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Render the billboard if we don't have both models. Closes #2178.
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3 changed files with 10 additions and 6 deletions
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@ -112,7 +112,8 @@ glm::quat Avatar::getWorldAlignedOrientation () const {
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}
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float Avatar::getLODDistance() const {
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return glm::distance(Application::getInstance()->getCamera()->getPosition(), _position) / _scale;
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return Application::getInstance()->getAvatarManager().getLODDistanceMultiplier() *
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glm::distance(Application::getInstance()->getCamera()->getPosition(), _position) / _scale;
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}
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void Avatar::simulate(float deltaTime) {
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@ -305,13 +306,11 @@ glm::quat Avatar::computeRotationFromBodyToWorldUp(float proportion) const {
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}
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void Avatar::renderBody() {
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if (_shouldRenderBillboard) {
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if (_shouldRenderBillboard || !(_skeletonModel.isRenderable() && getHead()->getFaceModel().isRenderable())) {
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// render the billboard until both models are loaded
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renderBillboard();
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return;
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}
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if (!(_skeletonModel.isRenderable() && getHead()->getFaceModel().isRenderable())) {
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return; // wait until both models are loaded
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}
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_skeletonModel.render(1.0f);
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getHead()->render(1.0f);
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getHand()->render(false);
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@ -23,7 +23,8 @@
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const QUuid MY_AVATAR_KEY; // NULL key
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AvatarManager::AvatarManager(QObject* parent) :
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_avatarFades() {
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_avatarFades(),
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_lodDistanceMultiplier(1.0f) {
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// register a meta type for the weak pointer we'll use for the owning avatar mixer for each avatar
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qRegisterMetaType<QWeakPointer<Node> >("NodeWeakPointer");
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_myAvatar = QSharedPointer<MyAvatar>(new MyAvatar());
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@ -33,6 +33,8 @@ public:
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void clearOtherAvatars();
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float getLODDistanceMultiplier() const { return _lodDistanceMultiplier; }
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public slots:
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void processAvatarMixerDatagram(const QByteArray& datagram, const QWeakPointer<Node>& mixerWeakPointer);
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@ -52,6 +54,8 @@ private:
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QVector<AvatarSharedPointer> _avatarFades;
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QSharedPointer<MyAvatar> _myAvatar;
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float _lodDistanceMultiplier;
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};
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#endif /* defined(__hifi__AvatarManager__) */
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