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Testing the new behavior with the BackgroundStage,

This commit is contained in:
samcake 2017-05-09 17:31:18 -07:00
parent bc41be7ec1
commit 75facdfa88
2 changed files with 2 additions and 2 deletions

View file

@ -136,7 +136,7 @@ void DrawBackgroundStage::run(const render::RenderContextPointer& renderContext,
break;
}
}
*/
backgroundStage->_currentFrame.clear();
}

View file

@ -30,7 +30,7 @@
#include "LightStage.h"
#include "LightClusters.h"
#include "BackgroundEffect.h"
#include "BackgroundStage.h"
#include "SurfaceGeometryPass.h"
#include "SubsurfaceScattering.h"