diff --git a/cmake/macros/GenerateInstallers.cmake b/cmake/macros/GenerateInstallers.cmake index b4744aa172..8d1eca84d7 100644 --- a/cmake/macros/GenerateInstallers.cmake +++ b/cmake/macros/GenerateInstallers.cmake @@ -85,8 +85,8 @@ macro(GENERATE_INSTALLERS) set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/LICENSE") - cpack_add_component(${CLIENT_COMPONENT} DISPLAY_NAME "High Fidelity Client") - cpack_add_component(${SERVER_COMPONENT} DISPLAY_NAME "High Fidelity Server") + cpack_add_component(${CLIENT_COMPONENT} DISPLAY_NAME "High Fidelity Interface") + cpack_add_component(${SERVER_COMPONENT} DISPLAY_NAME "High Fidelity Sandbox") include(CPack) endmacro() diff --git a/cmake/macros/SetPackagingParameters.cmake b/cmake/macros/SetPackagingParameters.cmake index 92e3273f67..1886ca36ac 100644 --- a/cmake/macros/SetPackagingParameters.cmake +++ b/cmake/macros/SetPackagingParameters.cmake @@ -53,7 +53,7 @@ macro(SET_PACKAGING_PARAMETERS) set(CONSOLE_INSTALL_DIR ${DMG_SUBFOLDER_NAME}) set(INTERFACE_INSTALL_DIR ${DMG_SUBFOLDER_NAME}) - set(CONSOLE_EXEC_NAME "Server Console.app") + set(CONSOLE_EXEC_NAME "Sandbox.app") set(CONSOLE_INSTALL_APP_PATH "${CONSOLE_INSTALL_DIR}/${CONSOLE_EXEC_NAME}") set(CONSOLE_APP_CONTENTS "${CONSOLE_INSTALL_APP_PATH}/Contents") @@ -64,7 +64,7 @@ macro(SET_PACKAGING_PARAMETERS) set(INTERFACE_ICON_FILENAME "${INTERFACE_ICON_PREFIX}.icns") else () if (WIN32) - set(CONSOLE_INSTALL_DIR "server-console") + set(CONSOLE_INSTALL_DIR "sandbox") else () set(CONSOLE_INSTALL_DIR ".") endif () @@ -77,18 +77,18 @@ macro(SET_PACKAGING_PARAMETERS) set(INTERFACE_EXEC_PREFIX "interface") set(INTERFACE_ICON_FILENAME "${INTERFACE_ICON_PREFIX}.ico") - set(CONSOLE_EXEC_NAME "server-console.exe") + set(CONSOLE_EXEC_NAME "sandbox.exe") set(DS_EXEC_NAME "domain-server.exe") set(AC_EXEC_NAME "assignment-client.exe") # shortcut names if (PRODUCTION_BUILD) - set(INTERFACE_SHORTCUT_NAME "High Fidelity") - set(CONSOLE_SHORTCUT_NAME "Server Console") + set(INTERFACE_SHORTCUT_NAME "Interface") + set(CONSOLE_SHORTCUT_NAME "Sandbox") else () - set(INTERFACE_SHORTCUT_NAME "High Fidelity - ${BUILD_VERSION}") - set(CONSOLE_SHORTCUT_NAME "Server Console - ${BUILD_VERSION}") + set(INTERFACE_SHORTCUT_NAME "Interface - ${BUILD_VERSION}") + set(CONSOLE_SHORTCUT_NAME "Sandbox - ${BUILD_VERSION}") endif () # check if we need to find signtool if (PRODUCTION_BUILD OR PR_BUILD)