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fixed errors with Jenkins build
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1 changed files with 2 additions and 2 deletions
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@ -332,8 +332,8 @@ void OBJBaker::createFBXNodeTree(FBXNode& rootNode, FBXGeometry& geometry) {
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}
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// Connect textures to materials
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int mapSize = _mapTextureMaterial.size();
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for (int i = 0;i < mapSize;i++) {
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auto mapSize = _mapTextureMaterial.size();
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for (size_t i = 0;i < mapSize;i++) {
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FBXNode cNode2;
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cNode2.name = C_NODE_NAME;
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propertyString = CONNECTIONS_NODE_PROPERTY_1;
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