color: noiseBar.gated ? "#E2334D" : "#39A38F"; + } + } + } + } + } + } + + Separator { + id: thirdSeparator; + anchors.top: noiseReductionThresholdContainer.bottom; + anchors.topMargin: 14; + } Item { id: inputDeviceHeader x: margins.paddings; width: parent.width - margins.paddings*2; height: 36; - anchors.top: secondSeparator.bottom; + anchors.top: thirdSeparator.bottom; anchors.topMargin: 10; HiFiGlyphs { @@ -597,19 +839,19 @@ Rectangle { } } AudioControls.InputPeak { - id: inputLevel - anchors.right: parent.right - peak: model.peak; - anchors.verticalCenter: parent.verticalCenter - visible: ((bar.currentIndex === 1 && isVR) || - (bar.currentIndex === 0 && !isVR)) && - AudioScriptingInterface.devices.input.peakValuesAvailable; + id: inputLevel + anchors.right: parent.right + peak: model.peak; + anchors.verticalCenter: parent.verticalCenter + visible: ((bar.currentIndex === 1 && isVR) || + (bar.currentIndex === 0 && !isVR)) && + AudioScriptingInterface.devices.input.peakValuesAvailable; } } } Separator { - id: thirdSeparator; + id: fourthSeparator; anchors.top: inputView.bottom; anchors.topMargin: 10; } @@ -617,7 +859,7 @@ Rectangle { Item { id: outputDeviceHeader; anchors.topMargin: 10; - anchors.top: thirdSeparator.bottom; + anchors.top: fourthSeparator.bottom; x: margins.paddings; width: parent.width - margins.paddings*2 height: 36 @@ -684,4 +926,4 @@ Rectangle { } } } -} \ No newline at end of file +} diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index 06ce6c3d6c..85cdc0ec1a 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -2493,7 +2493,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo return viewFrustum.getPosition(); }); - DependencyManager::get()->setKickConfirmationOperator([this] (const QUuid& nodeID) { userKickConfirmation(nodeID); }); + DependencyManager::get()->setKickConfirmationOperator([this] (const QUuid& nodeID, unsigned int banFlags) { userKickConfirmation(nodeID, banFlags); }); render::entities::WebEntityRenderer::setAcquireWebSurfaceOperator([=](const QString& url, bool htmlContent, QSharedPointer& webSurface, bool& cachedWebSurface) { bool isTablet = url == TabletScriptingInterface::QML; @@ -2989,6 +2989,8 @@ Application::~Application() { qInstallMessageHandler(LogHandler::verboseMessageHandler); #ifdef Q_OS_MAC + // 26 Feb 2021 - Tried re-enabling this call but OSX still crashes on exit. + // // 10/16/2019 - Disabling this call. This causes known crashes (A), and it is not // fully understood whether it might cause other unknown crashes (B). // @@ -3573,7 +3575,7 @@ void Application::onDesktopRootItemCreated(QQuickItem* rootItem) { _desktopRootItemCreated = true; } -void Application::userKickConfirmation(const QUuid& nodeID) { +void Application::userKickConfirmation(const QUuid& nodeID, unsigned int banFlags) { auto avatarHashMap = DependencyManager::get(); auto avatar = avatarHashMap->getAvatarBySessionID(nodeID); @@ -3598,7 +3600,7 @@ void Application::userKickConfirmation(const QUuid& nodeID) { // ask the NodeList to kick the user with the given session ID if (yes) { - DependencyManager::get()->kickNodeBySessionID(nodeID); + DependencyManager::get()->kickNodeBySessionID(nodeID, banFlags); } DependencyManager::get()->setWaitForKickResponse(false); @@ -4013,7 +4015,7 @@ void Application::handleSandboxStatus(QNetworkReply* reply) { // If this is a first run we short-circuit the address passed in if (_firstRun.get()) { - if (!BuildInfo::INITIAL_STARTUP_LOCATION.isEmpty()) { + if (!BuildInfo::PRELOADED_STARTUP_LOCATION.isEmpty()) { DependencyManager::get()->setHomeLocationToAddress(NetworkingConstants::DEFAULT_VIRCADIA_ADDRESS); Menu::getInstance()->triggerOption(MenuOption::HomeLocation); } diff --git a/interface/src/Application.h b/interface/src/Application.h index 5cb5fdd5c0..18f90e8db9 100644 --- a/interface/src/Application.h +++ b/interface/src/Application.h @@ -50,6 +50,7 @@ #include #include #include +#include #include "avatar/MyAvatar.h" #include "FancyCamera.h" @@ -608,7 +609,7 @@ private: void toggleTabletUI(bool shouldOpen = false) const; bool shouldCaptureMouse() const; - void userKickConfirmation(const QUuid& nodeID); + void userKickConfirmation(const QUuid& nodeID, unsigned int banFlags = ModerationFlags::getDefaultBanFlags()); MainWindow* _window; QElapsedTimer& _sessionRunTimer; diff --git a/interface/src/Menu.cpp b/interface/src/Menu.cpp index 471645e342..3a320cc628 100644 --- a/interface/src/Menu.cpp +++ b/interface/src/Menu.cpp @@ -556,8 +556,6 @@ Menu::Menu() { }); addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::FixGaze, 0, false); - addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ToggleHipsFollowing, 0, false, - avatar.get(), SLOT(setToggleHips(bool))); addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawBaseOfSupport, 0, false, avatar.get(), SLOT(setEnableDebugDrawBaseOfSupport(bool))); addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawDefaultPose, 0, false, diff --git a/interface/src/Menu.h b/interface/src/Menu.h index cac8e77f9e..5cd4c2112e 100644 --- a/interface/src/Menu.h +++ b/interface/src/Menu.h @@ -211,7 +211,6 @@ namespace MenuOption { const QString ThirdPerson = "Third Person Legacy"; const QString ThreePointCalibration = "3 Point Calibration"; const QString ThrottleFPSIfNotFocus = "Throttle FPS If Not Focus"; // FIXME - this value duplicated in Basic2DWindowOpenGLDisplayPlugin.cpp - const QString ToggleHipsFollowing = "Toggle Hips Following"; const QString ToolWindow = "Tool Window"; const QString TransmitterDrive = "Transmitter Drive"; const QString TurnWithHead = "Turn using Head"; diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp index 0f66f3bb41..957dee3164 100644 --- a/interface/src/avatar/MyAvatar.cpp +++ b/interface/src/avatar/MyAvatar.cpp @@ -1393,15 +1393,9 @@ float loadSetting(Settings& settings, const QString& name, float defaultValue) { } void MyAvatar::setToggleHips(bool followHead) { - _follow.setToggleHipsFollowing(followHead); -} - -void MyAvatar::FollowHelper::setToggleHipsFollowing(bool followHead) { - _toggleHipsFollowing = followHead; -} - -bool MyAvatar::FollowHelper::getToggleHipsFollowing() const { - return _toggleHipsFollowing; + Q_UNUSED(followHead); + qCDebug(interfaceapp) << "MyAvatar.setToggleHips is deprecated; it no longer does anything; it will soon be removed from the API; " + "please update your script"; } void MyAvatar::setEnableDebugDrawBaseOfSupport(bool isEnabled) { @@ -2030,7 +2024,6 @@ void MyAvatar::loadData() { allowAvatarLeaningPreferenceStrings[static_cast(AllowAvatarLeaningPreference::Default)]))); setEnableMeshVisible(Menu::getInstance()->isOptionChecked(MenuOption::MeshVisible)); - _follow.setToggleHipsFollowing (Menu::getInstance()->isOptionChecked(MenuOption::ToggleHipsFollowing)); setEnableDebugDrawBaseOfSupport(Menu::getInstance()->isOptionChecked(MenuOption::AnimDebugDrawBaseOfSupport)); setEnableDebugDrawDefaultPose(Menu::getInstance()->isOptionChecked(MenuOption::AnimDebugDrawDefaultPose)); setEnableDebugDrawAnimPose(Menu::getInstance()->isOptionChecked(MenuOption::AnimDebugDrawAnimPose)); @@ -5514,7 +5507,7 @@ void MyAvatar::setSitStandStateChange(bool stateChanged) { } // Determine if the user's real-world sit/stand state has changed. -float MyAvatar::getSitStandStateChange() const { +bool MyAvatar::getSitStandStateChange() const { return _sitStandStateChange; } @@ -5696,7 +5689,7 @@ bool MyAvatar::FollowHelper::shouldActivateHorizontal_userSitting(const MyAvatar bool stepDetected = false; if (forwardLeanAmount > MAX_FORWARD_LEAN) { stepDetected = true; - } else if (forwardLeanAmount < 0 && forwardLeanAmount < -MAX_BACKWARD_LEAN) { + } else if (forwardLeanAmount < -MAX_BACKWARD_LEAN) { stepDetected = true; } else { stepDetected = fabs(lateralLeanAmount) > MAX_LATERAL_LEAN; diff --git a/interface/src/avatar/MyAvatar.h b/interface/src/avatar/MyAvatar.h index 3d278cf983..c25d8306de 100644 --- a/interface/src/avatar/MyAvatar.h +++ b/interface/src/avatar/MyAvatar.h @@ -1800,7 +1800,7 @@ public: void setAnalogPlusSprintSpeed(float value); float getAnalogPlusSprintSpeed() const; void setSitStandStateChange(bool stateChanged); - float getSitStandStateChange() const; + bool getSitStandStateChange() const; void updateSitStandState(float newHeightReading, float dt); QVector getScriptUrls(); @@ -2907,8 +2907,6 @@ private: void setForceActivateVertical(bool val); bool getForceActivateHorizontal() const; void setForceActivateHorizontal(bool val); - bool getToggleHipsFollowing() const; - void setToggleHipsFollowing(bool followHead); std::atomic _forceActivateRotation { false }; std::atomic _forceActivateVertical { false }; std::atomic _forceActivateHorizontal { false }; diff --git a/interface/src/scripting/Audio.cpp b/interface/src/scripting/Audio.cpp index 43958188e3..4a96e36939 100644 --- a/interface/src/scripting/Audio.cpp +++ b/interface/src/scripting/Audio.cpp @@ -25,6 +25,8 @@ QString Audio::DESKTOP { "Desktop" }; QString Audio::HMD { "VR" }; Setting::Handle enableNoiseReductionSetting { QStringList { Audio::AUDIO, "NoiseReduction" }, true }; +Setting::Handle enableNoiseReductionAutomaticSetting { QStringList { Audio::AUDIO, "NoiseReductionAutomatic" }, true }; +Setting::Handle setNoiseReductionThresholdSetting { QStringList { Audio::AUDIO, "NoiseReductionThreshold" }, 0.1f }; Setting::Handle enableWarnWhenMutedSetting { QStringList { Audio::AUDIO, "WarnWhenMuted" }, true }; Setting::Handle enableAcousticEchoCancellationSetting { QStringList { Audio::AUDIO, "AcousticEchoCancellation" }, true }; @@ -40,6 +42,8 @@ Audio::Audio() : _devices(_contextIsHMD) { auto client = DependencyManager::get().data(); connect(client, &AudioClient::muteToggled, this, &Audio::setMuted); connect(client, &AudioClient::noiseReductionChanged, this, &Audio::enableNoiseReduction); + connect(client, &AudioClient::noiseReductionAutomaticChanged, this, &Audio::enableNoiseReductionAutomatic); + connect(client, &AudioClient::noiseReductionThresholdChanged, this, &Audio::setNoiseReductionThreshold); connect(client, &AudioClient::warnWhenMutedChanged, this, &Audio::enableWarnWhenMuted); connect(client, &AudioClient::acousticEchoCancellationChanged, this, &Audio::enableAcousticEchoCancellation); connect(client, &AudioClient::inputLoudnessChanged, this, &Audio::onInputLoudnessChanged); @@ -47,6 +51,8 @@ Audio::Audio() : _devices(_contextIsHMD) { connect(this, &Audio::contextChanged, &_devices, &AudioDevices::onContextChanged); connect(this, &Audio::pushingToTalkChanged, this, &Audio::handlePushedToTalk); enableNoiseReduction(enableNoiseReductionSetting.get()); + enableNoiseReductionAutomatic(enableNoiseReductionAutomaticSetting.get()); + setNoiseReductionThreshold(setNoiseReductionThresholdSetting.get()); enableWarnWhenMuted(enableWarnWhenMutedSetting.get()); enableAcousticEchoCancellation(enableAcousticEchoCancellationSetting.get()); onContextChanged(); @@ -286,6 +292,50 @@ void Audio::enableNoiseReduction(bool enable) { } } +bool Audio::noiseReductionAutomatic() const { + return resultWithReadLock([&] { + return _noiseReductionAutomatic; + }); +} + +void Audio::enableNoiseReductionAutomatic(bool enable) { + bool changed = false; + withWriteLock([&] { + if (_noiseReductionAutomatic != enable) { + _noiseReductionAutomatic = enable; + auto client = DependencyManager::get().data(); + QMetaObject::invokeMethod(client, "setNoiseReductionAutomatic", Q_ARG(bool, enable), Q_ARG(bool, false)); + enableNoiseReductionAutomaticSetting.set(enable); + changed = true; + } + }); + if (changed) { + emit noiseReductionAutomaticChanged(enable); + } +} + +float Audio::getNoiseReductionThreshold() { + return resultWithReadLock([&] { + return _noiseReductionThreshold; + }); +} + +void Audio::setNoiseReductionThreshold(float threshold) { + bool changed = false; + withWriteLock([&] { + if (_noiseReductionThreshold != threshold) { + _noiseReductionThreshold = threshold; + auto client = DependencyManager::get().data(); + QMetaObject::invokeMethod(client, "setNoiseReductionThreshold", Q_ARG(float, threshold), Q_ARG(bool, false)); + setNoiseReductionThresholdSetting.set(threshold); + changed = true; + } + }); + if (changed) { + emit noiseReductionThresholdChanged(threshold); + } +} + bool Audio::warnWhenMutedEnabled() const { return resultWithReadLock([&] { return _enableWarnWhenMuted; diff --git a/interface/src/scripting/Audio.h b/interface/src/scripting/Audio.h index 74d85f0107..707c8aac33 100644 --- a/interface/src/scripting/Audio.h +++ b/interface/src/scripting/Audio.h @@ -50,6 +50,11 @@ class Audio : public AudioScriptingInterface, protected ReadWriteLockable { * @property {boolean} noiseReduction - true if noise reduction is enabled, otherwise false. When * enabled, the input audio signal is blocked (fully attenuated) when it falls below an adaptive threshold set just * above the noise floor. + * @property {boolean} noiseReductionAutomatic - true if audio input noise reduction automatic mode is enabled, + * false if in manual mode. Manual mode allows you to use Audio.noiseReductionThreshold + * to set a manual sensitivity for the noise gate. + * @property {number} noiseReductionThreshold - Sets the noise gate threshold before your mic audio is transmitted. + * (Applies only if Audio.noiseReductionAutomatic is false.) * @property {number} inputVolume - Adjusts the volume of the input audio, range 0.01.0. * If set to a value, the resulting value depends on the input device: for example, the volume can't be changed on some * devices, and others might only support values of 0.0 and 1.0. @@ -92,6 +97,8 @@ class Audio : public AudioScriptingInterface, protected ReadWriteLockable { Q_PROPERTY(bool muted READ isMuted WRITE setMuted NOTIFY mutedChanged) Q_PROPERTY(bool noiseReduction READ noiseReductionEnabled WRITE enableNoiseReduction NOTIFY noiseReductionChanged) + Q_PROPERTY(bool noiseReductionAutomatic READ noiseReductionAutomatic WRITE enableNoiseReductionAutomatic NOTIFY noiseReductionAutomaticChanged) + Q_PROPERTY(float noiseReductionThreshold READ getNoiseReductionThreshold WRITE setNoiseReductionThreshold NOTIFY noiseReductionThresholdChanged) Q_PROPERTY(bool warnWhenMuted READ warnWhenMutedEnabled WRITE enableWarnWhenMuted NOTIFY warnWhenMutedChanged) Q_PROPERTY(bool acousticEchoCancellation READ acousticEchoCancellationEnabled WRITE enableAcousticEchoCancellation NOTIFY acousticEchoCancellationChanged) @@ -124,6 +131,7 @@ public: bool isMuted() const; bool noiseReductionEnabled() const; + bool noiseReductionAutomatic() const; bool warnWhenMutedEnabled() const; bool acousticEchoCancellationEnabled() const; float getInputVolume() const; @@ -270,6 +278,20 @@ public: * @returns {number} The injector gain (dB) in the client. */ Q_INVOKABLE float getSystemInjectorGain(); + + /**jsdoc + * Sets the noise gate threshold before your mic audio is transmitted. (Applies only if Audio.noiseReductionAutomatic is false.) + * @function Audio.setNoiseReductionThreshold + * @param {number} threshold - The level that your input must surpass to be transmitted. 0.0 (open the gate completely) – 1.0 + */ + Q_INVOKABLE void setNoiseReductionThreshold(float threshold); + + /**jsdoc + * Gets the noise reduction threshold. + * @function Audio.getNoiseReductionThreshold + * @returns {number} The noise reduction threshold. 0.01.0 + */ + Q_INVOKABLE float getNoiseReductionThreshold(); /**jsdoc * Starts making an audio recording of the audio being played in-world (i.e., not local-only audio) to a file in WAV format. @@ -398,6 +420,23 @@ signals: * @returns {Signal} */ void noiseReductionChanged(bool isEnabled); + + /**jsdoc + * Triggered when the audio input noise reduction mode is changed. + * @function Audio.noiseReductionAutomaticChanged + * @param {boolean} isEnabled - true if audio input noise reduction automatic mode is enabled, false if in manual mode. + * @returns {Signal} + */ + void noiseReductionAutomaticChanged(bool isEnabled); + + /**jsdoc + * Triggered when the audio input noise reduction threshold is changed. + * @function Audio.noiseReductionThresholdChanged + * @param {number} threshold - The threshold for the audio input noise reduction, range 0.0 (open the gate completely) – 1.0 + * (close the gate completely). + * @returns {Signal} + */ + void noiseReductionThresholdChanged(float threshold); /**jsdoc * Triggered when "warn when muted" is enabled or disabled. @@ -512,6 +551,7 @@ public slots: private slots: void setMuted(bool muted); void enableNoiseReduction(bool enable); + void enableNoiseReductionAutomatic(bool enable); void enableWarnWhenMuted(bool enable); void enableAcousticEchoCancellation(bool enable); void setInputVolume(float volume); @@ -533,8 +573,10 @@ private: float _localInjectorGain { 0.0f }; // in dB float _systemInjectorGain { 0.0f }; // in dB float _pttOutputGainDesktop { 0.0f }; // in dB + float _noiseReductionThreshold { 0.1f }; // Match default value of AudioClient::_noiseReductionThreshold. bool _isClipping { false }; bool _enableNoiseReduction { true }; // Match default value of AudioClient::_isNoiseGateEnabled. + bool _noiseReductionAutomatic { true }; // Match default value of AudioClient::_noiseReductionAutomatic. bool _enableWarnWhenMuted { true }; bool _enableAcousticEchoCancellation { true }; // AudioClient::_isAECEnabled bool _contextIsHMD { false }; diff --git a/interface/src/ui/PreferencesDialog.cpp b/interface/src/ui/PreferencesDialog.cpp index 9c53060f31..9589fc26ff 100644 --- a/interface/src/ui/PreferencesDialog.cpp +++ b/interface/src/ui/PreferencesDialog.cpp @@ -250,9 +250,9 @@ void setupPreferences() { { auto getter = []()->bool { return !Menu::getInstance()->isOptionChecked(MenuOption::DisableActivityLogger); }; auto setter = [](bool value) { Menu::getInstance()->setIsOptionChecked(MenuOption::DisableActivityLogger, !value); }; - preferences->addPreference(new CheckPreference("Privacy", "Send data - High Fidelity uses information provided by your " + preferences->addPreference(new CheckPreference("Privacy", "Send data - Vircadia uses information provided by your " "client to improve the product through the logging of errors, tracking of usage patterns, " - "installation and system details. By allowing High Fidelity to collect this information " + "installation and system details. By allowing Vircadia to collect this information " "you are helping to improve the product. ", getter, setter)); } @@ -364,7 +364,7 @@ void setupPreferences() { auto preference = new SpinnerSliderPreference(VR_MOVEMENT, "Camera Sensitivity", getter, setter); preference->setMin(0.01f); preference->setMax(5.0f); - preference->setStep(0.1); + preference->setStep(0.1f); preference->setDecimals(2); preferences->addPreference(preference); } diff --git a/libraries/animation/src/AnimInverseKinematics.cpp b/libraries/animation/src/AnimInverseKinematics.cpp index 2fd52ee036..095e8333ee 100644 --- a/libraries/animation/src/AnimInverseKinematics.cpp +++ b/libraries/animation/src/AnimInverseKinematics.cpp @@ -22,6 +22,7 @@ #include "AnimationLogging.h" #include "CubicHermiteSpline.h" #include "AnimUtil.h" +#include "AnimSkeleton.h" static const int MAX_TARGET_MARKERS = 30; static const float JOINT_CHAIN_INTERP_TIME = 0.5f; @@ -66,7 +67,7 @@ AnimInverseKinematics::IKTargetVar::IKTargetVar(const QString& jointNameIn, cons poleVectorVar(poleVectorVarIn), weight(weightIn), numFlexCoefficients(flexCoefficientsIn.size()), - jointIndex(-1) + jointIndex(AnimSkeleton::INVALID_JOINT_INDEX) { numFlexCoefficients = std::min(numFlexCoefficients, (size_t)MAX_FLEX_COEFFICIENTS); for (size_t i = 0; i < numFlexCoefficients; i++) { @@ -172,14 +173,14 @@ bool debounceJointWarnings() { void AnimInverseKinematics::computeTargets(const AnimVariantMap& animVars, std::vector& targets, const AnimPoseVec& underPoses) { - _hipsTargetIndex = -1; + _hipsTargetIndex = AnimSkeleton::INVALID_JOINT_INDEX; targets.reserve(_targetVarVec.size()); for (auto& targetVar : _targetVarVec) { // update targetVar jointIndex cache - if (targetVar.jointIndex == -1) { + if (targetVar.jointIndex == AnimSkeleton::INVALID_JOINT_INDEX) { int jointIndex = _skeleton->nameToJointIndex(targetVar.jointName); if (jointIndex >= 0) { // this targetVar has a valid joint --> cache the indices @@ -190,7 +191,7 @@ void AnimInverseKinematics::computeTargets(const AnimVariantMap& animVars, std:: } IKTarget target; - if (targetVar.jointIndex != -1) { + if (targetVar.jointIndex != AnimSkeleton::INVALID_JOINT_INDEX) { target.setType(animVars.lookup(targetVar.typeVar, (int)IKTarget::Type::RotationAndPosition)); target.setIndex(targetVar.jointIndex); if (target.getType() != IKTarget::Type::Unknown) { @@ -329,7 +330,7 @@ void AnimInverseKinematics::solve(const AnimContext& context, const std::vector< // update the absolutePoses for (int i = 0; i < (int)_relativePoses.size(); ++i) { auto parentIndex = _skeleton->getParentIndex((int)i); - if (parentIndex != -1) { + if (parentIndex != AnimSkeleton::INVALID_JOINT_INDEX) { absolutePoses[i] = absolutePoses[parentIndex] * _relativePoses[i]; } } @@ -351,12 +352,12 @@ void AnimInverseKinematics::solve(const AnimContext& context, const std::vector< // finally set the relative rotation of each tip to agree with absolute target rotation for (auto& target: targets) { int tipIndex = target.getIndex(); - int parentIndex = (tipIndex >= 0) ? _skeleton->getParentIndex(tipIndex) : -1; + int parentIndex = (tipIndex >= 0) ? _skeleton->getParentIndex(tipIndex) : AnimSkeleton::INVALID_JOINT_INDEX; int chainIndex = targetToChainMap[tipIndex]; bool needsInterpolation = _prevJointChainInfoVec[chainIndex].timer > 0.0f; float alpha = needsInterpolation ? getInterpolationAlpha(_prevJointChainInfoVec[chainIndex].timer) : 0.0f; // update rotationOnly targets that don't lie on the ik chain of other ik targets. - if (parentIndex != -1 && !_rotationAccumulators[tipIndex].isDirty() && + if (parentIndex != AnimSkeleton::INVALID_JOINT_INDEX && !_rotationAccumulators[tipIndex].isDirty() && (target.getType() == IKTarget::Type::RotationOnly || target.getType() == IKTarget::Type::Unknown)) { if (target.getType() == IKTarget::Type::RotationOnly) { const glm::quat& targetRotation = target.getRotation(); @@ -434,11 +435,11 @@ void AnimInverseKinematics::solveTargetWithCCD(const AnimContext& context, const int tipIndex = target.getIndex(); int pivotIndex = _skeleton->getParentIndex(tipIndex); - if (pivotIndex == -1 || pivotIndex == _hipsIndex) { + if (pivotIndex == AnimSkeleton::INVALID_JOINT_INDEX || pivotIndex == _hipsIndex) { return; } int pivotsParentIndex = _skeleton->getParentIndex(pivotIndex); - if (pivotsParentIndex == -1) { + if (pivotsParentIndex == AnimSkeleton::INVALID_JOINT_INDEX) { // TODO?: handle case where tip's parent is root? return; } @@ -485,7 +486,7 @@ void AnimInverseKinematics::solveTargetWithCCD(const AnimContext& context, const chainDepth++; // descend toward root, pivoting each joint to get tip closer to target position - while (pivotIndex != _hipsIndex && pivotsParentIndex != -1) { + while (pivotIndex != _hipsIndex && pivotsParentIndex != AnimSkeleton::INVALID_JOINT_INDEX) { assert(chainDepth < jointChainInfoOut.jointInfoVec.size()); @@ -579,12 +580,12 @@ void AnimInverseKinematics::solveTargetWithCCD(const AnimContext& context, const if (target.getPoleVectorEnabled()) { int topJointIndex = target.getIndex(); int midJointIndex = _skeleton->getParentIndex(topJointIndex); - if (midJointIndex != -1) { + if (midJointIndex != AnimSkeleton::INVALID_JOINT_INDEX) { int baseJointIndex = _skeleton->getParentIndex(midJointIndex); - if (baseJointIndex != -1) { + if (baseJointIndex != AnimSkeleton::INVALID_JOINT_INDEX) { int baseParentJointIndex = _skeleton->getParentIndex(baseJointIndex); AnimPose topPose, midPose, basePose; - int topChainIndex = -1, baseChainIndex = -1; + int topChainIndex = AnimSkeleton::INVALID_JOINT_INDEX, baseChainIndex = AnimSkeleton::INVALID_JOINT_INDEX; const size_t MAX_CHAIN_DEPTH = 30; AnimPose postAbsPoses[MAX_CHAIN_DEPTH]; AnimPose accum = absolutePoses[_hipsIndex]; @@ -756,7 +757,7 @@ void AnimInverseKinematics::computeAndCacheSplineJointInfosForIKTarget(const Ani int index = target.getIndex(); int endIndex = _skeleton->getParentIndex(_hipsIndex); - while (index != endIndex) { + while (index != endIndex && index != AnimSkeleton::INVALID_JOINT_INDEX) { AnimPose defaultPose = _skeleton->getAbsoluteDefaultPose(index); float ratio = glm::dot(defaultPose.trans() - basePose.trans(), baseToTipNormal) / baseToTipLength; @@ -1460,7 +1461,7 @@ void AnimInverseKinematics::setSkeletonInternal(AnimSkeleton::ConstPointer skele // invalidate all targetVars for (auto& targetVar: _targetVarVec) { - targetVar.jointIndex = -1; + targetVar.jointIndex = AnimSkeleton::INVALID_JOINT_INDEX; } for (auto& accumulator: _rotationAccumulators) { @@ -1480,18 +1481,18 @@ void AnimInverseKinematics::setSkeletonInternal(AnimSkeleton::ConstPointer skele if (_hipsIndex >= 0) { _hipsParentIndex = _skeleton->getParentIndex(_hipsIndex); } else { - _hipsParentIndex = -1; + _hipsParentIndex = AnimSkeleton::INVALID_JOINT_INDEX; } _leftHandIndex = _skeleton->nameToJointIndex("LeftHand"); _rightHandIndex = _skeleton->nameToJointIndex("RightHand"); } else { clearConstraints(); - _headIndex = -1; - _hipsIndex = -1; - _hipsParentIndex = -1; - _leftHandIndex = -1; - _rightHandIndex = -1; + _headIndex = AnimSkeleton::INVALID_JOINT_INDEX; + _hipsIndex = AnimSkeleton::INVALID_JOINT_INDEX; + _hipsParentIndex = AnimSkeleton::INVALID_JOINT_INDEX; + _leftHandIndex = AnimSkeleton::INVALID_JOINT_INDEX; + _rightHandIndex = AnimSkeleton::INVALID_JOINT_INDEX; } } @@ -1531,7 +1532,7 @@ void AnimInverseKinematics::debugDrawRelativePoses(const AnimContext& context) c // draw line to parent int parentIndex = _skeleton->getParentIndex(i); - if (parentIndex != -1) { + if (parentIndex != AnimSkeleton::INVALID_JOINT_INDEX) { glm::vec3 parentPos = transformPoint(geomToWorldMatrix, poses[parentIndex].trans()); DebugDraw::getInstance().drawRay(pos, parentPos, GRAY); } @@ -1580,7 +1581,7 @@ void AnimInverseKinematics::debugDrawIKChain(const JointChainInfo& jointChainInf DebugDraw::getInstance().drawRay(pos, pos + AXIS_LENGTH * zAxis, BLUE); // draw line to parent - if (parentIndex != -1) { + if (parentIndex != AnimSkeleton::INVALID_JOINT_INDEX) { glm::vec3 parentPos = transformPoint(geomToWorldMatrix, poses[parentIndex].trans()); glm::vec4 color = GRAY; @@ -1629,13 +1630,13 @@ void AnimInverseKinematics::debugDrawConstraints(const AnimContext& context) con // draw line to parent int parentIndex = _skeleton->getParentIndex(i); - if (parentIndex != -1) { + if (parentIndex != AnimSkeleton::INVALID_JOINT_INDEX) { glm::vec3 parentPos = transformPoint(geomToWorldMatrix, poses[parentIndex].trans()); DebugDraw::getInstance().drawRay(pos, parentPos, GRAY); } glm::quat parentAbsRot; - if (parentIndex != -1) { + if (parentIndex != AnimSkeleton::INVALID_JOINT_INDEX) { parentAbsRot = poses[parentIndex].rot(); } @@ -1733,7 +1734,7 @@ void AnimInverseKinematics::preconditionRelativePosesToAvoidLimbLock(const AnimC const float MIN_AXIS_LENGTH = 1.0e-4f; for (auto& target : targets) { - if (target.getIndex() != -1 && target.getType() == IKTarget::Type::RotationAndPosition) { + if (target.getIndex() != AnimSkeleton::INVALID_JOINT_INDEX && target.getType() == IKTarget::Type::RotationAndPosition) { for (int i = 0; i < NUM_LIMBS; i++) { if (limbs[i].first == target.getIndex()) { int tipIndex = limbs[i].first; diff --git a/libraries/animation/src/AnimSkeleton.cpp b/libraries/animation/src/AnimSkeleton.cpp index b26d00d8d0..bd338aae4a 100644 --- a/libraries/animation/src/AnimSkeleton.cpp +++ b/libraries/animation/src/AnimSkeleton.cpp @@ -66,7 +66,7 @@ int AnimSkeleton::nameToJointIndex(const QString& jointName) const { if (_jointIndicesByName.end() != itr) { return itr.value(); } - return -1; + return INVALID_JOINT_INDEX; } int AnimSkeleton::getNumJoints() const { @@ -80,7 +80,7 @@ int AnimSkeleton::getChainDepth(int jointIndex) const { do { chainDepth++; index = _parentIndices[index]; - } while (index != -1); + } while (index != INVALID_JOINT_INDEX); return chainDepth; } else { return 0; @@ -108,7 +108,7 @@ const AnimPose& AnimSkeleton::getPostRotationPose(int jointIndex) const { std::vector AnimSkeleton::getChildrenOfJoint(int jointIndex) const { // Children and grandchildren, etc. std::vector result; - if (jointIndex != -1) { + if (jointIndex != INVALID_JOINT_INDEX) { for (int i = jointIndex + 1; i < (int)_parentIndices.size(); i++) { if (_parentIndices[i] == jointIndex || (std::find(result.begin(), result.end(), _parentIndices[i]) != result.end())) { result.push_back(i); @@ -135,7 +135,7 @@ void AnimSkeleton::convertRelativePosesToAbsolute(AnimPoseVec& poses) const { int lastIndex = std::min((int)poses.size(), _jointsSize); for (int i = 0; i < lastIndex; ++i) { int parentIndex = _parentIndices[i]; - if (parentIndex != -1) { + if (parentIndex != INVALID_JOINT_INDEX) { poses[i] = poses[parentIndex] * poses[i]; } } @@ -146,7 +146,7 @@ void AnimSkeleton::convertAbsolutePosesToRelative(AnimPoseVec& poses) const { int lastIndex = std::min((int)poses.size(), _jointsSize); for (int i = lastIndex - 1; i >= 0; --i) { int parentIndex = _parentIndices[i]; - if (parentIndex != -1) { + if (parentIndex != INVALID_JOINT_INDEX) { poses[i] = poses[parentIndex].inverse() * poses[i]; } } @@ -157,7 +157,7 @@ void AnimSkeleton::convertRelativeRotationsToAbsolute(std::vector& ro int lastIndex = std::min((int)rotations.size(), _jointsSize); for (int i = 0; i < lastIndex; ++i) { int parentIndex = _parentIndices[i]; - if (parentIndex != -1) { + if (parentIndex != INVALID_JOINT_INDEX) { rotations[i] = rotations[parentIndex] * rotations[i]; } } @@ -168,7 +168,7 @@ void AnimSkeleton::convertAbsoluteRotationsToRelative(std::vector& ro int lastIndex = std::min((int)rotations.size(), _jointsSize); for (int i = lastIndex - 1; i >= 0; --i) { int parentIndex = _parentIndices[i]; - if (parentIndex != -1) { + if (parentIndex != INVALID_JOINT_INDEX) { rotations[i] = glm::inverse(rotations[parentIndex]) * rotations[i]; } } @@ -280,7 +280,7 @@ void AnimSkeleton::buildSkeletonFromJoints(const std::vector& joints, // so we can restore them after a future mirror operation _nonMirroredIndices.push_back(i); } - int mirrorJointIndex = -1; + int mirrorJointIndex = INVALID_JOINT_INDEX; if (_joints[i].name.startsWith("Left")) { QString mirrorJointName = QString(_joints[i].name).replace(0, 4, "Right"); mirrorJointIndex = nameToJointIndex(mirrorJointName); @@ -350,7 +350,7 @@ std::vector AnimSkeleton::lookUpJointIndices(const std::vector& jo result.reserve(jointNames.size()); for (auto& name : jointNames) { int index = nameToJointIndex(name); - if (index == -1) { + if (index == INVALID_JOINT_INDEX) { qWarning(animation) << "AnimSkeleton::lookUpJointIndices(): could not find bone with name " << name; } result.push_back(index); diff --git a/libraries/animation/src/AnimSkeleton.h b/libraries/animation/src/AnimSkeleton.h index efc1c1599f..e36ceb4042 100644 --- a/libraries/animation/src/AnimSkeleton.h +++ b/libraries/animation/src/AnimSkeleton.h @@ -30,6 +30,8 @@ public: const QString& getJointName(int jointIndex) const; int getNumJoints() const; int getChainDepth(int jointIndex) const; + + static const int INVALID_JOINT_INDEX { -1 }; // the default poses are the orientations of the joints on frame 0. const AnimPose& getRelativeDefaultPose(int jointIndex) const; diff --git a/libraries/audio-client/src/AudioClient.cpp b/libraries/audio-client/src/AudioClient.cpp index 2600097c3b..38635870fd 100644 --- a/libraries/audio-client/src/AudioClient.cpp +++ b/libraries/audio-client/src/AudioClient.cpp @@ -1266,7 +1266,7 @@ void AudioClient::processWebrtcNearEnd(int16_t* samples, int numFrames, int numC void AudioClient::handleLocalEchoAndReverb(QByteArray& inputByteArray) { // If there is server echo, reverb will be applied to the recieved audio stream so no need to have it here. bool hasReverb = _reverb || _receivedAudioStream.hasReverb(); - if ((_muted && !_shouldEchoLocally) || !_audioOutput || (!_shouldEchoLocally && !hasReverb)) { + if ((_muted && !_shouldEchoLocally) || !_audioOutput || (!_shouldEchoLocally && !hasReverb) || !_audioGateOpen) { return; } @@ -1342,6 +1342,13 @@ void AudioClient::handleLocalEchoAndReverb(QByteArray& inputByteArray) { } } +float AudioClient::loudnessToLevel(float loudness) { + float level = loudness * (1 / 32768.0f); // level in [0, 1] + level = 6.02059991f * fastLog2f(level); // convert to dBFS + level = (level + 48.0f) * (1 / 42.0f); // map [-48, -6] dBFS to [0, 1] + return glm::clamp(level, 0.0f, 1.0f); +} + void AudioClient::handleAudioInput(QByteArray& audioBuffer) { if (!_audioPaused) { @@ -1352,9 +1359,14 @@ void AudioClient::handleAudioInput(QByteArray& audioBuffer) { int numSamples = audioBuffer.size() / AudioConstants::SAMPLE_SIZE; int numFrames = numSamples / (_isStereoInput ? AudioConstants::STEREO : AudioConstants::MONO); - if (_isNoiseGateEnabled) { + if (_isNoiseGateEnabled && _isNoiseReductionAutomatic) { // The audio gate includes DC removal audioGateOpen = _audioGate->render(samples, samples, numFrames); + } else if (_isNoiseGateEnabled && !_isNoiseReductionAutomatic && + loudnessToLevel(_lastSmoothedRawInputLoudness) >= _noiseReductionThreshold) { + audioGateOpen = _audioGate->removeDC(samples, samples, numFrames); + } else if (_isNoiseGateEnabled && !_isNoiseReductionAutomatic) { + audioGateOpen = false; } else { audioGateOpen = _audioGate->removeDC(samples, samples, numFrames); } @@ -1750,6 +1762,24 @@ void AudioClient::setNoiseReduction(bool enable, bool emitSignal) { } } +void AudioClient::setNoiseReductionAutomatic(bool enable, bool emitSignal) { + if (_isNoiseReductionAutomatic != enable) { + _isNoiseReductionAutomatic = enable; + if (emitSignal) { + emit noiseReductionAutomaticChanged(_isNoiseReductionAutomatic); + } + } +} + +void AudioClient::setNoiseReductionThreshold(float threshold, bool emitSignal) { + if (_noiseReductionThreshold != threshold) { + _noiseReductionThreshold = threshold; + if (emitSignal) { + emit noiseReductionThresholdChanged(_noiseReductionThreshold); + } + } +} + void AudioClient::setWarnWhenMuted(bool enable, bool emitSignal) { if (_warnWhenMuted != enable) { _warnWhenMuted = enable; diff --git a/libraries/audio-client/src/AudioClient.h b/libraries/audio-client/src/AudioClient.h index 09abb2c356..a5de9bd4ca 100644 --- a/libraries/audio-client/src/AudioClient.h +++ b/libraries/audio-client/src/AudioClient.h @@ -217,6 +217,12 @@ public slots: void setNoiseReduction(bool isNoiseGateEnabled, bool emitSignal = true); bool isNoiseReductionEnabled() const { return _isNoiseGateEnabled; } + + void setNoiseReductionAutomatic(bool isNoiseGateAutomatic, bool emitSignal = true); + bool isNoiseReductionAutomatic() const { return _isNoiseReductionAutomatic; } + + void setNoiseReductionThreshold(float noiseReductionThreshold, bool emitSignal = true); + float noiseReductionThreshold() const { return _noiseReductionThreshold; } void setWarnWhenMuted(bool isNoiseGateEnabled, bool emitSignal = true); bool isWarnWhenMutedEnabled() const { return _warnWhenMuted; } @@ -265,6 +271,8 @@ signals: void inputVolumeChanged(float volume); void muteToggled(bool muted); void noiseReductionChanged(bool noiseReductionEnabled); + void noiseReductionAutomaticChanged(bool noiseReductionAutomatic); + void noiseReductionThresholdChanged(bool noiseReductionThreshold); void warnWhenMutedChanged(bool warnWhenMutedEnabled); void acousticEchoCancellationChanged(bool acousticEchoCancellationEnabled); void mutedByMixer(); @@ -310,6 +318,8 @@ private: friend class CheckDevicesThread; friend class LocalInjectorsThread; + float loudnessToLevel(float loudness); + // background tasks void checkDevices(); void checkPeakValues(); @@ -397,6 +407,8 @@ private: bool _shouldEchoLocally{ false }; bool _shouldEchoToServer{ false }; bool _isNoiseGateEnabled{ true }; + bool _isNoiseReductionAutomatic{ true }; + float _noiseReductionThreshold{ 0.1f }; bool _warnWhenMuted; bool _isAECEnabled{ true }; diff --git a/libraries/avatars-renderer/src/avatars-renderer/Avatar.cpp b/libraries/avatars-renderer/src/avatars-renderer/Avatar.cpp index f361e15999..7d8b313377 100644 --- a/libraries/avatars-renderer/src/avatars-renderer/Avatar.cpp +++ b/libraries/avatars-renderer/src/avatars-renderer/Avatar.cpp @@ -1444,9 +1444,7 @@ int Avatar::getJointIndex(const QString& name) const { } withValidJointIndicesCache([&]() { - if (_modelJointIndicesCache.contains(name)) { - result = _modelJointIndicesCache.value(name) - 1; - } + result = _modelJointIndicesCache.value(name, result + 1) - 1; }); return result; } diff --git a/libraries/avatars/src/AvatarData.cpp b/libraries/avatars/src/AvatarData.cpp index adb7222ee3..9245f1a4ae 100755 --- a/libraries/avatars/src/AvatarData.cpp +++ b/libraries/avatars/src/AvatarData.cpp @@ -1938,6 +1938,10 @@ void AvatarData::clearJointsData() { } int AvatarData::getFauxJointIndex(const QString& name) const { + static constexpr QChar fauxJointFirstChar('_');// The first character of all the faux joint names. + if (!name.startsWith(fauxJointFirstChar)) { + return -1; + }; if (name == "_SENSOR_TO_WORLD_MATRIX") { return SENSOR_TO_WORLD_MATRIX_INDEX; } diff --git a/libraries/baking/src/TextureBaker.cpp b/libraries/baking/src/TextureBaker.cpp index d70c6586b7..d9b63d6b7a 100644 --- a/libraries/baking/src/TextureBaker.cpp +++ b/libraries/baking/src/TextureBaker.cpp @@ -168,20 +168,20 @@ void TextureBaker::processTexture() { gpu::BackendTarget::GLES32 }}; for (auto target : BACKEND_TARGETS) { - auto processedTexture = image::processImage(buffer, _textureURL.toString().toStdString(), image::ColorChannel::NONE, - ABSOLUTE_MAX_TEXTURE_NUM_PIXELS, _textureType, true, - target, _abortProcessing); - if (!processedTexture) { + auto processedTextureAndSize = image::processImage(buffer, _textureURL.toString().toStdString(), image::ColorChannel::NONE, + ABSOLUTE_MAX_TEXTURE_NUM_PIXELS, _textureType, true, + target, _abortProcessing); + if (!processedTextureAndSize.first) { handleError("Could not process texture " + _textureURL.toString()); return; } - processedTexture->setSourceHash(hash); + processedTextureAndSize.first->setSourceHash(hash); if (shouldStop()) { return; } - auto memKTX = gpu::Texture::serialize(*processedTexture); + auto memKTX = gpu::Texture::serialize(*processedTextureAndSize.first, processedTextureAndSize.second); if (!memKTX) { handleError("Could not serialize " + _textureURL.toString() + " to KTX"); return; @@ -211,19 +211,19 @@ void TextureBaker::processTexture() { // Uncompressed KTX if (_textureType == image::TextureUsage::Type::SKY_TEXTURE || _textureType == image::TextureUsage::Type::AMBIENT_TEXTURE) { buffer->reset(); - auto processedTexture = image::processImage(std::move(buffer), _textureURL.toString().toStdString(), image::ColorChannel::NONE, - ABSOLUTE_MAX_TEXTURE_NUM_PIXELS, _textureType, false, gpu::BackendTarget::GL45, _abortProcessing); - if (!processedTexture) { + auto processedTextureAndSize = image::processImage(std::move(buffer), _textureURL.toString().toStdString(), image::ColorChannel::NONE, + ABSOLUTE_MAX_TEXTURE_NUM_PIXELS, _textureType, false, gpu::BackendTarget::GL45, _abortProcessing); + if (!processedTextureAndSize.first) { handleError("Could not process texture " + _textureURL.toString()); return; } - processedTexture->setSourceHash(hash); + processedTextureAndSize.first->setSourceHash(hash); if (shouldStop()) { return; } - auto memKTX = gpu::Texture::serialize(*processedTexture); + auto memKTX = gpu::Texture::serialize(*processedTextureAndSize.first, processedTextureAndSize.second); if (!memKTX) { handleError("Could not serialize " + _textureURL.toString() + " to KTX"); return; diff --git a/libraries/controllers/src/controllers/InputDevice.h b/libraries/controllers/src/controllers/InputDevice.h index 95d0524a4a..dc8e811f0c 100644 --- a/libraries/controllers/src/controllers/InputDevice.h +++ b/libraries/controllers/src/controllers/InputDevice.h @@ -118,7 +118,7 @@ public: const QString& getName() const { return _name; } // By default, Input Devices do not support haptics - virtual bool triggerHapticPulse(float strength, float duration, controller::Hand hand) { return false; } + virtual bool triggerHapticPulse(float strength, float duration, uint16_t index) { return false; } // Update call MUST be called once per simulation loop // It takes care of updating the action states and deltas diff --git a/libraries/controllers/src/controllers/ScriptingInterface.cpp b/libraries/controllers/src/controllers/ScriptingInterface.cpp index fd32b2eb43..e9a831859d 100644 --- a/libraries/controllers/src/controllers/ScriptingInterface.cpp +++ b/libraries/controllers/src/controllers/ScriptingInterface.cpp @@ -134,13 +134,13 @@ namespace controller { return DependencyManager::get()->getActionNames(); } - bool ScriptingInterface::triggerHapticPulse(float strength, float duration, controller::Hand hand) const { - return DependencyManager::get()->triggerHapticPulse(strength, duration, hand); + bool ScriptingInterface::triggerHapticPulse(float strength, float duration, uint16_t index) const { + return DependencyManager::get()->triggerHapticPulse(strength, duration, index); } - bool ScriptingInterface::triggerShortHapticPulse(float strength, controller::Hand hand) const { + bool ScriptingInterface::triggerShortHapticPulse(float strength, uint16_t index) const { const float SHORT_HAPTIC_DURATION_MS = 250.0f; - return DependencyManager::get()->triggerHapticPulse(strength, SHORT_HAPTIC_DURATION_MS, hand); + return DependencyManager::get()->triggerHapticPulse(strength, SHORT_HAPTIC_DURATION_MS, index); } void ScriptingInterface::startInputRecording() { @@ -189,13 +189,13 @@ namespace controller { emit inputDeviceRunningChanged(deviceName, isRunning); } - bool ScriptingInterface::triggerHapticPulseOnDevice(unsigned int device, float strength, float duration, controller::Hand hand) const { - return DependencyManager::get()->triggerHapticPulseOnDevice(device, strength, duration, hand); + bool ScriptingInterface::triggerHapticPulseOnDevice(unsigned int device, float strength, float duration, uint16_t index) const { + return DependencyManager::get()->triggerHapticPulseOnDevice(device, strength, duration, index); } - bool ScriptingInterface::triggerShortHapticPulseOnDevice(unsigned int device, float strength, controller::Hand hand) const { + bool ScriptingInterface::triggerShortHapticPulseOnDevice(unsigned int device, float strength, uint16_t index) const { const float SHORT_HAPTIC_DURATION_MS = 250.0f; - return DependencyManager::get()->triggerHapticPulseOnDevice(device, strength, SHORT_HAPTIC_DURATION_MS, hand); + return DependencyManager::get()->triggerHapticPulseOnDevice(device, strength, SHORT_HAPTIC_DURATION_MS, index); } void ScriptingInterface::updateMaps() { diff --git a/libraries/controllers/src/controllers/ScriptingInterface.h b/libraries/controllers/src/controllers/ScriptingInterface.h index a1875c7fe8..076146a79d 100644 --- a/libraries/controllers/src/controllers/ScriptingInterface.h +++ b/libraries/controllers/src/controllers/ScriptingInterface.h @@ -212,22 +212,28 @@ namespace controller { * @function Controller.triggerHapticPulse * @param {number} strength - The strength of the haptic pulse, range 0.01.0. * @param {number} duration - The duration of the haptic pulse, in milliseconds. - * @param {Controller.Hand} [hand=2] - The hand or hands to trigger the haptic pulse on. + * @param {number} [index=2] - The index on devices on which to trigger the haptic pulse. The meaning of each index + * will vary by device. For example, for hand controllers, index = 0 is the left hand, + * index = 1 is the right hand, and index = 2 is both hands. For other devices, + * such as haptic vests, index will have a different meaning, defined by the input device. * @example Trigger a haptic pulse on the right hand. * var HAPTIC_STRENGTH = 0.5; * var HAPTIC_DURATION = 10; * var RIGHT_HAND = 1; * Controller.triggerHapticPulse(HAPTIC_STRENGTH, HAPTIC_DURATION, RIGHT_HAND); */ - Q_INVOKABLE bool triggerHapticPulse(float strength, float duration, controller::Hand hand = BOTH) const; + Q_INVOKABLE bool triggerHapticPulse(float strength, float duration, uint16_t index = 2) const; /**jsdoc * Triggers a 250ms haptic pulse on connected and enabled devices that have the capability. * @function Controller.triggerShortHapticPulse * @param {number} strength - The strength of the haptic pulse, range 0.01.0. - * @param {Controller.Hand} [hand=2] - The hand or hands to trigger the haptic pulse on. + * @param {number} [index=2] - The index on devices on which to trigger the haptic pulse. The meaning of each index + * will vary by device. For example, for hand controllers, index = 0 is the left hand, + * index = 1 is the right hand, and index = 2 is both hands. For other devices, + * such as haptic vests, index will have a different meaning, defined by the input device. */ - Q_INVOKABLE bool triggerShortHapticPulse(float strength, controller::Hand hand = BOTH) const; + Q_INVOKABLE bool triggerShortHapticPulse(float strength, uint16_t index = 2) const; /**jsdoc * Triggers a haptic pulse on a particular device if connected and enabled and it has the capability. @@ -235,7 +241,10 @@ namespace controller { * @param {number} deviceID - The ID of the device to trigger the haptic pulse on. * @param {number} strength - The strength of the haptic pulse, range 0.01.0. * @param {number} duration - The duration of the haptic pulse, in milliseconds. - * @param {Controller.Hand} [hand=2] - The hand or hands to trigger the haptic pulse on. + * @param {number} [index=2] - The index on this device on which to trigger the haptic pulse. The meaning of each index + * will vary by device. For example, for hand controllers, index = 0 is the left hand, + * index = 1 is the right hand, and index = 2 is both hands. For other devices, + * such as haptic vests, index will have a different meaning, defined by the input device. * @example Trigger a haptic pulse on an Oculus Touch controller. * var HAPTIC_STRENGTH = 0.5; * var deviceID = Controller.findDevice("OculusTouch"); @@ -243,19 +252,20 @@ namespace controller { * var RIGHT_HAND = 1; * Controller.triggerHapticPulseOnDevice(deviceID, HAPTIC_STRENGTH, HAPTIC_DURATION, RIGHT_HAND); */ - Q_INVOKABLE bool triggerHapticPulseOnDevice(unsigned int device, float strength, float duration, - controller::Hand hand = BOTH) const; + Q_INVOKABLE bool triggerHapticPulseOnDevice(unsigned int device, float strength, float duration, + uint16_t index = 2) const; /**jsdoc * Triggers a 250ms haptic pulse on a particular device if connected and enabled and it has the capability. * @function Controller.triggerShortHapticPulseOnDevice * @param {number} deviceID - The ID of the device to trigger the haptic pulse on. * @param {number} strength - The strength of the haptic pulse, range 0.01.0. - * @param {Controller.Hand} [hand=2] - The hand or hands to trigger the haptic pulse on. + * @param {number} [index=2] - The index on this device on which to trigger the haptic pulse. The meaning of each index + * will vary by device. For example, for hand controllers, index = 0 is the left hand, + * index = 1 is the right hand, and index = 2 is both hands. For other devices, + * such as haptic vests, index will have a different meaning, defined by the input device. */ - Q_INVOKABLE bool triggerShortHapticPulseOnDevice(unsigned int device, float strength, controller::Hand hand = BOTH) - const; - + Q_INVOKABLE bool triggerShortHapticPulseOnDevice(unsigned int device, float strength, uint16_t index = 2) const; /**jsdoc * Creates a new controller mapping. Routes can then be added to the mapping using {@link MappingObject} methods and diff --git a/libraries/controllers/src/controllers/UserInputMapper.cpp b/libraries/controllers/src/controllers/UserInputMapper.cpp index 604a4f9c73..6333792b3f 100755 --- a/libraries/controllers/src/controllers/UserInputMapper.cpp +++ b/libraries/controllers/src/controllers/UserInputMapper.cpp @@ -365,19 +365,19 @@ Pose UserInputMapper::getPoseState(Action action) const { } -bool UserInputMapper::triggerHapticPulse(float strength, float duration, controller::Hand hand) { +bool UserInputMapper::triggerHapticPulse(float strength, float duration, uint16_t index) { Locker locker(_lock); bool toReturn = false; for (const auto& device : _registeredDevices) { - toReturn = device.second->triggerHapticPulse(strength, duration, hand) || toReturn; + toReturn = device.second->triggerHapticPulse(strength, duration, index) || toReturn; } return toReturn; } -bool UserInputMapper::triggerHapticPulseOnDevice(uint16 deviceID, float strength, float duration, controller::Hand hand) { +bool UserInputMapper::triggerHapticPulseOnDevice(uint16 deviceID, float strength, float duration, uint16_t index) { Locker locker(_lock); if (_registeredDevices.find(deviceID) != _registeredDevices.end()) { - return _registeredDevices[deviceID]->triggerHapticPulse(strength, duration, hand); + return _registeredDevices[deviceID]->triggerHapticPulse(strength, duration, index); } return false; } diff --git a/libraries/controllers/src/controllers/UserInputMapper.h b/libraries/controllers/src/controllers/UserInputMapper.h index 79fcf6e64c..ee8b34193f 100644 --- a/libraries/controllers/src/controllers/UserInputMapper.h +++ b/libraries/controllers/src/controllers/UserInputMapper.h @@ -91,8 +91,8 @@ namespace controller { void setActionState(Action action, float value, bool valid = true); void deltaActionState(Action action, float delta, bool valid = true); void setActionState(Action action, const Pose& value) { _poseStates[toInt(action)] = value; } - bool triggerHapticPulse(float strength, float duration, controller::Hand hand); - bool triggerHapticPulseOnDevice(uint16 deviceID, float strength, float duration, controller::Hand hand); + bool triggerHapticPulse(float strength, float duration, uint16_t index); + bool triggerHapticPulseOnDevice(uint16 deviceID, float strength, float duration, uint16_t index); static Input makeStandardInput(controller::StandardButtonChannel button); static Input makeStandardInput(controller::StandardAxisChannel axis); diff --git a/libraries/entities-renderer/src/RenderableImageEntityItem.cpp b/libraries/entities-renderer/src/RenderableImageEntityItem.cpp index 65d1d42068..3fa2174114 100644 --- a/libraries/entities-renderer/src/RenderableImageEntityItem.cpp +++ b/libraries/entities-renderer/src/RenderableImageEntityItem.cpp @@ -84,10 +84,24 @@ void ImageEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPoint updateMaterials(materialChanged); + bool nextTextureLoaded = _texture && (_texture->isLoaded() || _texture->isFailed()); if (!_textureIsLoaded) { emit requestRenderUpdate(); + if (nextTextureLoaded) { + float width = _texture->getOriginalWidth(); + float height = _texture->getOriginalHeight(); + glm::vec3 naturalDimensions = glm::vec3(1.0f, 1.0f, 0.01f); + if (width < height) { + naturalDimensions.x = width / height; + } else { + naturalDimensions.y = height / width; + } + // Unlike Models (where the Renderer also doubles as the EntityItem), Images need to + // convey this information back to the game object from the Renderer + entity->setNaturalDimension(naturalDimensions); + } } - _textureIsLoaded = _texture && (_texture->isLoaded() || _texture->isFailed()); + _textureIsLoaded = nextTextureLoaded; } bool ImageEntityRenderer::isTransparent() const { @@ -135,17 +149,18 @@ void ImageEntityRenderer::doRender(RenderArgs* args) { transform.setRotation(BillboardModeHelpers::getBillboardRotation(transform.getTranslation(), transform.getRotation(), _billboardMode, args->_renderMode == RenderArgs::RenderMode::SHADOW_RENDER_MODE ? BillboardModeHelpers::getPrimaryViewFrustumPosition() : args->getViewFrustum().getPosition())); - batch->setModelTransform(transform); float imageWidth = _texture->getWidth(); float imageHeight = _texture->getHeight(); + float originalWidth = _texture->getOriginalWidth(); + float originalHeight = _texture->getOriginalHeight(); QRect fromImage; if (_subImage.width() <= 0) { fromImage.setX(0); fromImage.setWidth(imageWidth); } else { - float scaleX = imageWidth / _texture->getOriginalWidth(); + float scaleX = imageWidth / originalWidth; fromImage.setX(scaleX * _subImage.x()); fromImage.setWidth(scaleX * _subImage.width()); } @@ -154,18 +169,28 @@ void ImageEntityRenderer::doRender(RenderArgs* args) { fromImage.setY(0); fromImage.setHeight(imageHeight); } else { - float scaleY = imageHeight / _texture->getOriginalHeight(); + float scaleY = imageHeight / originalHeight; fromImage.setY(scaleY * _subImage.y()); fromImage.setHeight(scaleY * _subImage.height()); } - float maxSize = glm::max(fromImage.width(), fromImage.height()); - float x = _keepAspectRatio ? fromImage.width() / (2.0f * maxSize) : 0.5f; - float y = _keepAspectRatio ? fromImage.height() / (2.0f * maxSize) : 0.5f; - glm::vec2 texCoordBottomLeft((fromImage.x() + 0.5f) / imageWidth, (fromImage.y() + fromImage.height() - 0.5f) / imageHeight); glm::vec2 texCoordTopRight((fromImage.x() + fromImage.width() - 0.5f) / imageWidth, (fromImage.y() + 0.5f) / imageHeight); + if (_keepAspectRatio) { + glm::vec3 scale = transform.getScale(); + float targetAspectRatio = originalWidth / originalHeight; + float currentAspectRatio = scale.x / scale.y; + + if (targetAspectRatio < currentAspectRatio) { + scale.x *= targetAspectRatio / currentAspectRatio; + } else { + scale.y /= targetAspectRatio / currentAspectRatio; + } + transform.setScale(scale); + } + batch->setModelTransform(transform); + Pipeline pipelineType = getPipelineType(materials); if (pipelineType == Pipeline::PROCEDURAL) { auto procedural = std::static_pointer_cast(materials.top().material); @@ -180,7 +205,7 @@ void ImageEntityRenderer::doRender(RenderArgs* args) { } DependencyManager::get()->renderQuad( - *batch, glm::vec2(-x, -y), glm::vec2(x, y), texCoordBottomLeft, texCoordTopRight, + *batch, glm::vec2(-0.5f), glm::vec2(0.5f), texCoordBottomLeft, texCoordTopRight, color, _geometryId ); diff --git a/libraries/entities/src/EntityItem.cpp b/libraries/entities/src/EntityItem.cpp index 6e761698c9..73fa44ba09 100644 --- a/libraries/entities/src/EntityItem.cpp +++ b/libraries/entities/src/EntityItem.cpp @@ -1772,13 +1772,11 @@ bool EntityItem::contains(const glm::vec3& point) const { ShapeType shapeType = getShapeType(); if (shapeType == SHAPE_TYPE_SPHERE) { - // SPHERE case is special: - // anything with shapeType == SPHERE must collide as a bounding sphere in the world-frame regardless of dimensions - // therefore we must do math using an unscaled localPoint relative to sphere center glm::vec3 dimensions = getScaledDimensions(); - glm::vec3 localPoint = point - (getWorldPosition() + getWorldOrientation() * (dimensions * (ENTITY_ITEM_DEFAULT_REGISTRATION_POINT - getRegistrationPoint()) + getPivot())); - const float HALF_SQUARED = 0.25f; - return glm::length2(localPoint) < HALF_SQUARED * glm::length2(dimensions); + if (dimensions.x == dimensions.y && dimensions.y == dimensions.z) { + glm::vec3 localPoint = point - (getWorldPosition() + getWorldOrientation() * (dimensions * (ENTITY_ITEM_DEFAULT_REGISTRATION_POINT - getRegistrationPoint()) + getPivot())); + return glm::length2(localPoint) < glm::length2(0.5f * dimensions.x); + } } // we transform into the "normalized entity-frame" where the bounding box is centered on the origin @@ -1805,6 +1803,7 @@ bool EntityItem::contains(const glm::vec3& point) const { localPoint = glm::abs(localPoint); return glm::all(glm::lessThanEqual(localPoint, glm::vec3(NORMALIZED_HALF_SIDE))); } + case SHAPE_TYPE_SPHERE: case SHAPE_TYPE_ELLIPSOID: { // since we've transformed into the normalized space this is just a sphere-point intersection test return glm::length2(localPoint) <= NORMALIZED_RADIUS_SQUARED; diff --git a/libraries/entities/src/EntityItemProperties.cpp b/libraries/entities/src/EntityItemProperties.cpp index 5c52cb2708..524c631631 100644 --- a/libraries/entities/src/EntityItemProperties.cpp +++ b/libraries/entities/src/EntityItemProperties.cpp @@ -723,7 +723,7 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const { * * @property {Vec3} naturalPosition=0,0,0 - The center of the entity's unscaled mesh model if it has one, otherwise * {@link Vec3(0)|Vec3.ZERO}. Read-only. - * @property {Vec3} naturalDimensions - The dimensions of the entity's unscaled mesh model if it has one, otherwise + * @property {Vec3} naturalDimensions - The dimensions of the entity's unscaled mesh model or image if it has one, otherwise * {@link Vec3(0)|Vec3.ONE}. Read-only. * * @property {Vec3} velocity=0,0,0 - The linear velocity of the entity in m/s with respect to world coordinates. diff --git a/libraries/entities/src/ImageEntityItem.cpp b/libraries/entities/src/ImageEntityItem.cpp index afa6d9ae69..41cdde7676 100644 --- a/libraries/entities/src/ImageEntityItem.cpp +++ b/libraries/entities/src/ImageEntityItem.cpp @@ -34,6 +34,7 @@ EntityItemProperties ImageEntityItem::getProperties(const EntityPropertyFlags& d COPY_ENTITY_PROPERTY_TO_PROPERTIES(alpha, getAlpha); withReadLock([&] { _pulseProperties.getProperties(properties); + properties.setNaturalDimensions(_naturalDimensions); }); COPY_ENTITY_PROPERTY_TO_PROPERTIES(imageURL, getImageURL); @@ -217,4 +218,10 @@ PulsePropertyGroup ImageEntityItem::getPulseProperties() const { return resultWithReadLock([&] { return _pulseProperties; }); -} \ No newline at end of file +} + +void ImageEntityItem::setNaturalDimension(const glm::vec3& naturalDimensions) const { + withWriteLock([&] { + _naturalDimensions = naturalDimensions; + }); +} diff --git a/libraries/entities/src/ImageEntityItem.h b/libraries/entities/src/ImageEntityItem.h index 4f7aac0c13..0cc4eae05a 100644 --- a/libraries/entities/src/ImageEntityItem.h +++ b/libraries/entities/src/ImageEntityItem.h @@ -63,6 +63,8 @@ public: PulsePropertyGroup getPulseProperties() const; + void setNaturalDimension(const glm::vec3& naturalDimensions) const; + protected: glm::u8vec3 _color; float _alpha; @@ -72,6 +74,8 @@ protected: bool _emissive { false }; bool _keepAspectRatio { true }; QRect _subImage; + + mutable glm::vec3 _naturalDimensions; }; #endif // hifi_ImageEntityItem_h diff --git a/libraries/entities/src/ZoneEntityItem.cpp b/libraries/entities/src/ZoneEntityItem.cpp index 3eabfb4f1e..abccdf7167 100644 --- a/libraries/entities/src/ZoneEntityItem.cpp +++ b/libraries/entities/src/ZoneEntityItem.cpp @@ -270,7 +270,6 @@ void ZoneEntityItem::debugDump() const { } void ZoneEntityItem::setShapeType(ShapeType type) { - ShapeType oldShapeType = _shapeType; switch(type) { case SHAPE_TYPE_NONE: case SHAPE_TYPE_CAPSULE_X: @@ -288,7 +287,12 @@ void ZoneEntityItem::setShapeType(ShapeType type) { default: break; } - _shapeType = type; + + ShapeType oldShapeType; + withWriteLock([&] { + oldShapeType = _shapeType; + _shapeType = type; + }); if (type == SHAPE_TYPE_COMPOUND) { if (type != oldShapeType) { @@ -300,16 +304,21 @@ void ZoneEntityItem::setShapeType(ShapeType type) { } ShapeType ZoneEntityItem::getShapeType() const { - return _shapeType; + return resultWithReadLock([&] { + return _shapeType; + }); } void ZoneEntityItem::setCompoundShapeURL(const QString& url) { - QString oldCompoundShapeURL = _compoundShapeURL; + QString oldCompoundShapeURL; + ShapeType shapeType; withWriteLock([&] { + oldCompoundShapeURL = _compoundShapeURL; _compoundShapeURL = url; + shapeType = _shapeType; }); if (oldCompoundShapeURL != url) { - if (_shapeType == SHAPE_TYPE_COMPOUND) { + if (shapeType == SHAPE_TYPE_COMPOUND) { fetchCollisionGeometryResource(); } else { _shapeResource.reset(); @@ -333,7 +342,7 @@ bool ZoneEntityItem::findDetailedParabolaIntersection(const glm::vec3& origin, c bool ZoneEntityItem::contains(const glm::vec3& point) const { GeometryResource::Pointer resource = _shapeResource; - if (_shapeType == SHAPE_TYPE_COMPOUND && resource) { + if (getShapeType() == SHAPE_TYPE_COMPOUND && resource) { if (resource->isLoaded()) { const HFMModel& hfmModel = resource->getHFMModel(); diff --git a/libraries/gpu/src/gpu/Texture.h b/libraries/gpu/src/gpu/Texture.h index 54c7d49421..a525cda1ab 100755 --- a/libraries/gpu/src/gpu/Texture.h +++ b/libraries/gpu/src/gpu/Texture.h @@ -579,11 +579,11 @@ public: ExternalUpdates getUpdates() const; // Serialize a texture into a KTX file - static ktx::KTXUniquePointer serialize(const Texture& texture); + static ktx::KTXUniquePointer serialize(const Texture& texture, const glm::ivec2& originalSize); - static TexturePointer build(const ktx::KTXDescriptor& descriptor); - static TexturePointer unserialize(const std::string& ktxFile); - static TexturePointer unserialize(const cache::FilePointer& cacheEntry, const std::string& source = std::string()); + static std::pair build(const ktx::KTXDescriptor& descriptor); + static std::pair unserialize(const std::string& ktxFile); + static std::pair unserialize(const cache::FilePointer& cacheEntry, const std::string& source = std::string()); static bool evalKTXFormat(const Element& mipFormat, const Element& texelFormat, ktx::Header& header); static bool evalTextureFormat(const ktx::Header& header, Element& mipFormat, Element& texelFormat); diff --git a/libraries/gpu/src/gpu/Texture_ktx.cpp b/libraries/gpu/src/gpu/Texture_ktx.cpp index a5cea3e60e..9f9955c5a8 100644 --- a/libraries/gpu/src/gpu/Texture_ktx.cpp +++ b/libraries/gpu/src/gpu/Texture_ktx.cpp @@ -13,6 +13,7 @@ #include "Texture.h" #include +#include #include @@ -30,15 +31,16 @@ struct GPUKTXPayload { using Version = uint8; static const std::string KEY; - static const Version CURRENT_VERSION { 1 }; + static const Version CURRENT_VERSION { 2 }; static const size_t PADDING { 2 }; - static const size_t SIZE { sizeof(Version) + sizeof(Sampler::Desc) + sizeof(uint32) + sizeof(TextureUsageType) + PADDING }; - static_assert(GPUKTXPayload::SIZE == 36, "Packing size may differ between platforms"); + static const size_t SIZE { sizeof(Version) + sizeof(Sampler::Desc) + sizeof(uint32) + sizeof(TextureUsageType) + sizeof(glm::ivec2) + PADDING }; + static_assert(GPUKTXPayload::SIZE == 44, "Packing size may differ between platforms"); static_assert(GPUKTXPayload::SIZE % 4 == 0, "GPUKTXPayload is not 4 bytes aligned"); Sampler::Desc _samplerDesc; Texture::Usage _usage; TextureUsageType _usageType; + glm::ivec2 _originalSize; Byte* serialize(Byte* data) const { *(Version*)data = CURRENT_VERSION; @@ -56,6 +58,9 @@ struct GPUKTXPayload { memcpy(data, &_usageType, sizeof(TextureUsageType)); data += sizeof(TextureUsageType); + memcpy(data, glm::value_ptr(_originalSize), sizeof(glm::ivec2)); + data += sizeof(glm::ivec2); + return data + PADDING; } @@ -66,13 +71,7 @@ struct GPUKTXPayload { Version version = *(const Version*)data; if (version != CURRENT_VERSION) { - glm::vec4 borderColor(1.0f); - if (memcmp(&borderColor, data, sizeof(glm::vec4)) == 0) { - memcpy(this, data, sizeof(GPUKTXPayload)); - return true; - } else { - return false; - } + return false; } data += sizeof(Version); @@ -87,6 +86,10 @@ struct GPUKTXPayload { data += sizeof(uint32); memcpy(&_usageType, data, sizeof(TextureUsageType)); + data += sizeof(TextureUsageType); + + memcpy(&_originalSize, data, sizeof(glm::ivec2)); + data += sizeof(glm::ivec2); return true; } @@ -382,7 +385,7 @@ void Texture::setKtxBacking(const cache::FilePointer& cacheEntry) { } -ktx::KTXUniquePointer Texture::serialize(const Texture& texture) { +ktx::KTXUniquePointer Texture::serialize(const Texture& texture, const glm::ivec2& originalSize) { ktx::Header header; // From texture format to ktx format description @@ -459,6 +462,7 @@ ktx::KTXUniquePointer Texture::serialize(const Texture& texture) { gpuKeyval._samplerDesc = texture.getSampler().getDesc(); gpuKeyval._usage = texture.getUsage(); gpuKeyval._usageType = texture.getUsageType(); + gpuKeyval._originalSize = originalSize; Byte keyvalPayload[GPUKTXPayload::SIZE]; gpuKeyval.serialize(keyvalPayload); @@ -514,19 +518,19 @@ ktx::KTXUniquePointer Texture::serialize(const Texture& texture) { return ktxBuffer; } -TexturePointer Texture::build(const ktx::KTXDescriptor& descriptor) { +std::pair Texture::build(const ktx::KTXDescriptor& descriptor) { Format mipFormat = Format::COLOR_BGRA_32; Format texelFormat = Format::COLOR_SRGBA_32; const auto& header = descriptor.header; if (!Texture::evalTextureFormat(header, mipFormat, texelFormat)) { - return nullptr; + return { nullptr, { 0, 0 } }; } // Find Texture Type based on dimensions Type type = TEX_1D; if (header.pixelWidth == 0) { - return nullptr; + return { nullptr, { 0, 0 } }; } else if (header.pixelHeight == 0) { type = TEX_1D; } else if (header.pixelDepth == 0) { @@ -569,39 +573,39 @@ TexturePointer Texture::build(const ktx::KTXDescriptor& descriptor) { texture->overrideIrradiance(std::make_shared(irradianceKtxKeyValue._irradianceSH)); } - return texture; + return { texture, gpuktxKeyValue._originalSize }; } -TexturePointer Texture::unserialize(const cache::FilePointer& cacheEntry, const std::string& source) { +std::pair Texture::unserialize(const cache::FilePointer& cacheEntry, const std::string& source) { std::unique_ptr ktxPointer = ktx::KTX::create(std::make_shared(cacheEntry->getFilepath().c_str())); if (!ktxPointer) { - return nullptr; + return { nullptr, { 0, 0 } }; } - auto texture = build(ktxPointer->toDescriptor()); - if (texture) { - texture->setKtxBacking(cacheEntry); - if (texture->source().empty()) { - texture->setSource(source); + auto textureAndSize = build(ktxPointer->toDescriptor()); + if (textureAndSize.first) { + textureAndSize.first->setKtxBacking(cacheEntry); + if (textureAndSize.first->source().empty()) { + textureAndSize.first->setSource(source); } } - return texture; + return { textureAndSize.first, textureAndSize.second }; } -TexturePointer Texture::unserialize(const std::string& ktxfile) { +std::pair Texture::unserialize(const std::string& ktxfile) { std::unique_ptr ktxPointer = ktx::KTX::create(std::make_shared(ktxfile.c_str())); if (!ktxPointer) { - return nullptr; + return { nullptr, { 0, 0 } }; } - auto texture = build(ktxPointer->toDescriptor()); - if (texture) { - texture->setKtxBacking(ktxfile); - texture->setSource(ktxfile); + auto textureAndSize = build(ktxPointer->toDescriptor()); + if (textureAndSize.first) { + textureAndSize.first->setKtxBacking(ktxfile); + textureAndSize.first->setSource(ktxfile); } - return texture; + return { textureAndSize.first, textureAndSize.second }; } bool Texture::evalKTXFormat(const Element& mipFormat, const Element& texelFormat, ktx::Header& header) { diff --git a/libraries/image/src/image/TextureProcessing.cpp b/libraries/image/src/image/TextureProcessing.cpp index 53991ae431..1b45fc1bae 100644 --- a/libraries/image/src/image/TextureProcessing.cpp +++ b/libraries/image/src/image/TextureProcessing.cpp @@ -338,9 +338,9 @@ void mapToRedChannel(Image& image, ColorChannel sourceChannel) { } } -gpu::TexturePointer processImage(std::shared_ptr content, const std::string& filename, ColorChannel sourceChannel, - int maxNumPixels, TextureUsage::Type textureType, - bool compress, BackendTarget target, const std::atomic& abortProcessing) { +std::pair processImage(std::shared_ptr content, const std::string& filename, ColorChannel sourceChannel, + int maxNumPixels, TextureUsage::Type textureType, + bool compress, BackendTarget target, const std::atomic& abortProcessing) { Image image = processRawImageData(*content.get(), filename); // Texture content can take up a lot of memory. Here we release our ownership of that content @@ -354,7 +354,7 @@ gpu::TexturePointer processImage(std::shared_ptr content, const std:: if (imageWidth == 0 || imageHeight == 0 || image.getFormat() == Image::Format_Invalid) { QString reason(image.getFormat() == Image::Format_Invalid ? "(Invalid Format)" : "(Size is invalid)"); qCWarning(imagelogging) << "Failed to load:" << qPrintable(reason); - return nullptr; + return { nullptr, { imageWidth, imageHeight } }; } // Validate the image is less than _maxNumPixels, and downscale if necessary @@ -378,7 +378,7 @@ gpu::TexturePointer processImage(std::shared_ptr content, const std:: auto loader = TextureUsage::getTextureLoaderForType(textureType); auto texture = loader(std::move(image), filename, compress, target, abortProcessing); - return texture; + return { texture, { imageWidth, imageHeight } }; } Image processSourceImage(Image&& srcImage, bool cubemap, BackendTarget target) { diff --git a/libraries/image/src/image/TextureProcessing.h b/libraries/image/src/image/TextureProcessing.h index 326ec700a9..decb940fda 100644 --- a/libraries/image/src/image/TextureProcessing.h +++ b/libraries/image/src/image/TextureProcessing.h @@ -121,9 +121,9 @@ gpu::TexturePointer processCubeTextureColorFromImage(Image&& srcImage, const std const QStringList getSupportedFormats(); -gpu::TexturePointer processImage(std::shared_ptr content, const std::string& url, ColorChannel sourceChannel, - int maxNumPixels, TextureUsage::Type textureType, - bool compress, gpu::BackendTarget target, const std::atomic& abortProcessing = false); +std::pair processImage(std::shared_ptr content, const std::string& url, ColorChannel sourceChannel, + int maxNumPixels, TextureUsage::Type textureType, + bool compress, gpu::BackendTarget target, const std::atomic& abortProcessing = false); void convertToTextureWithMips(gpu::Texture* texture, Image&& image, gpu::BackendTarget target, const std::atomic& abortProcessing = false, int face = -1); void convertToTexture(gpu::Texture* texture, Image&& image, gpu::BackendTarget target, const std::atomic& abortProcessing = false, int face = -1, int mipLevel = 0); diff --git a/libraries/input-plugins/src/input-plugins/TouchscreenVirtualPadDevice.cpp b/libraries/input-plugins/src/input-plugins/TouchscreenVirtualPadDevice.cpp index 6bb743bad0..6ba2d0eeea 100644 --- a/libraries/input-plugins/src/input-plugins/TouchscreenVirtualPadDevice.cpp +++ b/libraries/input-plugins/src/input-plugins/TouchscreenVirtualPadDevice.cpp @@ -199,7 +199,7 @@ void TouchscreenVirtualPadDevice::InputDevice::update(float deltaTime, const con _axisStateMap.clear(); } -bool TouchscreenVirtualPadDevice::InputDevice::triggerHapticPulse(float strength, float duration, controller::Hand hand) { +bool TouchscreenVirtualPadDevice::InputDevice::triggerHapticPulse(float strength, float duration, uint16_t index) { auto& virtualPadManager = VirtualPad::Manager::instance(); virtualPadManager.requestHapticFeedback((int) duration); return true; diff --git a/libraries/input-plugins/src/input-plugins/TouchscreenVirtualPadDevice.h b/libraries/input-plugins/src/input-plugins/TouchscreenVirtualPadDevice.h index 8c276fb66b..1fa46f8a24 100644 --- a/libraries/input-plugins/src/input-plugins/TouchscreenVirtualPadDevice.h +++ b/libraries/input-plugins/src/input-plugins/TouchscreenVirtualPadDevice.h @@ -71,7 +71,7 @@ protected: virtual controller::Input::NamedVector getAvailableInputs() const override; virtual QString getDefaultMappingConfig() const override; - virtual bool triggerHapticPulse(float strength, float duration, controller::Hand hand) override; + virtual bool triggerHapticPulse(float strength, float duration, uint16_t index) override; virtual void update(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) override; virtual void focusOutEvent() override; diff --git a/libraries/material-networking/src/material-networking/KTXCache.cpp b/libraries/material-networking/src/material-networking/KTXCache.cpp index edb09addb8..5a5a94dcc9 100644 --- a/libraries/material-networking/src/material-networking/KTXCache.cpp +++ b/libraries/material-networking/src/material-networking/KTXCache.cpp @@ -19,7 +19,7 @@ using FilePointer = cache::FilePointer; // Whenever a change is made to the serialized format for the KTX cache that isn't backward compatible, // this value should be incremented. This will force the KTX cache to be wiped -const int KTXCache::CURRENT_VERSION = 0x01; +const int KTXCache::CURRENT_VERSION = 0x02; const int KTXCache::INVALID_VERSION = 0x00; const char* KTXCache::SETTING_VERSION_NAME = "hifi.ktx.cache_version"; diff --git a/libraries/material-networking/src/material-networking/TextureCache.cpp b/libraries/material-networking/src/material-networking/TextureCache.cpp index 64c3abb0d8..e4e36cad48 100644 --- a/libraries/material-networking/src/material-networking/TextureCache.cpp +++ b/libraries/material-networking/src/material-networking/TextureCache.cpp @@ -266,23 +266,24 @@ NetworkTexturePointer TextureCache::getTexture(const QUrl& url, image::TextureUs return ResourceCache::getResource(modifiedUrl, QUrl(), &extra, std::hash()(extra)).staticCast(); } -gpu::TexturePointer TextureCache::getTextureByHash(const std::string& hash) { - std::weak_ptr weakPointer; +std::pair TextureCache::getTextureByHash(const std::string& hash) { + std::pair weakPointer; { std::unique_lock lock(_texturesByHashesMutex); weakPointer = _texturesByHashes[hash]; } - return weakPointer.lock(); + return { weakPointer.first.lock(), weakPointer.second }; } -gpu::TexturePointer TextureCache::cacheTextureByHash(const std::string& hash, const gpu::TexturePointer& texture) { - gpu::TexturePointer result; +std::pair TextureCache::cacheTextureByHash(const std::string& hash, const std::pair& textureAndSize) { + std::pair result; { std::unique_lock lock(_texturesByHashesMutex); - result = _texturesByHashes[hash].lock(); - if (!result) { - _texturesByHashes[hash] = texture; - result = texture; + auto& value = _texturesByHashes[hash]; + result = { value.first.lock(), value.second }; + if (!result.first) { + _texturesByHashes[hash] = textureAndSize; + result = textureAndSize; } } return result; @@ -616,7 +617,7 @@ void NetworkTexture::makeLocalRequest() { ktxDescriptor = std::make_shared(ktxFile->toDescriptor()); } - gpu::TexturePointer texture; + std::pair textureAndSize; if (ktxDescriptor) { std::string hash; // Create bare ktx in memory @@ -634,18 +635,18 @@ void NetworkTexture::makeLocalRequest() { } auto textureCache = DependencyManager::get(); - texture = textureCache->getTextureByHash(hash); - if (!texture) { - texture = gpu::Texture::build(*ktxDescriptor); - if (texture) { - texture->setKtxBacking(path.toStdString()); - texture->setSource(path.toStdString()); - texture = textureCache->cacheTextureByHash(hash, texture); + textureAndSize = textureCache->getTextureByHash(hash); + if (!textureAndSize.first) { + textureAndSize = gpu::Texture::build(*ktxDescriptor); + if (textureAndSize.first) { + textureAndSize.first->setKtxBacking(path.toStdString()); + textureAndSize.first->setSource(path.toStdString()); + textureAndSize = textureCache->cacheTextureByHash(hash, textureAndSize); } } } - if (!texture) { + if (!textureAndSize.first) { qCDebug(networking).noquote() << "Failed load local KTX from" << path; QMetaObject::invokeMethod(this, "setImage", Q_ARG(gpu::TexturePointer, nullptr), @@ -655,11 +656,11 @@ void NetworkTexture::makeLocalRequest() { } _ktxResourceState = PENDING_MIP_REQUEST; - _lowestKnownPopulatedMip = texture->minAvailableMipLevel(); + _lowestKnownPopulatedMip = textureAndSize.first->minAvailableMipLevel(); QMetaObject::invokeMethod(this, "setImage", - Q_ARG(gpu::TexturePointer, texture), - Q_ARG(int, texture->getWidth()), - Q_ARG(int, texture->getHeight())); + Q_ARG(gpu::TexturePointer, textureAndSize.first), + Q_ARG(int, textureAndSize.second.x), + Q_ARG(int, textureAndSize.second.y)); } @@ -968,22 +969,22 @@ void NetworkTexture::handleFinishedInitialLoad() { auto textureCache = DependencyManager::get(); - gpu::TexturePointer texture = textureCache->getTextureByHash(hash); + std::pair textureAndSize = textureCache->getTextureByHash(hash); - if (!texture) { + if (!textureAndSize.first) { auto ktxFile = textureCache->_ktxCache->getFile(hash); if (ktxFile) { - texture = gpu::Texture::unserialize(ktxFile); - if (texture) { - texture = textureCache->cacheTextureByHash(hash, texture); - if (texture->source().empty()) { - texture->setSource(url.toString().toStdString()); + textureAndSize = gpu::Texture::unserialize(ktxFile); + if (textureAndSize.first) { + textureAndSize = textureCache->cacheTextureByHash(hash, textureAndSize); + if (textureAndSize.first->source().empty()) { + textureAndSize.first->setSource(url.toString().toStdString()); } } } } - if (!texture) { + if (!textureAndSize.first) { auto memKtx = ktx::KTX::createBare(*header, keyValues); if (!memKtx) { qWarning() << " Ktx could not be created, bailing"; @@ -1010,9 +1011,9 @@ void NetworkTexture::handleFinishedInitialLoad() { auto newKtxDescriptor = memKtx->toDescriptor(); - texture = gpu::Texture::build(newKtxDescriptor); - texture->setKtxBacking(file); - texture->setSource(filename); + textureAndSize = gpu::Texture::build(newKtxDescriptor); + textureAndSize.first->setKtxBacking(file); + textureAndSize.first->setSource(filename); auto& images = originalKtxDescriptor->images; size_t imageSizeRemaining = ktxHighMipData.size(); @@ -1025,7 +1026,7 @@ void NetworkTexture::handleFinishedInitialLoad() { break; } ktxData -= image._imageSize; - texture->assignStoredMip(static_cast(level), image._imageSize, ktxData); + textureAndSize.first->assignStoredMip(static_cast(level), image._imageSize, ktxData); ktxData -= ktx::IMAGE_SIZE_WIDTH; imageSizeRemaining -= (image._imageSize + ktx::IMAGE_SIZE_WIDTH); } @@ -1033,13 +1034,13 @@ void NetworkTexture::handleFinishedInitialLoad() { // We replace the texture with the one stored in the cache. This deals with the possible race condition of two different // images with the same hash being loaded concurrently. Only one of them will make it into the cache by hash first and will // be the winner - texture = textureCache->cacheTextureByHash(filename, texture); + textureAndSize = textureCache->cacheTextureByHash(filename, textureAndSize); } QMetaObject::invokeMethod(resource.data(), "setImage", - Q_ARG(gpu::TexturePointer, texture), - Q_ARG(int, texture->getWidth()), - Q_ARG(int, texture->getHeight())); + Q_ARG(gpu::TexturePointer, textureAndSize.first), + Q_ARG(int, textureAndSize.second.x), + Q_ARG(int, textureAndSize.second.y)); QMetaObject::invokeMethod(resource.data(), "startRequestForNextMipLevel"); }); @@ -1229,15 +1230,15 @@ void ImageReader::read() { auto textureCache = DependencyManager::get(); if (textureCache) { // If we already have a live texture with the same hash, use it - auto texture = textureCache->getTextureByHash(hash); + auto textureAndSize = textureCache->getTextureByHash(hash); // If there is no live texture, check if there's an existing KTX file - if (!texture) { + if (!textureAndSize.first) { auto ktxFile = textureCache->_ktxCache->getFile(hash); if (ktxFile) { - texture = gpu::Texture::unserialize(ktxFile, _url.toString().toStdString()); - if (texture) { - texture = textureCache->cacheTextureByHash(hash, texture); + textureAndSize = gpu::Texture::unserialize(ktxFile, _url.toString().toStdString()); + if (textureAndSize.first) { + textureAndSize = textureCache->cacheTextureByHash(hash, textureAndSize); } else { qCWarning(materialnetworking) << "Invalid cached KTX " << _url << " under hash " << hash.c_str() << ", recreating..."; } @@ -1246,17 +1247,17 @@ void ImageReader::read() { // If we found the texture either because it's in use or via KTX deserialization, // set the image and return immediately. - if (texture) { + if (textureAndSize.first) { QMetaObject::invokeMethod(resource.data(), "setImage", - Q_ARG(gpu::TexturePointer, texture), - Q_ARG(int, texture->getWidth()), - Q_ARG(int, texture->getHeight())); + Q_ARG(gpu::TexturePointer, textureAndSize.first), + Q_ARG(int, textureAndSize.second.x), + Q_ARG(int, textureAndSize.second.y)); return; } } // Proccess new texture - gpu::TexturePointer texture; + std::pair textureAndSize; { PROFILE_RANGE_EX(resource_parse_image_raw, __FUNCTION__, 0xffff0000, 0); @@ -1269,23 +1270,23 @@ void ImageReader::read() { constexpr bool shouldCompress = false; #endif auto target = getBackendTarget(); - texture = image::processImage(std::move(buffer), _url.toString().toStdString(), _sourceChannel, _maxNumPixels, networkTexture->getTextureType(), shouldCompress, target); + textureAndSize = image::processImage(std::move(buffer), _url.toString().toStdString(), _sourceChannel, _maxNumPixels, networkTexture->getTextureType(), shouldCompress, target); - if (!texture) { + if (!textureAndSize.first) { QMetaObject::invokeMethod(resource.data(), "setImage", - Q_ARG(gpu::TexturePointer, texture), + Q_ARG(gpu::TexturePointer, textureAndSize.first), Q_ARG(int, 0), Q_ARG(int, 0)); return; } - texture->setSourceHash(hash); - texture->setFallbackTexture(networkTexture->getFallbackTexture()); + textureAndSize.first->setSourceHash(hash); + textureAndSize.first->setFallbackTexture(networkTexture->getFallbackTexture()); } // Save the image into a KTXFile - if (texture && textureCache) { - auto memKtx = gpu::Texture::serialize(*texture); + if (textureAndSize.first && textureCache) { + auto memKtx = gpu::Texture::serialize(*textureAndSize.first, textureAndSize.second); // Move the texture into a memory mapped file if (memKtx) { @@ -1294,20 +1295,20 @@ void ImageReader::read() { auto& ktxCache = textureCache->_ktxCache; auto file = ktxCache->writeFile(data, KTXCache::Metadata(hash, length)); if (file) { - texture->setKtxBacking(file); + textureAndSize.first->setKtxBacking(file); } } // We replace the texture with the one stored in the cache. This deals with the possible race condition of two different // images with the same hash being loaded concurrently. Only one of them will make it into the cache by hash first and will // be the winner - texture = textureCache->cacheTextureByHash(hash, texture); + textureAndSize = textureCache->cacheTextureByHash(hash, textureAndSize); } QMetaObject::invokeMethod(resource.data(), "setImage", - Q_ARG(gpu::TexturePointer, texture), - Q_ARG(int, texture->getWidth()), - Q_ARG(int, texture->getHeight())); + Q_ARG(gpu::TexturePointer, textureAndSize.first), + Q_ARG(int, textureAndSize.second.x), + Q_ARG(int, textureAndSize.second.y)); } NetworkTexturePointer TextureCache::getResourceTexture(const QUrl& resourceTextureUrl) { diff --git a/libraries/material-networking/src/material-networking/TextureCache.h b/libraries/material-networking/src/material-networking/TextureCache.h index 754263566b..aab458e184 100644 --- a/libraries/material-networking/src/material-networking/TextureCache.h +++ b/libraries/material-networking/src/material-networking/TextureCache.h @@ -183,8 +183,8 @@ public: const QByteArray& content = QByteArray(), int maxNumPixels = ABSOLUTE_MAX_TEXTURE_NUM_PIXELS, image::ColorChannel sourceChannel = image::ColorChannel::NONE); - gpu::TexturePointer getTextureByHash(const std::string& hash); - gpu::TexturePointer cacheTextureByHash(const std::string& hash, const gpu::TexturePointer& texture); + std::pair getTextureByHash(const std::string& hash); + std::pair cacheTextureByHash(const std::string& hash, const std::pair& textureAndSize); NetworkTexturePointer getResourceTexture(const QUrl& resourceTextureUrl); const gpu::FramebufferPointer& getHmdPreviewFramebuffer(int width, int height); @@ -226,7 +226,7 @@ private: std::shared_ptr _ktxCache { std::make_shared(KTX_DIRNAME, KTX_EXT) }; // Map from image hashes to texture weak pointers - std::unordered_map> _texturesByHashes; + std::unordered_map, glm::ivec2>> _texturesByHashes; std::mutex _texturesByHashesMutex; gpu::TexturePointer _permutationNormalTexture; diff --git a/libraries/networking/src/AddressManager.cpp b/libraries/networking/src/AddressManager.cpp index 94bcb718d3..76587118f1 100644 --- a/libraries/networking/src/AddressManager.cpp +++ b/libraries/networking/src/AddressManager.cpp @@ -4,6 +4,7 @@ // // Created by Stephen Birarda on 2014-09-10. // Copyright 2014 High Fidelity, Inc. +// Copyright 2020 Vircadia contributors. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html @@ -35,11 +36,11 @@ const QString REDIRECT_HIFI_ADDRESS = NetworkingConstants::REDIRECT_HIFI_ADDRESS const QString ADDRESS_MANAGER_SETTINGS_GROUP = "AddressManager"; const QString SETTINGS_CURRENT_ADDRESS_KEY = "address"; -const QString DEFAULT_VIRCADIA_ADDRESS = (!BuildInfo::INITIAL_STARTUP_LOCATION.isEmpty()) - ? BuildInfo::INITIAL_STARTUP_LOCATION +const QString DEFAULT_VIRCADIA_ADDRESS = (!BuildInfo::PRELOADED_STARTUP_LOCATION.isEmpty()) + ? BuildInfo::PRELOADED_STARTUP_LOCATION : NetworkingConstants::DEFAULT_VIRCADIA_ADDRESS; -const QString DEFAULT_HOME_ADDRESS = (!BuildInfo::INITIAL_STARTUP_LOCATION.isEmpty()) - ? BuildInfo::INITIAL_STARTUP_LOCATION +const QString DEFAULT_HOME_ADDRESS = (!BuildInfo::PRELOADED_STARTUP_LOCATION.isEmpty()) + ? BuildInfo::PRELOADED_STARTUP_LOCATION : NetworkingConstants::DEFAULT_VIRCADIA_ADDRESS; Setting::Handle currentAddressHandle(QStringList() << ADDRESS_MANAGER_SETTINGS_GROUP << "address", DEFAULT_VIRCADIA_ADDRESS); diff --git a/libraries/networking/src/FingerprintUtils.cpp b/libraries/networking/src/FingerprintUtils.cpp index 216e0f28dd..83a4f19703 100644 --- a/libraries/networking/src/FingerprintUtils.cpp +++ b/libraries/networking/src/FingerprintUtils.cpp @@ -17,6 +17,9 @@ #include #include #include +#include +#include +#include #ifdef Q_OS_WIN #include @@ -36,8 +39,80 @@ QUuid FingerprintUtils::_machineFingerprint { QUuid() }; QString FingerprintUtils::getMachineFingerprintString() { QString uuidString; #ifdef Q_OS_LINUX - // sadly need to be root to get smbios guid from linux, so - // for now lets do nothing. + // As per the documentation: + // https://man7.org/linux/man-pages/man5/machine-id.5.html + // + // we use the machine id as a base, but add an application-specific key to it. + // If machine-id isn't available, we try hardware networking devices instead. + + QCryptographicHash hash(QCryptographicHash::Keccak_256); + + QFile machineIdFile("/etc/machine-id"); + if (!machineIdFile.open(QIODevice::ReadOnly | QIODevice::Text)) { + // No machine ID, probably no systemd. + qCWarning(networking) << "Failed to open /etc/machine-id"; + + QDir netDevicesDir("/sys/class/net"); + QFileInfoList netDevicesInfo = netDevicesDir.entryInfoList(QDir::Dirs | QDir::NoDotAndDotDot, QDir::Name); + + if (netDevicesInfo.empty()) { + // Let getMachineFingerprint handle this contingency + qCWarning(networking) << "Failed to find any hardware networking devices"; + return ""; + } + + for(auto& fileInfo : netDevicesInfo) { + + if (fileInfo.isSymLink() && fileInfo.symLinkTarget().contains("virtual")) { + // symlink points to something like: + // ../../devices/virtual/net/lo + // these are not real devices and have random IDs, so we + // don't care about them. + continue; + } + + QFile addressFile(fileInfo.filePath() + "/address"); + if (addressFile.open(QIODevice::ReadOnly | QIODevice::Text)) { + qCDebug(networking) << "Adding contents of " << addressFile.fileName(); + hash.addData(addressFile.readAll()); + } else { + qCWarning(networking) << "Failed to read " << addressFile.fileName(); + } + } + } else { + QByteArray data = machineIdFile.readAll(); + hash.addData(data); + } + + // Makes this hash unique to us + hash.addData("Vircadia"); + + // Stretching + for (int i=0; i < 65535; i++) { + hash.addData(hash.result()); + } + + QByteArray result = hash.result(); + result.resize(128 / 8); // GUIDs are 128 bit numbers + + // Set UUID version to 4, ensuring it's a valid UUID + result[6] = (result[6] & 0x0F) | 0x40; + + // Of course, Qt couldn't be nice and just parse something like: + // 1b1b9d6d45c2473bac13dc3011ff58d6 + // + // So we have to turn it into: + // {1b1b9d6d-45c2-473b-ac13-dc3011ff58d6} + + uuidString = result.toHex(); + uuidString.insert(20, '-'); + uuidString.insert(16, '-'); + uuidString.insert(12, '-'); + uuidString.insert(8, '-'); + uuidString.prepend("{"); + uuidString.append("}"); + + qCDebug(networking) << "Linux machine fingerprint:" << uuidString; #endif //Q_OS_LINUX #ifdef Q_OS_MAC diff --git a/libraries/networking/src/NodeList.cpp b/libraries/networking/src/NodeList.cpp index a523a7ff36..45df4d57f9 100644 --- a/libraries/networking/src/NodeList.cpp +++ b/libraries/networking/src/NodeList.cpp @@ -42,6 +42,7 @@ #include "udt/PacketHeaders.h" #include "SharedUtil.h" #include +#include using namespace std::chrono; @@ -1263,17 +1264,19 @@ float NodeList::getInjectorGain() { return _injectorGain; } -void NodeList::kickNodeBySessionID(const QUuid& nodeID) { +void NodeList::kickNodeBySessionID(const QUuid& nodeID, unsigned int banFlags) { // send a request to domain-server to kick the node with the given session ID // the domain-server will handle the persistence of the kick (via username or IP) if (!nodeID.isNull() && getSessionUUID() != nodeID ) { if (getThisNodeCanKick()) { // setup the packet - auto kickPacket = NLPacket::create(PacketType::NodeKickRequest, NUM_BYTES_RFC4122_UUID, true); + auto kickPacket = NLPacket::create(PacketType::NodeKickRequest, NUM_BYTES_RFC4122_UUID + sizeof(int), true); // write the node ID to the packet kickPacket->write(nodeID.toRfc4122()); + // write the ban parameters to the packet + kickPacket->writePrimitive(banFlags); qCDebug(networking) << "Sending packet to kick node" << uuidStringWithoutCurlyBraces(nodeID); diff --git a/libraries/networking/src/NodeList.h b/libraries/networking/src/NodeList.h index 4954c53c84..c861dd26e7 100644 --- a/libraries/networking/src/NodeList.h +++ b/libraries/networking/src/NodeList.h @@ -86,7 +86,7 @@ public: void setInjectorGain(float gain); float getInjectorGain(); - void kickNodeBySessionID(const QUuid& nodeID); + void kickNodeBySessionID(const QUuid& nodeID, unsigned int banFlags); void muteNodeBySessionID(const QUuid& nodeID); void requestUsernameFromSessionID(const QUuid& nodeID); bool getRequestsDomainListData() { return _requestsDomainListData; } diff --git a/libraries/networking/src/ResourceCache.cpp b/libraries/networking/src/ResourceCache.cpp index 4ba456d859..54297415c0 100644 --- a/libraries/networking/src/ResourceCache.cpp +++ b/libraries/networking/src/ResourceCache.cpp @@ -794,8 +794,6 @@ void Resource::handleReplyFinished() { { "size_mb", _bytesTotal / 1000000.0 } }); - setSize(_bytesTotal); - // Make sure we keep the Resource alive here auto self = _self.lock(); ResourceCache::requestCompleted(_self); @@ -809,6 +807,14 @@ void Resource::handleReplyFinished() { } auto data = _request->getData(); + if (_request->getUrl().scheme() == "qrc") { + // For resources under qrc://, there's no actual download being done, so + // handleDownloadProgress never gets called. We get the full length here + // at the end. + _bytesTotal = data.length(); + } + + setSize(_bytesTotal); emit loaded(data); downloadFinished(data); } else { diff --git a/libraries/networking/src/UserActivityLoggerScriptingInterface.h b/libraries/networking/src/UserActivityLoggerScriptingInterface.h index 1cda1235e9..ea01a8446c 100644 --- a/libraries/networking/src/UserActivityLoggerScriptingInterface.h +++ b/libraries/networking/src/UserActivityLoggerScriptingInterface.h @@ -4,6 +4,7 @@ // // Created by Ryan Huffman on 6/06/16. // Copyright 2016 High Fidelity, Inc. +// Copyright 2021 Vircadia contributors. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html diff --git a/libraries/oculusMobilePlugin/src/OculusMobileControllerManager.cpp b/libraries/oculusMobilePlugin/src/OculusMobileControllerManager.cpp index 54a796954e..ec744ce039 100644 --- a/libraries/oculusMobilePlugin/src/OculusMobileControllerManager.cpp +++ b/libraries/oculusMobilePlugin/src/OculusMobileControllerManager.cpp @@ -161,7 +161,7 @@ public: QString getDefaultMappingConfig() const override; void update(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) override; void focusOutEvent() override; - bool triggerHapticPulse(float strength, float duration, controller::Hand hand) override; + bool triggerHapticPulse(float strength, float duration, uint16_t index) override; private: void handlePose(float deltaTime, const controller::InputCalibrationData& inputCalibrationData, @@ -516,12 +516,16 @@ void OculusMobileInputDevice::handleRotationForUntrackedHand(const controller::I pose = pose.transform(controllerToAvatar); } -bool OculusMobileInputDevice::triggerHapticPulse(float strength, float duration, controller::Hand hand) { +bool OculusMobileInputDevice::triggerHapticPulse(float strength, float duration, uint16_t index) { + if (index > 2) { + return false; + } + + controller::Hand hand = (controller::Hand)index; + Locker locker(_lock); bool success = true; - qDebug()<<"AAAA: Haptic duration %f " << duration; - if (hand == controller::BOTH || hand == controller::LEFT) { success &= _hands[0].setHapticFeedback(strength, duration); } diff --git a/libraries/physics/src/CharacterController.cpp b/libraries/physics/src/CharacterController.cpp index 777a3d3f87..2eaf771ae2 100755 --- a/libraries/physics/src/CharacterController.cpp +++ b/libraries/physics/src/CharacterController.cpp @@ -696,10 +696,29 @@ void CharacterController::applyMotor(int index, btScalar dt, btVector3& worldVel return; } - // rotate into motor-frame + const bool motorHasRotation = !(motor.rotation == btQuaternion::getIdentity()); btVector3 axis = motor.rotation.getAxis(); btScalar angle = motor.rotation.getAngle(); - btVector3 velocity = worldVelocity.rotate(axis, -angle); + + // Rotate a vector from motor frame to world frame + auto rotateToWorldFrame = [&axis, &angle, &motorHasRotation](const btVector3 vectorInMotorFrame) { + if (motorHasRotation) { + return vectorInMotorFrame.rotate(axis, angle); + } else { + return vectorInMotorFrame; + } + }; + + // Rotate a vector from world frame to motor frame + auto rotateToMotorFrame = [&axis, &angle, &motorHasRotation](const btVector3 vectorInWorldFrame) { + if (motorHasRotation) { + return vectorInWorldFrame.rotate(axis, -angle); + } else { + return vectorInWorldFrame; + } + }; + + btVector3 velocity = rotateToMotorFrame(worldVelocity); int32_t collisionMask = computeCollisionMask(); if (collisionMask == BULLET_COLLISION_MASK_COLLISIONLESS || @@ -712,15 +731,15 @@ void CharacterController::applyMotor(int index, btScalar dt, btVector3& worldVel velocity += tau * (motor.velocity - velocity); // rotate back into world-frame - velocity = velocity.rotate(axis, angle); - _targetVelocity += (tau * motor.velocity).rotate(axis, angle); + velocity = rotateToWorldFrame(velocity); + _targetVelocity += rotateToWorldFrame(tau * motor.velocity); // store the velocity and weight velocities.push_back(velocity); weights.push_back(tau); } else { // compute local UP - btVector3 up = _currentUp.rotate(axis, -angle); + btVector3 up = rotateToMotorFrame(_currentUp); btVector3 motorVelocity = motor.velocity; // save these non-adjusted components for later @@ -729,7 +748,7 @@ void CharacterController::applyMotor(int index, btScalar dt, btVector3& worldVel if (_stepHeight > _minStepHeight && !_steppingUp) { // there is a step --> compute velocity direction to go over step - btVector3 motorVelocityWF = motorVelocity.rotate(axis, angle); + btVector3 motorVelocityWF = rotateToWorldFrame(motorVelocity); if (motorVelocityWF.dot(_stepNormal) < 0.0f) { // the motor pushes against step _steppingUp = true; @@ -764,8 +783,8 @@ void CharacterController::applyMotor(int index, btScalar dt, btVector3& worldVel } // add components back together and rotate into world-frame - velocity = (hVelocity + vVelocity).rotate(axis, angle); - _targetVelocity += maxTau * (hTargetVelocity + vTargetVelocity).rotate(axis, angle); + velocity = rotateToWorldFrame(hVelocity + vVelocity); + _targetVelocity += maxTau * rotateToWorldFrame(hTargetVelocity + vTargetVelocity); // store velocity and weights velocities.push_back(velocity); diff --git a/libraries/physics/src/ShapeFactory.cpp b/libraries/physics/src/ShapeFactory.cpp index ef5213df8f..5ac33f65bd 100644 --- a/libraries/physics/src/ShapeFactory.cpp +++ b/libraries/physics/src/ShapeFactory.cpp @@ -278,12 +278,6 @@ const btCollisionShape* ShapeFactory::createShapeFromInfo(const ShapeInfo& info) shape = new btBoxShape(glmToBullet(info.getHalfExtents())); } break; - case SHAPE_TYPE_SPHERE: { - glm::vec3 halfExtents = info.getHalfExtents(); - float radius = glm::max(halfExtents.x, glm::max(halfExtents.y, halfExtents.z)); - shape = new btSphereShape(radius); - } - break; case SHAPE_TYPE_MULTISPHERE: { std::vector positions; std::vector radiuses; @@ -297,6 +291,7 @@ const btCollisionShape* ShapeFactory::createShapeFromInfo(const ShapeInfo& info) shape->setMargin(MULTI_SPHERE_MARGIN); } break; + case SHAPE_TYPE_SPHERE: case SHAPE_TYPE_ELLIPSOID: { glm::vec3 halfExtents = info.getHalfExtents(); float radius = halfExtents.x; diff --git a/libraries/script-engine/src/ScriptEngine.cpp b/libraries/script-engine/src/ScriptEngine.cpp index e553672b02..9fbf7a2801 100644 --- a/libraries/script-engine/src/ScriptEngine.cpp +++ b/libraries/script-engine/src/ScriptEngine.cpp @@ -470,7 +470,10 @@ void ScriptEngine::waitTillDoneRunning(bool shutdown) { // We should never be waiting (blocking) on our own thread assert(workerThread != QThread::currentThread()); -#ifdef Q_OS_MAC +#if 0 + // 26 Feb 2021 - Disabled this OSX-specific code because it causes OSX to crash on shutdown; without this code, OSX + // doesn't crash on shutdown. Qt 5.12.3 and Qt 5.15.2. + // // On mac, don't call QCoreApplication::processEvents() here. This is to prevent // [NSApplication terminate:] from prematurely destroying the static destructors // while we are waiting for the scripts to shutdown. We will pump the message diff --git a/libraries/script-engine/src/ScriptEngine.h b/libraries/script-engine/src/ScriptEngine.h index 1d85de4d94..a19e63a665 100644 --- a/libraries/script-engine/src/ScriptEngine.h +++ b/libraries/script-engine/src/ScriptEngine.h @@ -174,7 +174,6 @@ public: QString getFilename() const; - QList getListOfEntityScriptIDs(); /**jsdoc diff --git a/libraries/script-engine/src/ScriptEngines.cpp b/libraries/script-engine/src/ScriptEngines.cpp index 381d931620..d091e6e4b5 100644 --- a/libraries/script-engine/src/ScriptEngines.cpp +++ b/libraries/script-engine/src/ScriptEngines.cpp @@ -68,6 +68,8 @@ void ScriptEngines::onErrorLoadingScript(const QString& url) { ScriptEngines::ScriptEngines(ScriptEngine::Context context, const QUrl& defaultScriptsOverride) : _context(context), _defaultScriptsOverride(defaultScriptsOverride) { + scriptGatekeeper.initialize(); + _scriptsModelFilter.setSourceModel(&_scriptsModel); _scriptsModelFilter.sort(0, Qt::AscendingOrder); _scriptsModelFilter.setDynamicSortFilter(true); diff --git a/libraries/script-engine/src/ScriptEngines.h b/libraries/script-engine/src/ScriptEngines.h index df736e101d..8c897f70fd 100644 --- a/libraries/script-engine/src/ScriptEngines.h +++ b/libraries/script-engine/src/ScriptEngines.h @@ -24,6 +24,7 @@ #include "ScriptEngine.h" #include "ScriptsModel.h" #include "ScriptsModelFilter.h" +#include "ScriptGatekeeper.h" class ScriptEngine; @@ -176,6 +177,8 @@ public: bool isStopped() const { return _isStopped; } void addScriptEngine(ScriptEnginePointer); + + ScriptGatekeeper scriptGatekeeper; signals: diff --git a/libraries/script-engine/src/ScriptGatekeeper.cpp b/libraries/script-engine/src/ScriptGatekeeper.cpp new file mode 100644 index 0000000000..c223197a8c --- /dev/null +++ b/libraries/script-engine/src/ScriptGatekeeper.cpp @@ -0,0 +1,40 @@ +// +// ScriptGatekeeper.cpp +// libraries/script-engine/src +// +// Created by Kalila L. on Mar 7 2021 +// Copyright 2021 Vircadia contributors. +// +// Distributed under the Apache License, Version 2.0. +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html +// + +#include "ScriptGatekeeper.h" + +#include "BuildInfo.h" +#include "SettingHandle.h" + +void ScriptGatekeeper::initialize() { + if (_initialized) { + return; + } + + QVariant rawCurrentWhitelistValues = Setting::Handle(SCRIPT_WHITELIST_ENTRIES_KEY).get(); + QString settingsSafeValues = rawCurrentWhitelistValues.toString(); + + Setting::Handle whitelistEnabled { SCRIPT_WHITELIST_ENABLED_KEY, false }; + Setting::Handle isFirstRun { Settings::firstRun, true }; + + QString preloadedVal = BuildInfo::PRELOADED_SCRIPT_WHITELIST; + + if (settingsSafeValues.isEmpty() && !preloadedVal.isEmpty() && isFirstRun.get()) { + // We assume that the whitelist should be enabled if a preloaded whitelist is attached, so we activate it if it's not already active. + if (!whitelistEnabled.get()) { + whitelistEnabled.set(true); + } + + Setting::Handle(SCRIPT_WHITELIST_ENTRIES_KEY).set(preloadedVal); + } + + _initialized = true; +} diff --git a/libraries/script-engine/src/ScriptGatekeeper.h b/libraries/script-engine/src/ScriptGatekeeper.h new file mode 100644 index 0000000000..22bda8d5d5 --- /dev/null +++ b/libraries/script-engine/src/ScriptGatekeeper.h @@ -0,0 +1,29 @@ +// +// ScriptGatekeeper.h +// libraries/script-engine/src +// +// Created by Kalila L. on Mar 7 2021 +// Copyright 2021 Vircadia contributors. +// +// Distributed under the Apache License, Version 2.0. +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html +// + +#ifndef vircadia_ScriptGatekeeper_h +#define vircadia_ScriptGatekeeper_h + +#include + +class ScriptGatekeeper : public QObject { + Q_OBJECT +public: + void initialize(); + + QString SCRIPT_WHITELIST_ENABLED_KEY{ "private/whitelistEnabled" }; + QString SCRIPT_WHITELIST_ENTRIES_KEY{ "private/settingsSafeURLS" }; + +private: + bool _initialized { false }; +}; + +#endif // vircadia_ScriptGatekeeper_h diff --git a/libraries/script-engine/src/UsersScriptingInterface.cpp b/libraries/script-engine/src/UsersScriptingInterface.cpp index 9beb52f20a..883c728c2f 100644 --- a/libraries/script-engine/src/UsersScriptingInterface.cpp +++ b/libraries/script-engine/src/UsersScriptingInterface.cpp @@ -4,6 +4,7 @@ // // Created by Stephen Birarda on 2016-07-11. // Copyright 2016 High Fidelity, Inc. +// Copyright 2021 Vircadia contributors. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html @@ -51,15 +52,14 @@ float UsersScriptingInterface::getAvatarGain(const QUuid& nodeID) { return DependencyManager::get()->getAvatarGain(nodeID); } -void UsersScriptingInterface::kick(const QUuid& nodeID) { - +void UsersScriptingInterface::kick(const QUuid& nodeID, unsigned int banFlags) { if (_kickConfirmationOperator) { bool waitingForKickResponse = _kickResponseLock.resultWithReadLock([&] { return _waitingForKickResponse; }); if (getCanKick() && !waitingForKickResponse) { - _kickConfirmationOperator(nodeID); + _kickConfirmationOperator(nodeID, banFlags); } } else { - DependencyManager::get()->kickNodeBySessionID(nodeID); + DependencyManager::get()->kickNodeBySessionID(nodeID, banFlags); } } diff --git a/libraries/script-engine/src/UsersScriptingInterface.h b/libraries/script-engine/src/UsersScriptingInterface.h index 3b0666481a..79c0f4b61d 100644 --- a/libraries/script-engine/src/UsersScriptingInterface.h +++ b/libraries/script-engine/src/UsersScriptingInterface.h @@ -4,6 +4,7 @@ // // Created by Stephen Birarda on 2016-07-11. // Copyright 2016 High Fidelity, Inc. +// Copyright 2021 Vircadia contributors. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html @@ -16,6 +17,7 @@ #include #include +#include /**jsdoc * The Users API provides features to regulate your interaction with other users. @@ -31,6 +33,10 @@ * false. Read-only. * @property {boolean} requestsDomainListData - true if the client requests extra data from the mixers (such as * positional data of an avatar they've ignored). Read-only. + * @property {BanFlags} NO_BAN - Do not ban user. Read-only. + * @property {BanFlags} BAN_BY_USERNAME - Ban user by username. Read-only. + * @property {BanFlags} BAN_BY_FINGERPRINT - Ban user by fingerprint. Read-only. + * @property {BanFlags} BAN_BY_IP - Ban user by IP address. Read-only. */ class UsersScriptingInterface : public QObject, public Dependency { Q_OBJECT @@ -39,9 +45,14 @@ class UsersScriptingInterface : public QObject, public Dependency { Q_PROPERTY(bool canKick READ getCanKick) Q_PROPERTY(bool requestsDomainListData READ getRequestsDomainListData WRITE setRequestsDomainListData) + Q_PROPERTY(unsigned int NO_BAN READ getNoBan CONSTANT) + Q_PROPERTY(unsigned int BAN_BY_USERNAME READ getBanByUsername CONSTANT) + Q_PROPERTY(unsigned int BAN_BY_FINGERPRINT READ getBanByFingerprint CONSTANT) + Q_PROPERTY(unsigned int BAN_BY_IP READ getBanByIP CONSTANT) + public: UsersScriptingInterface(); - void setKickConfirmationOperator(std::function kickConfirmationOperator) { + void setKickConfirmationOperator(std::function kickConfirmationOperator) { _kickConfirmationOperator = kickConfirmationOperator; } @@ -111,13 +122,14 @@ public slots: float getAvatarGain(const QUuid& nodeID); /**jsdoc - * Kicks and bans a user. This removes them from the server and prevents them from returning. The ban is by user name if - * available, or machine fingerprint otherwise. + * Kicks and bans a user. This removes them from the server and prevents them from returning. The ban is by user name (if + * available) and by machine fingerprint. The ban functionality can be controlled with flags. *

This function only works if you're an administrator of the domain you're in.

* @function Users.kick * @param {Uuid} sessionID - The session ID of the user to kick and ban. + * @param {BanFlags} - Preferred ban flags. Bans a user by username (if available) and machine fingerprint by default. */ - void kick(const QUuid& nodeID); + void kick(const QUuid& nodeID, unsigned int banFlags = ModerationFlags::getDefaultBanFlags()); /**jsdoc * Mutes a user's microphone for everyone. The mute is not permanent: the user can unmute themselves. @@ -237,7 +249,12 @@ private: bool getRequestsDomainListData(); void setRequestsDomainListData(bool requests); - std::function _kickConfirmationOperator; + static constexpr unsigned int getNoBan() { return ModerationFlags::BanFlags::NO_BAN; }; + static constexpr unsigned int getBanByUsername() { return ModerationFlags::BanFlags::BAN_BY_USERNAME; }; + static constexpr unsigned int getBanByFingerprint() { return ModerationFlags::BanFlags::BAN_BY_FINGERPRINT; }; + static constexpr unsigned int getBanByIP() { return ModerationFlags::BanFlags::BAN_BY_IP; }; + + std::function _kickConfirmationOperator; ReadWriteLockable _kickResponseLock; bool _waitingForKickResponse { false }; diff --git a/libraries/shared/src/ModerationFlags.h b/libraries/shared/src/ModerationFlags.h new file mode 100644 index 0000000000..a8390873d7 --- /dev/null +++ b/libraries/shared/src/ModerationFlags.h @@ -0,0 +1,45 @@ +// +// ModerationFlags.h +// libraries/shared/src +// +// Created by Kalila L. on Mar 11 2021. +// Copyright 2021 Vircadia contributors. +// +// Distributed under the Apache License, Version 2.0. +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html +// + +#ifndef vircadia_ModerationFlags_h +#define vircadia_ModerationFlags_h + +class ModerationFlags { +public: + + /**jsdoc + *

A set of flags for moderation ban actions. The value is constructed by using the | (bitwise OR) operator on the + * individual flag values.

+ * + * + * + * + * + * + * + * + * + * + *
Flag NameValueDescription
NO_BAN0Don't ban user when kicking. This does not currently have an effect.
BAN_BY_USERNAME1Ban the person by their username.
BAN_BY_FINGERPRINT2Ban the person by their machine fingerprint.
BAN_BY_IP4Ban the person by their IP address.
+ * @typedef {number} BanFlags + */ + enum BanFlags + { + NO_BAN = 0, + BAN_BY_USERNAME = 1, + BAN_BY_FINGERPRINT = 2, + BAN_BY_IP = 4 + }; + + static constexpr unsigned int getDefaultBanFlags() { return (BanFlags::BAN_BY_USERNAME | BanFlags::BAN_BY_FINGERPRINT); }; +}; + +#endif // vircadia_ModerationFlags_h diff --git a/libraries/shared/src/ShapeInfo.cpp b/libraries/shared/src/ShapeInfo.cpp index c60d1c2574..f9d41022d7 100644 --- a/libraries/shared/src/ShapeInfo.cpp +++ b/libraries/shared/src/ShapeInfo.cpp @@ -115,12 +115,6 @@ void ShapeInfo::setParams(ShapeType type, const glm::vec3& halfExtents, QString case SHAPE_TYPE_HULL: case SHAPE_TYPE_MULTISPHERE: break; - case SHAPE_TYPE_SPHERE: { - float radius = glm::length(halfExtents) / SQUARE_ROOT_OF_3; - radius = glm::max(radius, MIN_HALF_EXTENT); - _halfExtents = glm::vec3(radius); - } - break; case SHAPE_TYPE_CIRCLE: { _halfExtents = glm::vec3(_halfExtents.x, MIN_HALF_EXTENT, _halfExtents.z); } @@ -228,6 +222,7 @@ float ShapeInfo::computeVolume() const { volume = 8.0f * _halfExtents.x * _halfExtents.y * _halfExtents.z; break; } + case SHAPE_TYPE_ELLIPSOID: case SHAPE_TYPE_SPHERE: { volume = 4.0f * PI * _halfExtents.x * _halfExtents.y * _halfExtents.z / 3.0f; break; diff --git a/plugins/hifiSdl2/src/Joystick.cpp b/plugins/hifiSdl2/src/Joystick.cpp index ad0b459544..55a07e0ab9 100644 --- a/plugins/hifiSdl2/src/Joystick.cpp +++ b/plugins/hifiSdl2/src/Joystick.cpp @@ -72,7 +72,7 @@ void Joystick::handleButtonEvent(const SDL_ControllerButtonEvent& event) { } } -bool Joystick::triggerHapticPulse(float strength, float duration, controller::Hand hand) { +bool Joystick::triggerHapticPulse(float strength, float duration, uint16_t index) { if (SDL_HapticRumblePlay(_sdlHaptic, strength, duration) != 0) { return false; } diff --git a/plugins/hifiSdl2/src/Joystick.h b/plugins/hifiSdl2/src/Joystick.h index ae90470974..a839676468 100644 --- a/plugins/hifiSdl2/src/Joystick.h +++ b/plugins/hifiSdl2/src/Joystick.h @@ -39,7 +39,7 @@ public: virtual void update(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) override; virtual void focusOutEvent() override; - bool triggerHapticPulse(float strength, float duration, controller::Hand hand) override; + bool triggerHapticPulse(float strength, float duration, uint16_t index) override; Joystick() : InputDevice("GamePad") {} ~Joystick(); diff --git a/plugins/oculus/src/OculusControllerManager.cpp b/plugins/oculus/src/OculusControllerManager.cpp index c1431fa4b2..4e22b7a236 100644 --- a/plugins/oculus/src/OculusControllerManager.cpp +++ b/plugins/oculus/src/OculusControllerManager.cpp @@ -369,7 +369,13 @@ void OculusControllerManager::TouchDevice::handleRotationForUntrackedHand(const pose = pose.transform(controllerToAvatar); } -bool OculusControllerManager::TouchDevice::triggerHapticPulse(float strength, float duration, controller::Hand hand) { +bool OculusControllerManager::TouchDevice::triggerHapticPulse(float strength, float duration, uint16_t index) { + if (index > 2) { + return false; + } + + controller::Hand hand = (controller::Hand)index; + Locker locker(_lock); bool toReturn = true; ovr::withSession([&](ovrSession session) { diff --git a/plugins/oculus/src/OculusControllerManager.h b/plugins/oculus/src/OculusControllerManager.h index 7d1d176a56..6a3a10f18a 100644 --- a/plugins/oculus/src/OculusControllerManager.h +++ b/plugins/oculus/src/OculusControllerManager.h @@ -76,7 +76,7 @@ private: void update(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) override; void focusOutEvent() override; - bool triggerHapticPulse(float strength, float duration, controller::Hand hand) override; + bool triggerHapticPulse(float strength, float duration, uint16_t index) override; private: void stopHapticPulse(bool leftHand); diff --git a/plugins/openvr/src/ViveControllerManager.cpp b/plugins/openvr/src/ViveControllerManager.cpp index ac41502a38..8a8f18e85f 100644 --- a/plugins/openvr/src/ViveControllerManager.cpp +++ b/plugins/openvr/src/ViveControllerManager.cpp @@ -1561,7 +1561,13 @@ void ViveControllerManager::InputDevice::handlePoseEvent(float deltaTime, const _poseStateMap[isLeftHand ? controller::LEFT_HAND : controller::RIGHT_HAND] = pose.transform(controllerToAvatar); } -bool ViveControllerManager::InputDevice::triggerHapticPulse(float strength, float duration, controller::Hand hand) { +bool ViveControllerManager::InputDevice::triggerHapticPulse(float strength, float duration, uint16_t index) { + if (index > 2) { + return false; + } + + controller::Hand hand = (controller::Hand)index; + Locker locker(_lock); if (hand == controller::BOTH || hand == controller::LEFT) { if (strength == 0.0f) { diff --git a/plugins/openvr/src/ViveControllerManager.h b/plugins/openvr/src/ViveControllerManager.h index 956b2b5eaf..1b8c2a2ec5 100644 --- a/plugins/openvr/src/ViveControllerManager.h +++ b/plugins/openvr/src/ViveControllerManager.h @@ -112,7 +112,7 @@ private: QString getDefaultMappingConfig() const override; void update(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) override; void focusOutEvent() override; - bool triggerHapticPulse(float strength, float duration, controller::Hand hand) override; + bool triggerHapticPulse(float strength, float duration, uint16_t index) override; void hapticsHelper(float deltaTime, bool leftHand); void calibrateOrUncalibrate(const controller::InputCalibrationData& inputCalibration); void calibrate(const controller::InputCalibrationData& inputCalibration); diff --git a/screenshare/package-lock.json b/screenshare/package-lock.json index 4d0fea0805..cf1f382ce0 100644 --- a/screenshare/package-lock.json +++ b/screenshare/package-lock.json @@ -71,9 +71,9 @@ } }, "@types/node": { - "version": "12.19.9", - "resolved": "https://registry.npmjs.org/@types/node/-/node-12.19.9.tgz", - "integrity": "sha512-yj0DOaQeUrk3nJ0bd3Y5PeDRJ6W0r+kilosLA+dzF3dola/o9hxhMSg2sFvVcA2UHS5JSOsZp4S0c1OEXc4m1Q==", + "version": "12.19.15", + "resolved": "https://registry.npmjs.org/@types/node/-/node-12.19.15.tgz", + "integrity": "sha512-lowukE3GUI+VSYSu6VcBXl14d61Rp5hA1D+61r16qnwC0lYNSqdxcvRh0pswejorHfS+HgwBasM8jLXz0/aOsw==", "dev": true }, "ansi-styles": { @@ -365,9 +365,9 @@ "dev": true }, "electron": { - "version": "7.2.4", - "resolved": "https://registry.npmjs.org/electron/-/electron-7.2.4.tgz", - "integrity": "sha512-Z+R692uTzXgP8AHrabE+kkrMlQJ6pnAYoINenwj9QSqaD2YbO8IuXU9DMCcUY0+VpA91ee09wFZJNUKYPMnCKg==", + "version": "9.4.0", + "resolved": "https://registry.npmjs.org/electron/-/electron-9.4.0.tgz", + "integrity": "sha512-hOC4q0jkb+UDYZRy8vrZ1IANnq+jznZnbkD62OEo06nU+hIbp2IrwDRBNuSLmQ3cwZMVir0WSIA1qEVK0PkzGA==", "dev": true, "requires": { "@electron/get": "^1.0.1", diff --git a/screenshare/package.json b/screenshare/package.json index e92e20a073..07d461f252 100644 --- a/screenshare/package.json +++ b/screenshare/package.json @@ -18,7 +18,7 @@ }, "homepage": "https://github.com/highfidelity/hifi#readme", "devDependencies": { - "electron": "^7.2.4", + "electron": "^9.4.0", "electron-packager": "^14.0.6" }, "dependencies": { diff --git a/scripts/communityScripts/chat/FloofChat.js b/scripts/communityScripts/chat/FloofChat.js index 1208a36e5f..26ab0d04e7 100644 --- a/scripts/communityScripts/chat/FloofChat.js +++ b/scripts/communityScripts/chat/FloofChat.js @@ -61,8 +61,8 @@ var settingsRoot = "FloofChat"; var vircadiaGotoUrl = "https://metaverse.vircadia.com/interim/d-goto/app/goto.json"; var gotoJSONUrl = Settings.getValue(settingsRoot + "/gotoJSONUrl", vircadiaGotoUrl); -var muted = Settings.getValue(settingsRoot + "/muted", {"Local": false, "Domain": false, "Grid": true}); -var mutedAudio = Settings.getValue(settingsRoot + "/mutedAudio", {"Local": false, "Domain": false, "Grid": true}); +var muted = Settings.getValue(settingsRoot + "/muted", {"Local": false, "Domain": true, "Grid": true}); +var mutedAudio = Settings.getValue(settingsRoot + "/mutedAudio", {"Local": false, "Domain": true, "Grid": true}); var notificationSound = SoundCache.getSound(Script.resolvePath("resources/bubblepop.wav")); var ws; diff --git a/scripts/system/create/entityProperties/html/js/entityProperties.js b/scripts/system/create/entityProperties/html/js/entityProperties.js index a7800b3e73..06ffbc2f99 100644 --- a/scripts/system/create/entityProperties/html/js/entityProperties.js +++ b/scripts/system/create/entityProperties/html/js/entityProperties.js @@ -292,7 +292,7 @@ const GROUPS = [ { label: "Shape Type", type: "dropdown", - options: { "box": "Box", "sphere": "Sphere", "ellipsoid": "Ellipsoid", + options: { "box": "Box", "sphere": "Sphere", "cylinder-y": "Cylinder", "compound": "Use Compound Shape URL" }, propertyID: "zoneShapeType", propertyName: "shapeType", // actual entity property name diff --git a/scripts/system/create/modules/entityShapeVisualizer.js b/scripts/system/create/modules/entityShapeVisualizer.js index 7a1cd74d25..8f218f3555 100644 --- a/scripts/system/create/modules/entityShapeVisualizer.js +++ b/scripts/system/create/modules/entityShapeVisualizer.js @@ -13,6 +13,7 @@ var SHAPETYPE_TO_SHAPE = { "box": "Cube", "ellipsoid": "Sphere", + "sphere": "Sphere", "cylinder-y": "Cylinder", }; @@ -35,14 +36,6 @@ function getEntityShapePropertiesForType(properties) { modelURL: properties.compoundShapeURL, localDimensions: properties.localDimensions }; - } else if (properties.shapeType === "sphere") { - var sphereDiameter = Math.max(properties.localDimensions.x, properties.localDimensions.y, - properties.localDimensions.z); - return { - type: "Sphere", - modelURL: properties.compoundShapeURL, - localDimensions: {x: sphereDiameter, y: sphereDiameter, z: sphereDiameter} - }; } break; } diff --git a/server-console/src/main.js b/server-console/src/main.js index e83b37ac4c..80be5c3fc2 100644 --- a/server-console/src/main.js +++ b/server-console/src/main.js @@ -460,7 +460,7 @@ var labels = { } }, goHome: { - label: 'Visit Sandbox', + label: 'Visit Local Server', click: visitSandboxClicked, enabled: false },