Conform to coding standards

This commit is contained in:
Zach Pomerantz 2016-01-07 14:22:17 -08:00
parent c19b457401
commit 695c69fd34
2 changed files with 21 additions and 22 deletions

View file

@ -17,7 +17,9 @@ RenderContext::RenderContext(ItemsConfig items, Tone tone, int drawStatus, bool
: _deferredDebugMode{ deferredDebugMode }, _deferredDebugSize{ deferredDebugSize }, : _deferredDebugMode{ deferredDebugMode }, _deferredDebugSize{ deferredDebugSize },
_args{ nullptr }, _args{ nullptr },
_drawStatus{ drawStatus }, _drawHitEffect{ drawHitEffect }, _drawStatus{ drawStatus }, _drawHitEffect{ drawHitEffect },
_items{ items }, _tone{ tone } {} _items{ items }, _tone{ tone }
{
}
void RenderContext::setOptions(bool occlusion, bool fxaa, bool showOwned) { void RenderContext::setOptions(bool occlusion, bool fxaa, bool showOwned) {
_occlusionStatus = occlusion; _occlusionStatus = occlusion;

View file

@ -34,27 +34,24 @@ public:
public: public:
class Counter { class Counter {
public: public:
Counter() {}; Counter() {}
Counter(const Counter& counter) { Counter(const Counter& counter) : maxDrawn { counter.maxDrawn } {}
numFeed = numDrawn = 0;
maxDrawn = counter.maxDrawn;
};
void setCounts(const Counter& counter) { void setCounts(const Counter& counter) {
numFeed = counter.numFeed; numFeed = counter.numFeed;
numDrawn = counter.numDrawn; numDrawn = counter.numDrawn;
}; };
int numFeed = 0; int numFeed { 0 };
int numDrawn = 0; int numDrawn { 0 };
int maxDrawn = -1; int maxDrawn { -1 };
}; };
class State : public Counter { class State : public Counter {
public: public:
bool render = true; bool render { true };
bool cull = true; bool cull { true };
bool sort = true; bool sort { true };
Counter counter{}; Counter counter{};
}; };
@ -76,16 +73,16 @@ public:
}; };
RenderContext(ItemsConfig items, Tone tone, int drawStatus, bool drawHitEffect, glm::vec4 deferredDebugSize, int deferredDebugMode); RenderContext(ItemsConfig items, Tone tone, int drawStatus, bool drawHitEffect, glm::vec4 deferredDebugSize, int deferredDebugMode);
RenderContext() : RenderContext({}, {}, {}, {}, {}, {}) {}; RenderContext() {}
void setArgs(RenderArgs* args) { _args = args; } void setArgs(RenderArgs* args) { _args = args; }
inline RenderArgs* getArgs() { return _args; } RenderArgs* getArgs() { return _args; }
inline ItemsConfig& getItemsConfig() { return _items; } ItemsConfig& getItemsConfig() { return _items; }
inline Tone& getTone() { return _tone; } Tone& getTone() { return _tone; }
inline int getDrawStatus() { return _drawStatus; } int getDrawStatus() { return _drawStatus; }
inline bool getDrawHitEffect() { return _drawHitEffect; } bool getDrawHitEffect() { return _drawHitEffect; }
inline bool getOcclusionStatus() { return _occlusionStatus; } bool getOcclusionStatus() { return _occlusionStatus; }
inline bool getFxaaStatus() { return _fxaaStatus; } bool getFxaaStatus() { return _fxaaStatus; }
void setOptions(bool occlusion, bool fxaa, bool showOwned); void setOptions(bool occlusion, bool fxaa, bool showOwned);
// Debugging // Debugging
@ -98,8 +95,8 @@ protected:
// Options // Options
int _drawStatus; // bitflag int _drawStatus; // bitflag
bool _drawHitEffect; bool _drawHitEffect;
bool _occlusionStatus = false; bool _occlusionStatus { false };
bool _fxaaStatus = false; bool _fxaaStatus = { false };
ItemsConfig _items; ItemsConfig _items;
Tone _tone; Tone _tone;