mirror of
https://github.com/lubosz/overte.git
synced 2025-04-23 20:54:25 +02:00
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
78f1468a12
29 changed files with 663 additions and 293 deletions
|
@ -13,9 +13,8 @@ set(CMAKE_INCLUDE_CURRENT_DIR ON)
|
|||
set(CMAKE_AUTOMOC ON)
|
||||
|
||||
add_subdirectory(animation-server)
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add_subdirectory(assignment-client)
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add_subdirectory(assignment-server)
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add_subdirectory(avatar-mixer)
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add_subdirectory(audio-mixer)
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add_subdirectory(domain-server)
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add_subdirectory(eve)
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add_subdirectory(interface)
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||||
|
|
|
@ -1,6 +1,6 @@
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cmake_minimum_required(VERSION 2.8)
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|
||||
set(TARGET_NAME "avatar-mixer")
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set(TARGET_NAME assignment-client)
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|
||||
set(ROOT_DIR ..)
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set(MACRO_DIR ${ROOT_DIR}/cmake/macros)
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||||
|
@ -8,15 +8,11 @@ set(MACRO_DIR ${ROOT_DIR}/cmake/macros)
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|||
# setup for find modules
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/../cmake/modules/")
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||||
# setup the project
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include(${MACRO_DIR}/SetupHifiProject.cmake)
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setup_hifi_project(${TARGET_NAME} TRUE)
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|
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# include glm
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include(${MACRO_DIR}/IncludeGLM.cmake)
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include_glm(${TARGET_NAME} ${ROOT_DIR})
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# link required hifi libraries
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# link in the shared library
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include(${MACRO_DIR}/LinkHifiLibrary.cmake)
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link_hifi_library(shared ${TARGET_NAME} ${ROOT_DIR})
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link_hifi_library(audio ${TARGET_NAME} ${ROOT_DIR})
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link_hifi_library(avatars ${TARGET_NAME} ${ROOT_DIR})
|
88
assignment-client/src/main.cpp
Normal file
88
assignment-client/src/main.cpp
Normal file
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@ -0,0 +1,88 @@
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|||
//
|
||||
// main.cpp
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// assignment-client
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//
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// Created by Stephen Birarda on 8/22/13.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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#include <arpa/inet.h>
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#include <sys/time.h>
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#include <Assignment.h>
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#include <AudioMixer.h>
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#include <AvatarMixer.h>
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#include <NodeList.h>
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#include <PacketHeaders.h>
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#include <SharedUtil.h>
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const int ASSIGNMENT_REQUEST_INTERVAL_USECS = 1 * 1000 * 1000;
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|
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int main(int argc, char* const argv[]) {
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setvbuf(stdout, NULL, _IOLBF, 0);
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|
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// create a NodeList as an unassigned client
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NodeList* nodeList = NodeList::createInstance(NODE_TYPE_UNASSIGNED);
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|
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// change the timeout on the nodelist socket to be as often as we want to re-request
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nodeList->getNodeSocket()->setBlockingReceiveTimeoutInUsecs(ASSIGNMENT_REQUEST_INTERVAL_USECS);
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|
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unsigned char packetData[MAX_PACKET_SIZE];
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ssize_t receivedBytes = 0;
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||||
|
||||
// loop the parameters to see if we were passed a pool
|
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int parameter = -1;
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const char ALLOWED_PARAMETERS[] = "p::";
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const char POOL_PARAMETER_CHAR = 'p';
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||||
|
||||
char* assignmentPool = NULL;
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|
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while ((parameter = getopt(argc, argv, ALLOWED_PARAMETERS)) != -1) {
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if (parameter == POOL_PARAMETER_CHAR) {
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// copy the passed assignment pool
|
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int poolLength = strlen(optarg);
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assignmentPool = new char[poolLength + sizeof(char)];
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strcpy(assignmentPool, optarg);
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}
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}
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|
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// create a request assignment, accept all assignments, pass the desired pool (if it exists)
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Assignment requestAssignment(Assignment::Request, Assignment::All, assignmentPool);
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|
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while (true) {
|
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// if we're here we have no assignment, so send a request
|
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qDebug() << "Sending an assignment request -" << requestAssignment;
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nodeList->sendAssignment(requestAssignment);
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|
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while (nodeList->getNodeSocket()->receive(packetData, &receivedBytes)) {
|
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if (packetData[0] == PACKET_TYPE_DEPLOY_ASSIGNMENT && packetVersionMatch(packetData)) {
|
||||
|
||||
// construct the deployed assignment from the packet data
|
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Assignment deployedAssignment(packetData, receivedBytes);
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||||
|
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qDebug() << "Received an assignment - " << deployedAssignment << "\n";
|
||||
|
||||
// switch our nodelist DOMAIN_IP to the ip receieved in the assignment
|
||||
if (deployedAssignment.getDomainSocket()->sa_family == AF_INET) {
|
||||
in_addr domainSocketAddr = ((sockaddr_in*) deployedAssignment.getDomainSocket())->sin_addr;
|
||||
nodeList->setDomainIP(inet_ntoa(domainSocketAddr));
|
||||
|
||||
qDebug() << "Changed domain IP to " << inet_ntoa(domainSocketAddr);
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}
|
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|
||||
if (deployedAssignment.getType() == Assignment::AudioMixer) {
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AudioMixer::run();
|
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} else {
|
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AvatarMixer::run();
|
||||
}
|
||||
|
||||
qDebug() << "Assignment finished or never started - waiting for new assignment";
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|
||||
// reset our NodeList by switching back to unassigned and clearing the list
|
||||
nodeList->setOwnerType(NODE_TYPE_UNASSIGNED);
|
||||
nodeList->clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -12,19 +12,17 @@
|
|||
|
||||
#include <QtCore/QString>
|
||||
|
||||
#include <Assignment.h>
|
||||
#include <PacketHeaders.h>
|
||||
#include <SharedUtil.h>
|
||||
#include <UDPSocket.h>
|
||||
|
||||
const int MAX_PACKET_SIZE_BYTES = 1400;
|
||||
|
||||
struct Assignment {
|
||||
QString scriptFilename;
|
||||
};
|
||||
const long long NUM_DEFAULT_ASSIGNMENT_STALENESS_USECS = 10 * 1000 * 1000;
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||||
|
||||
int main(int argc, const char* argv[]) {
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||||
|
||||
std::queue<Assignment> assignmentQueue;
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||||
std::deque<Assignment*> assignmentQueue;
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|
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sockaddr_in senderSocket;
|
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unsigned char senderData[MAX_PACKET_SIZE_BYTES] = {};
|
||||
|
@ -33,46 +31,78 @@ int main(int argc, const char* argv[]) {
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|||
UDPSocket serverSocket(ASSIGNMENT_SERVER_PORT);
|
||||
|
||||
unsigned char assignmentPacket[MAX_PACKET_SIZE_BYTES];
|
||||
int numSendHeaderBytes = populateTypeAndVersion(assignmentPacket, PACKET_TYPE_SEND_ASSIGNMENT);
|
||||
int numSendHeaderBytes = populateTypeAndVersion(assignmentPacket, PACKET_TYPE_DEPLOY_ASSIGNMENT);
|
||||
|
||||
while (true) {
|
||||
if (serverSocket.receive((sockaddr*) &senderSocket, &senderData, &receivedBytes)) {
|
||||
|
||||
int numHeaderBytes = numBytesForPacketHeader(senderData);
|
||||
|
||||
if (senderData[0] == PACKET_TYPE_REQUEST_ASSIGNMENT) {
|
||||
qDebug() << "Assignment request received.\n";
|
||||
// grab the FI assignment in the queue, if it exists
|
||||
if (senderData[0] == PACKET_TYPE_REQUEST_ASSIGNMENT) {
|
||||
// construct the requested assignment from the packet data
|
||||
Assignment requestAssignment(senderData, receivedBytes);
|
||||
|
||||
qDebug() << "Received request for assignment:" << requestAssignment;
|
||||
qDebug() << "Current queue size is" << assignmentQueue.size();
|
||||
|
||||
// make sure there are assignments in the queue at all
|
||||
if (assignmentQueue.size() > 0) {
|
||||
Assignment firstAssignment = assignmentQueue.front();
|
||||
assignmentQueue.pop();
|
||||
|
||||
QString scriptURL = QString("http://base8-compute.s3.amazonaws.com/%1").arg(firstAssignment.scriptFilename);
|
||||
std::deque<Assignment*>::iterator assignment = assignmentQueue.begin();
|
||||
|
||||
qDebug() << "Sending assignment with URL" << scriptURL << "\n";
|
||||
|
||||
int scriptURLBytes = scriptURL.size();
|
||||
memcpy(assignmentPacket + numSendHeaderBytes, scriptURL.toLocal8Bit().constData(), scriptURLBytes);
|
||||
|
||||
// send the assignment
|
||||
serverSocket.send((sockaddr*) &senderSocket, assignmentPacket, numHeaderBytes + scriptURLBytes);
|
||||
// enumerate assignments until we find one to give this client (if possible)
|
||||
while (assignment != assignmentQueue.end()) {
|
||||
|
||||
// if this assignment is stale then get rid of it and check the next one
|
||||
if (usecTimestampNow() - usecTimestamp(&((*assignment)->getTime()))
|
||||
>= NUM_DEFAULT_ASSIGNMENT_STALENESS_USECS) {
|
||||
delete *assignment;
|
||||
assignment = assignmentQueue.erase(assignment);
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
bool eitherHasPool = ((*assignment)->getPool() || requestAssignment.getPool());
|
||||
bool bothHavePool = ((*assignment)->getPool() && requestAssignment.getPool());
|
||||
|
||||
// make sure there is a pool match for the created and requested assignment
|
||||
// or that neither has a designated pool
|
||||
if ((eitherHasPool && bothHavePool
|
||||
&& strcmp((*assignment)->getPool(), requestAssignment.getPool()) == 0)
|
||||
|| !eitherHasPool) {
|
||||
|
||||
int numAssignmentBytes = (*assignment)->packToBuffer(assignmentPacket + numSendHeaderBytes);
|
||||
|
||||
// send the assignment
|
||||
serverSocket.send((sockaddr*) &senderSocket,
|
||||
assignmentPacket,
|
||||
numSendHeaderBytes + numAssignmentBytes);
|
||||
|
||||
|
||||
// delete this assignment now that it has been sent out
|
||||
delete *assignment;
|
||||
// remove it from the deque and make the iterator the next assignment
|
||||
assignmentQueue.erase(assignment);
|
||||
|
||||
// stop looping - we've handed out an assignment
|
||||
break;
|
||||
} else {
|
||||
// push forward the iterator
|
||||
assignment++;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (senderData[0] == PACKET_TYPE_SEND_ASSIGNMENT) {
|
||||
Assignment newAssignment;
|
||||
} else if (senderData[0] == PACKET_TYPE_CREATE_ASSIGNMENT && packetVersionMatch(senderData)) {
|
||||
// construct the create assignment from the packet data
|
||||
Assignment* createdAssignment = new Assignment(senderData, receivedBytes);
|
||||
|
||||
senderData[receivedBytes] = '\0';
|
||||
newAssignment.scriptFilename = QString((const char*)senderData + numHeaderBytes);
|
||||
qDebug() << "Received a created assignment:" << *createdAssignment;
|
||||
qDebug() << "Current queue size is" << assignmentQueue.size();
|
||||
|
||||
// assignment server is on a public server
|
||||
// assume that the address we now have for the sender is the public address/port
|
||||
// and store that with the assignment so it can be given to the requestor later
|
||||
createdAssignment->setDomainSocket((sockaddr*) &senderSocket);
|
||||
|
||||
qDebug() << "Added an assignment with script with filename" << newAssignment.scriptFilename << "\n";
|
||||
|
||||
// add this assignment to the queue
|
||||
|
||||
// we're not a queue right now, only keep one assignment
|
||||
if (assignmentQueue.size() > 0) {
|
||||
assignmentQueue.pop();
|
||||
}
|
||||
|
||||
assignmentQueue.push(newAssignment);
|
||||
assignmentQueue.push_back(createdAssignment);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
4
audio-mixer/.gitignore
vendored
4
audio-mixer/.gitignore
vendored
|
@ -1,4 +0,0 @@
|
|||
socket
|
||||
sftp-config.json
|
||||
.DS_Store
|
||||
*.raw
|
|
@ -1,27 +0,0 @@
|
|||
cmake_minimum_required(VERSION 2.8)
|
||||
|
||||
set(ROOT_DIR ..)
|
||||
set(MACRO_DIR ${ROOT_DIR}/cmake/macros)
|
||||
|
||||
# setup for find modules
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/../cmake/modules/")
|
||||
|
||||
set(TARGET_NAME audio-mixer)
|
||||
|
||||
include(${MACRO_DIR}/SetupHifiProject.cmake)
|
||||
setup_hifi_project(${TARGET_NAME} TRUE)
|
||||
|
||||
# set up the external glm library
|
||||
include(${MACRO_DIR}/IncludeGLM.cmake)
|
||||
include_glm(${TARGET_NAME} ${ROOT_DIR})
|
||||
|
||||
# link the shared hifi library
|
||||
include(${MACRO_DIR}/LinkHifiLibrary.cmake)
|
||||
link_hifi_library(shared ${TARGET_NAME} ${ROOT_DIR})
|
||||
link_hifi_library(audio ${TARGET_NAME} ${ROOT_DIR})
|
||||
|
||||
# link the stk library
|
||||
set(STK_ROOT_DIR ${ROOT_DIR}/externals/stk)
|
||||
find_package(STK REQUIRED)
|
||||
target_link_libraries(${TARGET_NAME} ${STK_LIBRARIES})
|
||||
include_directories(${STK_INCLUDE_DIRS})
|
|
@ -2,7 +2,7 @@ MACRO(SETUP_HIFI_PROJECT TARGET INCLUDE_QT)
|
|||
project(${TARGET})
|
||||
|
||||
# grab the implemenation and header files
|
||||
file(GLOB TARGET_SRCS src/*.cpp src/*.h)
|
||||
file(GLOB TARGET_SRCS src/*.cpp src/*.h src/*.c)
|
||||
|
||||
# add the executable
|
||||
add_executable(${TARGET} ${TARGET_SRCS})
|
||||
|
|
|
@ -17,6 +17,7 @@
|
|||
// M - Audio Mixer
|
||||
//
|
||||
|
||||
#include <arpa/inet.h>
|
||||
#include <fcntl.h>
|
||||
#include <map>
|
||||
#include <math.h>
|
||||
|
@ -24,6 +25,7 @@
|
|||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "Assignment.h"
|
||||
#include "NodeList.h"
|
||||
#include "NodeTypes.h"
|
||||
#include "Logstash.h"
|
||||
|
@ -46,14 +48,13 @@ unsigned char* addNodeToBroadcastPacket(unsigned char* currentPosition, Node* no
|
|||
return currentPosition;
|
||||
}
|
||||
|
||||
int main(int argc, const char * argv[])
|
||||
{
|
||||
int main(int argc, char* const argv[]) {
|
||||
NodeList* nodeList = NodeList::createInstance(NODE_TYPE_DOMAIN, DOMAIN_LISTEN_PORT);
|
||||
// If user asks to run in "local" mode then we do NOT replace the IP
|
||||
// with the EC2 IP. Otherwise, we will replace the IP like we used to
|
||||
// this allows developers to run a local domain without recompiling the
|
||||
// domain server
|
||||
bool isLocalMode = cmdOptionExists(argc, argv, "--local");
|
||||
bool isLocalMode = cmdOptionExists(argc, (const char**) argv, "--local");
|
||||
if (isLocalMode) {
|
||||
printf("NOTE: Running in local mode!\n");
|
||||
} else {
|
||||
|
@ -84,7 +85,56 @@ int main(int argc, const char * argv[])
|
|||
|
||||
timeval lastStatSendTime = {};
|
||||
|
||||
// loop the parameters to see if we were passed a pool for assignment
|
||||
int parameter = -1;
|
||||
const char ALLOWED_PARAMETERS[] = "p::-local::";
|
||||
const char POOL_PARAMETER_CHAR = 'p';
|
||||
|
||||
char* assignmentPool = NULL;
|
||||
|
||||
while ((parameter = getopt(argc, argv, ALLOWED_PARAMETERS)) != -1) {
|
||||
if (parameter == POOL_PARAMETER_CHAR) {
|
||||
// copy the passed assignment pool
|
||||
int poolLength = strlen(optarg);
|
||||
assignmentPool = new char[poolLength + sizeof(char)];
|
||||
strcpy(assignmentPool, optarg);
|
||||
}
|
||||
}
|
||||
|
||||
// use a map to keep track of iterations of silence for assignment creation requests
|
||||
const int ASSIGNMENT_SILENCE_MAX_ITERATIONS = 5;
|
||||
std::map<Assignment*, int> assignmentSilenceCount;
|
||||
|
||||
// as a domain-server we will always want an audio mixer and avatar mixer
|
||||
// setup the create assignments for those
|
||||
Assignment audioAssignment(Assignment::Create, Assignment::AudioMixer, assignmentPool);
|
||||
Assignment avatarAssignment(Assignment::Create, Assignment::AvatarMixer, assignmentPool);
|
||||
|
||||
while (true) {
|
||||
|
||||
if (!nodeList->soloNodeOfType(NODE_TYPE_AUDIO_MIXER)) {
|
||||
if (assignmentSilenceCount[&audioAssignment] == ASSIGNMENT_SILENCE_MAX_ITERATIONS) {
|
||||
nodeList->sendAssignment(audioAssignment);
|
||||
assignmentSilenceCount[&audioAssignment] = 0;
|
||||
} else {
|
||||
assignmentSilenceCount[&audioAssignment]++;
|
||||
}
|
||||
} else {
|
||||
assignmentSilenceCount[&audioAssignment] = 0;
|
||||
}
|
||||
|
||||
if (!nodeList->soloNodeOfType(NODE_TYPE_AVATAR_MIXER)) {
|
||||
if (assignmentSilenceCount[&avatarAssignment] == ASSIGNMENT_SILENCE_MAX_ITERATIONS) {
|
||||
nodeList->sendAssignment(avatarAssignment);
|
||||
assignmentSilenceCount[&avatarAssignment] = 0;
|
||||
} else {
|
||||
assignmentSilenceCount[&avatarAssignment]++;
|
||||
}
|
||||
} else {
|
||||
assignmentSilenceCount[&avatarAssignment] = 0;
|
||||
}
|
||||
|
||||
|
||||
if (nodeList->getNodeSocket()->receive((sockaddr *)&nodePublicAddress, packetData, &receivedBytes) &&
|
||||
(packetData[0] == PACKET_TYPE_DOMAIN_REPORT_FOR_DUTY || packetData[0] == PACKET_TYPE_DOMAIN_LIST_REQUEST) &&
|
||||
packetVersionMatch(packetData)) {
|
||||
|
@ -117,68 +167,71 @@ int main(int argc, const char * argv[])
|
|||
nodeType,
|
||||
nodeList->getLastNodeID());
|
||||
|
||||
if (newNode->getNodeID() == nodeList->getLastNodeID()) {
|
||||
nodeList->increaseNodeID();
|
||||
}
|
||||
|
||||
currentBufferPos = broadcastPacket + numHeaderBytes;
|
||||
startPointer = currentBufferPos;
|
||||
|
||||
unsigned char* nodeTypesOfInterest = packetData + numBytesSenderHeader + sizeof(NODE_TYPE)
|
||||
// if addOrUpdateNode returns NULL this was a solo node we already have, don't talk back to it
|
||||
if (newNode) {
|
||||
if (newNode->getNodeID() == nodeList->getLastNodeID()) {
|
||||
nodeList->increaseNodeID();
|
||||
}
|
||||
|
||||
currentBufferPos = broadcastPacket + numHeaderBytes;
|
||||
startPointer = currentBufferPos;
|
||||
|
||||
unsigned char* nodeTypesOfInterest = packetData + numBytesSenderHeader + sizeof(NODE_TYPE)
|
||||
+ numBytesSocket + sizeof(unsigned char);
|
||||
int numInterestTypes = *(nodeTypesOfInterest - 1);
|
||||
|
||||
if (numInterestTypes > 0) {
|
||||
// if the node has sent no types of interest, assume they want nothing but their own ID back
|
||||
for (NodeList::iterator node = nodeList->begin(); node != nodeList->end(); node++) {
|
||||
if (!node->matches((sockaddr*) &nodePublicAddress, (sockaddr*) &nodeLocalAddress, nodeType) &&
|
||||
int numInterestTypes = *(nodeTypesOfInterest - 1);
|
||||
|
||||
if (numInterestTypes > 0) {
|
||||
// if the node has sent no types of interest, assume they want nothing but their own ID back
|
||||
for (NodeList::iterator node = nodeList->begin(); node != nodeList->end(); node++) {
|
||||
if (!node->matches((sockaddr*) &nodePublicAddress, (sockaddr*) &nodeLocalAddress, nodeType) &&
|
||||
memchr(nodeTypesOfInterest, node->getType(), numInterestTypes)) {
|
||||
// this is not the node themselves
|
||||
// and this is an node of a type in the passed node types of interest
|
||||
// or the node did not pass us any specific types they are interested in
|
||||
|
||||
if (memchr(SOLO_NODE_TYPES, node->getType(), sizeof(SOLO_NODE_TYPES)) == NULL) {
|
||||
// this is an node of which there can be multiple, just add them to the packet
|
||||
// don't send avatar nodes to other avatars, that will come from avatar mixer
|
||||
if (nodeType != NODE_TYPE_AGENT || node->getType() != NODE_TYPE_AGENT) {
|
||||
currentBufferPos = addNodeToBroadcastPacket(currentBufferPos, &(*node));
|
||||
}
|
||||
|
||||
} else {
|
||||
// solo node, we need to only send newest
|
||||
if (newestSoloNodes[node->getType()] == NULL ||
|
||||
newestSoloNodes[node->getType()]->getWakeMicrostamp() < node->getWakeMicrostamp()) {
|
||||
// we have to set the newer solo node to add it to the broadcast later
|
||||
newestSoloNodes[node->getType()] = &(*node);
|
||||
// this is not the node themselves
|
||||
// and this is an node of a type in the passed node types of interest
|
||||
// or the node did not pass us any specific types they are interested in
|
||||
|
||||
if (memchr(SOLO_NODE_TYPES, node->getType(), sizeof(SOLO_NODE_TYPES)) == NULL) {
|
||||
// this is an node of which there can be multiple, just add them to the packet
|
||||
// don't send avatar nodes to other avatars, that will come from avatar mixer
|
||||
if (nodeType != NODE_TYPE_AGENT || node->getType() != NODE_TYPE_AGENT) {
|
||||
currentBufferPos = addNodeToBroadcastPacket(currentBufferPos, &(*node));
|
||||
}
|
||||
|
||||
} else {
|
||||
// solo node, we need to only send newest
|
||||
if (newestSoloNodes[node->getType()] == NULL ||
|
||||
newestSoloNodes[node->getType()]->getWakeMicrostamp() < node->getWakeMicrostamp()) {
|
||||
// we have to set the newer solo node to add it to the broadcast later
|
||||
newestSoloNodes[node->getType()] = &(*node);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (std::map<char, Node *>::iterator soloNode = newestSoloNodes.begin();
|
||||
soloNode != newestSoloNodes.end();
|
||||
soloNode++) {
|
||||
// this is the newest alive solo node, add them to the packet
|
||||
currentBufferPos = addNodeToBroadcastPacket(currentBufferPos, soloNode->second);
|
||||
}
|
||||
}
|
||||
|
||||
for (std::map<char, Node *>::iterator soloNode = newestSoloNodes.begin();
|
||||
soloNode != newestSoloNodes.end();
|
||||
soloNode++) {
|
||||
// this is the newest alive solo node, add them to the packet
|
||||
currentBufferPos = addNodeToBroadcastPacket(currentBufferPos, soloNode->second);
|
||||
// update last receive to now
|
||||
uint64_t timeNow = usecTimestampNow();
|
||||
newNode->setLastHeardMicrostamp(timeNow);
|
||||
|
||||
if (packetData[0] == PACKET_TYPE_DOMAIN_REPORT_FOR_DUTY
|
||||
&& memchr(SOLO_NODE_TYPES, nodeType, sizeof(SOLO_NODE_TYPES))) {
|
||||
newNode->setWakeMicrostamp(timeNow);
|
||||
}
|
||||
|
||||
// add the node ID to the end of the pointer
|
||||
currentBufferPos += packNodeId(currentBufferPos, newNode->getNodeID());
|
||||
|
||||
// send the constructed list back to this node
|
||||
nodeList->getNodeSocket()->send(destinationSocket,
|
||||
broadcastPacket,
|
||||
(currentBufferPos - startPointer) + numHeaderBytes);
|
||||
}
|
||||
|
||||
// update last receive to now
|
||||
uint64_t timeNow = usecTimestampNow();
|
||||
newNode->setLastHeardMicrostamp(timeNow);
|
||||
|
||||
if (packetData[0] == PACKET_TYPE_DOMAIN_REPORT_FOR_DUTY
|
||||
&& memchr(SOLO_NODE_TYPES, nodeType, sizeof(SOLO_NODE_TYPES))) {
|
||||
newNode->setWakeMicrostamp(timeNow);
|
||||
}
|
||||
|
||||
// add the node ID to the end of the pointer
|
||||
currentBufferPos += packNodeId(currentBufferPos, newNode->getNodeID());
|
||||
|
||||
// send the constructed list back to this node
|
||||
nodeList->getNodeSocket()->send(destinationSocket,
|
||||
broadcastPacket,
|
||||
(currentBufferPos - startPointer) + numHeaderBytes);
|
||||
}
|
||||
|
||||
if (Logstash::shouldSendStats()) {
|
||||
|
|
|
@ -8,6 +8,7 @@ set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/../../cm
|
|||
|
||||
set(TARGET_NAME audio)
|
||||
|
||||
# set up the external glm library
|
||||
include(${MACRO_DIR}/SetupHifiLibrary.cmake)
|
||||
setup_hifi_library(${TARGET_NAME})
|
||||
|
||||
|
@ -15,4 +16,10 @@ include(${MACRO_DIR}/IncludeGLM.cmake)
|
|||
include_glm(${TARGET_NAME} ${ROOT_DIR})
|
||||
|
||||
include(${MACRO_DIR}/LinkHifiLibrary.cmake)
|
||||
link_hifi_library(shared ${TARGET_NAME} ${ROOT_DIR})
|
||||
link_hifi_library(shared ${TARGET_NAME} ${ROOT_DIR})
|
||||
|
||||
# link the stk library
|
||||
set(STK_ROOT_DIR ${ROOT_DIR}/externals/stk)
|
||||
find_package(STK REQUIRED)
|
||||
target_link_libraries(${TARGET_NAME} ${STK_LIBRARIES})
|
||||
include_directories(${STK_INCLUDE_DIRS})
|
|
@ -1,9 +1,9 @@
|
|||
//
|
||||
// main.cpp
|
||||
// mixer
|
||||
// AudioMixer.cpp
|
||||
// hifi
|
||||
//
|
||||
// Created by Stephen Birarda on 2/1/13.
|
||||
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
|
||||
// Created by Stephen Birarda on 8/22/13.
|
||||
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
|
||||
//
|
||||
|
||||
#include <errno.h>
|
||||
|
@ -40,11 +40,13 @@
|
|||
#include <SharedUtil.h>
|
||||
#include <StdDev.h>
|
||||
|
||||
#include <AudioRingBuffer.h>
|
||||
#include "AudioRingBuffer.h"
|
||||
|
||||
#include "AvatarAudioRingBuffer.h"
|
||||
#include "InjectedAudioRingBuffer.h"
|
||||
|
||||
#include "AudioMixer.h"
|
||||
|
||||
const unsigned short MIXER_LISTEN_PORT = 55443;
|
||||
|
||||
const short JITTER_BUFFER_MSECS = 12;
|
||||
|
@ -65,36 +67,21 @@ void attachNewBufferToNode(Node *newNode) {
|
|||
}
|
||||
}
|
||||
|
||||
bool wantLocalDomain = false;
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
setvbuf(stdout, NULL, _IOLBF, 0);
|
||||
void AudioMixer::run() {
|
||||
|
||||
NodeList* nodeList = NodeList::createInstance(NODE_TYPE_AUDIO_MIXER, MIXER_LISTEN_PORT);
|
||||
|
||||
// Handle Local Domain testing with the --local command line
|
||||
const char* local = "--local";
|
||||
::wantLocalDomain = cmdOptionExists(argc, argv,local);
|
||||
if (::wantLocalDomain) {
|
||||
printf("Local Domain MODE!\n");
|
||||
nodeList->setDomainIPToLocalhost();
|
||||
}
|
||||
|
||||
const char* domainIP = getCmdOption(argc, argv, "--domain");
|
||||
if (domainIP) {
|
||||
NodeList::getInstance()->setDomainHostname(domainIP);
|
||||
}
|
||||
NodeList *nodeList = NodeList::getInstance();
|
||||
nodeList->setOwnerType(NODE_TYPE_AUDIO_MIXER);
|
||||
|
||||
ssize_t receivedBytes = 0;
|
||||
|
||||
nodeList->linkedDataCreateCallback = attachNewBufferToNode;
|
||||
|
||||
nodeList->startSilentNodeRemovalThread();
|
||||
|
||||
|
||||
unsigned char* packetData = new unsigned char[MAX_PACKET_SIZE];
|
||||
|
||||
|
||||
sockaddr* nodeAddress = new sockaddr;
|
||||
|
||||
|
||||
// make sure our node socket is non-blocking
|
||||
nodeList->getNodeSocket()->setBlocking(false);
|
||||
|
||||
|
@ -123,6 +110,10 @@ int main(int argc, const char* argv[]) {
|
|||
}
|
||||
|
||||
while (true) {
|
||||
if (NodeList::getInstance()->getNumNoReplyDomainCheckIns() == MAX_SILENT_DOMAIN_SERVER_CHECK_INS) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (Logstash::shouldSendStats()) {
|
||||
gettimeofday(&beginSendTime, NULL);
|
||||
}
|
||||
|
@ -174,155 +165,155 @@ int main(int argc, const char* argv[]) {
|
|||
float attenuationCoefficient = 1.0f;
|
||||
int numSamplesDelay = 0;
|
||||
float weakChannelAmplitudeRatio = 1.0f;
|
||||
|
||||
|
||||
stk::TwoPole* otherNodeTwoPole = NULL;
|
||||
|
||||
|
||||
// only do axis/distance attenuation when in normal mode
|
||||
if (otherNode != node && nodeRingBuffer->getListeningMode() == AudioRingBuffer::NORMAL) {
|
||||
|
||||
|
||||
glm::vec3 listenerPosition = nodeRingBuffer->getPosition();
|
||||
glm::vec3 relativePosition = otherNodeBuffer->getPosition() - nodeRingBuffer->getPosition();
|
||||
glm::quat inverseOrientation = glm::inverse(nodeRingBuffer->getOrientation());
|
||||
|
||||
|
||||
float distanceSquareToSource = glm::dot(relativePosition, relativePosition);
|
||||
float radius = 0.0f;
|
||||
|
||||
|
||||
if (otherNode->getType() == NODE_TYPE_AUDIO_INJECTOR) {
|
||||
InjectedAudioRingBuffer* injectedBuffer = (InjectedAudioRingBuffer*) otherNodeBuffer;
|
||||
radius = injectedBuffer->getRadius();
|
||||
attenuationCoefficient *= injectedBuffer->getAttenuationRatio();
|
||||
}
|
||||
|
||||
|
||||
if (radius == 0 || (distanceSquareToSource > radius * radius)) {
|
||||
// this is either not a spherical source, or the listener is outside the sphere
|
||||
|
||||
|
||||
if (radius > 0) {
|
||||
// this is a spherical source - the distance used for the coefficient
|
||||
// needs to be the closest point on the boundary to the source
|
||||
|
||||
|
||||
// ovveride the distance to the node with the distance to the point on the
|
||||
// boundary of the sphere
|
||||
distanceSquareToSource -= (radius * radius);
|
||||
|
||||
|
||||
} else {
|
||||
// calculate the angle delivery for off-axis attenuation
|
||||
glm::vec3 rotatedListenerPosition = glm::inverse(otherNodeBuffer->getOrientation())
|
||||
* relativePosition;
|
||||
|
||||
* relativePosition;
|
||||
|
||||
float angleOfDelivery = glm::angle(glm::vec3(0.0f, 0.0f, -1.0f),
|
||||
glm::normalize(rotatedListenerPosition));
|
||||
|
||||
|
||||
const float MAX_OFF_AXIS_ATTENUATION = 0.2f;
|
||||
const float OFF_AXIS_ATTENUATION_FORMULA_STEP = (1 - MAX_OFF_AXIS_ATTENUATION) / 2.0f;
|
||||
|
||||
|
||||
float offAxisCoefficient = MAX_OFF_AXIS_ATTENUATION +
|
||||
(OFF_AXIS_ATTENUATION_FORMULA_STEP * (angleOfDelivery / 90.0f));
|
||||
|
||||
(OFF_AXIS_ATTENUATION_FORMULA_STEP * (angleOfDelivery / 90.0f));
|
||||
|
||||
// multiply the current attenuation coefficient by the calculated off axis coefficient
|
||||
attenuationCoefficient *= offAxisCoefficient;
|
||||
}
|
||||
|
||||
|
||||
glm::vec3 rotatedSourcePosition = inverseOrientation * relativePosition;
|
||||
|
||||
|
||||
const float DISTANCE_SCALE = 2.5f;
|
||||
const float GEOMETRIC_AMPLITUDE_SCALAR = 0.3f;
|
||||
const float DISTANCE_LOG_BASE = 2.5f;
|
||||
const float DISTANCE_SCALE_LOG = logf(DISTANCE_SCALE) / logf(DISTANCE_LOG_BASE);
|
||||
|
||||
|
||||
// calculate the distance coefficient using the distance to this node
|
||||
float distanceCoefficient = powf(GEOMETRIC_AMPLITUDE_SCALAR,
|
||||
DISTANCE_SCALE_LOG +
|
||||
(0.5f * logf(distanceSquareToSource) / logf(DISTANCE_LOG_BASE)) - 1);
|
||||
DISTANCE_SCALE_LOG +
|
||||
(0.5f * logf(distanceSquareToSource) / logf(DISTANCE_LOG_BASE)) - 1);
|
||||
distanceCoefficient = std::min(1.0f, distanceCoefficient);
|
||||
|
||||
|
||||
// multiply the current attenuation coefficient by the distance coefficient
|
||||
attenuationCoefficient *= distanceCoefficient;
|
||||
|
||||
|
||||
// project the rotated source position vector onto the XZ plane
|
||||
rotatedSourcePosition.y = 0.0f;
|
||||
|
||||
|
||||
// produce an oriented angle about the y-axis
|
||||
bearingRelativeAngleToSource = glm::orientedAngle(glm::vec3(0.0f, 0.0f, -1.0f),
|
||||
glm::normalize(rotatedSourcePosition),
|
||||
glm::vec3(0.0f, 1.0f, 0.0f));
|
||||
|
||||
|
||||
const float PHASE_AMPLITUDE_RATIO_AT_90 = 0.5;
|
||||
|
||||
|
||||
// figure out the number of samples of delay and the ratio of the amplitude
|
||||
// in the weak channel for audio spatialization
|
||||
float sinRatio = fabsf(sinf(glm::radians(bearingRelativeAngleToSource)));
|
||||
numSamplesDelay = PHASE_DELAY_AT_90 * sinRatio;
|
||||
weakChannelAmplitudeRatio = 1 - (PHASE_AMPLITUDE_RATIO_AT_90 * sinRatio);
|
||||
|
||||
|
||||
// grab the TwoPole object for this source, add it if it doesn't exist
|
||||
TwoPoleNodeMap& nodeTwoPoles = nodeRingBuffer->getTwoPoles();
|
||||
TwoPoleNodeMap::iterator twoPoleIterator = nodeTwoPoles.find(otherNode->getNodeID());
|
||||
|
||||
|
||||
if (twoPoleIterator == nodeTwoPoles.end()) {
|
||||
// setup the freeVerb effect for this source for this client
|
||||
otherNodeTwoPole = nodeTwoPoles[otherNode->getNodeID()] = new stk::TwoPole;
|
||||
} else {
|
||||
otherNodeTwoPole = twoPoleIterator->second;
|
||||
}
|
||||
|
||||
|
||||
// calculate the reasonance for this TwoPole based on angle to source
|
||||
float TWO_POLE_CUT_OFF_FREQUENCY = 800.0f;
|
||||
float TWO_POLE_MAX_FILTER_STRENGTH = 0.4f;
|
||||
|
||||
|
||||
otherNodeTwoPole->setResonance(TWO_POLE_CUT_OFF_FREQUENCY,
|
||||
TWO_POLE_MAX_FILTER_STRENGTH
|
||||
* fabsf(bearingRelativeAngleToSource) / 180.0f,
|
||||
true);
|
||||
TWO_POLE_MAX_FILTER_STRENGTH
|
||||
* fabsf(bearingRelativeAngleToSource) / 180.0f,
|
||||
true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int16_t* sourceBuffer = otherNodeBuffer->getNextOutput();
|
||||
|
||||
|
||||
int16_t* goodChannel = (bearingRelativeAngleToSource > 0.0f)
|
||||
? clientSamples
|
||||
: clientSamples + BUFFER_LENGTH_SAMPLES_PER_CHANNEL;
|
||||
? clientSamples
|
||||
: clientSamples + BUFFER_LENGTH_SAMPLES_PER_CHANNEL;
|
||||
int16_t* delayedChannel = (bearingRelativeAngleToSource > 0.0f)
|
||||
? clientSamples + BUFFER_LENGTH_SAMPLES_PER_CHANNEL
|
||||
: clientSamples;
|
||||
|
||||
? clientSamples + BUFFER_LENGTH_SAMPLES_PER_CHANNEL
|
||||
: clientSamples;
|
||||
|
||||
int16_t* delaySamplePointer = otherNodeBuffer->getNextOutput() == otherNodeBuffer->getBuffer()
|
||||
? otherNodeBuffer->getBuffer() + RING_BUFFER_LENGTH_SAMPLES - numSamplesDelay
|
||||
: otherNodeBuffer->getNextOutput() - numSamplesDelay;
|
||||
|
||||
? otherNodeBuffer->getBuffer() + RING_BUFFER_LENGTH_SAMPLES - numSamplesDelay
|
||||
: otherNodeBuffer->getNextOutput() - numSamplesDelay;
|
||||
|
||||
for (int s = 0; s < BUFFER_LENGTH_SAMPLES_PER_CHANNEL; s++) {
|
||||
// load up the stkFrameBuffer with this source's samples
|
||||
stkFrameBuffer[s] = (stk::StkFloat) sourceBuffer[s];
|
||||
}
|
||||
|
||||
|
||||
// perform the TwoPole effect on the stkFrameBuffer
|
||||
if (otherNodeTwoPole) {
|
||||
otherNodeTwoPole->tick(stkFrameBuffer);
|
||||
}
|
||||
|
||||
|
||||
for (int s = 0; s < BUFFER_LENGTH_SAMPLES_PER_CHANNEL; s++) {
|
||||
if (s < numSamplesDelay) {
|
||||
// pull the earlier sample for the delayed channel
|
||||
int earlierSample = delaySamplePointer[s] * attenuationCoefficient * weakChannelAmplitudeRatio;
|
||||
|
||||
|
||||
delayedChannel[s] = glm::clamp(delayedChannel[s] + earlierSample,
|
||||
MIN_SAMPLE_VALUE,
|
||||
MAX_SAMPLE_VALUE);
|
||||
}
|
||||
|
||||
|
||||
int16_t currentSample = stkFrameBuffer[s] * attenuationCoefficient;
|
||||
|
||||
|
||||
goodChannel[s] = glm::clamp(goodChannel[s] + currentSample,
|
||||
MIN_SAMPLE_VALUE,
|
||||
MAX_SAMPLE_VALUE);
|
||||
|
||||
|
||||
if (s + numSamplesDelay < BUFFER_LENGTH_SAMPLES_PER_CHANNEL) {
|
||||
int sumSample = delayedChannel[s + numSamplesDelay]
|
||||
+ (currentSample * weakChannelAmplitudeRatio);
|
||||
+ (currentSample * weakChannelAmplitudeRatio);
|
||||
delayedChannel[s + numSamplesDelay] = glm::clamp(sumSample,
|
||||
MIN_SAMPLE_VALUE,
|
||||
MAX_SAMPLE_VALUE);
|
||||
}
|
||||
|
||||
|
||||
if (s >= BUFFER_LENGTH_SAMPLES_PER_CHANNEL - PHASE_DELAY_AT_90) {
|
||||
// this could be a delayed sample on the next pass
|
||||
// so store the affected back in the ARB
|
||||
|
@ -356,11 +347,11 @@ int main(int argc, const char* argv[]) {
|
|||
packetVersionMatch(packetData)) {
|
||||
if (packetData[0] == PACKET_TYPE_MICROPHONE_AUDIO_NO_ECHO ||
|
||||
packetData[0] == PACKET_TYPE_MICROPHONE_AUDIO_WITH_ECHO) {
|
||||
|
||||
|
||||
unsigned char* currentBuffer = packetData + numBytesForPacketHeader(packetData);
|
||||
uint16_t sourceID;
|
||||
memcpy(&sourceID, currentBuffer, sizeof(sourceID));
|
||||
|
||||
|
||||
Node* avatarNode = nodeList->addOrUpdateNode(nodeAddress,
|
||||
nodeAddress,
|
||||
NODE_TYPE_AGENT,
|
||||
|
@ -377,7 +368,7 @@ int main(int argc, const char* argv[]) {
|
|||
|
||||
for (NodeList::iterator node = nodeList->begin(); node != nodeList->end(); node++) {
|
||||
if (node->getLinkedData()) {
|
||||
|
||||
|
||||
InjectedAudioRingBuffer* ringBuffer = (InjectedAudioRingBuffer*) node->getLinkedData();
|
||||
if (memcmp(ringBuffer->getStreamIdentifier(),
|
||||
packetData + numBytesForPacketHeader(packetData),
|
||||
|
@ -400,8 +391,8 @@ int main(int argc, const char* argv[]) {
|
|||
|
||||
// give the new audio data to the matching injector node
|
||||
nodeList->updateNodeWithData(matchingInjector, packetData, receivedBytes);
|
||||
} else if (packetData[0] == PACKET_TYPE_PING) {
|
||||
|
||||
} else if (packetData[0] == PACKET_TYPE_PING || packetData[0] == PACKET_TYPE_DOMAIN) {
|
||||
|
||||
// If the packet is a ping, let processNodeData handle it.
|
||||
nodeList->processNodeData(nodeAddress, packetData, receivedBytes);
|
||||
}
|
||||
|
@ -414,7 +405,7 @@ int main(int argc, const char* argv[]) {
|
|||
gettimeofday(&endSendTime, NULL);
|
||||
|
||||
float percentageOfMaxElapsed = ((float) (usecTimestamp(&endSendTime) - usecTimestamp(&beginSendTime))
|
||||
/ BUFFER_SEND_INTERVAL_USECS) * 100.0f;
|
||||
/ BUFFER_SEND_INTERVAL_USECS) * 100.0f;
|
||||
|
||||
sumFrameTimePercentages += percentageOfMaxElapsed;
|
||||
|
||||
|
@ -429,6 +420,4 @@ int main(int argc, const char* argv[]) {
|
|||
std::cout << "Took too much time, not sleeping!\n";
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
17
libraries/audio/src/AudioMixer.h
Normal file
17
libraries/audio/src/AudioMixer.h
Normal file
|
@ -0,0 +1,17 @@
|
|||
//
|
||||
// AudioMixer.h
|
||||
// hifi
|
||||
//
|
||||
// Created by Stephen Birarda on 8/22/13.
|
||||
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
|
||||
//
|
||||
|
||||
#ifndef __hifi__AudioMixer__
|
||||
#define __hifi__AudioMixer__
|
||||
|
||||
class AudioMixer {
|
||||
public:
|
||||
static void run();
|
||||
};
|
||||
|
||||
#endif /* defined(__hifi__AudioMixer__) */
|
|
@ -9,7 +9,7 @@
|
|||
#ifndef __hifi__InjectedAudioRingBuffer__
|
||||
#define __hifi__InjectedAudioRingBuffer__
|
||||
|
||||
#include <AudioInjector.h>
|
||||
#include "AudioInjector.h"
|
||||
|
||||
#include "PositionalAudioRingBuffer.h"
|
||||
|
|
@ -12,7 +12,7 @@
|
|||
#include <vector>
|
||||
#include <glm/gtx/quaternion.hpp>
|
||||
|
||||
#include <AudioRingBuffer.h>
|
||||
#include "AudioRingBuffer.h"
|
||||
|
||||
class PositionalAudioRingBuffer : public AudioRingBuffer {
|
||||
public:
|
|
@ -1,44 +1,26 @@
|
|||
//
|
||||
// main.cpp
|
||||
// Avatar Mixer
|
||||
// AvatarMixer.cpp
|
||||
// hifi
|
||||
//
|
||||
// Created by Leonardo Murillo on 03/25/13.
|
||||
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved
|
||||
// Created by Stephen Birarda on 9/5/13.
|
||||
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
|
||||
//
|
||||
// Original avatar-mixer main created by Leonardo Murillo on 03/25/13.
|
||||
//
|
||||
// The avatar mixer receives head, hand and positional data from all connected
|
||||
// nodes, and broadcasts that data back to them, every BROADCAST_INTERVAL ms.
|
||||
//
|
||||
//
|
||||
|
||||
#include <iostream>
|
||||
#include <math.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <fcntl.h>
|
||||
#include <pthread.h>
|
||||
#include <errno.h>
|
||||
#include <fstream>
|
||||
#include <limits>
|
||||
#include <sys/time.h>
|
||||
#include <sys/socket.h>
|
||||
#include <netinet/in.h>
|
||||
#include <arpa/inet.h>
|
||||
|
||||
#include <NodeList.h>
|
||||
#include <SharedUtil.h>
|
||||
#include <PacketHeaders.h>
|
||||
#include <NodeTypes.h>
|
||||
#include <StdDev.h>
|
||||
#include <UDPSocket.h>
|
||||
#include <SharedUtil.h>
|
||||
|
||||
#include "AvatarData.h"
|
||||
|
||||
const int AVATAR_LISTEN_PORT = 55444;
|
||||
#include "AvatarMixer.h"
|
||||
|
||||
unsigned char* addNodeToBroadcastPacket(unsigned char *currentPosition, Node *nodeToAdd) {
|
||||
currentPosition += packNodeId(currentPosition, nodeToAdd->getNodeID());
|
||||
|
||||
|
||||
AvatarData *nodeData = (AvatarData *)nodeToAdd->getLinkedData();
|
||||
currentPosition += nodeData->getBroadcastData(currentPosition);
|
||||
|
||||
|
@ -55,7 +37,7 @@ void attachAvatarDataToNode(Node* newNode) {
|
|||
// 1) use the view frustum to cull those avatars that are out of view. Since avatar data doesn't need to be present
|
||||
// if the avatar is not in view or in the keyhole.
|
||||
// 2) after culling for view frustum, sort order the avatars by distance, send the closest ones first.
|
||||
// 3) if we need to rate limit the amount of data we send, we can use a distance weighted "semi-random" function to
|
||||
// 3) if we need to rate limit the amount of data we send, we can use a distance weighted "semi-random" function to
|
||||
// determine which avatars are included in the packet stream
|
||||
// 4) we should optimize the avatar data format to be more compact (100 bytes is pretty wasteful).
|
||||
void broadcastAvatarData(NodeList* nodeList, sockaddr* nodeAddress) {
|
||||
|
@ -66,13 +48,13 @@ void broadcastAvatarData(NodeList* nodeList, sockaddr* nodeAddress) {
|
|||
unsigned char* currentBufferPosition = broadcastPacket + numHeaderBytes;
|
||||
int packetLength = currentBufferPosition - broadcastPacket;
|
||||
int packetsSent = 0;
|
||||
|
||||
|
||||
// send back a packet with other active node data to this node
|
||||
for (NodeList::iterator node = nodeList->begin(); node != nodeList->end(); node++) {
|
||||
if (node->getLinkedData() && !socketMatch(nodeAddress, node->getActiveSocket())) {
|
||||
unsigned char* avatarDataEndpoint = addNodeToBroadcastPacket((unsigned char*)&avatarDataBuffer[0], &*node);
|
||||
int avatarDataLength = avatarDataEndpoint - (unsigned char*)&avatarDataBuffer;
|
||||
|
||||
|
||||
if (avatarDataLength + packetLength <= MAX_PACKET_SIZE) {
|
||||
memcpy(currentBufferPosition, &avatarDataBuffer[0], avatarDataLength);
|
||||
packetLength += avatarDataLength;
|
||||
|
@ -98,17 +80,9 @@ void broadcastAvatarData(NodeList* nodeList, sockaddr* nodeAddress) {
|
|||
nodeList->getNodeSocket()->send(nodeAddress, broadcastPacket, currentBufferPosition - broadcastPacket);
|
||||
}
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
|
||||
NodeList* nodeList = NodeList::createInstance(NODE_TYPE_AVATAR_MIXER, AVATAR_LISTEN_PORT);
|
||||
setvbuf(stdout, NULL, _IOLBF, 0);
|
||||
|
||||
// Handle Local Domain testing with the --local command line
|
||||
const char* local = "--local";
|
||||
if (cmdOptionExists(argc, argv, local)) {
|
||||
printf("Local Domain MODE!\n");
|
||||
nodeList->setDomainIPToLocalhost();
|
||||
}
|
||||
void AvatarMixer::run() {
|
||||
NodeList* nodeList = NodeList::getInstance();
|
||||
nodeList->setOwnerType(NODE_TYPE_AVATAR_MIXER);
|
||||
|
||||
nodeList->linkedDataCreateCallback = attachAvatarDataToNode;
|
||||
|
||||
|
@ -119,16 +93,19 @@ int main(int argc, const char* argv[]) {
|
|||
|
||||
unsigned char* packetData = new unsigned char[MAX_PACKET_SIZE];
|
||||
|
||||
|
||||
uint16_t nodeID = 0;
|
||||
Node* avatarNode = NULL;
|
||||
|
||||
timeval lastDomainServerCheckIn = {};
|
||||
// we only need to hear back about avatar nodes from the DS
|
||||
NodeList::getInstance()->setNodeTypesOfInterest(&NODE_TYPE_AGENT, 1);
|
||||
nodeList->setNodeTypesOfInterest(&NODE_TYPE_AGENT, 1);
|
||||
|
||||
while (true) {
|
||||
|
||||
if (NodeList::getInstance()->getNumNoReplyDomainCheckIns() == MAX_SILENT_DOMAIN_SERVER_CHECK_INS) {
|
||||
break;
|
||||
}
|
||||
|
||||
// send a check in packet to the domain server if DOMAIN_SERVER_CHECK_IN_USECS has elapsed
|
||||
if (usecTimestampNow() - usecTimestamp(&lastDomainServerCheckIn) >= DOMAIN_SERVER_CHECK_IN_USECS) {
|
||||
gettimeofday(&lastDomainServerCheckIn, NULL);
|
||||
|
@ -162,9 +139,6 @@ int main(int argc, const char* argv[]) {
|
|||
}
|
||||
}
|
||||
break;
|
||||
case PACKET_TYPE_DOMAIN:
|
||||
// ignore the DS packet, for now nodes are added only when they communicate directly with us
|
||||
break;
|
||||
default:
|
||||
// hand this off to the NodeList
|
||||
nodeList->processNodeData(nodeAddress, packetData, receivedBytes);
|
||||
|
@ -174,6 +148,4 @@ int main(int argc, const char* argv[]) {
|
|||
}
|
||||
|
||||
nodeList->stopSilentNodeRemovalThread();
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
19
libraries/avatars/src/AvatarMixer.h
Normal file
19
libraries/avatars/src/AvatarMixer.h
Normal file
|
@ -0,0 +1,19 @@
|
|||
//
|
||||
// AvatarMixer.h
|
||||
// hifi
|
||||
//
|
||||
// Created by Stephen Birarda on 9/5/13.
|
||||
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
|
||||
//
|
||||
|
||||
#ifndef __hifi__AvatarMixer__
|
||||
#define __hifi__AvatarMixer__
|
||||
|
||||
#include <iostream>
|
||||
|
||||
class AvatarMixer {
|
||||
public:
|
||||
static void run();
|
||||
};
|
||||
|
||||
#endif /* defined(__hifi__AvatarMixer__) */
|
138
libraries/shared/src/Assignment.cpp
Normal file
138
libraries/shared/src/Assignment.cpp
Normal file
|
@ -0,0 +1,138 @@
|
|||
//
|
||||
// Assignment.cpp
|
||||
// hifi
|
||||
//
|
||||
// Created by Stephen Birarda on 8/22/13.
|
||||
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
|
||||
//
|
||||
|
||||
#include <sys/time.h>
|
||||
|
||||
#include "PacketHeaders.h"
|
||||
|
||||
#include "Assignment.h"
|
||||
|
||||
const char IPv4_ADDRESS_DESIGNATOR = 4;
|
||||
const char IPv6_ADDRESS_DESIGNATOR = 6;
|
||||
|
||||
Assignment::Assignment(Assignment::Direction direction, Assignment::Type type, const char* pool) :
|
||||
_direction(direction),
|
||||
_type(type),
|
||||
_pool(NULL),
|
||||
_domainSocket(NULL)
|
||||
{
|
||||
// set the create time on this assignment
|
||||
gettimeofday(&_time, NULL);
|
||||
|
||||
// copy the pool, if we got one
|
||||
if (pool) {
|
||||
int poolLength = strlen(pool);
|
||||
|
||||
// create the char array and make it large enough for string and null termination
|
||||
_pool = new char[poolLength + sizeof(char)];
|
||||
strcpy(_pool, pool);
|
||||
}
|
||||
}
|
||||
|
||||
Assignment::Assignment(const unsigned char* dataBuffer, int numBytes) :
|
||||
_pool(NULL),
|
||||
_domainSocket(NULL)
|
||||
{
|
||||
// set the create time on this assignment
|
||||
gettimeofday(&_time, NULL);
|
||||
|
||||
int numBytesRead = 0;
|
||||
|
||||
if (dataBuffer[0] == PACKET_TYPE_REQUEST_ASSIGNMENT) {
|
||||
_direction = Assignment::Request;
|
||||
} else if (dataBuffer[0] == PACKET_TYPE_CREATE_ASSIGNMENT) {
|
||||
_direction = Assignment::Create;
|
||||
} else if (dataBuffer[0] == PACKET_TYPE_DEPLOY_ASSIGNMENT) {
|
||||
_direction = Assignment::Deploy;
|
||||
}
|
||||
|
||||
numBytesRead += numBytesForPacketHeader(dataBuffer);
|
||||
|
||||
memcpy(&_type, dataBuffer + numBytesRead, sizeof(Assignment::Type));
|
||||
numBytesRead += sizeof(Assignment::Type);
|
||||
|
||||
if (dataBuffer[numBytesRead] != 0) {
|
||||
int poolLength = strlen((const char*) dataBuffer + numBytesRead);
|
||||
_pool = new char[poolLength + sizeof(char)];
|
||||
strcpy(_pool, (char*) dataBuffer + numBytesRead);
|
||||
numBytesRead += poolLength + sizeof(char);
|
||||
} else {
|
||||
numBytesRead += sizeof(char);
|
||||
}
|
||||
|
||||
if (numBytes > numBytesRead) {
|
||||
if (dataBuffer[numBytesRead++] == IPv4_ADDRESS_DESIGNATOR) {
|
||||
// IPv4 address
|
||||
sockaddr_in destinationSocket = {};
|
||||
memcpy(&destinationSocket, dataBuffer + numBytesRead, sizeof(sockaddr_in));
|
||||
destinationSocket.sin_family = AF_INET;
|
||||
setDomainSocket((sockaddr*) &destinationSocket);
|
||||
} else {
|
||||
// IPv6 address
|
||||
sockaddr_in6 destinationSocket = {};
|
||||
memcpy(&destinationSocket, dataBuffer + numBytesRead, sizeof(sockaddr_in6));
|
||||
setDomainSocket((sockaddr*) &destinationSocket);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Assignment::~Assignment() {
|
||||
delete _domainSocket;
|
||||
delete _pool;
|
||||
}
|
||||
|
||||
int Assignment::packToBuffer(unsigned char* buffer) {
|
||||
int numPackedBytes = 0;
|
||||
|
||||
memcpy(buffer + numPackedBytes, &_type, sizeof(_type));
|
||||
numPackedBytes += sizeof(_type);
|
||||
|
||||
if (_pool) {
|
||||
int poolLength = strlen(_pool);
|
||||
strcpy((char*) buffer + numPackedBytes, _pool);
|
||||
|
||||
numPackedBytes += poolLength + sizeof(char);
|
||||
} else {
|
||||
buffer[numPackedBytes] = '\0';
|
||||
numPackedBytes += sizeof(char);
|
||||
}
|
||||
|
||||
if (_domainSocket) {
|
||||
buffer[numPackedBytes++] = (_domainSocket->sa_family == AF_INET) ? IPv4_ADDRESS_DESIGNATOR : IPv6_ADDRESS_DESIGNATOR;
|
||||
|
||||
int numSocketBytes = (_domainSocket->sa_family == AF_INET) ? sizeof(sockaddr_in) : sizeof(sockaddr_in6);
|
||||
|
||||
memcpy(buffer + numPackedBytes, _domainSocket, numSocketBytes);
|
||||
numPackedBytes += numSocketBytes;
|
||||
}
|
||||
|
||||
return numPackedBytes;
|
||||
}
|
||||
|
||||
void Assignment::setDomainSocket(const sockaddr* domainSocket) {
|
||||
|
||||
if (_domainSocket) {
|
||||
// delete the old _domainSocket if it exists
|
||||
delete _domainSocket;
|
||||
_domainSocket = NULL;
|
||||
}
|
||||
|
||||
// create a new sockaddr or sockaddr_in depending on what type of address this is
|
||||
if (domainSocket->sa_family == AF_INET) {
|
||||
_domainSocket = (sockaddr*) new sockaddr_in;
|
||||
memcpy(_domainSocket, domainSocket, sizeof(sockaddr_in));
|
||||
} else {
|
||||
_domainSocket = (sockaddr*) new sockaddr_in6;
|
||||
memcpy(_domainSocket, domainSocket, sizeof(sockaddr_in6));
|
||||
}
|
||||
}
|
||||
|
||||
QDebug operator<<(QDebug debug, const Assignment &assignment) {
|
||||
debug << "T:" << assignment.getType() << "P:" << assignment.getPool();
|
||||
return debug.nospace();
|
||||
}
|
54
libraries/shared/src/Assignment.h
Normal file
54
libraries/shared/src/Assignment.h
Normal file
|
@ -0,0 +1,54 @@
|
|||
//
|
||||
// Assignment.h
|
||||
// hifi
|
||||
//
|
||||
// Created by Stephen Birarda on 8/22/13.
|
||||
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
|
||||
//
|
||||
|
||||
#ifndef __hifi__Assignment__
|
||||
#define __hifi__Assignment__
|
||||
|
||||
#include "NodeList.h"
|
||||
|
||||
class Assignment {
|
||||
public:
|
||||
|
||||
enum Type {
|
||||
AudioMixer,
|
||||
AvatarMixer,
|
||||
All
|
||||
};
|
||||
|
||||
enum Direction {
|
||||
Create,
|
||||
Deploy,
|
||||
Request
|
||||
};
|
||||
|
||||
Assignment(Assignment::Direction direction, Assignment::Type type, const char* pool = NULL);
|
||||
Assignment(const unsigned char* dataBuffer, int numBytes);
|
||||
|
||||
~Assignment();
|
||||
|
||||
Assignment::Direction getDirection() const { return _direction; }
|
||||
Assignment::Type getType() const { return _type; }
|
||||
const char* getPool() const { return _pool; }
|
||||
const timeval& getTime() const { return _time; }
|
||||
|
||||
const sockaddr* getDomainSocket() { return _domainSocket; }
|
||||
void setDomainSocket(const sockaddr* domainSocket);
|
||||
|
||||
int packToBuffer(unsigned char* buffer);
|
||||
|
||||
private:
|
||||
Assignment::Direction _direction;
|
||||
Assignment::Type _type;
|
||||
char* _pool;
|
||||
sockaddr* _domainSocket;
|
||||
timeval _time;
|
||||
};
|
||||
|
||||
QDebug operator<<(QDebug debug, const Assignment &assignment);
|
||||
|
||||
#endif /* defined(__hifi__Assignment__) */
|
|
@ -13,6 +13,7 @@
|
|||
|
||||
#include <QtCore/QDebug>
|
||||
|
||||
#include "Assignment.h"
|
||||
#include "NodeList.h"
|
||||
#include "NodeTypes.h"
|
||||
#include "PacketHeaders.h"
|
||||
|
@ -63,7 +64,8 @@ NodeList::NodeList(char newOwnerType, unsigned short int newSocketListenPort) :
|
|||
_ownerType(newOwnerType),
|
||||
_nodeTypesOfInterest(NULL),
|
||||
_ownerID(UNKNOWN_NODE_ID),
|
||||
_lastNodeID(UNKNOWN_NODE_ID + 1)
|
||||
_lastNodeID(UNKNOWN_NODE_ID + 1),
|
||||
_numNoReplyDomainCheckIns(0)
|
||||
{
|
||||
memcpy(_domainHostname, DEFAULT_DOMAIN_HOSTNAME, sizeof(DEFAULT_DOMAIN_HOSTNAME));
|
||||
memcpy(_domainIP, DEFAULT_DOMAIN_IP, sizeof(DEFAULT_DOMAIN_IP));
|
||||
|
@ -328,9 +330,15 @@ void NodeList::sendDomainServerCheckIn() {
|
|||
}
|
||||
|
||||
_nodeSocket.send(_domainIP, DEFAULT_DOMAINSERVER_PORT, checkInPacket, checkInPacketSize);
|
||||
|
||||
// increment the count of un-replied check-ins
|
||||
_numNoReplyDomainCheckIns++;
|
||||
}
|
||||
|
||||
int NodeList::processDomainServerList(unsigned char* packetData, size_t dataBytes) {
|
||||
// this is a packet from the domain server, reset the count of un-replied check-ins
|
||||
_numNoReplyDomainCheckIns = 0;
|
||||
|
||||
int readNodes = 0;
|
||||
|
||||
char nodeType;
|
||||
|
@ -366,13 +374,21 @@ int NodeList::processDomainServerList(unsigned char* packetData, size_t dataByte
|
|||
return readNodes;
|
||||
}
|
||||
|
||||
void NodeList::sendAssignmentRequest() {
|
||||
const char ASSIGNMENT_SERVER_HOSTNAME[] = "assignment.highfidelity.io";
|
||||
const char ASSIGNMENT_SERVER_HOSTNAME[] = "assignment.highfidelity.io";
|
||||
const sockaddr_in assignmentServerSocket = socketForHostnameAndHostOrderPort(ASSIGNMENT_SERVER_HOSTNAME,
|
||||
ASSIGNMENT_SERVER_PORT);
|
||||
|
||||
void NodeList::sendAssignment(Assignment& assignment) {
|
||||
unsigned char assignmentPacket[MAX_PACKET_SIZE];
|
||||
|
||||
static sockaddr_in assignmentServerSocket = socketForHostname(ASSIGNMENT_SERVER_HOSTNAME);
|
||||
assignmentServerSocket.sin_port = htons(ASSIGNMENT_SERVER_PORT);
|
||||
PACKET_TYPE assignmentPacketType = assignment.getDirection() == Assignment::Create
|
||||
? PACKET_TYPE_CREATE_ASSIGNMENT
|
||||
: PACKET_TYPE_REQUEST_ASSIGNMENT;
|
||||
|
||||
_nodeSocket.send((sockaddr*) &assignmentServerSocket, &PACKET_TYPE_REQUEST_ASSIGNMENT, 1);
|
||||
int numHeaderBytes = populateTypeAndVersion(assignmentPacket, assignmentPacketType);
|
||||
int numAssignmentBytes = assignment.packToBuffer(assignmentPacket + numHeaderBytes);
|
||||
|
||||
_nodeSocket.send((sockaddr*) &assignmentServerSocket, assignmentPacket, numHeaderBytes + numAssignmentBytes);
|
||||
}
|
||||
|
||||
Node* NodeList::addOrUpdateNode(sockaddr* publicSocket, sockaddr* localSocket, char nodeType, uint16_t nodeId) {
|
||||
|
@ -385,9 +401,14 @@ Node* NodeList::addOrUpdateNode(sockaddr* publicSocket, sockaddr* localSocket, c
|
|||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (node == end()) {
|
||||
// if we already had this node AND it's a solo type then bust out of here
|
||||
if (soloNodeOfType(nodeType)) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// we didn't have this node, so add them
|
||||
Node* newNode = new Node(publicSocket, localSocket, nodeType, nodeId);
|
||||
|
||||
|
|
|
@ -28,7 +28,6 @@ const int MAX_NUM_NODES = 10000;
|
|||
const int NODES_PER_BUCKET = 100;
|
||||
|
||||
const int MAX_PACKET_SIZE = 1500;
|
||||
const unsigned short int NODE_SOCKET_LISTEN_PORT = 40103;
|
||||
|
||||
const int NODE_SILENCE_THRESHOLD_USECS = 2 * 1000000;
|
||||
const int DOMAIN_SERVER_CHECK_IN_USECS = 1 * 1000000;
|
||||
|
@ -43,6 +42,9 @@ extern const int DEFAULT_DOMAINSERVER_PORT;
|
|||
|
||||
const int UNKNOWN_NODE_ID = 0;
|
||||
|
||||
const int MAX_SILENT_DOMAIN_SERVER_CHECK_INS = 5;
|
||||
|
||||
class Assignment;
|
||||
class NodeListIterator;
|
||||
|
||||
// Callers who want to hook add/kill callbacks should implement this class
|
||||
|
@ -55,7 +57,7 @@ public:
|
|||
|
||||
class NodeList {
|
||||
public:
|
||||
static NodeList* createInstance(char ownerType, unsigned short int socketListenPort = NODE_SOCKET_LISTEN_PORT);
|
||||
static NodeList* createInstance(char ownerType, unsigned short int socketListenPort = 0);
|
||||
static NodeList* getInstance();
|
||||
|
||||
typedef NodeListIterator iterator;
|
||||
|
@ -88,6 +90,8 @@ public:
|
|||
int size() { return _numNodes; }
|
||||
int getNumAliveNodes() const;
|
||||
|
||||
int getNumNoReplyDomainCheckIns() const { return _numNoReplyDomainCheckIns; }
|
||||
|
||||
void clear();
|
||||
|
||||
void setNodeTypesOfInterest(const char* nodeTypesOfInterest, int numNodeTypesOfInterest);
|
||||
|
@ -95,7 +99,7 @@ public:
|
|||
void sendDomainServerCheckIn();
|
||||
int processDomainServerList(unsigned char *packetData, size_t dataBytes);
|
||||
|
||||
void sendAssignmentRequest();
|
||||
void sendAssignment(Assignment& assignment);
|
||||
|
||||
Node* nodeWithAddress(sockaddr *senderAddress);
|
||||
Node* nodeWithID(uint16_t nodeID);
|
||||
|
@ -146,6 +150,7 @@ private:
|
|||
uint16_t _lastNodeID;
|
||||
pthread_t removeSilentNodesThread;
|
||||
pthread_t checkInWithDomainServerThread;
|
||||
int _numNoReplyDomainCheckIns;
|
||||
|
||||
void handlePingReply(sockaddr *nodeAddress);
|
||||
void timePingReply(sockaddr *nodeAddress, unsigned char *packetData);
|
||||
|
|
|
@ -67,7 +67,7 @@ int numBytesForPacketVersion(const unsigned char* packetVersion) {
|
|||
}
|
||||
}
|
||||
|
||||
int numBytesForPacketHeader(unsigned char* packetHeader) {
|
||||
int numBytesForPacketHeader(const unsigned char* packetHeader) {
|
||||
// int numBytesType = numBytesForPacketType(packetHeader);
|
||||
// return numBytesType + numBytesForPacketVersion(packetHeader + numBytesType);
|
||||
|
||||
|
|
|
@ -36,7 +36,8 @@ const PACKET_TYPE PACKET_TYPE_ENVIRONMENT_DATA = 'e';
|
|||
const PACKET_TYPE PACKET_TYPE_DOMAIN_LIST_REQUEST = 'L';
|
||||
const PACKET_TYPE PACKET_TYPE_DOMAIN_REPORT_FOR_DUTY = 'C';
|
||||
const PACKET_TYPE PACKET_TYPE_REQUEST_ASSIGNMENT = 'r';
|
||||
const PACKET_TYPE PACKET_TYPE_SEND_ASSIGNMENT = 's';
|
||||
const PACKET_TYPE PACKET_TYPE_CREATE_ASSIGNMENT = 's';
|
||||
const PACKET_TYPE PACKET_TYPE_DEPLOY_ASSIGNMENT = 'd';
|
||||
const PACKET_TYPE PACKET_TYPE_VOXEL_STATS = '#';
|
||||
const PACKET_TYPE PACKET_TYPE_VOXEL_JURISDICTION = 'J';
|
||||
const PACKET_TYPE PACKET_TYPE_VOXEL_JURISDICTION_REQUEST = 'j';
|
||||
|
@ -48,7 +49,7 @@ PACKET_VERSION versionForPacketType(PACKET_TYPE type);
|
|||
bool packetVersionMatch(unsigned char* packetHeader);
|
||||
|
||||
int populateTypeAndVersion(unsigned char* destinationHeader, PACKET_TYPE type);
|
||||
int numBytesForPacketHeader(unsigned char* packetHeader);
|
||||
int numBytesForPacketHeader(const unsigned char* packetHeader);
|
||||
|
||||
const int MAX_PACKET_HEADER_BYTES = sizeof(PACKET_TYPE) + sizeof(PACKET_VERSION);
|
||||
|
||||
|
@ -57,6 +58,6 @@ const int MAX_PACKET_HEADER_BYTES = sizeof(PACKET_TYPE) + sizeof(PACKET_VERSION)
|
|||
#define ADD_SCENE_COMMAND "add scene"
|
||||
#define TEST_COMMAND "a message"
|
||||
|
||||
const int ASSIGNMENT_SERVER_PORT = 7007;
|
||||
const unsigned short ASSIGNMENT_SERVER_PORT = 7007;
|
||||
|
||||
#endif
|
||||
|
|
|
@ -26,7 +26,7 @@
|
|||
#include "PacketHeaders.h"
|
||||
#include "SharedUtil.h"
|
||||
|
||||
uint64_t usecTimestamp(timeval *time) {
|
||||
uint64_t usecTimestamp(const timeval *time) {
|
||||
return (time->tv_sec * 1000000 + time->tv_usec);
|
||||
}
|
||||
|
||||
|
|
|
@ -38,7 +38,7 @@ static const float DECIMETER = 0.1f;
|
|||
static const float CENTIMETER = 0.01f;
|
||||
static const float MILLIIMETER = 0.001f;
|
||||
|
||||
uint64_t usecTimestamp(timeval *time);
|
||||
uint64_t usecTimestamp(const timeval *time);
|
||||
uint64_t usecTimestampNow();
|
||||
|
||||
float randFloat();
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
|
||||
//
|
||||
|
||||
#include <arpa/inet.h>
|
||||
#include <cstdio>
|
||||
#include <errno.h>
|
||||
#include <fcntl.h>
|
||||
|
@ -118,14 +119,18 @@ unsigned short loadBufferWithSocketInfo(char* addressBuffer, sockaddr* socket) {
|
|||
}
|
||||
}
|
||||
|
||||
sockaddr_in socketForHostname(const char* hostname) {
|
||||
sockaddr_in socketForHostnameAndHostOrderPort(const char* hostname, unsigned short port) {
|
||||
struct hostent* pHostInfo;
|
||||
sockaddr_in newSocket;
|
||||
sockaddr_in newSocket = {};
|
||||
|
||||
if ((pHostInfo = gethostbyname(hostname))) {
|
||||
memcpy(&newSocket.sin_addr, pHostInfo->h_addr_list[0], pHostInfo->h_length);
|
||||
}
|
||||
|
||||
if (port != 0) {
|
||||
newSocket.sin_port = htons(port);
|
||||
}
|
||||
|
||||
return newSocket;
|
||||
}
|
||||
|
||||
|
@ -162,11 +167,8 @@ UDPSocket::UDPSocket(unsigned short int listeningPort) :
|
|||
_listeningPort = ntohs(bind_address.sin_port);
|
||||
}
|
||||
|
||||
// set timeout on socket recieve to 0.5 seconds
|
||||
struct timeval tv;
|
||||
tv.tv_sec = 0;
|
||||
tv.tv_usec = 500000;
|
||||
setsockopt(handle, SOL_SOCKET, SO_RCVTIMEO, (char *)&tv, sizeof tv);
|
||||
const int DEFAULT_BLOCKING_SOCKET_TIMEOUT_USECS = 0.5 * 1000000;
|
||||
setBlockingReceiveTimeoutInUsecs(DEFAULT_BLOCKING_SOCKET_TIMEOUT_USECS);
|
||||
|
||||
qDebug("Created UDP socket listening on port %hu.\n", _listeningPort);
|
||||
}
|
||||
|
@ -223,6 +225,11 @@ void UDPSocket::setBlocking(bool blocking) {
|
|||
#endif
|
||||
}
|
||||
|
||||
void UDPSocket::setBlockingReceiveTimeoutInUsecs(int timeoutUsecs) {
|
||||
struct timeval tv = {timeoutUsecs / 1000000, timeoutUsecs % 1000000};
|
||||
setsockopt(handle, SOL_SOCKET, SO_RCVTIMEO, (char *)&tv, sizeof(tv));
|
||||
}
|
||||
|
||||
// Receive data on this socket with retrieving address of sender
|
||||
bool UDPSocket::receive(void* receivedData, ssize_t* receivedBytes) const {
|
||||
return receive((sockaddr*) &senderAddress, receivedData, receivedBytes);
|
||||
|
|
|
@ -22,12 +22,17 @@ class UDPSocket {
|
|||
public:
|
||||
UDPSocket(unsigned short int listeningPort);
|
||||
~UDPSocket();
|
||||
|
||||
bool init();
|
||||
unsigned short int getListeningPort() const { return _listeningPort; }
|
||||
|
||||
void setBlocking(bool blocking);
|
||||
bool isBlocking() const { return blocking; }
|
||||
void setBlockingReceiveTimeoutInUsecs(int timeoutUsecs);
|
||||
|
||||
int send(sockaddr* destAddress, const void* data, size_t byteLength) const;
|
||||
int send(char* destAddress, int destPort, const void* data, size_t byteLength) const;
|
||||
|
||||
bool receive(void* receivedData, ssize_t* receivedBytes) const;
|
||||
bool receive(sockaddr* recvAddress, void* receivedData, ssize_t* receivedBytes) const;
|
||||
private:
|
||||
|
@ -42,6 +47,6 @@ int packSocket(unsigned char* packStore, sockaddr* socketToPack);
|
|||
int unpackSocket(unsigned char* packedData, sockaddr* unpackDestSocket);
|
||||
int getLocalAddress();
|
||||
unsigned short loadBufferWithSocketInfo(char* addressBuffer, sockaddr* socket);
|
||||
sockaddr_in socketForHostname(const char* hostname);
|
||||
sockaddr_in socketForHostnameAndHostOrderPort(const char* hostname, unsigned short port = 0);
|
||||
|
||||
#endif /* defined(__interface__UDPSocket__) */
|
||||
|
|
Loading…
Reference in a new issue