From 765355e5d1956eefe1695c377794ba7b6f0c53d1 Mon Sep 17 00:00:00 2001 From: samcake Date: Wed, 5 Oct 2016 18:30:03 -0700 Subject: [PATCH] Avoid the debug view by default --- libraries/render-utils/src/LightClusters.h | 12 +++--------- 1 file changed, 3 insertions(+), 9 deletions(-) diff --git a/libraries/render-utils/src/LightClusters.h b/libraries/render-utils/src/LightClusters.h index e01d6c42f7..5402339563 100644 --- a/libraries/render-utils/src/LightClusters.h +++ b/libraries/render-utils/src/LightClusters.h @@ -24,7 +24,6 @@ public: float rangeFar { 200.0f }; float frustumFar { 10000.0f }; - // glm::ivec3 dims { 16, 16, 16 }; glm::ivec3 dims { 16, 16, 16 }; float spare; @@ -123,11 +122,7 @@ public: LightClusteringPassConfig() : render::Job::Config(true){} float rangeNear{ 0.1f }; float rangeFar{ 200.0f }; - /* - int dimX { 16 }; - int dimY { 16 }; - int dimZ { 16 }; - */ + int dimX { 16 }; int dimY { 16 }; int dimZ { 16 }; @@ -182,9 +177,8 @@ public: bool doDrawGrid{ false }; bool doDrawClusterFromDepth { false }; - // bool doDrawContent { false }; - bool doDrawContent { true }; - + bool doDrawContent { false }; + signals: void dirty();