Default avatar fixes.

This commit is contained in:
Andrzej Kapolka 2014-11-14 13:02:02 -08:00
parent 553a9f489e
commit 779f5f7614
3 changed files with 4 additions and 4 deletions

View file

@ -1,6 +1,6 @@
filename=defaultAvatar/body.fbx
texdir=defaultAvatar
scale=130
scale=8.666
joint = jointRoot = jointRoot
joint = jointLean = jointSpine
joint = jointNeck = jointNeck

View file

@ -2,7 +2,7 @@
name= defaultAvatar_head
filename=defaultAvatar/head.fbx
texdir=defaultAvatar
scale=80
scale=5.333
rx=0
ry=0
rz=0

View file

@ -91,8 +91,8 @@ const float MAX_AUDIO_LOUDNESS = 1000.0; // close enough for mouth animation
const int AVATAR_IDENTITY_PACKET_SEND_INTERVAL_MSECS = 1000;
const int AVATAR_BILLBOARD_PACKET_SEND_INTERVAL_MSECS = 5000;
const QUrl DEFAULT_HEAD_MODEL_URL = QUrl("http://public.highfidelity.io/meshes/defaultAvatar_head.fst");
const QUrl DEFAULT_BODY_MODEL_URL = QUrl("http://public.highfidelity.io/meshes/defaultAvatar_body.fst");
const QUrl DEFAULT_HEAD_MODEL_URL = QUrl("http://public.highfidelity.io/models/heads/defaultAvatar_head.fst");
const QUrl DEFAULT_BODY_MODEL_URL = QUrl("http://public.highfidelity.io/models/skeletons/defaultAvatar_body.fst");
enum KeyState {
NO_KEY_DOWN = 0,