more work with particles added javascript support to particle update

This commit is contained in:
ZappoMan 2013-12-10 11:27:18 -08:00
parent 99e3a58a68
commit 7a828794be
10 changed files with 191 additions and 14 deletions

View file

@ -21,7 +21,9 @@ ParticleTreeRenderer::~ParticleTreeRenderer() {
void ParticleTreeRenderer::update() {
if (_tree) {
ParticleTree* tree = (ParticleTree*)_tree;
_tree->lockForWrite();
tree->update();
_tree->unlock();
}
}
@ -36,11 +38,6 @@ void ParticleTreeRenderer::renderElement(OctreeElement* element) {
bool drawAsSphere = true;
if (!drawAsSphere) {
glPointSize(20.0f);
glBegin(GL_POINTS);
}
for (uint16_t i = 0; i < numberOfParticles; i++) {
const Particle& particle = particles[i];
// render particle aspoints
@ -49,18 +46,18 @@ void ParticleTreeRenderer::renderElement(OctreeElement* element) {
glColor3ub(particle.getColor()[RED_INDEX],particle.getColor()[GREEN_INDEX],particle.getColor()[BLUE_INDEX]);
//printf("particle at... (%f, %f, %f)\n", position.x, position.y, position.z);
float sphereRadius = particle.getRadius() * (float)TREE_SCALE;
if (drawAsSphere) {
float sphereRadius = particle.getRadius() * (float)TREE_SCALE;
glPushMatrix();
glTranslatef(position.x, position.y, position.z);
glutSolidSphere(sphereRadius, 15, 15);
glPopMatrix();
} else {
glPointSize(sphereRadius);
glBegin(GL_POINTS);
glVertex3f(position.x, position.y, position.z);
glEnd();
}
}
if (!drawAsSphere) {
glEnd();
}
}

View file

@ -64,8 +64,12 @@ bool OctreePersistThread::process() {
if (isStillRunning()) {
uint64_t MSECS_TO_USECS = 1000;
uint64_t USECS_TO_SLEEP = 100 * MSECS_TO_USECS; // every 100ms
uint64_t USECS_TO_SLEEP = 10 * MSECS_TO_USECS; // every 10ms
usleep(USECS_TO_SLEEP);
// do our updates then check to save...
_tree->update();
uint64_t now = usecTimestampNow();
uint64_t sinceLastSave = now - _lastCheck;
uint64_t intervalToCheck = _persistInterval * MSECS_TO_USECS;

View file

@ -187,6 +187,9 @@ public:
virtual int processEditPacketData(PACKET_TYPE packetType, unsigned char* packetData, int packetLength,
unsigned char* editData, int maxLength) { return 0; }
virtual void update() { }; // nothing to do by default
OctreeElement* getRoot() { return _rootNode; }
void eraseAllOctreeElements();

View file

@ -126,7 +126,8 @@ public:
bool OctreeRenderer::renderOperation(OctreeElement* element, void* extraData) {
RenderArgs* args = static_cast<RenderArgs*>(extraData);
if (true || element->isInView(*args->_viewFrustum)) {
//if (true || element->isInView(*args->_viewFrustum)) {
if (element) {
if (element->hasContent()) {
args->_renderer->renderElement(element);
}
@ -139,6 +140,8 @@ bool OctreeRenderer::renderOperation(OctreeElement* element, void* extraData) {
void OctreeRenderer::render() {
RenderArgs args = { this, _viewFrustum };
if (_tree) {
_tree->lockForRead();
_tree->recurseTreeWithOperation(renderOperation, &args);
_tree->unlock();
}
}

View file

@ -7,6 +7,9 @@
//
//
#include <QtScript/QScriptEngine>
#include <QtCore/QObject>
#include <SharedUtil.h> // usecTimestampNow()
#include "Particle.h"
@ -211,9 +214,115 @@ void Particle::update() {
//printf("velocity=%f, %f, %f\n", getVelocity().x, getVelocity().y, getVelocity().z);
_position += _velocity * timeElapsed;
float gravity = -9.8f / TREE_SCALE;
glm::vec3 velocity = getVelocity() * (float)TREE_SCALE;
//printf("OLD velocity=%f, %f, %f\n", velocity.x, velocity.y, velocity.z);
// handle bounces off the ground...
if (_position.y <= 0) {
_velocity = _velocity * glm::vec3(1,-1,1);
velocity = getVelocity() * (float)TREE_SCALE;
//printf("NEW from ground BOUNCE velocity=%f, %f, %f\n", velocity.x, velocity.y, velocity.z);
_position.y = 0;
}
// handle gravity....
_velocity += glm::vec3(0,gravity,0) * timeElapsed;
velocity = getVelocity() * (float)TREE_SCALE;
//printf("NEW from gravity.... velocity=%f, %f, %f\n", velocity.x, velocity.y, velocity.z);
// handle air resistance....
glm::vec3 airResistance = _velocity * glm::vec3(-0.25,-0.25,-0.25);
_velocity += airResistance * timeElapsed;
velocity = getVelocity() * (float)TREE_SCALE;
//printf("NEW from air resistance.... velocity=%f, %f, %f\n", velocity.x, velocity.y, velocity.z);
position = getPosition() * (float)TREE_SCALE;
//printf("NEW position=%f, %f, %f\n", position.x, position.y, position.z);
runScript(); // test this...
position = getPosition() * (float)TREE_SCALE;
//printf("AFTER SCRIPT NEW position=%f, %f, %f\n", position.x, position.y, position.z);
_lastUpdated = now;
}
Q_DECLARE_METATYPE(glm::vec3);
Q_DECLARE_METATYPE(xColor);
QScriptValue Particle::vec3toScriptValue(QScriptEngine *engine, const glm::vec3 &vec3) {
QScriptValue obj = engine->newObject();
obj.setProperty("x", vec3.x);
obj.setProperty("y", vec3.y);
obj.setProperty("z", vec3.z);
return obj;
}
void Particle::vec3FromScriptValue(const QScriptValue &object, glm::vec3 &vec3) {
vec3.x = object.property("x").toVariant().toFloat();
vec3.y = object.property("y").toVariant().toFloat();
vec3.z = object.property("z").toVariant().toFloat();
}
QScriptValue Particle::xColorToScriptValue(QScriptEngine *engine, const xColor& color) {
QScriptValue obj = engine->newObject();
obj.setProperty("red", color.red);
obj.setProperty("green", color.green);
obj.setProperty("blue", color.blue);
return obj;
}
void Particle::xColorFromScriptValue(const QScriptValue &object, xColor& color) {
color.red = object.property("red").toVariant().toInt();
color.green = object.property("green").toVariant().toInt();
color.blue = object.property("blue").toVariant().toInt();
}
void Particle::runScript() {
QString scriptContents(""
//"print(\"hello world\\n\");\n"
//"var position = Particle.getPosition();\n"
//"print(\"position.x=\" + position.x + \"\\n\");\n"
//"position.x = position.x * 0.9;\n"
//"Particle.setPosition(position);\n"
//"print(\"position.x=\" + position.x + \"\\n\");\n"
//"var color = Particle.getColor();\n"
//"color.red = color.red - 1;\n"
//"if (color.red < 10) { color.red = 255; }\n"
//"Particle.setColor(color);\n"
//"print(\"position=\" + position.x + \",\" + position.y + \",\" + position.z + \"\\n\");\n"
);
QScriptEngine engine;
// register meta-type for glm::vec3 and rgbColor conversions
qScriptRegisterMetaType(&engine, vec3toScriptValue, vec3FromScriptValue);
qScriptRegisterMetaType(&engine, xColorToScriptValue, xColorFromScriptValue);
ParticleScriptObject particleScriptable(this);
QScriptValue particleValue = engine.newQObject(&particleScriptable);
engine.globalObject().setProperty("Particle", particleValue);
//QScriptValue voxelScripterValue = engine.newQObject(&_voxelScriptingInterface);
//engine.globalObject().setProperty("Voxels", voxelScripterValue);
//QScriptValue particleScripterValue = engine.newQObject(&_particleScriptingInterface);
//engine.globalObject().setProperty("Particles", particleScripterValue);
QScriptValue treeScaleValue = engine.newVariant(QVariant(TREE_SCALE));
engine.globalObject().setProperty("TREE_SCALE", TREE_SCALE);
//qDebug() << "Downloaded script:" << scriptContents << "\n";
QScriptValue result = engine.evaluate(scriptContents);
//qDebug() << "Evaluated script.\n";
if (engine.hasUncaughtException()) {
int line = engine.uncaughtExceptionLineNumber();
qDebug() << "Uncaught exception at line" << line << ":" << result.toString() << "\n";
}
}

View file

@ -13,6 +13,9 @@
#include <glm/glm.hpp>
#include <stdint.h>
#include <QtScript/QScriptEngine>
#include <QtCore/QObject>
#include <SharedUtil.h>
#include <OctreePacketData.h>
@ -24,7 +27,9 @@ public:
glm::vec3 velocity;
};
class Particle {
public:
Particle();
Particle(glm::vec3 position, float radius, rgbColor color, glm::vec3 velocity);
@ -37,11 +42,22 @@ public:
const glm::vec3& getPosition() const { return _position; }
const rgbColor& getColor() const { return _color; }
xColor getColor() { return { _color[RED_INDEX], _color[GREEN_INDEX], _color[BLUE_INDEX] }; }
float getRadius() const { return _radius; }
const glm::vec3& getVelocity() const { return _velocity; }
uint64_t getLastUpdated() const { return _lastUpdated; }
uint32_t getID() const { return _id; }
void setPosition(const glm::vec3& value) { _position = value; }
void setVelocity(const glm::vec3& value) { _velocity = value; }
void setColor(const rgbColor& value) { memcpy(_color, value, sizeof(_color)); }
void setColor(const xColor& value) {
_color[RED_INDEX] = value.red;
_color[GREEN_INDEX] = value.green;
_color[BLUE_INDEX] = value.blue;
}
bool appendParticleData(OctreePacketData* packetData) const;
int readParticleDataFromBuffer(const unsigned char* data, int bytesLeftToRead, ReadBitstreamToTreeParams& args);
static int expectedBytes();
@ -50,6 +66,12 @@ public:
unsigned char* bufferOut, int sizeIn, int& sizeOut);
void update();
void runScript();
static QScriptValue vec3toScriptValue(QScriptEngine *engine, const glm::vec3 &vec3);
static void vec3FromScriptValue(const QScriptValue &object, glm::vec3 &vec3);
static QScriptValue xColorToScriptValue(QScriptEngine *engine, const xColor& color);
static void xColorFromScriptValue(const QScriptValue &object, xColor& color);
protected:
glm::vec3 _position;
@ -61,4 +83,22 @@ protected:
static uint32_t _nextID;
};
class ParticleScriptObject : public QObject {
Q_OBJECT
public:
ParticleScriptObject(Particle* particle) { _particle = particle; }
public slots:
glm::vec3 getPosition() const { return _particle->getPosition(); }
glm::vec3 getVelocity() const { return _particle->getVelocity(); }
xColor getColor() const { return _particle->getColor(); }
void setPosition(glm::vec3 value) { return _particle->setPosition(value); }
void setVelocity(glm::vec3 value) { return _particle->setVelocity(value); }
void setColor(xColor value) { return _particle->setColor(value); }
private:
Particle* _particle;
};
#endif /* defined(__hifi__Particle__) */

View file

@ -74,14 +74,25 @@ bool ParticleTree::updateOperation(OctreeElement* element, void* extraData) {
}
void ParticleTree::update() {
_isDirty = true;
ParticleTreeUpdateArgs args = { };
recurseTreeWithOperation(updateOperation, &args);
// now add back any of the particles that moved elements....
int movingParticles = args._movingParticles.size();
for (int i = 0; i < movingParticles; i++) {
printf("re-storing moved particle...\n");
storeParticle(args._movingParticles[i]);
// if the particle is still inside our total bounds, then re-add it
AABox treeBounds = getRoot()->getAABox();
float velocityScalar = glm::length(args._movingParticles[i].getVelocity());
const float STILL_MOVING = 0.0001;
if (velocityScalar > STILL_MOVING && treeBounds.contains(args._movingParticles[i].getPosition())) {
printf("re-storing moved particle...\n");
storeParticle(args._movingParticles[i]);
} else {
printf("out of bounds or !velocityScalar=[%f], not re-storing moved particle...\n",velocityScalar);
}
}
}

View file

@ -37,7 +37,7 @@ public:
virtual int processEditPacketData(PACKET_TYPE packetType, unsigned char* packetData, int packetLength,
unsigned char* editData, int maxLength);
void update();
virtual void update();
private:
void storeParticle(const Particle& particle);

View file

@ -60,10 +60,13 @@ bool ParticleTreeElement::appendElementData(OctreePacketData* packetData) const
}
void ParticleTreeElement::update(ParticleTreeUpdateArgs& args) {
markWithChangedTime();
// update our contained particles
uint16_t numberOfParticles = _particles.size();
for (uint16_t i = 0; i < numberOfParticles; i++) {
_particles[i].update();
// what if this update moves the particle to a new element??
if (!_box.contains(_particles[i].getPosition())) {

View file

@ -31,6 +31,13 @@ typedef unsigned char colorPart;
typedef unsigned char nodeColor[BYTES_PER_COLOR + BYTES_PER_FLAGS];
typedef unsigned char rgbColor[BYTES_PER_COLOR];
struct xColor {
unsigned char red;
unsigned char green;
unsigned char blue;
};
static const float ZERO = 0.0f;
static const float ONE = 1.0f;
static const float ONE_HALF = 0.5f;