Merge branch 'master' of github.com:highfidelity/hifi into dont-auto-ungrab-overlays

This commit is contained in:
Seth Alves 2017-03-06 10:43:43 -08:00
commit 6ac576c9e6
7 changed files with 67 additions and 43 deletions

View file

@ -110,13 +110,7 @@ void CauterizedModel::updateClusterMatrices() {
for (int j = 0; j < mesh.clusters.size(); j++) {
const FBXCluster& cluster = mesh.clusters.at(j);
auto jointMatrix = _rig->getJointTransform(cluster.jointIndex);
#if (GLM_ARCH & GLM_ARCH_SSE2) && !(defined Q_OS_MAC)
glm::mat4 out, inverseBindMatrix = cluster.inverseBindMatrix;
glm_mat4_mul((glm_vec4*)&jointMatrix, (glm_vec4*)&inverseBindMatrix, (glm_vec4*)&out);
state.clusterMatrices[j] = out;
#else
state.clusterMatrices[j] = jointMatrix * cluster.inverseBindMatrix;
#endif
glm_mat4u_mul(jointMatrix, cluster.inverseBindMatrix, state.clusterMatrices[j]);
}
// Once computed the cluster matrices, update the buffer(s)
@ -149,13 +143,7 @@ void CauterizedModel::updateClusterMatrices() {
if (_cauterizeBoneSet.find(cluster.jointIndex) != _cauterizeBoneSet.end()) {
jointMatrix = cauterizeMatrix;
}
#if (GLM_ARCH & GLM_ARCH_SSE2) && !(defined Q_OS_MAC)
glm::mat4 out, inverseBindMatrix = cluster.inverseBindMatrix;
glm_mat4_mul((glm_vec4*)&jointMatrix, (glm_vec4*)&inverseBindMatrix, (glm_vec4*)&out);
state.clusterMatrices[j] = out;
#else
state.clusterMatrices[j] = jointMatrix * cluster.inverseBindMatrix;
#endif
glm_mat4u_mul(jointMatrix, cluster.inverseBindMatrix, state.clusterMatrices[j]);
}
if (!_cauterizeBoneSet.empty() && (state.clusterMatrices.size() > 1)) {

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@ -60,13 +60,7 @@ void SoftAttachmentModel::updateClusterMatrices() {
} else {
jointMatrix = _rig->getJointTransform(cluster.jointIndex);
}
#if (GLM_ARCH & GLM_ARCH_SSE2) && !(defined Q_OS_MAC)
glm::mat4 out, inverseBindMatrix = cluster.inverseBindMatrix;
glm_mat4_mul((glm_vec4*)&jointMatrix, (glm_vec4*)&inverseBindMatrix, (glm_vec4*)&out);
state.clusterMatrices[j] = out;
#else
state.clusterMatrices[j] = jointMatrix * cluster.inverseBindMatrix;
#endif
glm_mat4u_mul(jointMatrix, cluster.inverseBindMatrix, state.clusterMatrices[j]);
}
// Once computed the cluster matrices, update the buffer(s)

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@ -50,15 +50,9 @@ glm::vec3 AnimPose::xformVector(const glm::vec3& rhs) const {
}
AnimPose AnimPose::operator*(const AnimPose& rhs) const {
#if (GLM_ARCH & GLM_ARCH_SSE2) && !(defined Q_OS_MAC)
glm::mat4 result;
glm::mat4 lhsMat = *this;
glm::mat4 rhsMat = rhs;
glm_mat4_mul((glm_vec4*)&lhsMat, (glm_vec4*)&rhsMat, (glm_vec4*)&result);
glm_mat4u_mul(*this, rhs, result);
return AnimPose(result);
#else
return AnimPose(static_cast<glm::mat4>(*this) * static_cast<glm::mat4>(rhs));
#endif
}
AnimPose AnimPose::inverse() const {

View file

@ -1178,13 +1178,7 @@ void Model::updateClusterMatrices() {
for (int j = 0; j < mesh.clusters.size(); j++) {
const FBXCluster& cluster = mesh.clusters.at(j);
auto jointMatrix = _rig->getJointTransform(cluster.jointIndex);
#if (GLM_ARCH & GLM_ARCH_SSE2) && !(defined Q_OS_MAC)
glm::mat4 out, inverseBindMatrix = cluster.inverseBindMatrix;
glm_mat4_mul((glm_vec4*)&jointMatrix, (glm_vec4*)&inverseBindMatrix, (glm_vec4*)&out);
state.clusterMatrices[j] = out;
#else
state.clusterMatrices[j] = jointMatrix * cluster.inverseBindMatrix;
#endif
glm_mat4u_mul(jointMatrix, cluster.inverseBindMatrix, state.clusterMatrices[j]);
}
// Once computed the cluster matrices, update the buffer(s)

View file

@ -245,4 +245,53 @@ inline bool isNaN(const glm::quat& value) { return isNaN(value.w) || isNaN(value
glm::mat4 orthoInverse(const glm::mat4& m);
//
// Safe replacement of glm_mat4_mul() for unaligned arguments instead of __m128
//
inline void glm_mat4u_mul(const glm::mat4& m1, const glm::mat4& m2, glm::mat4& r) {
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
__m128 u0 = _mm_loadu_ps((float*)&m1[0][0]);
__m128 u1 = _mm_loadu_ps((float*)&m1[1][0]);
__m128 u2 = _mm_loadu_ps((float*)&m1[2][0]);
__m128 u3 = _mm_loadu_ps((float*)&m1[3][0]);
__m128 v0 = _mm_loadu_ps((float*)&m2[0][0]);
__m128 v1 = _mm_loadu_ps((float*)&m2[1][0]);
__m128 v2 = _mm_loadu_ps((float*)&m2[2][0]);
__m128 v3 = _mm_loadu_ps((float*)&m2[3][0]);
__m128 t0 = _mm_mul_ps(_mm_shuffle_ps(v0, v0, _MM_SHUFFLE(0,0,0,0)), u0);
__m128 t1 = _mm_mul_ps(_mm_shuffle_ps(v0, v0, _MM_SHUFFLE(1,1,1,1)), u1);
__m128 t2 = _mm_mul_ps(_mm_shuffle_ps(v0, v0, _MM_SHUFFLE(2,2,2,2)), u2);
__m128 t3 = _mm_mul_ps(_mm_shuffle_ps(v0, v0, _MM_SHUFFLE(3,3,3,3)), u3);
v0 = _mm_add_ps(_mm_add_ps(t0, t1), _mm_add_ps(t2, t3));
t0 = _mm_mul_ps(_mm_shuffle_ps(v1, v1, _MM_SHUFFLE(0,0,0,0)), u0);
t1 = _mm_mul_ps(_mm_shuffle_ps(v1, v1, _MM_SHUFFLE(1,1,1,1)), u1);
t2 = _mm_mul_ps(_mm_shuffle_ps(v1, v1, _MM_SHUFFLE(2,2,2,2)), u2);
t3 = _mm_mul_ps(_mm_shuffle_ps(v1, v1, _MM_SHUFFLE(3,3,3,3)), u3);
v1 = _mm_add_ps(_mm_add_ps(t0, t1), _mm_add_ps(t2, t3));
t0 = _mm_mul_ps(_mm_shuffle_ps(v2, v2, _MM_SHUFFLE(0,0,0,0)), u0);
t1 = _mm_mul_ps(_mm_shuffle_ps(v2, v2, _MM_SHUFFLE(1,1,1,1)), u1);
t2 = _mm_mul_ps(_mm_shuffle_ps(v2, v2, _MM_SHUFFLE(2,2,2,2)), u2);
t3 = _mm_mul_ps(_mm_shuffle_ps(v2, v2, _MM_SHUFFLE(3,3,3,3)), u3);
v2 = _mm_add_ps(_mm_add_ps(t0, t1), _mm_add_ps(t2, t3));
t0 = _mm_mul_ps(_mm_shuffle_ps(v3, v3, _MM_SHUFFLE(0,0,0,0)), u0);
t1 = _mm_mul_ps(_mm_shuffle_ps(v3, v3, _MM_SHUFFLE(1,1,1,1)), u1);
t2 = _mm_mul_ps(_mm_shuffle_ps(v3, v3, _MM_SHUFFLE(2,2,2,2)), u2);
t3 = _mm_mul_ps(_mm_shuffle_ps(v3, v3, _MM_SHUFFLE(3,3,3,3)), u3);
v3 = _mm_add_ps(_mm_add_ps(t0, t1), _mm_add_ps(t2, t3));
_mm_storeu_ps((float*)&r[0][0], v0);
_mm_storeu_ps((float*)&r[1][0], v1);
_mm_storeu_ps((float*)&r[2][0], v2);
_mm_storeu_ps((float*)&r[3][0], v3);
#else
r = m1 * m2;
#endif
}
#endif // hifi_GLMHelpers_h

View file

@ -248,12 +248,16 @@ function fromQml(message) { // messages are {method, params}, like json-rpc. See
}
break;
case 'refresh':
data = {};
ExtendedOverlay.some(function (overlay) { // capture the audio data
data[overlay.key] = overlay;
});
removeOverlays();
// If filter is specified from .qml instead of through settings, update the settings.
if (message.params.filter !== undefined) {
Settings.setValue('pal/filtered', !!message.params.filter);
}
populateUserList(message.params.selected);
populateUserList(message.params.selected, data);
UserActivityLogger.palAction("refresh", "");
break;
case 'displayNameUpdate':
@ -285,7 +289,7 @@ function addAvatarNode(id) {
}
// Each open/refresh will capture a stable set of avatarsOfInterest, within the specified filter.
var avatarsOfInterest = {};
function populateUserList(selectData) {
function populateUserList(selectData, oldAudioData) {
var filter = Settings.getValue('pal/filtered') && {distance: Settings.getValue('pal/nearDistance')};
var data = [], avatars = AvatarList.getAvatarIdentifiers();
avatarsOfInterest = {};
@ -317,12 +321,13 @@ function populateUserList(selectData) {
if (id && filter && ((Math.abs(horizontal) > horizontalHalfAngle) || (Math.abs(vertical) > verticalHalfAngle))) {
return;
}
var oldAudio = oldAudioData && oldAudioData[id];
var avatarPalDatum = {
displayName: name,
userName: '',
sessionId: id || '',
audioLevel: 0.0,
avgAudioLevel: 0.0,
audioLevel: (oldAudio && oldAudio.audioLevel) || 0.0,
avgAudioLevel: (oldAudio && oldAudio.avgAudioLevel) || 0.0,
admin: false,
personalMute: !!id && Users.getPersonalMuteStatus(id), // expects proper boolean, not null
ignore: !!id && Users.getIgnoreStatus(id) // ditto

View file

@ -115,8 +115,8 @@ void GLMHelpersTests::testSimd() {
a1 = a * b;
b1 = b * a;
glm_mat4_mul((glm_vec4*)&a, (glm_vec4*)&b, (glm_vec4*)&a2);
glm_mat4_mul((glm_vec4*)&b, (glm_vec4*)&a, (glm_vec4*)&b2);
glm_mat4u_mul(a, b, a2);
glm_mat4u_mul(b, a, b2);
{
@ -133,8 +133,8 @@ void GLMHelpersTests::testSimd() {
QElapsedTimer timer;
timer.start();
for (size_t i = 0; i < LOOPS; ++i) {
glm_mat4_mul((glm_vec4*)&a, (glm_vec4*)&b, (glm_vec4*)&a2);
glm_mat4_mul((glm_vec4*)&b, (glm_vec4*)&a, (glm_vec4*)&b2);
glm_mat4u_mul(a, b, a2);
glm_mat4u_mul(b, a, b2);
}
qDebug() << "SIMD " << timer.elapsed();
}