there we go

This commit is contained in:
SamGondelman 2019-02-25 17:14:51 -08:00
parent f482ae3b63
commit 6e4ec15c9d

View file

@ -731,10 +731,6 @@ void RenderPipelines::updateMultiMaterial(graphics::MultiMaterial& multiMaterial
}
void RenderPipelines::bindMaterials(graphics::MultiMaterial& multiMaterial, gpu::Batch& batch, bool enableTextures) {
if (multiMaterial.size() == 0) {
return;
}
if (multiMaterial.shouldUpdate()) {
updateMultiMaterial(multiMaterial);
}