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Conform to coding standards
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parent
c19b457401
commit
695c69fd34
2 changed files with 21 additions and 22 deletions
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@ -17,7 +17,9 @@ RenderContext::RenderContext(ItemsConfig items, Tone tone, int drawStatus, bool
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: _deferredDebugMode{ deferredDebugMode }, _deferredDebugSize{ deferredDebugSize },
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_args{ nullptr },
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_drawStatus{ drawStatus }, _drawHitEffect{ drawHitEffect },
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_items{ items }, _tone{ tone } {}
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_items{ items }, _tone{ tone }
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{
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}
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void RenderContext::setOptions(bool occlusion, bool fxaa, bool showOwned) {
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_occlusionStatus = occlusion;
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@ -34,27 +34,24 @@ public:
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public:
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class Counter {
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public:
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Counter() {};
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Counter(const Counter& counter) {
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numFeed = numDrawn = 0;
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maxDrawn = counter.maxDrawn;
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};
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Counter() {}
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Counter(const Counter& counter) : maxDrawn { counter.maxDrawn } {}
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void setCounts(const Counter& counter) {
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numFeed = counter.numFeed;
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numDrawn = counter.numDrawn;
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};
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int numFeed = 0;
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int numDrawn = 0;
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int maxDrawn = -1;
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int numFeed { 0 };
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int numDrawn { 0 };
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int maxDrawn { -1 };
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};
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class State : public Counter {
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public:
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bool render = true;
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bool cull = true;
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bool sort = true;
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bool render { true };
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bool cull { true };
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bool sort { true };
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Counter counter{};
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};
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@ -76,16 +73,16 @@ public:
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};
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RenderContext(ItemsConfig items, Tone tone, int drawStatus, bool drawHitEffect, glm::vec4 deferredDebugSize, int deferredDebugMode);
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RenderContext() : RenderContext({}, {}, {}, {}, {}, {}) {};
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RenderContext() {}
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void setArgs(RenderArgs* args) { _args = args; }
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inline RenderArgs* getArgs() { return _args; }
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inline ItemsConfig& getItemsConfig() { return _items; }
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inline Tone& getTone() { return _tone; }
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inline int getDrawStatus() { return _drawStatus; }
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inline bool getDrawHitEffect() { return _drawHitEffect; }
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inline bool getOcclusionStatus() { return _occlusionStatus; }
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inline bool getFxaaStatus() { return _fxaaStatus; }
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RenderArgs* getArgs() { return _args; }
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ItemsConfig& getItemsConfig() { return _items; }
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Tone& getTone() { return _tone; }
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int getDrawStatus() { return _drawStatus; }
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bool getDrawHitEffect() { return _drawHitEffect; }
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bool getOcclusionStatus() { return _occlusionStatus; }
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bool getFxaaStatus() { return _fxaaStatus; }
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void setOptions(bool occlusion, bool fxaa, bool showOwned);
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// Debugging
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@ -98,8 +95,8 @@ protected:
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// Options
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int _drawStatus; // bitflag
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bool _drawHitEffect;
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bool _occlusionStatus = false;
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bool _fxaaStatus = false;
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bool _occlusionStatus { false };
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bool _fxaaStatus = { false };
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ItemsConfig _items;
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Tone _tone;
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