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beter center image around center of eye
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parent
73a7d1b63b
commit
6c68d9abb3
2 changed files with 32 additions and 5 deletions
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@ -88,6 +88,7 @@ bool HmdDisplayPlugin::internalActivate() {
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_monoPreview = clicked;
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_monoPreview = clicked;
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_container->setBoolSetting("monoPreview", _monoPreview);
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_container->setBoolSetting("monoPreview", _monoPreview);
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}, true, _monoPreview);
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}, true, _monoPreview);
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#if defined(Q_OS_MAC)
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#if defined(Q_OS_MAC)
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_disablePreview = true;
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_disablePreview = true;
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#else
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#else
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@ -153,6 +154,23 @@ ivec4 HmdDisplayPlugin::getViewportForSourceSize(const uvec2& size) const {
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return ivec4(targetViewportPosition, targetViewportSize);
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return ivec4(targetViewportPosition, targetViewportSize);
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}
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}
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float HmdDisplayPlugin::getLeftCenterPixel() const {
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glm::mat4 eyeProjection = _eyeProjections[Left];
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glm::mat4 inverseEyeProjection = glm::inverse(eyeProjection);
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vec2 eyeRenderTargetSize = { _renderTargetSize.x / 2, _renderTargetSize.y };
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vec4 left = vec4(-1, 0, -1, 1);
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vec4 right = vec4(1, 0, -1, 1);
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vec4 right2 = inverseEyeProjection * right;
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vec4 left2 = inverseEyeProjection * left;
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left2 /= left2.w;
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right2 /= right2.w;
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float width = -left2.x + right2.x;
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float leftBias = -left2.x / width;
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float leftCenterPixel = eyeRenderTargetSize.x * leftBias;
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return leftCenterPixel;
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}
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void HmdDisplayPlugin::internalPresent() {
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void HmdDisplayPlugin::internalPresent() {
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PROFILE_RANGE_EX(__FUNCTION__, 0xff00ff00, (uint64_t)presentCount())
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PROFILE_RANGE_EX(__FUNCTION__, 0xff00ff00, (uint64_t)presentCount())
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@ -166,9 +184,13 @@ void HmdDisplayPlugin::internalPresent() {
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sourceSize.x >>= 1;
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sourceSize.x >>= 1;
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}
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}
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float originalCenter = (sourceSize.x / 2);
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float shiftLeftBy = getLeftCenterPixel() - (sourceSize.x / 2);
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float newWidth = sourceSize.x - shiftLeftBy;
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const unsigned int RATIO_Y = 9;
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const unsigned int RATIO_Y = 9;
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const unsigned int RATIO_X = 16;
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const unsigned int RATIO_X = 16;
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glm::uvec2 originalClippedSize { sourceSize.x, sourceSize.x * RATIO_Y / RATIO_X };
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glm::uvec2 originalClippedSize { newWidth, newWidth * RATIO_Y / RATIO_X };
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glm::ivec4 viewport = getViewportForSourceSize(sourceSize);
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glm::ivec4 viewport = getViewportForSourceSize(sourceSize);
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glm::ivec4 scissor = viewport;
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glm::ivec4 scissor = viewport;
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@ -184,17 +206,22 @@ void HmdDisplayPlugin::internalPresent() {
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float windowAspect = aspect(windowSize); // example: 1920 x 1080 = 1.78
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float windowAspect = aspect(windowSize); // example: 1920 x 1080 = 1.78
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float sceneAspect = aspect(originalClippedSize); // usually: 1512 x 850 = 1.78
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float sceneAspect = aspect(originalClippedSize); // usually: 1512 x 850 = 1.78
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bool scaleToWidth = windowAspect < sceneAspect;
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bool scaleToWidth = windowAspect < sceneAspect;
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float ratio;
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float ratio;
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int scissorOffset;
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int scissorOffset;
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if (scaleToWidth) {
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if (scaleToWidth) {
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ratio = (float)windowSize.x / (float)sourceSize.x;
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ratio = (float)windowSize.x / (float)newWidth;
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} else {
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} else {
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ratio = (float)windowSize.y / (float)originalClippedSize.y;
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ratio = (float)windowSize.y / (float)originalClippedSize.y;
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}
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}
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float scaledWidth = newWidth * ratio;
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float scaledShiftLeftBy = shiftLeftBy * ratio;
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int scissorSizeX = originalClippedSize.x * ratio;
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int scissorSizeX = originalClippedSize.x * ratio;
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int scissorSizeY = originalClippedSize.y * ratio;
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int scissorSizeY = originalClippedSize.y * ratio;
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@ -205,11 +232,11 @@ void HmdDisplayPlugin::internalPresent() {
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if (scaleToWidth) {
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if (scaleToWidth) {
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scissorOffset = ((int)windowSize.y - scissorSizeY) / 2;
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scissorOffset = ((int)windowSize.y - scissorSizeY) / 2;
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scissor = ivec4(0, scissorOffset, scissorSizeX, scissorSizeY);
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scissor = ivec4(0, scissorOffset, scissorSizeX, scissorSizeY);
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viewport = ivec4(0, viewportOffset, viewportSizeX, viewportSizeY);
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viewport = ivec4(-scaledShiftLeftBy, viewportOffset, viewportSizeX, viewportSizeY);
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} else {
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} else {
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scissorOffset = ((int)windowSize.x - scissorSizeX) / 2;
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scissorOffset = ((int)windowSize.x - scissorSizeX) / 2;
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scissor = ivec4(scissorOffset, 0, scissorSizeX, scissorSizeY);
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scissor = ivec4(scissorOffset, 0, scissorSizeX, scissorSizeY);
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viewport = ivec4(scissorOffset, viewportOffset, viewportSizeX, viewportSizeY);
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viewport = ivec4(scissorOffset - scaledShiftLeftBy, viewportOffset, viewportSizeX, viewportSizeY);
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}
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}
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viewport.z *= 2;
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viewport.z *= 2;
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@ -102,7 +102,7 @@ protected:
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bool _disablePreview{ true };
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bool _disablePreview{ true };
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private:
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private:
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ivec4 getViewportForSourceSize(const uvec2& size) const;
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ivec4 getViewportForSourceSize(const uvec2& size) const;
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float HmdDisplayPlugin::getLeftCenterPixel() const;
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bool _disablePreviewItemAdded { false };
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bool _disablePreviewItemAdded { false };
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bool _monoPreview { true };
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bool _monoPreview { true };
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