From 73d7fd4648208cf8c201105129b009ed55164ddb Mon Sep 17 00:00:00 2001 From: Thijs Wenker Date: Tue, 3 Nov 2015 19:19:12 +0100 Subject: [PATCH] Fix: Vec3.UP was pointed to Vectors::UNIT_X This fixes the scripting property Vec3.UP to point to Vectors::UP which is equal to {X: 0, Y: 1, Z: 0}. --- libraries/script-engine/src/Vec3.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/script-engine/src/Vec3.h b/libraries/script-engine/src/Vec3.h index 17a5afd09a..71b6cf3872 100644 --- a/libraries/script-engine/src/Vec3.h +++ b/libraries/script-engine/src/Vec3.h @@ -84,7 +84,7 @@ private: const glm::vec3& TWO() { return Vectors::TWO; } const glm::vec3& HALF() { return Vectors::HALF; } const glm::vec3& RIGHT() { return Vectors::RIGHT; } - const glm::vec3& UP() { return Vectors::UNIT_X; } + const glm::vec3& UP() { return Vectors::UP; } const glm::vec3& FRONT() { return Vectors::FRONT; } };