Bringing the test to the workload ui

This commit is contained in:
Sam Gateau 2018-04-09 23:13:39 -07:00
parent 9cb918a4ad
commit 6acda83f5c
7 changed files with 154 additions and 241 deletions

View file

@ -522,20 +522,11 @@ void RenderDeferredSetup::run(const render::RenderContextPointer& renderContext,
auto lightStage = renderContext->_scene->getStage<LightStage>();
assert(lightStage);
assert(lightStage->getNumLights() > 0);
auto lightAndShadow = lightStage->getCurrentKeyLightAndShadow();
const auto& globalShadow = lightAndShadow.second;
// Bind the shadow buffers
if (globalShadow) {
for (unsigned int i = 0; i < globalShadow->getCascadeCount(); i++) {
batch.setResourceTexture(SHADOW_MAP_UNIT+i, globalShadow->getCascade(i).map);
}
}
auto& program = deferredLightingEffect->_directionalSkyboxLight;
auto program = deferredLightingEffect->_directionalSkyboxLight;
LightLocationsPtr locations = deferredLightingEffect->_directionalSkyboxLightLocations;
auto keyLight = lightAndShadow.first;
// auto keyLight = lightAndShadow.first;
graphics::LightPointer ambientLight;
if (lightStage && lightStage->_currentFrame._ambientLights.size()) {
@ -556,6 +547,18 @@ void RenderDeferredSetup::run(const render::RenderContextPointer& renderContext,
}
if (deferredLightingEffect->_shadowMapEnabled && keyLightCastShadows) {
auto lightAndShadow = lightStage->getCurrentKeyLightAndShadow();
const auto& globalShadow = lightAndShadow.second;
// Bind the shadow buffers
if (globalShadow) {
for (unsigned int i = 0; i < globalShadow->getCascadeCount(); i++) {
batch.setResourceTexture(SHADOW_MAP_UNIT + i, globalShadow->getCascade(i).map);
}
if (locations->shadowTransformBuffer >= 0) {
batch.setUniformBuffer(locations->shadowTransformBuffer, globalShadow->getBuffer());
}
}
// If the keylight has an ambient Map then use the Skybox version of the pass
// otherwise use the ambient sphere version
@ -578,12 +581,6 @@ void RenderDeferredSetup::run(const render::RenderContextPointer& renderContext,
}
}
if (locations->shadowTransformBuffer >= 0) {
if (globalShadow) {
batch.setUniformBuffer(locations->shadowTransformBuffer, globalShadow->getBuffer());
}
}
batch.setPipeline(program);
}

View file

@ -9,21 +9,13 @@
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
Script.include("./test_simulation_scene.js")
Script.include("./test_physics_scene.js")
(function() {
var TABLET_BUTTON_NAME = "Test Sim";
var QMLAPP_URL = Script.resolvePath("./testSimulationWorkload.qml");
var ICON_URL = Script.resolvePath("../../../system/assets/images/luci-i.svg");
var ACTIVE_ICON_URL = Script.resolvePath("../../../system/assets/images/luci-a.svg");
var test = { scene:[] }
test.clearScene = function clearScene() {
for (var i = 0; i < this.scene.length; i++) {
Entities.deleteEntity(this.scene[i]);
}
}
var onAppScreen = false;
@ -72,13 +64,11 @@ Script.include("./test_simulation_scene.js")
button.editProperties({isActive: onAppScreen});
wireEventBridge(onAppScreen);
}
function fromQml(message) {
}
button.clicked.connect(onClicked);
tablet.screenChanged.connect(onScreenChanged);
Script.scriptEnding.connect(function () {
if (onAppScreen) {
tablet.gotoHomeScreen();
@ -89,4 +79,21 @@ Script.include("./test_simulation_scene.js")
clearScene();
});
function fromQml(message) {
switch (message.method) {
case "createScene":
createScene();
break;
case "clearScene":
clearScene();
break;
}
}
function sendToQml(message) {
tablet.sendToQml(message);
}
}());

View file

@ -14,7 +14,7 @@ import QtQuick.Layouts 1.3
import "qrc:///qml/styles-uit"
import "qrc:///qml/controls-uit" as HifiControls
import "../render/configSlider"
import "./test_simulation_scene.js" as Sim
//import "./test_simulation_scene.js" as Sim
Rectangle {
@ -27,19 +27,22 @@ Rectangle {
color: hifi.colors.baseGray;
property var scene : []
function clearScene() {
for (var i = 0; i < _test.scene.length; i++) {
Entities.deleteEntity(_test.scene[i]);
}
}
Component.onCompleted: {
_test.scene = Sim.setupScene();
}
Component.onDestruction: {
clearScene()
}
function broadcastCreateScene() {
sendToScript({method: "createScene", params: { count:2 }});
}
function broadcastClearScene() {
sendToScript({method: "clearScene", params: { count:2 }});
}
function fromScript(message) {
switch (message.method) {
}
}
Column {
@ -55,6 +58,15 @@ Rectangle {
HifiControls.Label {
text: "Display"
}
HifiControls.Button {
text: "create scene"
onClicked: {
print("pressed")
_test.broadcastCreateScene()
}
}
Separator {}
}

View file

@ -2,7 +2,7 @@
var DEFAULT_LIFETIME = 120;
var GRID_WORLD_SIZE = 100.0;
var GRID_WORLD_RESOLUTION = 4.0;
var GRID_WORLD_RESOLUTION = 2.0;
var BACKDROP_SIZE = GRID_WORLD_SIZE / GRID_WORLD_RESOLUTION;
var BACKDROP_HALFSIZE = BACKDROP_SIZE *0.5;
@ -183,12 +183,28 @@ getStagePosOriAt = function (a, b, c) {
}
var scene = setupScene();
var scene = []
createScene = function() {
clearScene();
scene = setupScene();
}
// clean up after test
Script.scriptEnding.connect(function () {
clearScene = function() {
for (var i = 0; i < scene.length; i++) {
Entities.deleteEntity(scene[i]);
}
}
changeResolution = function(res) {
GRID_WORLD_RESOLUTION = res;
BACKDROP_SIZE = GRID_WORLD_SIZE / GRID_WORLD_RESOLUTION;
BACKDROP_HALFSIZE = BACKDROP_SIZE *0.5;
TILE_UNIT = GRID_WORLD_RESOLUTION;
}
// clean up after test
Script.scriptEnding.connect(function () {
clearScene()
});

View file

@ -1,194 +0,0 @@
var DEFAULT_LIFETIME = 120;
var GRID_WORLD_SIZE = 100.0;
var GRID_WORLD_RESOLUTION = 4.0;
var BACKDROP_SIZE = GRID_WORLD_SIZE / GRID_WORLD_RESOLUTION;
var BACKDROP_HALFSIZE = BACKDROP_SIZE *0.5;
var BACKDROP_MIN_C = -2;
var ROOT_Z_OFFSET = -3;
var ROOT_Y_OFFSET = -0.1;
var TILE_UNIT = GRID_WORLD_RESOLUTION;
var TILE_DIM = { x: TILE_UNIT, y: TILE_UNIT, z: TILE_UNIT};
var GRID_TILE_OFFSET = Vec3.multiply(0.5, TILE_DIM);
var OBJECT_DIM = { x: 0.5, y: 0.5, z: 0.5};
var shapeTypes = [
"none",
"box",
"sphere",
"compound",
"simple-hull",
"simple-compound",
"static-mesh"
];
function getTileColor(a, b, c) {
var offset = (Math.abs(a) + ((Math.abs(b) + (Math.abs(c) % 2)) % 2)) % 2;
var intensity = (1 - offset) * 128 + offset * 255;
return { red: intensity * (a % 4), green: intensity, blue: intensity * (b % 4) };
}
function addObject(a, b, c, lifetime) {
var center = Vec3.sum(stageTileRoot, Vec3.multiply(a, stageAxisA));
center = Vec3.sum(center, Vec3.multiply(b, stageAxisB));
center = Vec3.sum(center, Vec3.multiply(c, stageAxisC));
return (Entities.addEntity({
type: "Shape",
shape: "Sphere",
name: "Backdrop",
color: getTileColor(a, b, c),
position: center,
rotation: stageOrientation,
dimensions: OBJECT_DIM,
lifetime: (lifetime === undefined) ? DEFAULT_LIFETIME : lifetime,
shapeType:shapeTypes[2],
dynamic: true,
gravity:{"x":0,"y":-9.8,"z":0},
velocity:{"x":0,"y":0.02,"z":0},
restitution:0.70,
friction:0.001,
damping:0.001,
}));
}
function addObjectGrid(backdrop, lifetime) {
for (var i = BACKDROP_HALFSIZE; i > -BACKDROP_HALFSIZE; i--) {
for (var j = -BACKDROP_HALFSIZE; j < BACKDROP_HALFSIZE; j++) {
backdrop.push(addObject(i, j, BACKDROP_MIN_C + 2, lifetime));
}
}
}
function addFloor(lifetime) {
var floorDim = { x:BACKDROP_SIZE * TILE_DIM.x, y:TILE_DIM.y, z:BACKDROP_SIZE *TILE_DIM.x};
var center = getStagePosOriAt(0, 0, -1).pos;
return (Entities.addEntity({
type: "Shape",
shape: "Cube",
name: "Floor",
color: { red: 20, green: 20, blue: 40 },
position: center,
rotation: stageOrientation,
dimensions: floorDim,
lifetime: (lifetime === undefined) ? DEFAULT_LIFETIME : lifetime,
shapeType:shapeTypes[1],
// dynamic: true,
// gravity:{"x":0,"y":-9.8,"z":0},
// velocity:{"x":0,"y":0.01,"z":0},
restitution:0.999,
friction:0.000,
damping:0.0,
}));
}
function addZone(hasKeyLight, hasAmbient, lifetime) {
var zoneDim = Vec3.multiply(BACKDROP_SIZE, TILE_DIM);
var center = getStagePosOriAt(0, 0, 0).pos;
var lightDir = Vec3.normalize(Vec3.sum(Vec3.multiply(-1, Quat.getUp(stageOrientation)), Vec3.multiply(-1, Quat.getRight(stageOrientation))))
return (Entities.addEntity({
type: "Zone",
name: "Backdrop zone",
position: center,
rotation: stageOrientation,
dimensions: zoneDim,
lifetime: (lifetime === undefined) ? DEFAULT_LIFETIME : lifetime,
keyLightMode: "enabled",
skyboxMode: "enabled",
ambientLightMode: "enabled",
keyLight:{
intensity: 0.8 * hasKeyLight,
direction: {
"x": 0.037007175385951996,
"y": -0.7071067690849304,
"z": -0.7061376571655273
},
castShadows: true,
},
ambientLight: {
ambientIntensity: 1.0 * hasAmbient,
ambientURL: "https://github.com/highfidelity/hifi_tests/blob/master/assets/skymaps/Sky_Day-Sun-Mid-photo.ktx?raw=true",
},
hazeMode:"disabled",
backgroundMode:"skybox",
skybox:{
color: {"red":2,"green":2,"blue":2}, // Dark grey background
skyboxURL: "https://github.com/highfidelity/hifi_tests/blob/master/assets/skymaps/Sky_Day-Sun-Mid-photo.ktx?raw=true",
}
}));
}
function addTestScene(name, lifetime) {
var scene = [];
scene.push(addFloor(lifetime));
scene.push(addZone(true, true, lifetime));
addObjectGrid(scene, lifetime);
return scene;
}
// Stage position and orientation initialised at setup
stageOrientation = Quat.fromPitchYawRollDegrees(0.0, 0.0, 0.0);
stageRoot = {"x":0.0,"y":0.0,"z":0.0};
stageTileRoot = {"x":0.0,"y":0.0,"z":0.0};
stageAxisA = Vec3.multiply(TILE_UNIT, Quat.getForward(stageOrientation));
stageAxisB = Vec3.multiply(TILE_UNIT, Quat.getRight(stageOrientation));
stageAxisC = Vec3.multiply(TILE_UNIT, Quat.getUp(stageOrientation));
setupScene = function (lifetime) {
MyAvatar.orientation = Quat.fromPitchYawRollDegrees(0.0, 0.0, 0.0);
var orientation = MyAvatar.orientation;
orientation = Quat.safeEulerAngles(orientation);
orientation.x = 0;
orientation = Quat.fromVec3Degrees(orientation);
stageOrientation = orientation;
stageAxisA = Vec3.multiply(TILE_UNIT, Quat.getForward(stageOrientation));
stageAxisB = Vec3.multiply(TILE_UNIT, Quat.getRight(stageOrientation));
stageAxisC = Vec3.multiply(TILE_UNIT, Quat.getUp(stageOrientation));
stageRoot = Vec3.sum(MyAvatar.position, Vec3.multiply(-ROOT_Z_OFFSET, Quat.getForward(orientation)));
stageRoot = Vec3.sum(stageRoot, Vec3.multiply(ROOT_Y_OFFSET, Quat.getUp(orientation)));
stageTileRoot = Vec3.sum(stageRoot, GRID_TILE_OFFSET);
return addTestScene("Physics_stage_backdrop", lifetime);
}
getStagePosOriAt = function (a, b, c) {
var center = Vec3.sum(stageRoot, Vec3.multiply(a, stageAxisA));
center = Vec3.sum(center, Vec3.multiply(b, stageAxisB));
center = Vec3.sum(center, Vec3.multiply(c, stageAxisC));
return { "pos": center, "ori": stageOrientation};
}
// var scene = setupScene();
// clean up after test
/*Script.scriptEnding.connect(function () {
for (var i = 0; i < scene.length; i++) {
Entities.deleteEntity(scene[i]);
}
});*/

View file

@ -80,4 +80,26 @@
tablet.removeButton(button);
});
Script.include("./test_physics_scene.js")
function fromQml(message) {
switch (message.method) {
case "createScene":
createScene();
break;
case "clearScene":
clearScene();
break;
case "changeResolution":
changeResolution(message.params.count);
break;
}
}
function sendToQml(message) {
tablet.sendToQml(message);
}
}());

View file

@ -26,7 +26,24 @@ Rectangle {
anchors.margins: hifi.dimensions.contentMargin.x
color: hifi.colors.baseGray;
function broadcastCreateScene() {
sendToScript({method: "createScene", params: { count:2 }});
}
function broadcastClearScene() {
sendToScript({method: "clearScene", params: { count:2 }});
}
function broadcastChangeResolution(value) {
sendToScript({method: "changeResolution", params: { count:value }});
}
function fromScript(message) {
switch (message.method) {
}
}
Column {
spacing: 5
anchors.left: parent.left
@ -136,13 +153,49 @@ Rectangle {
onCheckedChanged: { Workload.getConfig("SpaceToRender")["showViews"] = checked }
}
Separator {}
HifiControls.Label {
text: "Test"
}
RowLayout {
anchors.left: parent.left
anchors.right: parent.right
HifiControls.Button {
text: "create scene"
onClicked: {
print("pressed")
_workload.broadcastCreateScene()
}
}
HifiControls.Button {
text: "clear scene"
onClicked: {
print("pressed")
_workload.broadcastClearScene()
}
}
}
HifiControls.Slider {
id: resolution
stepSize: 1.0
anchors.left: parent.left
anchors.right: parent.right
anchors.rightMargin: 0
anchors.top: root.top
anchors.topMargin: 0
minimumValue: 1
maximumValue: 10
Jet.TaskList {
onValueChanged: { _workload.broadcastChangeResolution(value) }
}
Separator {}
/*Jet.TaskList {
rootConfig: Workload
anchors.left: parent.left
anchors.right: parent.right
height: 300
}
}*/
}
}